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In today’s ever changing world, new technologies can no longer be seen as something distant from small company`s reality. New ideas are critical to establish dominance in the market. One way to keep a company competitive is to use new training concepts in human resources. Training tasks is an important issue in jobs where a high degree of specialization is required and where the lack of standardized procedures may influence product quality, work safety and unnecessary expenses during learning phases. Assembly environment researchs usually take as main theme issues such as collision, equipments and interaction techniques. However, few studies consider a systematic method that can be used in the development of virtual environments, from the work analysis, till the validation of the environment as a learning tool. This research presents a method to develop an assembly training virtual environment and takes into account aspects of education, training, usability techniques and validation issues, verifying the memory of the learned information. The method was applied in the construction of an assembly virtual environment to train workers from a small furniture company. Using these validation design principles, suggestions were given to help improve assembly work situations using virtual environments.