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Virtual Expression and Immersive Art ExploringSecond Life with  Renne EmikoBrock-Richmond
Renne Emiko Brock-Richmond artist – instructor – superhero Artist since age of 3. Started creative computer use in 1980. Owner of unique as you Owner of hue are you? in Second Life Zinnia Zauber Education Certificate in Virtual Worlds, University of WashingtonMasters of Fine Art in Visual Arts, Vermont College of Norwich University  Bachelor of Science in Art, Lewis & Clark College Creative Services - unique as you Graphic & website designer, color consultant, branding & marketing, virtual world developer, and community event producer Arts Advocate   Instruction   University of Washington  Jan 2010 to present TechSoup Global Aug 2009 to present  Peninsula College Jan 2008 to present Monterey Peninsula College Feb 1997 – Feb 2003 unique as you instruction 1993 to present http://zinniazauber.wordpress.com/
Virtual World An online interactive 3D environment which users can interact with one another and use and create objects. A virtual world is a persistent world that continues to exist even after a user leaves the work because it is created by users to be permanent. Virtual worlds are interactive 3D web spaces for business, education, creative expression, and human interaction. It is not a game, but you can play games in it.
The Avatar It is about being yourself. Because no matter where you go, there you are.                    – Buckaroo Banzai
Sequim Humanities and Arts Alliance  at the Nonprofit Commons
You can be your best self in a virtual world. Authentic Identity Positive Expression Active Integrity
What is Second Life? Second Life is a free 3D virtual world owned by Linden Labs and uniquely created by its Residents. It is free to join at www.SecondLife.com. There you, as an avatar, can interact in a productive immersive environment with real people from all over the world. You can explore the educational environments, creative social networking, and discover the future of online existence through collaboration, economics, art, activism, and training. It is a place to express yourself with positive action.
The Arts in Virtual Worlds
Robbie Dingo's Starry Night
You can engage in the Arts in Second Life.
Visit the classics.
Be an advocate for the Arts.
Embrace fandom.
Meditate on creativity.
Explore others work.
Take class.
Research art history.
Connect with artists.
Collaborate on a project.
Report and review artists’ projects.
Create for charity.
Sell virtual goods.
Become famous.
Support others to express themselves. Login2Life
Every time you launch the Second Life Viewer, you will enter your Username and Password. To be safe, do not check “Remember password”.  Please set your Mode to Advanced. Log In!
Second Life Welcome Island is your starting point to learn 6 basic steps to start exploring this virtual world.
Under the Home Tab, you can find the World Map to discover where you are.  The globe icons are Landmarks, places you want to visit again like your web browser’s favorites. Do a search for Sequim Humanities and Arts Alliance.
How will you engage and express yourself in this virtual world? Pooky's Video
Thank you very much! Renne Emiko Brock-Richmond Zinnia Zauber in Second Life http://zinniazauber.wordpress.com/

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Virtual Expression and Immersive Art

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  • 2. Virtual Expression and Immersive Art ExploringSecond Life with Renne EmikoBrock-Richmond
  • 3. Renne Emiko Brock-Richmond artist – instructor – superhero Artist since age of 3. Started creative computer use in 1980. Owner of unique as you Owner of hue are you? in Second Life Zinnia Zauber Education Certificate in Virtual Worlds, University of WashingtonMasters of Fine Art in Visual Arts, Vermont College of Norwich University Bachelor of Science in Art, Lewis & Clark College Creative Services - unique as you Graphic & website designer, color consultant, branding & marketing, virtual world developer, and community event producer Arts Advocate Instruction   University of Washington Jan 2010 to present TechSoup Global Aug 2009 to present Peninsula College Jan 2008 to present Monterey Peninsula College Feb 1997 – Feb 2003 unique as you instruction 1993 to present http://zinniazauber.wordpress.com/
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  • 5. Virtual World An online interactive 3D environment which users can interact with one another and use and create objects. A virtual world is a persistent world that continues to exist even after a user leaves the work because it is created by users to be permanent. Virtual worlds are interactive 3D web spaces for business, education, creative expression, and human interaction. It is not a game, but you can play games in it.
  • 6. The Avatar It is about being yourself. Because no matter where you go, there you are. – Buckaroo Banzai
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  • 18. Sequim Humanities and Arts Alliance at the Nonprofit Commons
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  • 25. You can be your best self in a virtual world. Authentic Identity Positive Expression Active Integrity
  • 26. What is Second Life? Second Life is a free 3D virtual world owned by Linden Labs and uniquely created by its Residents. It is free to join at www.SecondLife.com. There you, as an avatar, can interact in a productive immersive environment with real people from all over the world. You can explore the educational environments, creative social networking, and discover the future of online existence through collaboration, economics, art, activism, and training. It is a place to express yourself with positive action.
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  • 41.
  • 42.
  • 43.
  • 44. The Arts in Virtual Worlds
  • 45.
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  • 48. You can engage in the Arts in Second Life.
  • 50. Be an advocate for the Arts.
  • 57. Collaborate on a project.
  • 58. Report and review artists’ projects.
  • 62. Support others to express themselves. Login2Life
  • 63.
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  • 69. Every time you launch the Second Life Viewer, you will enter your Username and Password. To be safe, do not check “Remember password”. Please set your Mode to Advanced. Log In!
  • 70. Second Life Welcome Island is your starting point to learn 6 basic steps to start exploring this virtual world.
  • 71.
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  • 73. Under the Home Tab, you can find the World Map to discover where you are. The globe icons are Landmarks, places you want to visit again like your web browser’s favorites. Do a search for Sequim Humanities and Arts Alliance.
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  • 80. How will you engage and express yourself in this virtual world? Pooky's Video
  • 81. Thank you very much! Renne Emiko Brock-Richmond Zinnia Zauber in Second Life http://zinniazauber.wordpress.com/