2. SERVICE DESIGN AT THE RCA
Blending design excellence at the RCA with technology, entrepreneurship
and business management from Imperial College’s MBA and its world
class Department of Computing
Europe’s largest dedicated Service Design Studio: 60 designers and 10
concurrent projects
3. Goal: Envisage and then enable a holistic and seamless user
experience, and create new levels of value not only for the
recipient but all the stakeholders involved
Service
Innovation
PolicyEnvision
SERVICE DESIGN: THREE PLATFORMS
24. MOVING BEYOND USER CENTRICITY
ANTHROPOCENTRIC DESIGN: DESIGNING THE
EXPERIENCE EQUALLY FOR THE PROVIDER AS WELL
AS THE RECIPIENT
Provider Recipient
Co-creation
of value
25. DESIGNING THE NEW WORKPLACE
EXPERIENCE MATTERS
WHEN YOU’RE COMPETING FOR
TOP TALENT
26. SOME OF THE DRIVERS
• Changing attitudes to work
• Personal empowerment
• Alignment of personal and organisational values
• Technology
• Flexibility and the blurring of work/life boundaries
From the career ladder to the career lattice:
Liquid working
27.
28. APPLYING SERVICE DESIGN TO THE EMPLOYEE
AND WORKPLACE EXPERIENCE
• Culture of the workplace
• Recruitment and retention programmes
• Appraisal, rewards and incentives
• Organisational structure
• Task, workflows and resulting business processes
• The tools for the job
• Physical workplace
29. WORKPLACE DESIGN
People Process Place
Props
ICT,
Products
EXP
+ + + =
EXP People Process Place
Products
ICT,
Products
+ + +=
31. BUT THE NEW WORKPLACE
HAS ANOTHER SIDE
• 0.8 Million working on zero
hours contracts
• 1.6 Million on temporary
contracts
• 8.1 Million part-time workers
• 1.4 Million on minimum wage
Who is going to redesign the
nature of work for them?
(ONS,
2016 and LPC, 2015)
32. 6 PRINCIPLES FOR DESIGNING THE
WORKPLACE EXPERIENCE
• Identify deep and compelling needs
• Focus on capacity to contribute and generate new
value, to be valued and to share values
• Design the experience then engineer the workflow
• Ensure coherent narrative connecting organisation, its
people and those it serves
• Collaborate, co-create and co-produce
• Stimulate intellectual, social and sensory engagement