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Introduction	to	AI
7th Lecture
1980’s	– Body	over	Mind
Wouter	Beek
me@wouterbeek.com
4 November	2010
Part	I
1980’s,	Body	over	Mind
Nouvelle	AI
0 Sensorimotor	skills	are	essential	to	higher	level	skills	
like	commonsense	reasoning.
0 Abstract	reasoning	is	the	least	interesting	or	
important	human	skill.
0 So	who	came	up	with	the	idea…	(though	tentatively)?
0 “It	[…]	is	best	to	provide	the	machine	with	the	best	sense	
organs	that	money	can	buy	[…].	That	process	could	
follow	the	normal	teaching	of	a	child.”
0 Alan	Turing,	1950
Embodied	AI	– philosophical	position
0 Embodiment:	The	functions	of	the	mind	can	be	
described	in	terms	of	aspects	of	the	body.
0 Cognitivism:	the	functions	of	the	mind	can	be	described	
in	terms	of	information	processing.
0 Computationalism:	the	functions	of	the	mind	can	be	
described	in	computational	terms.
0 Cartesian	dualism:	the	functions	of	the	mind	are	
described	in	immaterial	terms.
0 Embodiment	hypothesis:	conceptual	and	linguistic	
structures	are	shaped	by	the	peculiarities	of	
perceptual	structures.	[Lakoff	& Johnson	1999]
Remember:	Moravec	paradox
0 Optimism	due	to	machines	solving	things	that	are	difficult	for	
humans:
0 Geometrical	problems
0 Logical	proofs
0 Games	of	chess
0 But	things	that	are	easy	for	humans	are	often	difficult	for	
machines:
0 Taking	the	garbage	out.
0 Recognizing	the	man	walking	across	the	street	is	Joe.
0 Sensorimotor	skills	and	instincts	are	(arguably)	necessary	for	
intelligent	behavior,	but	pose	enormous	problems	for	machines.
Moravec	paradox	– The	argument
0 The	time	that	evolution	took	to	produce	a	certain	skill	is	
proportional	to	the	difficulty	to	implement	that	skill.
0 The	oldest	human	skills	are	unconscious	and	effortless.
0 The	youngest	human	skills	are	conscious	and	require	lots	of	
effort.
0 Effortless	skills	are	the	most	difficult	to	implement.
0 Difficult	skills	are	the	easiest	to	implement,	once	the	
effortless	skills	have	been	implemented.
But:
0 Cultural	evolution	is	faster	than	biological	evolution.
0 Temporal	progression	need	not	parallel	complexity.
0 Temporal	progression	suggests	a	quantitative	development.
Bottom‐up	approach
Bottom‐up	approach:	Follow	the	evolutionary	trail,	
increasing	the	complexity	of	artificial	agents.
Contrast	this	to:
0 Top‐down	approach:	start	off	with	conscious	
reasoning	and	add	sensors/actuators	later.
0 Only‐top	approach:	only	solve	conscious	reasoning	
problems,	planning,	conceptual	learning	and	
language.	Sensors/actuators,	although	interesting,	are	
not	a	part	of	AI.
Subsumption	architecture
Characteristics:
0 Task	decomposition
0 Parallel	processing:	layers	having	independent	goals.
0 Bottom‐up	design:	from	unconscious	to	conscious	
behavior.
0 No	internal	representation:	layers	having	implicit	goals
Advantages:
0 Modularity
0 Robustness,	autonomy
0 Iterative	development	and	testing
Reactive	planning
0 Operate	in	a	timely	fashion
0 Work	in	dynamic	and	unpredictable	environments.
0 Compute	only	the	next	action,	based	on	the	current	
stimuli.
0 Cognitive	minimalism:	behavior	modules	are	FSM’s	
without	memory	or	learning	abilities.
Neats	&	scruffies
0 What	is	the	best	way	to	conduct	AI	research?
0 Neats:	By	producing	elegant	solutions	within	a	
theoretical	framework.
0 Including	a	formal	notion	of	operation,	e.g.	provability.
0 Scruffies:	By	hacking	and	tweaking.
0 Mid‐1970’s:	Roger	Schank defines	the	distinction.
0 1983:	Nils	Nilsson,	both	are	needed	@AAAI	
presidential	address.
0 1989:	Rodney	Brooks,	robots	should	be	fast,	cheap	and	
out	of	control.
0 2000’s:	The	victory	of	the	neats?	Russell	&	Norvig,	p25.
Part	II
Reasoning	without	
Representation
Evolutionary	decomposition
0 In	evolutionary	terms,	reacting	and	acting	took	longer	
to	develop	than	intelligence	and	expert	knowledge.
0 Critique:	The	temporal	progression	of	intelligent	life	
forms	need	not	be	in	line	with	the	qualitative	nor	with	
the	quantitative	progression	of	intelligent	functions.
0 Artificial	Flight	researchers	that	try	to	emulate	a	
modern	airplane	by	subdividing	tasks	based	on	
component	segmentation	will	not	manage	to	get	to	
the	gist	of	the	problem,	i.e.	aerodynamics.
0 In	general:	decomposition	should	proceed	
evolutionary,	from	simple	to	complex	(or	bottom‐up)	
and	not	by	segmenting	the	complex	(top‐down).
Brooks:	AI	as	an	empirical	science
0 AI	should	pose	and	verify	hypotheses	(remember	Newell	&	
Simon).
0 But	AI	never	fails,	so	something	must	be	wrong.
0 AI	always	succeeds	by	defining	the	unsolved	parts	of	a	
problem	as	not	pertaining	to	AI.
0 This	is	done	by	factoring	out	all	aspects	of	perception	and	
action.
0 This	is	a	dubious	form	of	abstraction	(and	it	explains	the	
Brittleness	problem).
0 Critique:	AI	often	fails,	and	this	failure	is	not	always	related	
to	perception	or	action.
0 For	instance	Machine	Translation	research	of	the	1950's	and	
1960's	has	failed	because	of	the	open	world	problem.
Brittleness	problem
0 Brittleness	problem:	The	inability	to	cope	with	
unexpected	changes	in	the	environment.
0 The	brittleness	problem	in	AI	is	caused	by	the	division	
between	perception,	action	and	reasoning.	In	real	
organisms	there	is	no	such	segmentation.
0 The	solution	is	a	specific	interpretation	of	the	
empirical	enterprise	of	AI	research:
0 Not	top‐down	hypothesis	validation,	but	bottom‐up	
engineering.
AI	as	bottom‐up	engineering
0 AI	should	be	the	engineering	task	of	building	
Creatures that
0 are	completely	autonomous	mobile	agents
0 co‐exist	with	humans	in	the	world
0 are	seen	by	humans	as	intelligent	beings	in	their	own	
right
0 Creatures	should	follow	the	following	engineering	
principles.	They	should
0 operate	in	a	timely	fashion
0 be	robust,	exhibiting	a	gradual	change	in	capability	
under	environmental	change
0 maintain	multiple	goals
0 do	something,	have	a	purpose	in	being
Horizontal	vs vertical	layers
0 [A]	In	traditional	AI	research,	the	assumptions	that	independent	
research	fields	make	are	not	forced	to	be	realistic.	This	is	a	bug	in	the	
functional	decomposition	approach.
0 The	vertical	layers:	machine	learning,	vision,	knowledge	systems,	
automatic	translation.
0 [B]	The	traditional	decomposition	separates,	among	other	things,	
peripheral	perception	and	action	modules	from	central	reasoning	or	
processing	modules.
0 The	fact	that	[A]	assumptions	are	not	enforced,	does	not	imply	[B]	that	
the	underlying	decomposition	is	wrong.
0 It	must	be	shown	that	under	the	traditional,	functional	decomposition	
of	the	research	field,	assumptions	cannot	possibly	be	enforced.
0 What	really	plays	a	role	here:	the	assumption	that	reasoning	and	
language	are	heavily	influenced	by	sensors	and	actuators,	and	by	being	
in	the	world.
0 The	horizontal	layers:	obstacle	avoidance,	path	finding,	path	planning.
Sparseness	of	representations
0 The	world	is	its	own	best	representation.
0 No	world	model	maintenance,	so	more	robust.
0 Each	layer	has	an	independent	and	implicit	purpose	or	
goal.
0 The	purpose	of	the	entire	Creature	is	implicit	in	the	
collation	of	the	independent	purposes	of	the	individual	
layers.
Layer	interactions	in	non‐symbolic	terms:
0 Suppression:	side‐tapping,	replacing	an	original	input	
message	by	a	message	from	a	lower	level.
0 Inhibition:	side‐tapping,	inhibiting	an	output	message	
without	replacing	it.
Activity‐Producing	Subsystem	Decomposition
Combines:
0 [1]	bottom‐up	decomposition	(activity‐producing)
0 [2]	horizontal	layering	(subsystem)
Brooks	adds	to	this	[3]	the	sparseness	of	
representations.
Embodied	AI’s	Disadvantages
0 Meta‐cognition:	no	reification	of	tasks,	goals or	
processes.
0 Goal	interference:	independent	goal‐directed	
behaviors.
0 Task	coordination:	subsumption	in	the	case	of	
multiple	levels	is	weakly	structured.
0 Learning:	related	to	the	meta‐cognition	disadvantage,	
since	there	is	no	medium	in	which	learning	can	take	
place,	i.e.	no	reification	of	thoughts.

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