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Mind the Gap: Designing the Space Between Devices - Josh Clark at UXI Studio

  1. JOSH CLARK • @GLOBALMOXIE http://www.flickr.com/photos/geckospake/4082648621
  2. DESIGNING THE SPACES BETWEEN JOSH CLARK • @GLOBALMOXIE http://www.flickr.com/photos/geckospake/4082648621
  3. PALM PILOT Palm V bitly.com/palm-train
  4. Multidevice 21 device changes per hour http://www.campaignlive.co.uk/news/1225960/
  5. 90% accomplish tasks across multiple screens 67% start shopping on one device and continue on another http://www.thinkwithgoogle.com/research-studies/the-new-multi-screen-world-study.html
  6. Search Email Text
  7. The Gap
  8. Remote control RCA Victor (1961) bitly.com/rca-remote
  9. Remote control Email and SMS hacks Content syncing
  10. The Behavior Gap
  11. It’s not enough to share content across devices. Share action.
  12. Sync verbs, not just nouns.
  13. Apple Continuity bit.ly/ios-continuity
  14. We don’t need no stinkin’ native software.
  15. Racer bitly.com/racer-chrome
  16. Chess + WebRTC bitly.com/webrtc-chess
  17. WebSockets WebRTC Bluetooth LE NFC
  18. bleep bleep bloop oh hai!
  19. sonicnet.js bitly.com/sonicnet
  20. WebSockets Web Audio API WebRTC Bluetooth LE NFC Infrared
  21. Danger Screens encumber and constrain.
  22. Danger Average smartphone screen time: 3 hours, 16 mins per day Oct 2014: http://www.tecmark.co.uk/smartphone-usage-data-uk-2014/
  23. http://www.coroflot.com/Lylover/Surf-Chair
  24. Design for people, not screens.
  25. The best parts of our lives do not happen in front of a screen.
  26. Physical Interaction
  27. Drumpants bit.ly/drum-pants
  28. Experiment. Play. Splash in puddles.
  29. Misfit Shine bitly.com/shine-sync
  30. THAW bitly.com/mit-thaw
  31. @LARRYLEGEND
  32. Happy Together bit.ly/happy-together-app
  33. Join us on github: github.com/ houseoflegend/ happytogether
  34. Grab Magic bitly.com/grab-magic
  35. It’s not a challenge of technology. It’s a challenge of imagination.
  36. There is magic in the gaps between devices
  37. Myo Armband bitly.com/myo-armband
  38. LEAP MOTION
  39. New york times bitly.com/nyt-leapmotion
  40. Never ever ever ever try to out-mouse the mouse.
  41. Physical & Digital
  42. Apartment finder bitly.com/rom-leapmotion
  43. Physical & Digital Internet of Things
  44. Digital becomes physical.
  45. Digital becomes physical. Physical becomes digital.
  46. Anything that can be connected will be connected.
  47. Everyday objects are digital gadgets.
  48. Physical things have digital avatars.
  49. Physical & Digital Internet of Things Social Machines
  50. http://thecomedycouple.com/2011/11/17/peta-hates-our-childhood/
  51. TOYMAIL toymail.co
  52. Software makes hardware scale.
  53. Bend technology to our lives. Not the reverse.
  54. Interactions Intentional Passive Social
  55. Wink: Robot Butler bitly.com/wink-butler
  56. Software is ideology, embedded with values.
  57. Interactions Intentional Passive Social
  58. Awesomeness Plan for gadget hopping Share action Offscreen interactions Design for sensors Avatars for objects Intentional, passive, social
  59. It’s not a challenge of technology. It’s a challenge of imagination.
  60. THANK YOU JOSH CLARK @globalmoxie
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