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Volunteers 4 innovation v5

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Volunteers 4 innovation v5

  2. 2. PRESUPPOSITIONS Business Universities Society Educational programs Mainstream Early hiring/internships Real problems solving contests
  3. 3. WHAT DO BUSINESSES NEED ANDWHAT THEY DO ABOUT IT?1. Businesses need the best staff. - They have multiple educational programs including stipends; - They offer internships with a possibility of further employment.2. Businesses need new ideas for their further development - They hold various contests and provide research grants; - They already use crowdsourcing as a tool for solving marketing tasks, pinpointing the new areas of application and sales opportunities. ARE BUSINESSES ALWAYS HAPPY WITH THE RESULT AND WHY?
  4. 4. WHAT DO UNIVERSITIES WANTAND WHAT DO THEY DO ABOUT IT?1. Universities are interested in getting their graduates employed with higher salaries which affects universities’ ratings - This requires a finer tuning of specialties by analyzing the market needs.2. Universities are interested in professional orientation of students for better saturation of different chairs.3. Universities are interested in having folks from businesses for sharing real life experience via lectures and seminars.For some reason, universities are too fond of engaging with governmental bodies instead of analyzingthe need of real businesses. ARE UNIVERSITIES HAPPY WITH THE RESULT?
  5. 5. WHAT DOES YOUTH NEED ANDWHAT DO THEY DO ABOUT IT?1. Youth wants to get employed and earn plenty of money.2. Many want to learn new or test existing skills by solving real life tasks while still being students.3. Very few refuse having fun and getting gifts for taking part in contests.4. Many search for new information to read and/or seek advanced educational possibilities.5. Some simply want to be “cool” and different from the rest.The majority of youth uses specialized web-sites and/or social networks with limited scope. IS YOUTH ALWAYS SATISFIED WITH WHAT THEY GET?
  6. 6. WHY DOES THIS HAPPEN? Russian internet society is segregated. Different communities are poorly linked, even if they have mutual interests Source: Berkman Center For Internet and Society at Harvard University http://cyber.law.harvard.edu/events/2010/10/russiaDC
  7. 7. SOLUTION 2. Communication 1. Team Ecosystem 3. Offline communication
  8. 8. OUR TEAM Daria Gavrilova, Yulia Tell, Olga Zhosanou, Alexander Sergey Lourie, FLEX’ 04 FLEX’ 02 FLEX’ 03 Zagornov, FLEX’ 94 FNM MSU, post- Intel Action Global FLEX’ 01 RUSNANO grad Communications RUSNANO Bram Caplan, Lisa Lyhina, Vladimir Korolev, Alexey Chepiga, Alexander USBT’ 06 Muskie’ 01 FNM MSU, student FNM MSU, student Kartashev, Skolkovo Tech VGTRK Social Networks Arslan Penjiyev, Karina Khapchaeva, Olga Tomilina, FLEX’ 03, UGRAD’07 FLEX’ 03 FLEX’ 06 Amazin Kostum
  9. 9. COMMUNICATIONSINFRASTRUCTURE COMMUNITY PRINCIPLES: 1. All members, including founders, are equal in rights and limitations 2. All members commit their time for the community for free. Any fees may arise only with materials expenditures (publishing posters/ flyers and so on)The basic commitment requires a weekly interaction with the community. Further commitment, i.e. taking part inwebinars and so on – is welcome!
  10. 10. IMPLEMENTATION1. Initial start a. Community policy b. Theme rubrication and tagging (for easy access)2. Regular online activity a. Contributing publications on everyday basis b. Webinars with businesses and university representatives.3. Offline event. To be defined after the AEIF revision.Currently envisioning: a. A stand-alone socially important event (like garbage cleaning run at the Botanic garden or of the same sort). b. A joint event in the framework of the Smart Russia Forum (Fall 2012).