This document appears to be a slide presentation about playful engagement and public perception. It discusses using playful design to give people access to complex topics. It frames several "battles" around concepts like risk vs disinfection, digital vs physical, individual vs group, noise vs attention, and memory vs memorable/consumption vs creation. Each battle contains images and quotes about the concepts and examples of playful library programs and spaces that bring the concepts to life, like an outdoor cinema program. The overall message seems to be about using playful and creative approaches to engage the public in new ways and spark ideas.
3. P–3
‘Using playful design or devices
to give people permission to
experience something complex
where barriers to access or use
are broken down.’
Playful engagement
6. P–6
‘Well, you can't never let
anything happen to him. Then
nothing would ever happen to
him. Not much fun for little
Harpo.’
Dory, Finding Nemo
Risk vs. Disinfection
10. P–10
Risk vs. Disinfection
Infection!
Playful mindset
Imagination and navigation
Storytelling – various mediums
Urgency – the power of now
Zombie LibGuides
Dr. Who series (Splendid Chaps)
Library Wars manga
http://farm3.static.flickr.com/2739/4052161755_a5ba7e6651.jpg
14. P–14
Risk vs. Disinfection
Game traits
A goal
(a sense of purpose)
Rules
(unleash creativity and foster
strategic thinking)
A feedback system
(the promise of goals and the
motivation to keep playing)
Voluntary participation
Jane McGonigal, Reality is broken
http://www.flickr.com/photos/14516334@N00/6619430423
23. P–23
“We help the virtual world
grow by planting little bits of
humanity for other people to
see and connect with.”
Aleks Krotoski
Digital vs. Physical
24. P–24
Digital vs. Physical
Special Powers
Space
Speed
Technology
Iteration
Personalised
Accessible
http://www.flickr.com/photos/83346641@N00/7385470852
26. P–26
Digital vs. Physical
Game changer
Mobile access
Tablet computing
Virtual layers
Data, big data
Creativity
Sharing - digitising
http://farm3.static.flickr.com/2507/3773116901_35e2eba130.jpg
38. P–38
Noise vs. Attention
Our methods
Library website
Facebook, Twitter, Flickr
Signage
Radio
Other websites
Postcards
Press
Word of mouthhttp://www.flickr.com/photos/66289072@N08/7912137730
52. P–52
A connected site
GLAM in the 1870s
Old systems
New drivers
Information glut
Filter failure
Digital diets
Memory vs. Memorable
http://handle.slv.vic.gov.au/10381/157944
58. P–58
“A library platform should be
measured less on the
circulation of its works than in
the circulation of the ideas and
passions these works spark.”
David Weinberger