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From Reality to Dream   How Becoming a Game Programmer Saved My Life!
The Path Less Travelled   30 years in Information Technology     Computer Operator     Programmer     Techncial Writer...
How I Became a Geek Taught myself BASIC in high school On the job learning Computer Science Degree Played games!
So you want to be a rock star?Saying you want to be agame developer is kind oflike saying you want to bea rock star—only t...
Revelation        In 2004 I went         to E3        ―The Disneyland         of Gaming!‖        It was a         relig...
Learning the Ropes Read, read, read - every game  development related book I could get my  hands on. Internet sites:    ...
Preparing for a JobNetworking             Resume                      Portfolio                                  WebSite
Getting My First Job Initial phone call – 1 hour Formal phone interview – 2 hours Game programming test – 2 days Face-...
The GD Rollercoaster                  JobJob         Layoff                        Layoff
My Solution After 2 jobs and 2 Layoffs I started my own  studio We do contract work and work on our own  games Past cli...
A Day in My Life                  Task                       HoursReviewing and responding to 100+ emails 3 hoursSearching...
Our Current Game http://MarsCorp.net Facebook: MarsCorp.Net Twitter: @Mars_Corp
Where Do You Fit in?       Producer       Programmer       Artist       Designer       Quality Assurance       Audio...
Living the Dream! http://SynapticSwitch.com Facebook: SynapticSwitch Twitter: @SynapticSwitch
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From Dream To Reality

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This is a presentation that I use to tell my story of how I broke into the game industry and what it takes to work and live as a game programmer and indie studio director.

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From Dream To Reality

  1. 1. From Reality to Dream How Becoming a Game Programmer Saved My Life!
  2. 2. The Path Less Travelled 30 years in Information Technology  Computer Operator  Programmer  Techncial Writer  Data Security  Disaster Recovery  Independent Consultant  Game Programmer  Studio Director
  3. 3. How I Became a Geek Taught myself BASIC in high school On the job learning Computer Science Degree Played games!
  4. 4. So you want to be a rock star?Saying you want to be agame developer is kind oflike saying you want to bea rock star—only the bestwill succeed andeveryone asks what youdo for your ―real‖ job.
  5. 5. Revelation  In 2004 I went to E3  ―The Disneyland of Gaming!‖  It was a religious moment
  6. 6. Learning the Ropes Read, read, read - every game development related book I could get my hands on. Internet sites:  Gamasutra.com  Gamedev.net  Gamespot.com, etc. Wrote lots of game programs on my own.
  7. 7. Preparing for a JobNetworking Resume Portfolio WebSite
  8. 8. Getting My First Job Initial phone call – 1 hour Formal phone interview – 2 hours Game programming test – 2 days Face-to-Face Interview – 8 hours Waiting – 2 weeks
  9. 9. The GD Rollercoaster JobJob Layoff Layoff
  10. 10. My Solution After 2 jobs and 2 Layoffs I started my own studio We do contract work and work on our own games Past clients have included  MTV/Nickelodeon Games, Microsoft  DreamQuest, 21-6  Big and small
  11. 11. A Day in My Life Task HoursReviewing and responding to 100+ emails 3 hoursSearching various forums for contracts 2 hoursWriting Proposals 2 hoursMeeting with clients and potential clients 3 hoursOngoing Learning 2 hoursCoding 4 hoursMiscellaneous 2 hours
  12. 12. Our Current Game http://MarsCorp.net Facebook: MarsCorp.Net Twitter: @Mars_Corp
  13. 13. Where Do You Fit in?  Producer  Programmer  Artist  Designer  Quality Assurance  Audio  Marketing  Management
  14. 14. Living the Dream! http://SynapticSwitch.com Facebook: SynapticSwitch Twitter: @SynapticSwitch

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