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Interaction 14 Highlights

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Interaction 14 Highlights

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I recently had the opportunity to attend my first IxDA (Interaction Design Association) conference in Amsterdam. As a first-time attendee, I absorbed a lot of the excitement and lessons from talks, and met the legends of Interaction Design, fellow designers and professionals, and the enthusiastic volunteer team of design students.

To share the learnings with my team back in Munich, I prepared those slides with some takeaways and highlights from the conference.

Photos Credit: IxDA Flickr Steam.

I recently had the opportunity to attend my first IxDA (Interaction Design Association) conference in Amsterdam. As a first-time attendee, I absorbed a lot of the excitement and lessons from talks, and met the legends of Interaction Design, fellow designers and professionals, and the enthusiastic volunteer team of design students.

To share the learnings with my team back in Munich, I prepared those slides with some takeaways and highlights from the conference.

Photos Credit: IxDA Flickr Steam.

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Interaction 14 Highlights

  1. 1. Interaction 14 Highlights Amsterdam . Westergasfabriek . Feb 5-8
  2. 2. Top Themes
  3. 3. Top Themes Four days of workshops, presentations and social events at the Interactions 14 event explored the wide diversity of interaction design practices and provided inspiration from related disciplines.
  4. 4. 1- Team Collaboration Working across teams and talking to executives.
  5. 5. 2- Mild allergy to Agile and Lean From UX masters and current practitioners.
  6. 6. 3- Beyond the Visual The importance of designing for multiple senses beyond purely digital — whether sight, feel, sound, taste or vision.
  7. 7. 4- Re-intellectualized Design Academics explaining how the deintellectualisation of design diminishes the UX professional value, and reduces their capacity to solve hard design problems.
  8. 8. 5- Practical Advice Hands-on and applicable: Designing without a user, The lost art of efficiency in IxD, How to lead your UX career.... etc.
  9. 9. 6- Motion and Comics how comics have evolved with changes in digital media, and how thinking about motion design to aid interaction design in ` the coming years.
  10. 10. 7-Design & The Enterprise Design thinking at Scale. Working in large engineering team.
  11. 11. 8- Design Culture The Body language of IxD, Yoga in teams, Design origins in philosophy.
  12. 12. Favorite Talks
  13. 13. Stop Fighting, Start Designing — Dan Brown Teams Collaboration
  14. 14. Sketchnote by @ChrisNoessel
  15. 15. UX Awesomeness Through the Introvert/Extrovert Spectrum — Angela Craven and SuAnne Hall Teams Collaboration
  16. 16. Pair Design — Christopher Noessel Teams Collaboration
  17. 17. Sketchnote by @KShimmell
  18. 18. Pitching Ideas — Jeroen van Geel Teams Collaboration
  19. 19. UX Designers as Business Consultants — Davide Casali Teams Collaboration
  20. 20. Bad Design Advice — Paolo Malabuyo Mild allergy to Agile
  21. 21. The lost art of efficiency in IxD — Giles Colborne Practical Advice
  22. 22. Learn to Drive Your UX Career (Workshop) — Ian Swinson and Dan Donovan Practical Advice
  23. 23. Food = interaction — Bernard Lahousse Beyond the visual sense
  24. 24. Interaction 15 San Francisco . Feb 9-11

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