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design thinking for 
designing & delivering
services



Zaana Howard | Associate Lecturer | QUT
17 May 2013 for QULOC
INN332:	
  Informa-on	
  Retrieval	
  
unit	
  overview	
  
Zaana	
  Howard	
  
Associate	
  Lecturer	
  
z.howard@qut.edu.au	
  
Hello!	
  By	
  Major	
  Clanger	
  
hIp://www.flickr.com/photos/major_clanger/382513/	
  	
  

tweeting?

@zaana
#quloc
agenda

10.00 - 10.30 Introduction
10.30 - 11.00 Understanding current challenges
11.00 - 12.15 Understanding the problem

12.15 - 1.00 Lunch 

1.00 – 2.15 Developing & testing a solution
2.15 - 2.30 Preparing your story
2.30 - 3.00 Showcase and wrap up
what is
design thinking?
design is evolving...
Designer chairs, “Eames Duo 2” by moguphotos 
http://www.flickr.com/photos/bygenejackson/3112409205/
to design
thinking…
Timeline detail by Garrettc
http://www.flickr.com/photos/garrettc/2575214144/
design thinking is a
human centred &
collaborative
approach to problem solving that is
creative, iterative &
practical.


(Brown, 2008)
Adapted	
  from	
  Brown	
  (2008).	
  	
  
business
(viability)
technology
(feasibility)
people
(desirability)
design thinking integrates...
Is a balance of thinking...
From	
  Mar-n	
  (2009)	
  
We are Snook
http://web.fumsi.com/go/article/use/64147 
design thinking starts with...
a note on language:

user centred design;
human centred design;
user experience;
service design;
design thinking (+ more...)

often interchanged, all related but each
has its own distinct definition, history
and foundations
the
design thinking
process
discovery
definition
ideationprototyping
testing





design thinking phases
non linear process
focus
flare
Hassno Platner Institute of Design, Stanford University
modes of thinking
how design feels
Daniel Newman, Central Office of Design
Carnegie Library
case study
the library is…
Maya Design
Mapa	
  Rambla	
  Sant	
  Jordi.	
  1a	
  parte.	
  ZONA	
  VI	
  by	
  La	
  Fundicio	
  
start with research
exploring, observation,
shadowing users,
interviews and
brainstorming sessions
walk in the
customers
shoes
Maya Design
http://www.slideshare.net/whatidiscover/designing-for-experience
components of the service
experience
http://www.slideshare.net/whatidiscover/designing-for-experience
scenarios to visualise
what’s broken
http://www.slideshare.net/whatidiscover/designing-for-experience
l_system.png	
  by	
  sansumbrella	
  
insight:
environmental complexity
redesigning the service
experience
Maya Design
http://www.slideshare.net/whatidiscover/designing-for-experience
step by step through the experience
http://www.slideshare.net/whatidiscover/designing-for-experience
results
Maya Design
http://www.slideshare.net/whatidiscover/designing-for-experience
results
http://www.slideshare.net/whatidiscover/designing-
for-experience
testing
http://www.slideshare.net/whatidiscover/designing-for-experience
what happened?
new customers
existing customers have a better experience,
accomplish their goals more easily
librarians and library staff devote more of their
to high value, high reward efforts.

 Blue tape measure by Darren Hester
let’s 
get on with it!
ground
rules
encourage wild ideas
only good and better
no spectators
collaborative
work fastdone, not perfect
current
challenges
sharing is caring

What are some of the problems
and challenges you are facing?
Make sure you all get a chance to
share.
discovery
what do you already know about the problem?
good points? pain points?
what do you need to be aware of for the future?
challenges? opportunities?
any themes and insights?
share what you know
Dig deep.
Ask for stories.
Uncover feelings and emotions.
Why is this important?
What really matters?
ask questions
Who are you designing for?
What motivates them?
What are their needs?
What is their background?
How do you design for their context?
Where are there gaps?
How can we build on their needs/changing
lives?
	
  	
  
build a persona
Personal information
Age: 19
Profession: full time student
Field: Design
Home life: single, lives with parents
Hobbies: hanging out with friends
Personality: arrogant and
ambitious
Amelie the Undergrad
“Do I need to know this to
pass?”

•  Inexperienced library user
•  Only interested in what’s required
•  Research is not a key part of the
course
Background
Computer usage
Library usage
Key experiences
Experience: high
Primary uses: IM, email, web, Creative
Suite
Favourite sites: Facebook, YouTube,
Vimeo, Design Milk
Hours online per week: 40
Works out of: library or home
Devices: laptop & any device she can
get her hands on
How often (online): weekly
How often (offline): few times a week
For: study, meet friends
Advanced features: rarely
Reliance on library: high (few
alternatives)
Material: books
Uses: catalogue
Amelie uses design books in the library
to get ideas for projects. She does not
rely on the library’s journal collections,
her emphasis is on books. She uses
the online catalogue to get started but
spends most of her time pulling books
from the stacks and looking for images.

As a design student her work is very
project focused with little research
required. Some of her projects are
highly independent, others involve
working in groups and building on ideas
from her colleagues. Her studio work
involves developing prototype designs
by using Creative Suite software,
constructing physical models, and
sketching on paper. 
She relies on Getty Images and Flickr as
good sources for digital images. She has
found it difficult to search for images
through the library..

She has tried to use the “ask a librarian”
feature but sometimes she gets the
feeling that there are not enough
resources to handle all the requests so
you have to wait for a reply. 

Amelie uses the library systems so
infrequently that she doesn’t get used to
them or build up tactics or strategies for
success. Amelie needs help to use the
library.

If you don’t bring the book back on time
you get an “outrageous fine, something
like $30.” 
Zaana Howard 2012. Adapted from persona examples from Step Two Designs & Cornell University. Persona images courtesy of Flickr Creative Commons.
defining the
problem
capture findings 
summarise:
what are you trying to do?
what themes and insights have
your developed?
what are the main challenges and
opportunities?
create aproblem question

make it juicy & actionable
how might
who what 
so that why?
example



how might an engineering post
graduate student find relevant
and credible information quickly
so that time on work is limited as
they have a full time job and a
small baby?
how might who
what so that why?

based on the challenge, persona, need
and insight
idea
generation
creating new futures

50 ideas 15 minutes
what are the opportunities and
possible solutions to the problem
you identified?
choosing futures
which ideas are most possible?
most delightful?
what are you drawn to?
you each have 3 votes, use them
to select an idea to work with.
fill your belly 
rest your brain
prototyping
a solution
cost of failure vs. project time
prototyping

fail early fail often
storyboarding
what is the story of your new
product | service | library?
top tip: Start in the middle of your story with the ‘magic
moment’, what are you trying to achieve?



before after
during
make your idea 
come to life
what parts of your solution have form?
make them tangible.
wireframe, diorama, role play, scenario
	
  Have paper. Will prototype. http://vimeo.com/13788874
testing
your solution
give it a whirl
2 people from each group stay
4 people rotate
share your solution and get
feedback.
what did you learn?
About your prototype?
About others prototypes?
iterate
iterate your solution based on
your learning and new ideas
what’s your
story?
plan your pitch






be specific,
brief, clear, appropriate,
narrow & visual
plan your pitch
What is your one liner? - elevator pitch
Who is this for?
How does it work?
What is it called?
Why do you think this is important for
the future?
showcase...
over to you!
summarise
discovery
definition
ideationprototyping
testing





process reminder
four principles
visualising
conversation
storytelling
collaboration
key is collaboration
most problems are too complex for
one person.

multiple perspectives, skills,
disciplines, experiences and
knowledge is key.
thankyou

zaana howard
z.howard@qut.edu.au | zaanahoward.com | @zaana

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Design thinking for designing and delivering services