Many of us feel inspired by technology, both emotionally and creatively. Others are evangelists of the idea that once we rely on technology, we lose the ability to be creative. The objective truth is, however, that technology and creativity often go hand in hand.
Creativity is innate and ubiquitous to human actions and thoughts, and has been one of the key driving forces of innovation throughout human history. The description of properties that define a creative mind has long eluded a precise definition. Traditionally, creativity has been linked with literature and art, but since the last century, science has also been acknowledged as reliant on creative processes. In contrast to literature and art, in which it is necessary to comprehend the underlying properties of space and how such properties are experienced by different observers, a creative technological idea entails both originality and appropriateness. Creativity inspires technology not only from a perspective of generation of novel ideas but also in a way that idea produces a verifiable representation of new processes of interaction between people.
On the other hand, technology facilitates the access to social networks and large amounts of information, as well as the ability to interactively improve our ideas. In the past, people assumed that creativity has a strict consequence of personality traits of specific individuals. However, recent studies advocate that in addition to particular individual trails creativity also depends on the social and cultural context. For example, in a recent study, Vera John-Steiner analyzed of some of the greatest minds in our history, e.g. personalities like Charles Darwin and Albert Einstein, and concluded that their breakthroughs were depended also on collaboration’ activities and social support.
The mutually beneficial relation between technology and creativity, allow us to expand our cognitive abilities to new levels of creativity at a much faster pace than before, but if such relation is not properly balanced it can lead to both distractions and interferences with our natural rhythm of life, thereby suppressing our innate ability to create. Hence, the truth question is how can use creativity to design technology to take the way we express our thoughts and innovate to a whole new level.
In this talk, I will speculate starting from my own perspective, on how technology is and can support the process of producing creative works, as well as how professionals involved in creativity activities are nowadays exploiting technology to assist their creations.
1. Technology Inspiring
. and vice versa
Raffaele De Amicis
Fondazione Graphitech
GraphicsMedia.Net
2nd Audio Visual gestalt Workshop
19th of October 2015, Lisbon , Portugal
2.
3.
4. Is creativity the process that
stands
behind the instance of an
idea?
5. ”creativity" from the latin verb "creare”, which share
from the verb "crescere" the root KAR. In Sanskrit,
"KAR-TR” is "colui che fa" (dal niente), il creatore.
26. The ability to form mental images of things that
either are not physically present or have never been
conceived or created by others
27. 'I define creativity as the entire process by
which ideas are generated, developed and
transformed into value. It comprises what
people commonly mean by innovation and
entrepreneurship.' John Kao, 1997
28.
29. Creative Ideas
A new ways of
LIVING
New ways of
PRODUCING
A new way of
WORKING
New ways of
COMMUNICATION
30. A process that is supported by active
participation and interaction between
people, communities, knowledge fields and
social contexts
38. In principle, the term defines both the tool that
allows the solution of problems of various nature,
that the technique used that often combines
different resources to achieve specific results
39. • While the technique is a notion that accompanies
the entire evolution of man, the term technology
enters the lexicon since the seventeenth century.
• Technique, means the use of tools and processes
suitable for better and smoother execution of a
work; it defines the modal aspect, namely the way
in which it creates an artifact (interaction?)
49. Applied science that exhibits features of interactivity,
representation, and automatization which enable
users to do things that otherwise could not be
accomplished within certain parameters, e.g. time,
precision, etc.
50. WHAT IS THE ROLE OF THE
TECHNOLOGY IN
SUPPORTING CREATIVITY?
51. can be seen as a set of tools which
can be chosen, when considered
appropriated, to support of a
creative process