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Human   Interaction  Library In partial fulfillments of the requirements for the  course of laboratory of computer graphics 2008 Magliocchetti Daniele - 125162
Objectives ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Capabilities Description: Finger Tracking ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],Speech Recognition Head Tracking Head Tracking with a webcam that allow the user to modify the perspective of the application, like it is watching through a window: Command Description Command Description Left Moves to the West direction Stop Stop all the movements Right Moves to the East direction Edit Mode Switch to the edit mode Look Up Moves to the North direction Navigation Mode Switch to the navigation mode Look Down Moves to the South direction Single Click Notifies a single left click to  WWJ Turn Right Rotates the globe clockwise Double Click Notifies a double left click to  WWJ Turn Left Rotates the globe counterclockwise  Right Click Notifies a single right click to  WWJ Zoom In Zoom in Mouse Drag Notifies a drag to  WWJ Zoom Out Zoom out Command Description Head Right Moves the globe to the East direction Head Left Moves the globe to the West direction Head Up Moves the globe to the North direction Head Down Moves the globe to the South direction Head Near the Screen Zoom in Head Far from the Screen Zoom out
Use Case User
Requirements   Classification
System   Architecture ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Bluetooth  Dongle Nintendo  Wii  ®  Device ConnectionManager HumanInteraction Manager HumanInteraction Library Human Interaction Library Architecture Sphinx4  java  Library Microphone Device Speech Recognition Library OpenCV  Library Webcam  Device Face Recognition Library Face Recognition  Client Class / Component Thread Library Set Device Reference Queue Connection Motej  Library BlueCove  Bluetooth Stack Wii Connection Libraries Socket Event Notification
WorldWind Integration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Bugs and limitations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
References ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Acronyms ,[object Object],[object Object],[object Object],[object Object],[object Object]

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Human Interaction Library

  • 1. Human Interaction Library In partial fulfillments of the requirements for the course of laboratory of computer graphics 2008 Magliocchetti Daniele - 125162
  • 2.
  • 3.
  • 4.
  • 6. Requirements Classification
  • 7.
  • 8. Bluetooth Dongle Nintendo Wii ® Device ConnectionManager HumanInteraction Manager HumanInteraction Library Human Interaction Library Architecture Sphinx4 java Library Microphone Device Speech Recognition Library OpenCV Library Webcam Device Face Recognition Library Face Recognition Client Class / Component Thread Library Set Device Reference Queue Connection Motej Library BlueCove Bluetooth Stack Wii Connection Libraries Socket Event Notification
  • 9.
  • 10.
  • 11.