4. History of Lean IT
- 1890’s Frederick W. Taylor – Scientific Management
— 1910’s Henry Ford and Charles Sorensen – Ford System (Mass Production)
- 1920’s Walter Shewhart (Bell Laboratories)– Statistical Process Control
- 1950’s W. Edwards Deming teaches Statistics in Japan
- 1950’s Joseph M. Juran teaches Management in Japan
- 1948-75 Taichii Ohno and Shigeo Shingo – Toyota Production System
– 1984 Eliyahu M. Goldratt – Theory of Constraints
- 1986 W. Edwards Deming – Total Quality Management
- 1987 Mikel Harry (Motorola) – Six Sigma
- 1991 James P. Womack, Daniel T. Jones, Daniel Roos
- – Lean Production
— 2003 Mary and Tom Poppendieck – Lean Software Development
- 2011 Steve Bell and Mike Orzen – Lean IT
30. Appendix: Thirteen LPD Principles
Lean Product Development is driven by thirteen principles originating from Toyota PDS
1. Establish customer-defined value to integration.
separate value-added from waste. 7. Develop towering competence in all
2. Front-load the product development engineers.
process to explore thoroughly alternative 8. Fully integrate suppliers into the
solutions while there is maximum design product development system.
space.
9. Build in learning and continuous
3. Create a level product development improvement.
process flow.
10. Build a culture to support excellence and
4. Utilize rigorous standardization to relentless improvement.
reduce variation, and create flexibility
11. Adapt technologies to fit your people
and predictable outcomes.
and process.
5. Develop a chief engineer system to
12. Align your organization through simple
integrate development from start to
visual communication.
finish.
13. Use powerful tools for standardization
6. Organise to balance functional
and organizational learning.
expertise and cross-functional
As per James M. Morgan and Jeffrey K. Liker, authors of The Toyota Product Development System,
Integrating People, Process and Technology (2006, Productivity Press)
Scientists distinguish three kinds of activity:Repeatable activity targeted to achieve a results of consistent characteristics and quality is called “Production”One time activity targeted to achieve a unique result is called “Project”An activity which goal is the activity itself is called“Game”IT is a mixture of “Production” and “Project” activities and value-adding activities in IT are usually in projects. They cannot be optimised usingjust Traditional Lean Six Sigma methods because they designed to handle thousands or millions of similar delivery cycles, and not few unique projects.In addition to famous Toyota Production System, they used Product Development System to run projects. This methodology is now evolved in Lean Product Development