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Using Learning design as a
 framework for support
the design and reuse of OERs
            Gráinne Conole
   OpenLearn Conference, Milton Keynes
           30th October 2007
            e4innovation.com
OERs and design
OERs and design
    Increased interest in
  and arguments for OERs
OERs and design
                   Increased interest in
                 and arguments for OERs

          Benefits:
      Sharing and reuse
  More variety and flexibility
romote user-generated approach
OERs and design
                   Increased interest in
                 and arguments for OERs

          Benefits:                          Issues:
      Sharing and reuse                   Copyright
  More variety and flexibility          Quality assurance
romote user-generated approach          Sustainability
OERs and design
                   Increased interest in
                 and arguments for OERs

          Benefits:                            Issues:
      Sharing and reuse                     Copyright
  More variety and flexibility            Quality assurance
romote user-generated approach            Sustainability

          Challenge: take up, adaptation and reuse
OERs and design
                   Increased interest in
                 and arguments for OERs

          Benefits:                            Issues:
      Sharing and reuse                     Copyright
  More variety and flexibility            Quality assurance
romote user-generated approach            Sustainability

          Challenge: take up, adaptation and reuse




       Solution: Adopting a Learning Design approach
THE OU Learning Design project




     A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
THE OU Learning Design project




Adopting a learning
design methodology




          A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
THE OU Learning Design project
                                      Formal means of
                                     describing activities




Adopting a learning
design methodology




          A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
THE OU Learning Design project
                                      Formal means of
                                     describing activities

                                     Facilitates re-use of
                                      learning activities
Adopting a learning
design methodology




          A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
THE OU Learning Design project
                                      Formal means of
                                     describing activities

                                     Facilitates re-use of
                                      learning activities
Adopting a learning
design methodology                Provides scaffolding for
                                    the design process




          A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
THE OU Learning Design project
                                      Formal means of
                                     describing activities

                                     Facilitates re-use of
                                      learning activities
Adopting a learning
design methodology                Provides scaffolding for
                                    the design process

                                 Enables a shared language
                                     & representation
          A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
Innovations in design

              Learning

               Outcomes



            Tasks   Assessment
                                  Student
 Course
                                 experience
          ...through activity
 design
Innovations in design

                 Learning

                  Outcomes



               Tasks   Assessment
                                      Student
 Course
                                     experience
             ...through activity
 design

How can we design learning activities which
 make effective use of tools and pedagogy?
Innovations in design
Represent
and share
                  Learning

                   Outcomes



                Tasks   Assessment
                                       Student
   Course
                                      experience
              ...through activity
   design

 How can we design learning activities which
  make effective use of tools and pedagogy?
Innovations in design
Represent                            Create and
and share                             scaffold
                  Learning

                   Outcomes



                Tasks   Assessment
                                        Student
   Course
                                       experience
              ...through activity
   design

 How can we design learning activities which
  make effective use of tools and pedagogy?
Approaches to
learning design
From existing practice
    (case studies)




   Approaches to
  learning design
From existing practice
       (case studies)




       Approaches to
      learning design




       By scaffolding
(templates & contextual help)
Fact finding & user requirements
   Phase 1: User consultation, case studies
Phase 2: Interviews and focus groups/workshops
Fact finding & user requirements
   Phase 1: User consultation, case studies
Phase 2: Interviews and focus groups/workshops




 Tool and resource development
   Phase 1: Compendium, LD workshops
       Phase 2: Compendium LD, +
Fact finding & user requirements
   Phase 1: User consultation, case studies
Phase 2: Interviews and focus groups/workshops




 Tool and resource development
   Phase 1: Compendium, LD workshops
       Phase 2: Compendium LD, +
Phase 1:
User consultation and case studies
  Compendium and LD workshops
Peter Wilson, Pat Grace, Simon Cross
Design strategies
Design strategies
Learning outcomes:
What do you want the
 students to achieve?
Design strategies
Learning outcomes:
                                Pedagogy:
What do you want the
                        What pedagogical principles
 students to achieve?
                         do you want to emphasis?
Design strategies
Learning outcomes:
                                        Pedagogy:
What do you want the
                                What pedagogical principles
 students to achieve?
                                 do you want to emphasis?
              Activities:
          What do you want
          the students to do?
Design strategies
Learning outcomes:
                                        Pedagogy:
What do you want the
                                What pedagogical principles
 students to achieve?
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
                                    to assess and how?
Design strategies
Learning outcomes:
                                        Pedagogy:
What do you want the
                                What pedagogical principles
 students to achieve?
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
                                    to assess and how?
       Tools:
    What tools do
   you want to use?
Design strategies
Learning outcomes:
                                        Pedagogy:
What do you want the
                                What pedagogical principles
 students to achieve?
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
                                    to assess and how?
       Tools:
    What tools do
                                            Resources:
   you want to use?
                                          What resources do
                                          you want to use?
Design strategies
Learning outcomes:
                                        Pedagogy:
What do you want the
                                What pedagogical principles
 students to achieve?
                                 do you want to emphasis?
              Activities:
          What do you want
                                       Assessment:
          the students to do?
                                    What do you want
                                    to assess and how?
       Tools:
    What tools do
                                            Resources:
   you want to use?
                                          What resources do
                   Problem:               you want to use?
             What specific problem
            do you want to address?
Easy to use                Good support/
                                  documentation
  Towards a learning design
  tool… using Compendium
  as a prototype
                     Compendium
Easy linking to
                              Flexible and
diagrams, URLs,
                              adaptable
word files etc
Workspace
Standard
Compendium
   icon set




Workspace
Standard
Compendium
   icon set



  Tailored icon
 set for learning
      design


Workspace
Examples
Examples




Templates
Examples




             Help




Templates
Examples




             Help




Templates
Examples




             Help




                    Choices
Templates
Examples




             Help




                              Learning activity

                    Choices
Templates
Workshop Evaluation
Easy to use and groups quickly generated activities

Using tool in a group helped them reach consensus

Different granularities of use

The process helped surface hither to hidden complexity

LD icon set worked well

Process helped users understand different aspects of design

Focus on activity rather than content
Phase 2:
Interviews and focus groups/workshops
           Compendium LD, +
Current focus
Adaptation of Compendium

 Inclusion of tailored and adaptive help

Fact finding interviews & focus groups/workshop

 Support: external resources and case studies

 Tools comparison (Compendium, LAMs, JISC, etc)

 Innovation: Focus on other approaches to design
 and technology innovation - web 2.0

In-depth course team evaluations
OpenLearn:
   Global warming




Patrick McAndrew
OpenLearn:
   Global warming




Patrick McAndrew
OpenLearn:
   Global warming




Patrick McAndrew
OpenLearn:
   Global warming




Patrick McAndrew
OpenLearn:
   Global warming




Patrick McAndrew
Openlearn: Spanish




Andreia Santos
Openlearn: Spanish




Andreia Santos
Openlearn: Spanish




Andreia Santos
Openlearn: Spanish




Andreia Santos
OER specific IsSUes and uses
OER specific IsSUes and uses
  Means of representing design and facilitating re-use
OER specific IsSUes and uses
  Means of representing design and facilitating re-use
             Could guide users through
         process of creating or using activities
OER specific IsSUes and uses
     Means of representing design and facilitating re-use
                Could guide users through
            process of creating or using activities
      Context of OERs:
     informal learning,
 original design not explicit
   learners in isolation or
community generated networks
OER specific IsSUes and uses
     Means of representing design and facilitating re-use
                Could guide users through
            process of creating or using activities
      Context of OERs:
                                         Potential uses:
     informal learning,
                                   At start of design process
 original design not explicit
                                  To balance a set of activities
   learners in isolation or
                                    To critically deconstruct
community generated networks
OER specific IsSUes and uses
     Means of representing design and facilitating re-use
                 Could guide users through
             process of creating or using activities
      Context of OERs:
                                          Potential uses:
     informal learning,
                                    At start of design process
 original design not explicit
                                   To balance a set of activities
   learners in isolation or
                                     To critically deconstruct
community generated networks
           Benefits:
      Thinking differently
         Visualisation
       Communication
         Collaboration
OER specific IsSUes and uses
     Means of representing design and facilitating re-use
                 Could guide users through
             process of creating or using activities
      Context of OERs:
                                          Potential uses:
     informal learning,
                                    At start of design process
 original design not explicit
                                   To balance a set of activities
   learners in isolation or
                                     To critically deconstruct
community generated networks
           Benefits:
                                           Drawbacks:
      Thinking differently
                                      Level of granularity
         Visualisation
                               Trade off: time investment/benefit
       Communication
                                    Novice vs. expert users
         Collaboration
Interviews
Interviews
Process
Interviews
Process

          Support
Interviews
Process

          Support

                    Representation
Interviews
Process

          Support

                    Representation

                                 Barriers
Interviews
Process

          Support

                    Representation

                                 Barriers

                                            Evaluation
Interviews
Process                    Constraints                       ‘From the heart’

                                              Tacit nature
                 Support

                               Representation                   Sum greater than parts
The ‘big’ idea

                                Interactive
                                                    Barriers
                                  design
         Shared vision

                                                                  Evaluation
                                              Serendipity
                    Link to
                  assessment
course level view
n-depth course
 evaluation:
    H800
course level view
n-depth course
 evaluation:
    H800

 Identifying
 LD themes
course level view
n-depth course
 evaluation:
    H800

  Identifying
  LD themes

 Mapping the
design process

    Evaluation of adopting an ‘LD
    approach’ as a course develops
Other features:
 LD temples
ther features:
 contextual
  guidance
ther features:
daptive help
Generic Issues
Generic Issues
Adopting a Learning Design mindset
Generic Issues
Adopting a Learning Design mindset


                         Degree of control
                       between tool and user
Generic Issues
       Adopting a Learning Design mindset


                                Degree of control
                              between tool and user
    Integration of help
at the right time and level
Generic Issues
       Adopting a Learning Design mindset


                                   Degree of control
                                 between tool and user
    Integration of help
at the right time and level

                              Forms of representation
                              and levels of granularity
Generic Issues
          Adopting a Learning Design mindset


                                      Degree of control
                                    between tool and user
       Integration of help
   at the right time and level

                                 Forms of representation
                                 and levels of granularity
Sustainable user-generated
        activities
Generic Issues
          Adopting a Learning Design mindset


                                       Degree of control
                                     between tool and user
       Integration of help
   at the right time and level

                                  Forms of representation
                                  and levels of granularity
Sustainable user-generated
        activities
                             Roll out and support:
                             research vs. practice
Next steps
Next steps
 Map of more OpenLearn content,
identification of OER specific issues
Next steps
 Map of more OpenLearn content,
identification of OER specific issues

                     Wider scope focus groups
                         and workshops
Next steps
              Map of more OpenLearn content,
             identification of OER specific issues

                                  Wider scope focus groups
 LD Openlearn icons or                and workshops
library of ‘clip art’ icons
to give user ownership’
Next steps
              Map of more OpenLearn content,
             identification of OER specific issues

                                   Wider scope focus groups
 LD Openlearn icons or                 and workshops
library of ‘clip art’ icons
to give user ownership’
                                  ScreenCam walk throughs:
                              1. Using Compendium for design
                              2. Audio/visual of design process
Next steps
                   Map of more OpenLearn content,
                  identification of OER specific issues

                                        Wider scope focus groups
      LD Openlearn icons or                 and workshops
     library of ‘clip art’ icons
     to give user ownership’
                                       ScreenCam walk throughs:
                                   1. Using Compendium for design
Library of learning activities     2. Audio/visual of design process
based on OpenLearn content
Next steps
                   Map of more OpenLearn content,
                  identification of OER specific issues

                                        Wider scope focus groups
      LD Openlearn icons or                 and workshops
     library of ‘clip art’ icons
     to give user ownership’
                                       ScreenCam walk throughs:
                                   1. Using Compendium for design
Library of learning activities     2. Audio/visual of design process
based on OpenLearn content

                               Evaluation and refinement
Learning Design
Conole, G. and Weller, M. (forthcoming), Using learning design as a framework for the
design and reuse of OER, OpenLearning Conference, Milton Keynes

Conole, G., Brasher, A., Cross, S., Weller, M. and Nixon, S. , (forthcoming), A learning design
methodology to foster adn support creativity in design

Conole, G. forthcoming), ‘Using Compendium as a tool to support the design of learning
activities’, in A. Okada, S. Buckingham Shum and T. Sherborne (Eds) Knowledge cartography
– software tools and mapping techniques

Conole, G. (forthcoming), ‘Capturing practice: the role of mediating artefacts in learning
design’ in L. Lockyer, S. Bennett, S. Agostinho and B. Harper (Eds) Handbook of Research on
Learning Design and Learning Objects: Issues, Applications and Technologies

Conole, G. and Weller, M. (2007), The OU learning design project, 2nd LAMS conference,
July 2007, Greenwich

Conole, G., Thorpe, M., Weller, M., Nixon, S. and Wilson, . (2007), Capturing practice and
scaffolding learning design, EDEN conference, June 2007, Naples

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Openlearn presentation

  • 1. Using Learning design as a framework for support the design and reuse of OERs Gráinne Conole OpenLearn Conference, Milton Keynes 30th October 2007 e4innovation.com
  • 3. OERs and design Increased interest in and arguments for OERs
  • 4. OERs and design Increased interest in and arguments for OERs Benefits: Sharing and reuse More variety and flexibility romote user-generated approach
  • 5. OERs and design Increased interest in and arguments for OERs Benefits: Issues: Sharing and reuse Copyright More variety and flexibility Quality assurance romote user-generated approach Sustainability
  • 6. OERs and design Increased interest in and arguments for OERs Benefits: Issues: Sharing and reuse Copyright More variety and flexibility Quality assurance romote user-generated approach Sustainability Challenge: take up, adaptation and reuse
  • 7. OERs and design Increased interest in and arguments for OERs Benefits: Issues: Sharing and reuse Copyright More variety and flexibility Quality assurance romote user-generated approach Sustainability Challenge: take up, adaptation and reuse Solution: Adopting a Learning Design approach
  • 8. THE OU Learning Design project A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
  • 9. THE OU Learning Design project Adopting a learning design methodology A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
  • 10. THE OU Learning Design project Formal means of describing activities Adopting a learning design methodology A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
  • 11. THE OU Learning Design project Formal means of describing activities Facilitates re-use of learning activities Adopting a learning design methodology A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
  • 12. THE OU Learning Design project Formal means of describing activities Facilitates re-use of learning activities Adopting a learning design methodology Provides scaffolding for the design process A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
  • 13. THE OU Learning Design project Formal means of describing activities Facilitates re-use of learning activities Adopting a learning design methodology Provides scaffolding for the design process Enables a shared language & representation A. Brasher, S. Cross, M. Weller, P. McAndrew, S. Nixon, P. Wilson
  • 14. Innovations in design Learning Outcomes Tasks Assessment Student Course experience ...through activity design
  • 15. Innovations in design Learning Outcomes Tasks Assessment Student Course experience ...through activity design How can we design learning activities which make effective use of tools and pedagogy?
  • 16. Innovations in design Represent and share Learning Outcomes Tasks Assessment Student Course experience ...through activity design How can we design learning activities which make effective use of tools and pedagogy?
  • 17. Innovations in design Represent Create and and share scaffold Learning Outcomes Tasks Assessment Student Course experience ...through activity design How can we design learning activities which make effective use of tools and pedagogy?
  • 18.
  • 20. From existing practice (case studies) Approaches to learning design
  • 21. From existing practice (case studies) Approaches to learning design By scaffolding (templates & contextual help)
  • 22.
  • 23. Fact finding & user requirements Phase 1: User consultation, case studies Phase 2: Interviews and focus groups/workshops
  • 24. Fact finding & user requirements Phase 1: User consultation, case studies Phase 2: Interviews and focus groups/workshops Tool and resource development Phase 1: Compendium, LD workshops Phase 2: Compendium LD, +
  • 25. Fact finding & user requirements Phase 1: User consultation, case studies Phase 2: Interviews and focus groups/workshops Tool and resource development Phase 1: Compendium, LD workshops Phase 2: Compendium LD, +
  • 26. Phase 1: User consultation and case studies Compendium and LD workshops
  • 27. Peter Wilson, Pat Grace, Simon Cross
  • 29. Design strategies Learning outcomes: What do you want the students to achieve?
  • 30. Design strategies Learning outcomes: Pedagogy: What do you want the What pedagogical principles students to achieve? do you want to emphasis?
  • 31. Design strategies Learning outcomes: Pedagogy: What do you want the What pedagogical principles students to achieve? do you want to emphasis? Activities: What do you want the students to do?
  • 32. Design strategies Learning outcomes: Pedagogy: What do you want the What pedagogical principles students to achieve? do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want to assess and how?
  • 33. Design strategies Learning outcomes: Pedagogy: What do you want the What pedagogical principles students to achieve? do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want to assess and how? Tools: What tools do you want to use?
  • 34. Design strategies Learning outcomes: Pedagogy: What do you want the What pedagogical principles students to achieve? do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want to assess and how? Tools: What tools do Resources: you want to use? What resources do you want to use?
  • 35. Design strategies Learning outcomes: Pedagogy: What do you want the What pedagogical principles students to achieve? do you want to emphasis? Activities: What do you want Assessment: the students to do? What do you want to assess and how? Tools: What tools do Resources: you want to use? What resources do Problem: you want to use? What specific problem do you want to address?
  • 36. Easy to use Good support/ documentation Towards a learning design tool… using Compendium as a prototype Compendium Easy linking to Flexible and diagrams, URLs, adaptable word files etc
  • 37.
  • 39. Standard Compendium icon set Workspace
  • 40. Standard Compendium icon set Tailored icon set for learning design Workspace
  • 41.
  • 42.
  • 45. Examples Help Templates
  • 46. Examples Help Templates
  • 47. Examples Help Choices Templates
  • 48. Examples Help Learning activity Choices Templates
  • 49. Workshop Evaluation Easy to use and groups quickly generated activities Using tool in a group helped them reach consensus Different granularities of use The process helped surface hither to hidden complexity LD icon set worked well Process helped users understand different aspects of design Focus on activity rather than content
  • 50. Phase 2: Interviews and focus groups/workshops Compendium LD, +
  • 51. Current focus Adaptation of Compendium Inclusion of tailored and adaptive help Fact finding interviews & focus groups/workshop Support: external resources and case studies Tools comparison (Compendium, LAMs, JISC, etc) Innovation: Focus on other approaches to design and technology innovation - web 2.0 In-depth course team evaluations
  • 52.
  • 53. OpenLearn: Global warming Patrick McAndrew
  • 54. OpenLearn: Global warming Patrick McAndrew
  • 55. OpenLearn: Global warming Patrick McAndrew
  • 56. OpenLearn: Global warming Patrick McAndrew
  • 57. OpenLearn: Global warming Patrick McAndrew
  • 58.
  • 64. OER specific IsSUes and uses Means of representing design and facilitating re-use
  • 65. OER specific IsSUes and uses Means of representing design and facilitating re-use Could guide users through process of creating or using activities
  • 66. OER specific IsSUes and uses Means of representing design and facilitating re-use Could guide users through process of creating or using activities Context of OERs: informal learning, original design not explicit learners in isolation or community generated networks
  • 67. OER specific IsSUes and uses Means of representing design and facilitating re-use Could guide users through process of creating or using activities Context of OERs: Potential uses: informal learning, At start of design process original design not explicit To balance a set of activities learners in isolation or To critically deconstruct community generated networks
  • 68. OER specific IsSUes and uses Means of representing design and facilitating re-use Could guide users through process of creating or using activities Context of OERs: Potential uses: informal learning, At start of design process original design not explicit To balance a set of activities learners in isolation or To critically deconstruct community generated networks Benefits: Thinking differently Visualisation Communication Collaboration
  • 69. OER specific IsSUes and uses Means of representing design and facilitating re-use Could guide users through process of creating or using activities Context of OERs: Potential uses: informal learning, At start of design process original design not explicit To balance a set of activities learners in isolation or To critically deconstruct community generated networks Benefits: Drawbacks: Thinking differently Level of granularity Visualisation Trade off: time investment/benefit Communication Novice vs. expert users Collaboration
  • 73. Interviews Process Support Representation
  • 74. Interviews Process Support Representation Barriers
  • 75. Interviews Process Support Representation Barriers Evaluation
  • 76. Interviews Process Constraints ‘From the heart’ Tacit nature Support Representation Sum greater than parts The ‘big’ idea Interactive Barriers design Shared vision Evaluation Serendipity Link to assessment
  • 77. course level view n-depth course evaluation: H800
  • 78. course level view n-depth course evaluation: H800 Identifying LD themes
  • 79. course level view n-depth course evaluation: H800 Identifying LD themes Mapping the design process Evaluation of adopting an ‘LD approach’ as a course develops
  • 83.
  • 85. Generic Issues Adopting a Learning Design mindset
  • 86. Generic Issues Adopting a Learning Design mindset Degree of control between tool and user
  • 87. Generic Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level
  • 88. Generic Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level Forms of representation and levels of granularity
  • 89. Generic Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level Forms of representation and levels of granularity Sustainable user-generated activities
  • 90. Generic Issues Adopting a Learning Design mindset Degree of control between tool and user Integration of help at the right time and level Forms of representation and levels of granularity Sustainable user-generated activities Roll out and support: research vs. practice
  • 92. Next steps Map of more OpenLearn content, identification of OER specific issues
  • 93. Next steps Map of more OpenLearn content, identification of OER specific issues Wider scope focus groups and workshops
  • 94. Next steps Map of more OpenLearn content, identification of OER specific issues Wider scope focus groups LD Openlearn icons or and workshops library of ‘clip art’ icons to give user ownership’
  • 95. Next steps Map of more OpenLearn content, identification of OER specific issues Wider scope focus groups LD Openlearn icons or and workshops library of ‘clip art’ icons to give user ownership’ ScreenCam walk throughs: 1. Using Compendium for design 2. Audio/visual of design process
  • 96. Next steps Map of more OpenLearn content, identification of OER specific issues Wider scope focus groups LD Openlearn icons or and workshops library of ‘clip art’ icons to give user ownership’ ScreenCam walk throughs: 1. Using Compendium for design Library of learning activities 2. Audio/visual of design process based on OpenLearn content
  • 97. Next steps Map of more OpenLearn content, identification of OER specific issues Wider scope focus groups LD Openlearn icons or and workshops library of ‘clip art’ icons to give user ownership’ ScreenCam walk throughs: 1. Using Compendium for design Library of learning activities 2. Audio/visual of design process based on OpenLearn content Evaluation and refinement
  • 98. Learning Design Conole, G. and Weller, M. (forthcoming), Using learning design as a framework for the design and reuse of OER, OpenLearning Conference, Milton Keynes Conole, G., Brasher, A., Cross, S., Weller, M. and Nixon, S. , (forthcoming), A learning design methodology to foster adn support creativity in design Conole, G. forthcoming), ‘Using Compendium as a tool to support the design of learning activities’, in A. Okada, S. Buckingham Shum and T. Sherborne (Eds) Knowledge cartography – software tools and mapping techniques Conole, G. (forthcoming), ‘Capturing practice: the role of mediating artefacts in learning design’ in L. Lockyer, S. Bennett, S. Agostinho and B. Harper (Eds) Handbook of Research on Learning Design and Learning Objects: Issues, Applications and Technologies Conole, G. and Weller, M. (2007), The OU learning design project, 2nd LAMS conference, July 2007, Greenwich Conole, G., Thorpe, M., Weller, M., Nixon, S. and Wilson, . (2007), Capturing practice and scaffolding learning design, EDEN conference, June 2007, Naples