Personal Information
Organização/Local de trabalho
Dallas/Fort Worth Area United States
Cargo
Prinicipal Software Developer | Mobile
Setor
Technology / Software / Internet
Sobre
As a veteran developer, I have 20+ years of experience in innovation and application development across diverse fields that include, education & training, mobile app development, data visualization, geographic information systems & advanced simulations.
I specialize in .NET and mobile app developments with a bit of AR/VR and Unity3D thrown in when needed.
Marcadores
xamarin
programming
games
unity3d
ide
visual studio
mobile
clojure
ios
ui
xaml
android
talk
papers
computer science
siggraph
computer graphics
maths
rendering
graphics
explainer
language
funny
software testing
design
visualization
data
agile
testing
hot reload
repl
country
wpf
f#
c#
enterprise
primer
mobile phone
monotouch
Ver mais
Apresentações
(17)Gostaram
(35)Introduction to Xamarin 2.0
Xamarin
•
Há 11 anos
A Brief History of UniRx/UniTask, IUniTaskSource in Depth
Yoshifumi Kawai
•
Há 3 anos
Notes from Coursera Deep Learning courses by Andrew Ng
Tess Ferrandez
•
Há 6 anos
Getting started with Unity and AR/VR for the .NET developer - October 2020
Davide Zordan
•
Há 3 anos
Spatial Audio Lessons Learned from Unscramble the Oracle BOSE AR
Nicole Lazzaro
•
Há 3 anos
Unity Roadmap 2020: Core Engine & Creator Tools
Unity Technologies
•
Há 4 anos
Mobile Usability and User Experience
Steven Hoober
•
Há 4 anos
Sounds Like Common Lisp - ゼロからはじめるサウンドプログラミング
t-sin
•
Há 5 anos
UniRx - Reactive Extensions for Unity(EN)
Yoshifumi Kawai
•
Há 9 anos
Reactive Programming in .Net - actorbased computing with Akka.Net
Sören Stelzer
•
Há 7 anos
Functional Programming in C# and F#
Alfonso Garcia-Caro
•
Há 9 anos
Domain Driven Design with the F# type System -- F#unctional Londoners 2014
Scott Wlaschin
•
Há 10 anos
Conversational AI: What's New?
Microsoft Tech Community
•
Há 5 anos
Metaprogramming Universe in C# - 実例に見るILからRoslynまでの活用例
Yoshifumi Kawai
•
Há 8 anos
Functional Reactive Programming / Compositional Event Systems
Leonardo Borges
•
Há 9 anos
The Science of Happy Design - SXSW 2015
Pamela Pavliscak
•
Há 9 anos
The Logical Burrito - pattern matching, term rewriting and unification
Norman Richards
•
Há 9 anos
You Need To Quit Your Job
Kevin Davis
•
Há 9 anos
Clojure Conj 2014 - Paradigms of core.async - Julian Gamble
Julian Gamble
•
Há 9 anos
The Lambda Calculus and The JavaScript
Norman Richards
•
Há 11 anos
Wrapping java in awesomeness aka condensator
Flowa Oy
•
Há 9 anos
Functional Programming Patterns (BuildStuff '14)
Scott Wlaschin
•
Há 9 anos
Om nom nom nom
Anna Pawlicka
•
Há 9 anos
FSharp for Trading - CodeMesh 2013
Phillip Trelford
•
Há 10 anos
Functional Patterns in Domain Modeling
Debasish Ghosh
•
Há 9 anos
Gamedev-grade debugging
Leszek Godlewski
•
Há 9 anos
Unite2014: Mastering Physically Based Shading in Unity 5
Renaldas Zioma
•
Há 9 anos
Eyeo 2014: And Then There Were Twelve. How to (keep) running a successful data visualization design studio
Eric Rodenbeck
•
Há 9 anos
Designing With Data
George Oates
•
Há 10 anos
Clojure class
Aysylu Greenberg
•
Há 10 anos
Personal Information
Organização/Local de trabalho
Dallas/Fort Worth Area United States
Cargo
Prinicipal Software Developer | Mobile
Setor
Technology / Software / Internet
Sobre
As a veteran developer, I have 20+ years of experience in innovation and application development across diverse fields that include, education & training, mobile app development, data visualization, geographic information systems & advanced simulations.
I specialize in .NET and mobile app developments with a bit of AR/VR and Unity3D thrown in when needed.
Marcadores
xamarin
programming
games
unity3d
ide
visual studio
mobile
clojure
ios
ui
xaml
android
talk
papers
computer science
siggraph
computer graphics
maths
rendering
graphics
explainer
language
funny
software testing
design
visualization
data
agile
testing
hot reload
repl
country
wpf
f#
c#
enterprise
primer
mobile phone
monotouch
Ver mais