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UX for Developers - ZehnerGroup

  1. UXpresented  by FOR  DEVELOPERS ZEHNERGROUP ZG UX  FOR  DEVELOPERS
  2. ZEHNERGROUP Through strategy, design, and technology innovation ZehnerGroup builds startups and transforms established organizations. presen:ng Ma/hew  Zehner Barre/  Morse Weston  James Founder  &  CEO IA  &  Product  Developer Crea:ve  Director ZG UX  FOR  DEVELOPERS
  3. TOPICS  WE  WILL  COVER what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  4. USER  EXPERIENCE User  experience  provides  a  plaOorm  to  achieve  the  interests  of  all  stakeholders: Making  products  easy  to  use,  valuable,  and  effecWve  for  users Market Business UX Design Development ZG UX  FOR  DEVELOPERS
  5. what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  6. UX  is... dynamic “If I asked my customers what they wanted, they would have asked for a faster horse.” - Henry Ford ZG UX  FOR  DEVELOPERS
  7. UX  is... innovaWon “Innovation distinguishes between a leader and a follower.” - Steve Jobs ZG UX  FOR  DEVELOPERS
  8. UX  is... subjecWve ZG UX  FOR  DEVELOPERS
  9. UX  is... simplicity “Confusion and clutter are the failure of design, not the attributes of information” - Edward Tufte ZG UX  FOR  DEVELOPERS
  10. UX  is... context “People’s behavior makes sense if you think about it in terms of their goals, needs, and motives” - Thomas Mann ZG UX  FOR  DEVELOPERS
  11. UX  is... invisible “Ease of use may be invisible, but its absence sure isn’t” - IBM ZG UX  FOR  DEVELOPERS
  12. what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  13. UX  IN  THE  PRODUCT  LIFECYCLE The  enWre  product  team  is  involved  in  creaWng  the  framework  that  generates  “The  User  Experience”. InteracHon   Front-­‐end   Design Development InformaHon   The  User Architecture Content Technology Product Experience Strategy Backend   Visual  Design Development ZG UX  FOR  DEVELOPERS
  14. DEVELOPER  vs  UX  DEVELOPER Is  a  UX  developer  simply  a  “good  developer”? FuncHonal FuncHonal Process Specs Specs Developer vs InteracHons UX Developer Flow IntuiHve User  Goals “If we want users to like our software we should design it to behave like a likeable person: respectful, generous, and helpful.” - Alan Cooper ZG UX  FOR  DEVELOPERS
  15. what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  16. the  UX  process early  involvement “Like all forms of design, visual design is about problem solving, not about personal preference or unsupported opinion.” - Bob Baxley ZG UX  FOR  DEVELOPERS
  17. the  UX  process prototyping “The only thing more expensive than writing software is writing bad software” - Alan Cooper ZG UX  FOR  DEVELOPERS
  18. the  UX  process tesWng  &  iteraWng ZG UX  FOR  DEVELOPERS
  19. what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  20. what  are  the  benefits? communicaWon ZG UX  FOR  DEVELOPERS
  21. what  are  the  benefits? product  understanding ZG UX  FOR  DEVELOPERS
  22. what  are  the  benefits? accountability ZG UX  FOR  DEVELOPERS
  23. what  are  the  benefits? usability ZG UX  FOR  DEVELOPERS
  24. what  are  the  benefits? wow “Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away” - Antoine De Saint-Exupery ZG UX  FOR  DEVELOPERS
  25. what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  26. EVALUATING  SUCCESSFUL  UX CRITERIA USER  EXPERIENCE Y/N UTILITY Are  the  funcWons  useful  and  fit  my  purpose? USABILITY Is  it  easy  and  efficient  to  get  things  done? AESTHETICS Is  it  visually  a/racWve  and  feel  good? IDENTIFICATION Can  I  idenWfy  with  the  product? STIMULATION Do  I  get  a  “wow”  experience? VALUE What  is  the  value  and  importance  for  me? ZG UX  FOR  DEVELOPERS
  27. what  is  UX? who’s  job  is  it? the  UX  process what  are  the  benefits? how  do  i  evaluate  success? resources ZG UX  FOR  DEVELOPERS
  28. UX  &  DESIGN  PATTERN  RESOURCES dribbble.com  -­‐  Dribbble  is  show  and  tell  for  designers.   ZG UX  FOR  DEVELOPERS
  29. UX  &  DESIGN  PATTERN  RESOURCES paRerntap.com  -­‐  PaBern  Tap  aims  to  be  the  best  resource  for  examples  of  specific  design  and  user  experience  paBerns  on  the  web.   ZG UX  FOR  DEVELOPERS
  30. UX  &  DESIGN  PATTERN  RESOURCES developer.yahoo.com/ypa/erns  -­‐  This  library  shares  user  interface  paBerns  with  the  web  design  and  development  community. ZG UX  FOR  DEVELOPERS
  31. TESTING  AND  ITERATING  -­‐  silverbackapp.com silverbackapp.com  -­‐  Guerrilla  usability  tes:ng  soHware  for  designers  and  developers “We do not see things as they are. We see things as we are.” - From the Talmud ZG UX  FOR  DEVELOPERS
  32. TESTING  AND  ITERATING  -­‐  usertesHng.com usertesHng.com  -­‐  The  fastest,  cheapest  way  to  find  out  why  users  leave  your  website  +  Video  of  a  visitor  speaking  +  WriBen  summary ZG UX  FOR  DEVELOPERS
  33. TESTING  AND  ITERATING  -­‐  usabilityhub.com usabilityhub.com  -­‐  UsabilityHub  provides  a  set  of  online  usability  tools  to  help  you  test  the  effec:veness  of  your  designs  and  concepts. ZG UX  FOR  DEVELOPERS
  34. UX QuesWons? ZG UX  FOR  DEVELOPERS

Notas do Editor

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  4. All parties are involved in UX\n
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  6. User experience is dynamic, because it changes over time as circumstances change.\nInstead of simply an interaction between human and computer there is now an additional interaction with a users social community\n
  7. Not to make something different... to make something simpler or more valuable to the user\n
  8. Experience is subjective to the user .. Therefore the experience belongs to the user\nWe can however design great frameworks to empower great experiences\nFlipboard makes the experience of reading social feeds simpler, faster and better.\n\n
  9. Users will use something that is simple and allows them to quickly achieve their goals\n
  10. how does what we create fit into the lives of the people we create it for?\nUnderstand the users you are designing for so you can better prioritize information\nHow does this feature answer a need of the user?\nGet end user and stakeholder input in the beginning to eliminate guess work\n
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  13. All parties are involved in UX\n
  14. All parties are involved in UX\n
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  16. Get involved early\nWorkshops\nStakeholder interviews / results\nShare technology / capabilities with team\n\n
  17. Quick to create and painless\nReusable Technologies / HTML\nDynamic prototypes create context\nFeature level rather than product level\nInspires questions and discussion through interaction\n\n
  18. Quick to create and painless\nReusable Technologies / HTML\nDynamic prototypes create context\nFeature level rather than product level\nInspires questions and discussion through interaction\n\n
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  20. Get involved early\nComponent of Agile iterative development\nDynamic prototypes create context\nAllows prototyping on a feature level rather than a product level\nAble to be user-tested and iterated on\nInspires questions and discussions through interaction\nQuick to create and painless\nReusable technologies (HTML/JS/etc)\n
  21. best CEOs int he world understand where the broom is\n
  22. confident about the product you developed - not just building something you were handed by design team\n\n
  23. confident about the product you developed - not just building something you were handed by design team\n\n
  24. confident about the product you developed - not just building something you were handed by design team\n\n
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