R. palomares's copyright crash course updated from chapter 10 and 11 readings
Copyright ann ware
1. The Copyright Law and Fair Use Guidelines for Educational Multimedia Ann Ware Bald Knob High School warea@bkps.k12.ar.us
2. Copyright law Laws designed to protect intellectual property rights and provide potential monetary rewards for inventiveness and hard work. The ease with which material can be copied, digitized, manipulated, incorporated into a presentation and delivered to a mass market has prompted a concern about the adequacy of copyright laws as they apply to the multimedia industry.
3. Copyright Act of 1976 Protects certain kinds of “original works of authorship”—whether published or unpublished Protects works “fixed in any tangible form of expression”
4. The copyright law covers . . . Literary works (books, poems, software) Musical works, including any accompanying words Dramatic works, including any accompanying music Pantomimes and choreographic works Pictorial, graphic, and sculptural works Motion pictures and other audiovisual works Sound recordings Architectural works
5. Does not cover . . . Ideas Facts Titles Names Short phrases Blank forms
6. Trademark Law A trademark is a name, symbol, or other device identifying a product Trademarks are not covered by the copyright law, but by the Trademark Law Trademarks are frequently marked with a registered trademark symbol--® Example: Coca Cola ®, Nike®
8. Exception to ownership In the case of works made for hire, the employer and not the employee is considered to be the author. Section 101 of the copyright law defines a “work made for hire” as: A work prepared by an employee within the scope of his or her employment; or A work specially ordered or commissioned for use
15. If you perform any of these tasks and are NOT the copyright owner, you are infringing on their rights.
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17. Fair Use Guidelines forEducational Multimedia Portions, or in some cases the entirety, of copyrighted works may be used Legitimate uses include “criticism, comment, news reporting, teaching, scholarship, or research.”
18. Fair Use Factors For use to fall under the Fair Use guidelines, the following factors must be considered: Purpose and character of use—commercial or non-profit educational purposes The nature of the copyrighted work The amount and substantiality of the portion used The effect of the use upon the potential market value of the product
20. Attribution and Acknowledgement “Educators and students are reminded to credit the sources and display the copyright notice and copyright ownership information . . . . ”
21. Notice of Use Restrictions “. . . they must include on the openingscreen . . . a notice that certain materials are included under the fair use exemption . . . “ Certain materials within this presentation are included under the fair use exemption of the U.S. Copyright Law and have been prepared according to the multimedia fair use guidelines and are restricted from further use.
22. Public domain Property rights that belong to the community at large, are unprotected by copyright or patent, and are subject to use by anyone You should have documentation that the item is in public domain before using it
23. Royalty-free Prepared material that can be used—legally—without paying a fee to the artist, publishing company, etc. Some royalty-free material is available at no cost; however, most material must be purchased. Royalty-free doesn’t necessarily mean FREE—you may have to pay for it
24. Remember . . . Credit your sources! When you create a work, you own the rights to that work. Creating projects for the classroom is not necessarily the same as creating projects for competition—know the guidelines.
25. It is permissible to download limited amounts of material for use in a student project, but you can’t download material from one web site and post it to yours. Know that royalty-free doesn’t mean unlimited rights—but it does expand your options There is a difference in personal use, educational use, and the workplace.