Brienna hick kingdom hearts ii cutscene

S
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title KingdomHeartsII (start 0:00 stop0:44)
https://www.youtube.com/watch?v=KXuqMDq_h3Q
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting From the audioI can hearwindand the soundof wavesmakingitsoundasthoughit
istakingplace on a beach,but it isalsoquietwithlittle backgroundnoise makingit
seembarrenandempty.You onlyeverhearone character talkbut itis clearthat he
istalkingto someone whoappearsatthe beginningof the cutscene.
The soundsof the windandwaveswere probably
createdusingfieldrecordingbutbythe soundof
themit isalsopossible theywere createdusing
eitherasoundboardor Foleyartistry.
Mood There isno musicin the backgroundgivingthe scene analmostcalmfeelingbutat
the same time it’smade tense bythe conversationthe charactersare having,the
waythat you can onlyhearone character talkingbutthe thingshe is sayingmake it
seemlike the otherisaskinghimquestionsgive of averymysteriousfeel.
The dialogue will have beenrecordedusingan
actor in a recordingstudio.
Game genre From thisscene the audiogivesthe impression of the genre beingapuzzle,action
adventure type of game andpossiblyslightlylike asurvival horror.Igot thisfrom
the type of dialogue thathappensduringthisscene aswell asthe windeffectsthat
give ita barren and emptyfeel.
The windmay have beencreatedusingfield
recordingandthe dialogue will have been
recordedbyan actor ina studiobooth.
Narrative The narrative isalmostunclearand verymysterious.There islittle soundinthe cut
scene reallyall youhearisthe wind,wavesand dialogue, andthe dialogueisvery
vague and doesnotanswermanyquestions,howeveritdoessetupthe rest of the
storywell andentice youto playfurthertofindthe answersto the questionsthat
are raisedinthe cut scene.
The wavesmay alsohave beencreatedusingfield
recordingbutit isalsolikelythatitcouldhave
beencreatedwithasoundboard,the dialogue will
have beenrecordedina studiobyan actor.
1 de 1

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Brienna hick kingdom hearts ii cutscene

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title KingdomHeartsII (start 0:00 stop0:44) https://www.youtube.com/watch?v=KXuqMDq_h3Q Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting From the audioI can hearwindand the soundof wavesmakingitsoundasthoughit istakingplace on a beach,but it isalsoquietwithlittle backgroundnoise makingit seembarrenandempty.You onlyeverhearone character talkbut itis clearthat he istalkingto someone whoappearsatthe beginningof the cutscene. The soundsof the windandwaveswere probably createdusingfieldrecordingbutbythe soundof themit isalsopossible theywere createdusing eitherasoundboardor Foleyartistry. Mood There isno musicin the backgroundgivingthe scene analmostcalmfeelingbutat the same time it’smade tense bythe conversationthe charactersare having,the waythat you can onlyhearone character talkingbutthe thingshe is sayingmake it seemlike the otherisaskinghimquestionsgive of averymysteriousfeel. The dialogue will have beenrecordedusingan actor in a recordingstudio. Game genre From thisscene the audiogivesthe impression of the genre beingapuzzle,action adventure type of game andpossiblyslightlylike asurvival horror.Igot thisfrom the type of dialogue thathappensduringthisscene aswell asthe windeffectsthat give ita barren and emptyfeel. The windmay have beencreatedusingfield recordingandthe dialogue will have been recordedbyan actor ina studiobooth. Narrative The narrative isalmostunclearand verymysterious.There islittle soundinthe cut scene reallyall youhearisthe wind,wavesand dialogue, andthe dialogueisvery vague and doesnotanswermanyquestions,howeveritdoessetupthe rest of the storywell andentice youto playfurthertofindthe answersto the questionsthat are raisedinthe cut scene. The wavesmay alsohave beencreatedusingfield recordingbutit isalsolikelythatitcouldhave beencreatedwithasoundboard,the dialogue will have beenrecordedina studiobyan actor.