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HOW WE LEARN?

SEAN ANDREWS
OLGERT NAZARKO
SITUATED COGNITION

Situated Cognition
(definition)

is

Learning Through
Experiences

is

Developing
Knowledge in
Context (example of
Brazilin student)

is

Perform the
knowledge
(language example)

SEAN ANDREWS
OLGERT NAZARKO
FOUR IMPORTANT BENEFITS OF SITUATED COGNITION
HTTP://EPLTT.COE.UGA.EDU/INDEX.PHP?TITLE=SITUATED_COGNITION

 Students should learn about the condition for applying
knowledge

 Innovative settings can help students in invention and
creativity
 Students should see the impacts of knowledge
 Student should be supported in using the gained knowledge
in context

SEAN ANDREWS
OLGERT NAZARKO
TECHNOLOGY SUPPORTING SITUATED COGNITION
Multiuser Virtual Environment (MUVE)
Collaborate in Teams
Investigate and Solve Problems
Augmented Reality
Location Aware
Vision Aware

SEAN ANDREWS
OLGERT NAZARKO
EDUCATIONAL GAMES
Khan Academy
Code Academy
Math and Reading Games
NumHop
Puzzles, Brain Teasers, Trivia

SEAN ANDREWS
OLGERT NAZARKO
RESEARCH TOOLS
Wikipedia
You Tube
ConneXions; Open Source Textbook
Online Libraries
TED Talks
MOOCs
iTunes U, EdX, Courera, Udacity, Open Culture

SEAN ANDREWS
OLGERT NAZARKO
PROJECTS & PRESENTATIONS
Power Point
Prezi
MindMeister
Inspiration Software
Movie Maker
Wix, Website Builder
Social Media Page
Facebook, LinkedIn, Tumblr, Flikr, Science
Stage,
Deviant ART, Student
Circle, Classmates.com

SEAN ANDREWS
OLGERT NAZARKO
CONCLUSION
 Situated Cognition equates to real life
experiences
 Empowers students to research and build
conclusions
 Develops connection between classroom
learning and practical application
 Emerging Technologies are tools to help the
learning process and manifest ideas into
something tangible
 It just makes sense!

SEAN ANDREWS
OLGERT NAZARKO

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How We Learn

  • 1. HOW WE LEARN? SEAN ANDREWS OLGERT NAZARKO
  • 2. SITUATED COGNITION Situated Cognition (definition) is Learning Through Experiences is Developing Knowledge in Context (example of Brazilin student) is Perform the knowledge (language example) SEAN ANDREWS OLGERT NAZARKO
  • 3. FOUR IMPORTANT BENEFITS OF SITUATED COGNITION HTTP://EPLTT.COE.UGA.EDU/INDEX.PHP?TITLE=SITUATED_COGNITION  Students should learn about the condition for applying knowledge  Innovative settings can help students in invention and creativity  Students should see the impacts of knowledge  Student should be supported in using the gained knowledge in context SEAN ANDREWS OLGERT NAZARKO
  • 4. TECHNOLOGY SUPPORTING SITUATED COGNITION Multiuser Virtual Environment (MUVE) Collaborate in Teams Investigate and Solve Problems Augmented Reality Location Aware Vision Aware SEAN ANDREWS OLGERT NAZARKO
  • 5. EDUCATIONAL GAMES Khan Academy Code Academy Math and Reading Games NumHop Puzzles, Brain Teasers, Trivia SEAN ANDREWS OLGERT NAZARKO
  • 6. RESEARCH TOOLS Wikipedia You Tube ConneXions; Open Source Textbook Online Libraries TED Talks MOOCs iTunes U, EdX, Courera, Udacity, Open Culture SEAN ANDREWS OLGERT NAZARKO
  • 7. PROJECTS & PRESENTATIONS Power Point Prezi MindMeister Inspiration Software Movie Maker Wix, Website Builder Social Media Page Facebook, LinkedIn, Tumblr, Flikr, Science Stage, Deviant ART, Student Circle, Classmates.com SEAN ANDREWS OLGERT NAZARKO
  • 8. CONCLUSION  Situated Cognition equates to real life experiences  Empowers students to research and build conclusions  Develops connection between classroom learning and practical application  Emerging Technologies are tools to help the learning process and manifest ideas into something tangible  It just makes sense! SEAN ANDREWS OLGERT NAZARKO