The document provides an overview of trends in user experience (UX) for 2018 as identified by Zorraquino, a design and digital strategy consultancy. It discusses three key trends: [1] Humanization, with a focus on designing more human and personalized experiences through techniques like natural language processing and micro-interactions. [2] Intelligent personalization, using big data and AI to provide highly customized and relevant content and recommendations for individual users. [3] A more emotional interface, shifting from purely functional and logical design to prioritize creativity and elicit emotional connections between users and products/services.
2. UXTrends2018-Zorraquino-January2018
Prologue
For those who know us, Zorraquino is a design and digital strategy consultancy,
specialist in branding, user experience and the development of integral solutions
for the digital business.
In 2017 we presented our first report on trends in user experience.
Over the last year the sector has not ceased to evolve, for this reason we believe that
this report will be extremely enriching for all those who believe and appreciate the
relevance of this discipline.
In the report you will find the latest trends we foresee will guide the user experience in
2018.
I hope you find it interesting and that it provides you with ideas for your projects.
Miguel Zorraquino
linkedin.com/in/mzorraquino
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User experience
User experience is working on the perception and experience users and
clients have of your product or service, through interaction with digital points
of contact.
In other words, it is a key aspect in branding, digital marketing and digital
transformation.
User experience always requires a muilti-disciplinary team that brings together
areas such as: design, psychology, technology, business, marketing and
communication.
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5. UXTrends2018-Zorraquino-January2018
Human technology
In spite of technological developments, it is increasingly clear that the relation which
the user seeks with a product is the same as they expect with another person.
Human need, "face to face" relation, human emotions such as naturalness and
transparency, which create security, and which mark the relation with the brand from
the first moment.
These touches of humanisation in a digital experience could materialise in short
animations, micro-interactions or, also in the intervention of artificial intelligence in
offering quasi-human dialogues that resolve specific needs.
Human and participative treatment which increases attention, connection and
empathy, and improves user satisfaction.
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Trend 1. Humanisation
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In short
• Personalisation: to capture greater user attention.
• Naturalness, transparency, security. Less friction.
• Micro-interractions: short animations that improve the experience and enrich the
connection.
• Chats: to go shopping as if you were in a shop face to face.
• Upsurge in the design of conversational products.
• Voice assistants in private life: more fluid, friendly treatment, integrated into millions
of homes, cars, …
• “The best interface is no interface.”
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Trend 1. Humanisation
7. Facebook
It notifies you if you have been selected in a group, thus allowing interaction on each message
7
10. “When the point of contact between the product
and the people becomes a point of friction, then
the industrial designer has failed. On the other
hand, if people are made safer, more
comfortable, more eager to purchase, more
efficient - or just plain happier - by contact with
the product, then the designer has succeeded.”
Henry Dreyfuss, autor de Designing for People
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UXTrends2018-Zorraquino-January2018
Trend 1. Humanisation
11. Moving on from from NLP (Natural Language
Processing), which understands the question and
is capable of responding, to NLU (Natural
Language Understanding) in which AI
"understands" the user, and a much closer
experience to real conversation between two
people is obtained
Chatbots in Facebook
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UXTrends2018-Zorraquino-January2018
Trend 1. Humanisation
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Oscar
• Medical service from the cellphone.
• Something as intimate and personal as attending the doctor requires a good user
experience.
• Oscar has revolutionised the health sector in the US.
• Values: technology and transparency.
• The majority of the clients millennials young (25 to 36 years).
• Chat con “advisors” professional with access to your record.
• Consult medical specialists via video conferences.
• They have opened a physical clinic in NY.
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Trend 1. Humanisation
20. “It is ironic that where the race to automate
everything seemed to obviate the human factor,
technology is now being used to personalize
and humanize service.”
Catherine Chetwynd, autor de Reconteur
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UXTrends2018-Zorraquino-January2018
Trend 1. Humanisation
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To think
• Humanisation continues to be key in design. The aim: eradicate any kind of
"friction" derived from technology so that interactions are as similar to human
interaction as possible.
• In this sense, psychology plays a key role in the UX design, the designer is not only a
technician, but someone who understands the user and offers him/her much more
human experiences.
• The great investment of companies in AI to improve user attention continues to
generate debate about the future of humans in the automated world. Seeing the speed
of adaption to AI last year....where are the limits?
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Trend 1. Humanisation
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References
10 UX Design Predictions for 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
15 Big Trends That Will Influence Marketing in 2018
https://socialmediaweek.org/blog/2017/12/15-marketing-trends-2018/
UX Design Trends for 2017: Dictated by the Future
https://www.altexsoft.com/blog/uxdesign/ux-design-trends-for-2017-dictated-by-the-future/
18 Designers Predict UI/UX Trends for 2018
https://blog.figma.com/18-designers-predict-ui-ux-trends-for-2018-2d04d41361c6
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Trend 1. Humanisation
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References
Facebook Messenger gets reactions for individual messages and
@ notifications
https://www.theverge.com/2017/3/23/15033810/facebook-messenger-notifications-reactions
Apple presents the app Animoji to personalise emojis with your face
http://hoymarketing.com/animoji-personalizar-emojis-cara/
The robot Pepper signs in for Lopesan
https://www.hosteltur.com/125105_robot-pepper-ficha-lopesan.html
Meet the WoeBot, the chatbot therapist who cares how you feel (for $39)
https://www.today.com/video/meet-the-woebot-the-chatbot-therapist-who-cares-how-you-
feel-for-39-963783235526
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Trend 1. Humanisation
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References
Most Advanced Chatbot Apps Powered by Artificial Intellect
https://octodev.net/most-advanced-chatbot-apps-powered-by-artificial-intellect/
Lufthansa Intros Consumers To Crew Via Snapchat
https://www.mediapost.com/publications/article/301283/lufthansa-intros-consumers-to-crew-
via-snapchat.html
How we designed Oscar 2.0
https://medium.com/@perlerar/how-we-designed-oscar-2-0-fbba97087bae
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Trend 1. Humanisation
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We personalise experiences
In 2015, Gartner predicted that "by 2018, organisations that have fully invested in all
types of personalisation will outsell companies that have not by 20%".
Having arrived at that date, we see that the prediction was not wrong.
Something that is the linchpin of all sales attempts, but which technology makes
increasingly more certain, with more intimate and emotional, useful and practical
consumer experiences, that allow the user to save time and reduce the
consumption of irrelevant content, developed thanks to data analysis, artificial
intelligence, machine learning...
The reality is that consumers, in the present day, expect personalised treatment and
that brands are ahead of their needs in exchange for submitting their details.
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Trend 2. Intelligent personalisation
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Facts about personalisation
74 %
Are frustrated when a web page shows them content,
offers, adverts, promotions, etc. that seem to have
nothing to do with their interests.
67 %
Would leave the page if they were asked for a donation
for the political party they least like.
57 %
Would leave the page if they were married and were
shown an advert for a dating service.
50 %
Would leave the page if they were shown a
recommendation for underwear for the opposite sex.
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Trend 2. Intelligent personalisation
https://www.janrain.com/company/newsroom/press-releases/online-consumers-fed-irrelevant-content-favorite-websites-according
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In short
• Individualised experiences, relevant for each user.
• Content adapted to each person: “age responsive design”, suggestions,
recommendations, promotions, etc.
• Big Data: artificial intelligence and automatic learning.
• Time saving (the most valuable): anticipation.
• 50% of consumers expect that by 2020 the brand understands them and is ahead of
their needs. Salesforce Report.
• Sailthru Rank Top Retail Personalization Index: Sephora, JustFav y Watmart.
• Multi-channel personalisation, built using data from each point of contact with the
consumer.
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Trend 2. Intelligent personalisation
29. or discounts
Personalized in-store or
online shopping experience
Product recommendations
that match their needs
63%
46%
58%
61%
41%
52%
58%
42%
52%
Millennials Gen Xers Baby Boomers/Traditionalists
Salesforce study
Users give their data for getting personalized experiencies
36. Netflix
The King of the suggestions presents the contents with the most attractive way for each profile
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To think
• Research continues in order to get to know the users better and offer an increasingly
more personalised brand experience.
• Users demand more "hyper-personalisation" so it is likely that investment in these
strategies will continue to rise and reach a new record this year, 2018.
• Pending the launching of the General Data Protection Regulations of the EU which
will regulate data collection techniques as these could be essential for realigning
strategies.
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Trend 2. Intelligent personalisation
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References
10 UX Design Predictions for 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
Keep Your Eye on These 9 UX Design Trends in 2018
https://www.impactbnd.com/blog/ux-design-trends-2018
Top 5 Trends for Customer Experience in 2018
https://www.janrain.com/blog/top-5-trends-customer-experience-2018
Estudio de Salesforce
https://www.salesforce.com/assets/pdf/misc/socc-2016.pdf
Walk a Fine Line with Personal Mobile Offers
https://www.gartner.com/smarterwithgartner/walk-a-fine-line-with-personal-mobile-offers/
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Trend 2. Intelligent personalisation
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References
Online Consumers Fed Up With Irrelevant Content on Favorite Websites,
According to Janrain Study
https://www.janrain.com/company/newsroom/press-releases/online-consumers-fed-irrelevant-
content-favorite-websites-according
Retail Personalization Index
https://www.sailthru.com/personalization-index/sailthru100/
15 Smart Ecommerce Personalization Examples That Boost Sales
https://optinmonster.com/ecommerce-personalization-examples/
Sephora leads the way in personalization
http://www.businessinsider.com/sephora-leads-the-way-in-personalization-2017-9
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Trend 2. Intelligent personalisation
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From thought to emotion
The Design Feeling trend comes as a response to Design Thinking, design
theories based on logic, strategy and reasoning and offering responses that
benefit the end user.
It is clear in the 2018 trends that reasoning looses weight against emotions.
More creative and emotive design is predominating against analytic and
logical.
Lately a more monotonous design had taken hold, perhaps too "rational",
"generic", "cold" and “technological". The Design Feeling is inspired by passion
and seeks to differentiate itself through emotion.
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Trend 3. A more emotional interface.
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In short
• Return to what is natural and intuitive.
• Put humanity back into design.
• "Think less and feel more".
• Feel problems, don't analyse them. To give a response to the user that satisfies the
usage experience another way.
• Pillars of this trend: impulse, spontaneity, desire, passion, feeling, imagination and
indulgence.
• Represents creativity at its core
• The premise of this movement:: "Design is not a process. It is an art.”
43
Trend 3. A more emotional interface.
46. “Design is not a process. It’s an art.”
Chase Buckley, UX expert en Medium
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UXTrends2018-Zorraquino-January2018
Trend 3. A more emotional interface.
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Design to thrill
• Offer a pleasant, attractive and amusing experience.
• Significant experience: that creates an emotion.
• That users connect emotionally with the design of a web page, app, product....will
make them return, remember it, recommend it and love it.
• Building loyalty through the design of emotional experiences, that give a meaning to
the user.
• Design increasingly more focused on the human being, the development will be
guided by the search for this emotion, leaving a footprint.
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Trend 3. A more emotional interface.
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To think
• In spite of the fact that technology is recognised as something cold and inhuman,
nowadays so omnipresent in our lives, it tends towards the humanisation of design
and experiences.
• Technological development means that products are increasingly less cold, nowadays
immersive and interactive experiences are aimed at connecting emotionally with the
user.
• Technological development means that products are increasingly less cold,
nowadays immersive and interactive experiences are aimed at connecting emotionally
with the user.
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Trend 3. A more emotional interface.
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References
The State of UX in 2018
https://trends.uxdesign.cc/
Design for Emotion
https://medium.com/google-design/design-for-emotion-7ba0cf40e05b
Design Outside the Lines
https://trends.fjordnet.com/design-outside-the-lines/
Facebook reactions inundate the comments
https://elandroidelibre.elespanol.com/2017/05/reacciones-de-facebook-comentarios.html
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Trend 3. A more emotional interface.
55. Mood as interface
Adapt to the mood of the user
Trend 4
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UXTrends2018-Zorraquino-January2018
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Interpret emotions
Although it seems like science fiction or a chapter from Black Mirror, the possibility
that a device adjusts itself or even anticipates each user depending on their mood is
real and may change the way we view technology.
The concept “Mood as interface” (MAI) represents the last frontier in user personalised
interface design. Through biometric technology, facial identification and Neural
Networks development a personalised experience depending on the mood and
emotions of each user can be offered.
It is one more stage in UX, from appealing to the senses it moves on to studying
thoughts and delving into people`s minds.
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Trend 4. Mood as interface
57. UXTrends2018-Zorraquino-January2018
In short
• More personalisation: Content control like never before..
• The content adapts to how one feels at any moment.
• Biometric technology: EEG (electroencephalograph).
• Scanning brain waves which transmit moods.
• Big Data: Data analysis to determine the UX according to the feelings of the user.
• Design of different interfaces to adapt to each one.
• Great possibilities for e-commerce: colours and fashion look-books, food deliveries,
entertainment platforms, ...
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Trend 4. Mood as interface
58. Life is Good
With the action “Power of Optimism” it brings water with positive thoughts
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64. UXTrends2018-Zorraquino-January2018
Acura Mood Roads
• Presented at the Sundance Film Festival in 2017.
• VR experience of sensory driving.
• BrainWave Technology: collects emotional, cognitive and physical data.
• Movement simulator with 3D biometric sensors.
• EEG sensor headset from the company Emotiv.
• Creates different routes, landscape, colour and music according to the driver's mood
(virtual).
• Serene, relaxed, astonished, intrigued, thrilled, …
• No two routes are the same; no two moods are the same.
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Trend 4. Mood as interface
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Neural Networks
• Systems modelled according to the human brain.
• Structured according to data perceived by our searches, distribution of likes in
Facebook or Instagram.
• They create patterns of behaviour and subtly personalise the browsing.
• Machine Learning inspired by how our brain works..
• Facebook used them in 2014 in a controversial experiment with 689,003 users.
Facebook manipulated the timeline news of each user in accordance with a study of
their emotions to provoke some moods or others.
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Trend 4. Mood as interface
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To think
• Design according to mood, and adapted to emotional states, is another step towards
personalisation; something that has always been done intuitively but which the
technology now facilitates adapting to the life of the user at any given moment.
• At the same time, doubts are raised about the capacity of technology to accurately
read emotions and also about the power we want to give machines, and whether we
want to allow them to know how we feel.
• In any case, it offers great possibilities for personalisation in e-commerce, products,
colours… depending on ones mood.
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Trend 4. Mood as interface
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References
The Future is Imminent: 9 Design Trends for 2018
https://medium.com/@ChaseBuckleyUX/the-future-is-imminent-9-design-trends-
for-2018-38de77ef95c0
UX Tends for 2018
https://www.paulolyslager.com/ux-trends-2018/
Can an Interface Express a Mood?
https://design.ncsu.edu/andso/2017/05/02/interaction-gestalt/
Moodie: A Mood Sharing App
https://serenacchendesign.com/sharing-the-mood/
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Trend 4. Mood as interface
71. UXTrends2018-Zorraquino-January2018
References
Life Is Good, the Apparel Brand, Built a Machine Powered by Happy Thoughts
http://www.adweek.com/brand-marketing/life-is-good-the-apparel-brand-built-a-machine-
powered-by-good-thoughts/
Sundance Film Festival Attendees Can Enjoy Acura “Mood Roads”
VR Experience
http://www.arlingtonacura.com/blog/acura-mood-roads-vr-journey-2017-sundance-film-
festival/
Controversy Over Facebook Emotional Manipulation Study Grows As Timeline
Becomes More Clear
https://www.forbes.com/sites/gregorymcneal/2014/06/30/controversy-over-facebook-
emotional-manipulation-study-grows-as-timeline-becomes-more-clear/#2d14cf5a9caa
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Trend 4. Mood as interface
73. UXTrends2018-Zorraquino-January2018
Quicker browsing
Time saving design continues to be an outstanding trend in 2018 as it is an
important part of UX.
It seeks to create intuitive browsing experiences that reduces friction, saves time and
allows the user to achieve their aim in a limited number of steps.
It is essential to understand what the user expects of each app or web page and use
the appropriate elements to design a product that is consumed, in a more
personalised, simpler and quicker manner.
Other elements that help the user to save time are voice aids or biometric
authentication.
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Trend 5. Design for optimisation
74. UXTrends2018-Zorraquino-January2018
In short
• Simple designs but not too simple.
• Browsing and main content at first glance.
• Increasingly less time is spent on deciding whether you remain on a web page or not
(3 seconds if it doesn't load).
• Intuitive, efficient and optimised designs.
• Orient or guide the user during the route, anticipating their needs.
• Both for smartphone and desktop.
• The masters Uber, Virgin América and Airbnb.
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Trend 5. Design for optimisation
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Elements of design
• Minimalist browsing, few steps.
• Buttons, links, questionnaires, ... clear and appealing.
• Visually rich content, images to capture attention.
• Information presented simply and attractively
• Do not saturate with content, animations, graphs or tables.
• Boost action.
• Linear design, see the different sections of the web page by scrolling.
• Progress bar, reading time info.
• Personalised suggestions (like Amazon does).
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Trend 5. Design for optimisation
82. UXTrends2018-Zorraquino-January2018
No more passwords
• Biometric authentication or password-free identification.
• It has come to stay.
• Fast and easy process.
• Security guarantees: increasingly more reliable.
• Facilitates day-to-day life: allows user to access and pay without having to remember
passwords.
• Simplifies the steps when making a purchase or doing a transaction.
• Invisible design.
• Many options. The main ones: fingerprint, voice, retina and face.
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Trend 5. Design for optimisation
83. UXTrends2018-Zorraquino-January2018
Use of passwords on Internet
61 %
Of consumers use the same
password on various webpages.
54 %
Of consumers have only five
passwords or less.
44 %
Of consumers change their
password once a year or less.
83
www.csid.com/wp-content/uploads/2012/09/CS_PasswordSurvey_FullReport_FINAL.pdf
Trend 5. Design for optimisation
86. Payment Request API
Allows you to automatically include payment details which any payment gateway requests
87. UXTrends2018-Zorraquino-January2018
To think
• Apart from questions about design, you mustn't forget that time saving design is
linked to download time, which can also be addressed when undertaking design.
• In addition, you mustn't forget that barrier-free design is costly and requires constant
adaptation: testing, A/B testing, capacity to learn and change, etc.
• The evolution of voice assistants can transform the way to browse, making it easier
and making relations with the machines quicker and more intuitive.
• Biometric authentication adds user distrust to its already great potential, something
which needs to be borne in mind.
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Trend 5. Design for optimisation
88. UXTrends2018-Zorraquino-January2018
References
10 UX Design Predictions for 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
UX Design Trends for 2017: Dictated by the Future
https://www.altexsoft.com/blog/uxdesign/ux-design-trends-for-2017-dictated-by-the-future/
The Future is Imminent: 9 Design Trends for 2018
https://medium.com/@ChaseBuckleyUX/the-future-is-imminent-9-design-trends-
for-2018-38de77ef95c0
The Time-Saving Design Trend and How to Use It
https://speckyboy.com/time-saving-design-trend/
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Trend 5. Design for optimisation
89. UXTrends2018-Zorraquino-January2018
References
Netflix’s 'Skip Intro' Button Makes TV Ever More Like an App
https://www.theatlantic.com/technology/archive/2017/10/netflixs-skip-intro-button-makes-tv-
ever-more-like-an-app/544427/
Consumer Survey: Password Habits
http://www.csid.com/wp-content/uploads/2012/09/
CS_PasswordSurvey_FullReport_FINAL.pdf
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Trend 5. Design for optimisation
91. “UX is a lot more than buttons and wireframs.
The stuff that seems obvious is only the tip of the
iceberg, and the stuff that matters most is
completely invisible. In fact, design is only one of
the 5 main ingredients of UX: psychology, usability,
design, copywriting, analysis.”
Joel Marsch, author of UX for Beginners & thehipperelement.com
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UXTrends2018-Zorraquino-January2018
Trend 6. More enriched UI
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UI which generates positive experience
We have already seen the scope in which design adapts to the user saving time,
accompanies them during their browse on the web page and guides them without
making them feel they are loosing control.
All this occurs provided you are in an environment that generates trust, empathy,
attracts your attention and you makes you want to stay.
Designers generate this atmosphere through different elements. Elements that
create aesthetic effects that please and surprise the user. Degradations, illustrations,
short animations, asymmetries, typography and colours will mark design in 2018.
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Trend 6. More enriched UI
93. UXTrends2018-Zorraquino-January2018
In short
• Movement, animation: serve to capture user attention better, highlight some
information provided you do this to a reasonable extent.
• Video: the king of consumed content. Quality of production, reproduction, ephemeral
videos, video conferencing, ...
• Well used typographies and colours help improve the UX as well as contributing
trade branding.
• Colour: preference for plain colours, one or two, "minimal" tendency.
• Degradations: 2018 tendency, between colours, with transparencies, …
93
Trend 6. More enriched UI
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Much more than flat UI
• Adaptive design vs. responsive design: Design adapted to the characteristics of
each format.
• Illustrations: offer personality and difference vs. image banks that are colder and more
neutral.
• Asymmetry and brutalism inspired by free form: they break from static design to
attract attention.
• Inversive image, a simple image, large and that represents the brand.
• Borderless, limitless screen: iPhone X.
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Trend 6. More enriched UI
108. UXTrends2018-Zorraquino-January2018
Noto by Google
• Google and Monotype have developed a universal typography: Noto.
• 800 languages.
• 110.000 characters.
• With the aim of eliminating the "tofu problem".
• Tofu: white rectangles that appear when a typography is not recognised.
• These rectangles negatively influence the UX.
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Trend 6. More enriched UI
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To think
• Try, try and try.
• Fashions come and go, and for a time they may work and empathise with the user.
• Continuity in testing helps to see the decline in a fashion.
• Moderation in the use of elements, do not saturate the user.
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Trend 6. More enriched UI
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References
Top Web Design Trends to Watch in 2018
https://www.forbes.com/sites/tomaslaurinavicius/2017/12/20/web-design-trends-2018/
#390b25bd2375
Design trends UX / UI for 2018
https://www.digital55.com/tendencias-diseno-ux-ui-para-2018/
9 UI and UX Trends of 2018 - Going Beyond Web and App
https://uiuxtrend.com/ui-ux-trends-2018/
9 Cutting-Edge Web Design Trends for 2018
https://99designs.es/blog/trends/web-design-trends-2018/
The Evolution from Invisible Design Towards the Invisible Interface
https://usabilitygeek.com/evolution-invisible-design-invisible-interface/
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Trend 6. More enriched UI
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References
The micro interacciones in web design
http://www.staffcreativa.pe/blog/micro-interacciones-diseno-paginas-web/
Adobe Just Built The Prettiest UI Ever
https://www.fastcodesign.com/90133924/adobe-just-built-the-prettiest-ui-ever
More than 800 languages in a single typeface: creating Noto for Google
http://www.monotype.com/resources/case-studies/more-than-800-languages-in-a-single-
typeface-creating-noto-for-google/
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Trend 6. More enriched UI
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Use of emotional responses
Synaesthesia is the "joint assimilation or interference of various types of sensations of
different senses in one same perceptive act". A person who suffers from
synaesthesia, for example, hears colours, sees sounds and perceives taste sensations
by touching an object with a determined texture.
Multi-sensory experiences have become one of the UX design trends for 2018. Not
only for immersive experiences, as in a VR session, but for the daily use of devices or
activities: personalised, emotional experiences also affect exterior senses.
As in the case of Facebook which studies how to communicate with the human brain
through a language of vibrations, or the studies of the brain of people with
synaesthesia.
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Trend 7. Sensory feedback
115. UXTrends2018-Zorraquino-January2018
In short
• Synthesis: union of two senses by association.
• Research investment to improve the user experience of synthetic people including
synthetic comments to products or multi sensory interfaces.
• Haptic Feedback continues to be the trend, divide vibration on doing an action,
receiving a message as a warning, …
• Neural Network: design in harmony with the brain, emotions …
• Facebook researches in this direction to determine a language o vibrations.
115
Trend 7. Sensory feedback
120. UXTrends2018-Zorraquino-January2018
Facebook
• “Building 8” the secret research laboratory of Facebook.
• Currently working on “developing technology for brain-powered smartphones”.
• A technology that will enable us to write by thinking or communicate via the
vibrations of our skin.
• Presented at F8, the developers conference held in April 2017: still in its infancy, but
more developed than expected.
• It will allow unprecedented interaction with devices.
120
Trend 7. Sensory feedback
122. “Through a series o electrodes, the company
hopes its neural technology can reduce language
to vibrations that can be read by users’ skin. So
far, this ability to “hear” with patterns of simulation
on the skin also seems much closer to a real
consumer technology.”
Regina Dugan, VP engineering and head of Building 8, Facebook
122
UXTrends2018-Zorraquino-January2018
Trend 7. Sensory feedback
123. UXTrends2018-Zorraquino-January2018
Rumble Stripes
• Audible lines on the road that alert you if you exit the lane.
• Concept applied to UX design to:
• Attract the attention of tired or inattentive users.
• As a wake-up call in on-going websites or apps like IG, Pinterest, and prevent
monotony.
• Warn of dangers or possible scams.
• Correct behaviour.
• Vibration alerts to tell you to continue in your lane.
123
Trend 7. Sensory feedback
125. UXTrends2018-Zorraquino-January2018
To think
• UX focuses on the senses, on provoking a sensitive reaction.
• Something that still seems like science fiction but which could be here soon, given
the investment being undertaken by large digital media (especially Facebook).
• The possibilities are also great on a small scale; exploring ways of linking the different
senses to the design consumption experience.
• Smell and touch may be the senses that most complement the design experience,
which need to be conceived as multi-sensory. But it also wants to get into your
thoughts. Just how invasive could it get to be?
• For the present it is not something we are going to see, but it will strengthen
communication through skin vibration and UX design for people with synaesthesia as
the large multinationals are doing.
125
Trend 7. Sensory feedback
126. UXTrends2018-Zorraquino-January2018
References
10 UX Design Predictions for 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
UX Tends for 2018
https://www.paulolyslager.com/ux-trends-2018/
The Top 10 User Experience Design Trends for 2018
https://uxplanet.org/the-top-10-user-experience-design-trends-for-2018-2842be9364aa
Synesthesia Glasses
http://ericparren.net/works/synesthesia-glasses.html
126
Trend 7. Sensory feedback
127. UXTrends2018-Zorraquino-January2018
References
At F8, Facebook Debuts a New Platform: The Human Brain
https://www.inverse.com/article/30520-facebook-brain-computer-interface-neural-control-
smartphone-thoughts-mind?
utm_source=twitter.com&utm_medium=on_site&utm_campaign=desktop
The Future is Imminent: 9 Design Trends for 2018
https://medium.com/@ChaseBuckleyUX/the-future-is-imminent-9-design-trends-
for-2018-38de77ef95c0
127
Trend 7. Sensory feedback
129. UXTrends2018-Zorraquino-January2018
The real experience
“AR will change everything” stated the CEO of Apple, Tim Cook, last year. AR
expansion is happening very quickly and is very generalised. Great names like
Facebook and Apple are promoting this development. Furthermore, the
integration of special lenses in new smartphone is the key to the democratisation
of their use.
In this new panorama the brands have great opportunities to create more
intense digital experiences, simulating a better world in the layers of the real
one. Experiences with more immersive interactions that give added value to the
consumer.
129
Trend 8. Year of augmented reality
130. UXTrends2018-Zorraquino-January2018
In short
• After the success of Pokemon Go and the Snapchat filters, the use of AR has
normalised, and has not ceased to evolve.
• Expected AR market of $57,000 m in 2021.
• The “virtual FOMO” begins to propagate in AR: you don't want to miss the novelties
emerging in the sector.
• ARKit for iPhone and social networks: designed to democratise the use of
Augmented Reality.
• Another way of connecting virtual with real.
• Don't isolate yourself from an environment like VR, its application is related to the
context.
130
Trend 8. Year of augmented reality
131. Consumer
Healthcare, Education
& Government
Automotive
Enterprise
$ 9
$ 8
$ 6
$ 4
$ 3
$ 2
$ 1
$ 1
$ 3
$ 3
$ 3
$ 2
$ 3
$ 4
$ 4
$ 4
$ 4
$ 21
$ 18
$ 14
$ 9
$7
$3
$2
2016 2017 2018 2019 2020
The opportunity
Augmented Reality is poised to become the next major
visual computing platform.
Combined software and hardware sales are expected
to exceed $20 billion by 2022
Ar will change
the word
2021 2022
$ 2
$ 2
$ 1
$ 1
$ 1
$ 1
$ 1
$ 1
Goldman Sach
Projected investment in AR
132. The potential of VR & AR applications
Prediction of opportunities
The Diverse Potential of VR & AR Applications
Predicted market size of VR/AR software for different use cases in 2025*
Enterprise and public sector
$16.1b $5.1b $11.6b
$4.1b
$3.2b
$0.7b
$1.4b
$1.6b
$2.6b
$4.7b
Total
$35b
Consumer
$18.9b
Videogames
Lives events
Video entertainment
Healthcare
Engineering
Real estate
Retail
Military
Education
133. “VR will be big, but AR will be bigger
and take longer.”
Digi-Capital Report Q4 2017
133
UXTrends2018-Zorraquino-January2018
Trend 8. Year of augmented reality
134. UXTrends2018-Zorraquino-January2018
Opportunities
• Augmented Reality enhances reality.
• More intense inter-actions with the user.
• Infinite possibilities for retail: try products without really trying them, clothes, make-
up, furniture, food, ...
• Measure spaces, routes, ... facilitate the life of the user in day-to-day questions.
• Commitment also in the construction, health, financial sector.
• Of course: entertainment.
• Give detailled presentation of product with additional information that other media
cannot cater for.
134
Trend 8. Year of augmented reality
146. UXTrends2018-Zorraquino-January2018
CES 2018
• “It’s spring for AR—and winter for VR”.
• VR: immersive, virtual, not real, technological accessories (helmet).
• AR: in the real, social world, simply using your smartphone, entertainment, everyday
problem solving, (IKEA, measurements, testing, shopping, ...).
• MR y XR: Mixed Reality and Extended Reality are the new angles.
• Role of brands: branded content in AR produces more engagement than in VR.
• AR partners and advertisers are defining the advertising formats to include in these
virtual worlds.
146
Trend 8. Year of augmented reality
147. “The biggest barrier to the growth of AR and VR
has been that the technology environment that the
everyday consumer lives in and is native to doesn't
support it. ...Two years from now we're going to be
talking about 5G from a mobile computing
perspective. ...The average consumer will be
using a device where they can interact with AR
at a speed that's seamless to their experience.”
Will Wiseman, chief strategy officer of media agency PHD
147
UXTrends2018-Zorraquino-January2018
Trend 8. Year of augmented reality
148. UXTrends2018-Zorraquino-January2018
To think
• Facebook and Apple's commitment to AR generalising its use, opens up new
possibilities for the brands.
• It has gone from a temporary fashion to become something which all brands offer
and all consumers expect.
• Mark Zuckerberg announced at the F8 that soon all screens will have built-in lenses to
experience AR.
• It is expected that next year the strategies to promote ROI of these applications in AR
will be specified.
• Will the AR apps continue to drain the cellphone battery?
148
Trend 8. Year of augmented reality
149. UXTrends2018-Zorraquino-January2018
References
10 UX Design Predictions For 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
9 UI and UX Trends of 2018 - Going beyond web and app
https://uiuxtrend.com/ui-ux-trends-2018/#AugmentedReality
How Brands Are Using AR to Engage Consumers and Measure Results
http://www.adweek.com/digital/how-brands-are-using-ar-to-engage-consumers-and-
measure-results/
Top 5 Augmented Reality Trends 2018
https://mozenix.com/2017/10/09/top-5-augmented-reality-trends-2018/
Mixed Reality Will Help Business Cash in on Both AR and VR
https://venturebeat.com/2017/11/01/power-couple-mixed-reality-will-help-businesses-cash-
in-on-both-ar-and-vr/
149
Trend 8. Year of augmented reality
150. UXTrends2018-Zorraquino-January2018
References
Virtual & Augmented Reality: The Next Big Computing Platform?
http://www.goldmansachs.com/our-thinking/pages/virtual-and-augmented-reality-report.html
Snapchat’s Amazing New Filters Drop Digital Stuff Into Your Real World
https://www.fastcodesign.com/90110603/snapchats-amazing-new-filters-drop-digital-stuff-
into-your-real-world
Fitness AR uses Strava and ARKit to share your workouts in augmented reality
https://www.digitaltrends.com/outdoors/fitness-ar-app/
MTV Is Using Snapchat, Holograms and Augmented Reality to Drive Tune-Ins for
the VMAs
http://www.adweek.com/digital/mtv-is-using-snapchat-holograms-and-augmented-reality-to-
drive-tune-ins-for-the-vmas/
150
Trend 8. Year of augmented reality
151. UXTrends2018-Zorraquino-January2018
References
Patrón’s Snazzy New AR App Lets You Visit a Hacienda and Chat With
a Bartender
http://www.adweek.com/creativity/patrons-snazzy-new-ar-app-lets-you-visit-a-hacienda-and-
chat-with-a-bartender/
The Top Examples of AR in Retail
http://www.augment.com/blog/best-of-ar-in-retail/
Inside Microsoft's new mixed reality capture studio
http://www.bbc.com/news/av/technology-41747005/inside-microsoft-s-new-mixed-reality-
capture-studio
151
Trend 8. Year of augmented reality
153. “Stories are how we remember.
We tend to forget bullet points.”
Robert McKee
153
UXTrends2018-Zorraquino-January2018
Trend 9. Designer as storyteller
154. UXTrends2018-Zorraquino-January2018
Design by telling a story
Stories have always been one of the most effective ways to connect with people,
and to generate both attention and memory.
A good story, that entertains and surprises, attracts and convinces the user. If, in
addition, it becomes the principal character of tales related to the product, it will be
easier to capture the user's attention and have direct interaction with them.
This is why narration is increasingly more prominent in UX. Because stories are not
only told with words but also with design, interactions, points of contact...through the
whole relation- and shopping itinerary. Multi-channel and multi-format stories, clear,
interesting and human.
154
Trend 9. Designer as storyteller
155. UXTrends2018-Zorraquino-January2018
In short
• Each interface tells a story in which the user is protagonist.
• Designer as storyteller cooperation between designers and writers has created the
"UX Writing".
• Importance of the message to be communicated without distractions or extra
elements. The minimalist tendency supports the narration eliminating unnecessary
elements, blank spaces.
• Reinforcement of the visual hierarchy to understand the content.
• Design that builds on quality content: useful, attractive, adapted to the recipient, etc.
Content is king.
• The upsurge in "conversational interfaces" also promotes the growth in UX writing
and brand narrative.
155
Trend 9. Designer as storyteller
156. “Content is the reason search
began in the first place.”
Lee Odden, CEO at TopRank Marketing
156
UXTrends2018-Zorraquino-January2018
Trend 9. Designer as storyteller
157. “Browsing a well-crafted interface
is like reading a great story.”
Fabricio Teixeira & Ciao Braga
UX Design Collective
157
UXTrends2018-Zorraquino-January2018
Trend 9. Designer as storyteller
159. UXTrends2018-Zorraquino-January2018
Protagonist of the story
• Emotional stories to attract attention.
• Less than 10 seconds to get hooked to the story.
• Classic structure of introduction, core and ending.
• Images that accompany the story and contribute something. Visual elements create
engagement.
• Offer small surprises or rewards throughout the story.
• Protagonist user can also be in video-game version, quiz version etc.
• Inter-activity to know the user better. More fluid experience.
• Brand value key to the story.
159
Trend 9. Designer as storyteller
160. “Design creates stories, and stories create
memorable experiences, and great experiences
have this innate ability to change the way in which
we view our world.”
Christian Saylor, UX Designer at Universal Mind
160
UXTrends2018-Zorraquino-January2018
Trend 9. Designer as storyteller
161. Airbnb and Pixar
UX design comes from understanding the user We take one more step towards better narrated stories
168. UXTrends2018-Zorraquino-January2018
To think
• Stories that generate more entertaining, amusing experiences that create a positive
connection, but which are more difficult to elaborate and control. Furthermore, UX
writers are not in abundance.
• Conversely, the stories and web conversations generate more interaction, which
leads to the compilation of interesting personal information to design the relation with
clients.
• UX writing, in addition, offers many possibilities to engage the consumer; the stories
allow the client to become the protagonist, with the positive effect this has on the
relation.
168
Trend 9. Designer as storyteller
169. UXTrends2018-Zorraquino-January2018
References
10 UX Design Predictions for 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
The State of UX in 2018
https://trends.uxdesign.cc/
UX Design Trends for 2017: Dictated by the Future
https://www.altexsoft.com/blog/uxdesign/ux-design-trends-for-2017-dictated-by-the-future/
Trends for UX / UI Design for 2018
https://www.digital55.com/tendencias-diseno-ux-ui-para-2018/
Top Web Design Trends to Watch in 2018
https://www.forbes.com/sites/tomaslaurinavicius/2017/12/20/web-design-trends-2018/
#390b25bd2375
169
Trend 9. Designer as storyteller
172. UXTrends2018-Zorraquino-January2018
Digital teams up with reality
The user experience is not something that is limited to the digital environment, but it
is present in day-to-day life (voice assistants, IoT, retail, ...).
The connection between the physical and digital enables the creation of much more
immersive and emotional experiences. OmniChannel strategies and brand
cooperation offer more dynamism and fluidity; they are more attractive for the user and
more beneficial for the brands.
Designing these experiences you build brand image. Coherence and cooperation
between teams results in a positive connection with the user.
172
Trend 10. Connected experiences
173. UXTrends2018-Zorraquino-January2018
In short
• OmniChannel, design a route that offers fluidity between channels.
• The user decides what device to continue on without losing information or time:
context or brand environment.
• Transition without creating friction.
• Integrating the physical and digital. Importance to physical spaces. Evolution of
retail and experiential shops.
• Importance of physical presence: Amazon Go, Deliveroo, Alibaba.
• Brand cooperation to improve the user experience: Nike and Apple, Uber and Spotify,
Go Pro and Red Bull, …
173
Trend 10. Connected experiences
186. UXTrends2018-Zorraquino-January2018
Burgerclan
• Play Station and Burguer King.
• Action launched in Spain to "change the rules of the game"
• For members of Play Station Plus.
• First online home delivered food service through video-games.
• Without exiting the game you can place an order.
• Participation of 9 professional gamers.
• Notoriety and dissemination of home delivery and increase in subscriptions.
186
Trend 10. Connected experiences
187. Burguer King & Play Station
Home delivery without exiting the video game
187
188. UXTrends2018-Zorraquino-January2018
To think
• Despite the predominance of digital reality in our lives, it is difficult to think of an
experience that is exclusively online.
• User experience design tends to combine the physical world and the digital to
create more totalising experiences.
• Integration here becomes the key word, the same as inter-departmental work:
considering that all the angles and realities of a brand affect the user experience.
• Integration not only considers what is virtual and physical, but also explores
collaborations between brands that cater for user needs more thoroughly. Another
aspect in the design of experiences.
188
Trend 10. Connected experiences
189. UXTrends2018-Zorraquino-January2018
References
10 UX Design Predictions for 2018
https://theblog.adobe.com/10-ux-design-predictions-for-2018/
The State of UX in 2018
https://trends.uxdesign.cc/
The 12 Most Innovative UX Experiments of the Year
https://www.fastcodesign.com/90155083/the-12-most-innovative-ux-experiments-of-the-year
Its Time for Immersive Brand Experiences
https://uxplanet.org/its-time-for-immersive-brand-experiences-466b4ac108ea
5 Examples Brilliant Brand Collaborations
https://www.virgin.com/entrepreneur/five-examples-brilliant-brand-collaborations
5 Inspiring Companies Doing Omni-Channel Right
http://blog.feedeo.io/2017/05/09/5-inspiring-companies-doing-omni-channel-right/
189
Trend 10. Connected experiences
190. UXTrends2018-Zorraquino-January2018
References
What the new Apple shop shows about how retail is changing
https://www.puromarketing.com/14/29493/nueva-tienda-apple-ensena-sobre-como-esta-
cambiando-retail.html
Who Needs A Hospital, When This Self-Driving Doctor Comes To You?
https://www.fastcodesign.com/90130217/who-needs-a-hospital-when-this-self-driving-
doctor-comes-to-you
Five great examples of integrated brand partnerships online
https://www.econsultancy.com/blog/69285-five-great-examples-of-integrated-brand-
partnerships-online
In London Zara opens a physical shop only for "online" shopping
https://elpais.com/economia/2018/01/25/actualidad/1516886057_673051.html
190
Trend 10. Connected experiences
191. UXTrends2018-Zorraquino-January2018
References
Tinder Users ‘Swipe Right’ For Blind Dates In A Mustang
https://media.ford.com/content/fordmedia/feu/en/news/2017/01/05/tinder-users-_swipe-
right-for-blind-dates-in-a-mustang.html
KFC Flying Chicken Sandwich Bankrolling World View Balloon Test Flight
https://www.space.com/37190-kfc-funding-world-view-balloon-flight.html
Burger King Is Launching a Video Game Food Delivery Service in Spain. We
Went There to Test It
http://www.adweek.com/creativity/burger-king-is-launching-a-video-game-delivery-service-in-
spain-we-went-there-to-test-it/
191
Trend 10. Connected experiences
193. UXTrends2018-Zorraquino-January2018
New web design
Formulated a few years ago by Brad Frost, and reinforced with the publication of the
book by the same name (Atomic Design) in 2016, it depicts a web design
philosophy (and graphic design) aimed at facilitating the systematic creation of a
design piece, quicker, more consistently and more robust.
The philosophy of Atomic Design goes through dissections, design in its most basic
elements - atoms, molecules, organisms, templates and pages - to then recompose
them, as the case and the need may be, nearly automatically, and create final results
of undisputed consistency, developed quickly and with little effort.
193
Trend 11. Atomic design
194. UXTrends2018-Zorraquino-January2018
In short
• A design philosophy created by Brad Frost.
• Fundamentally disseminated through his blog and his book Atomic Design (2016).
• He classifies design elements into five typologies: atoms, molecules, organisms,
templates and pages.
• To build design systems based on developing possible combinations between them.
• The aim: easier, quicker, more consistent design.
• Modelled on the physical: all the materials made up of atoms.
• He seeks to design systems of design, more than collections of templates.
194
Trend 11. Atomic design
201. “A lot has been said about creating design
systems, and much of it focuses on establishing
foundations for color; typography, grids, texture
and the like. This type of thinking is certainly
important, but I’m slightly less interested in these
aspects of design because ultimately they are and
will always be subjective. Lately, I’ve been more
interested in what our interfaces are
comprised of and how we can construct
design systems in a more methodical way.”
Brad Frost, author de Atomic Design
201
UXTrends2018-Zorraquino-January2018
Tendencia 12. Atomic design
207. UXTrends2018-Zorraquino-January2018
To think
• The need for quick designs and, at the same time quality, makes one think of the
need to adopt systems based on the philosophy of Atomic Design.
• Atomic Design offers, above all, two functionalities especially sought after by brands
of today, and that are seldom found together: quality and speed.
• A design method that can permit large-scale production without losing out on
quality or surpassing the budget.
• Conversely, it could involve greater initial investment, in time and money, which some
brands may not be willing to assume.
207
Tendencia 11. Atomic design
208. UXTrends2018-Zorraquino-January2018
References
Atomic Design - Goodreads
https://www.goodreads.com/book/show/29567165-atomic-design
10 reasons you should be using Atomic Design
https://www.creativebloq.com/web-design/10-reasons-you-should-be-using-atomic-
design-61620771
Atomic Design - Brad Frost
http://bradfrost.com/blog/post/atomic-web-design/
Why use atomic design?
https://platzi.com/blog/por-que-atomic-design/
208
Tendencia 11. Atomic design
210. Only the essential
The trend that does not die:
“Reduce in a reasoned manner"
Trend 12
210
UXTrends2018-Zorraquino-January2018
211. UXTrends2018-Zorraquino-January2018
Less is much more
The world in 2018 is converting us into synthetic consumers: who seek maximum
content, with minimum expression. Users of web pages and simple, functional,
attractive and essentialist experiences.
Design with less elements, simplified and effective. The philosophy "less is more"
does not only apply to aesthetics: nowadays it is a necessary solution for many brands
faced with saturation of information, the quantity of images and stimuli that reach
consumers daily.
A trend that started with Bauhaus in 1919 and took off in the 1960`s with the
minimalist artistic movement, and which currently continues to evolve.
211
Trend 12. Only the essential
212. UXTrends2018-Zorraquino-January2018
In short
• Simple, clean, essentialist design: attracts and provokes less rejection.
• Tranquility and elegance as opposed to disarray.
• Released from all that is superficial: leaving only what contributes something to the
user.
• Aimed at eliminating distractions.
• "You don't need more space. You need fewer things" (Joshua Becker in the book
The More of Less).
• Quicker loading, as a complement to simplified design.
• Compatible between screen sizes.
• Inspired by Japanese design, the Bauhaus school and the minimalist artistic
movement of the 1960's.
212
Trend 12. Only the essential
214. Good design is innovative
Good design makes a product useful
Good design is aesthetic
Good design makes a product comprehensible
Good design is discreet
Good design is honest
Good design is longlasting
Good design addresses all the details
Good design is environmentally responsible
Good design is the least possible design
Dieter Rams, the 10 principles of good design
214
UXTrends2018-Zorraquino-January2018
Trend 12. Only the essential
220. UXTrends2018-Zorraquino-January2018
More minimal elements
• Typography, large fonts and bold.
• Bright flat colours. Monochrome widely used.
• Contrasts to direct attention, for example between text and background.
• Photo or illustration, simple and clean, without many elements that break the design
of the web page.
• One point of attention per screen, clear message, no distractions.
• Surprise with the first view, at the top of the screen.
• Menus clearly visible, not hidden.
• Simplified, intuitive browsing and optimisation of content.
• If there are animations they should be subtle and essential. Functional.
220
Trend 12. Only the essential
222. “Giving site content and components room to
breathe greatly improves a user’s experience.
Strategically placed white space can significantly
help content digestion and alleviate distractions.
Removing unnecessary elements provides a
cleaner, more focused experience. Gone are the
days of gratuitous animations and hefty navigation
menus. Is it absolutely necessary?
If not, remove it.”
James McCarthy, web developer, UX designer and entrepreneur
222
UXTrends2018-Zorraquino-January2018
Trend 12. Only the essential
223. UXTrends2018-Zorraquino-January2018
To think
• Minimalist design helps the user experience provided it is not just something
aesthetic. It is not about cleaning the page but removing everything that distracts, so
that things are better understood.
• In this sense, the white space is not conceived as wasted space but an element to be
highlighted.
• In addition, with the demand for loading speed of web pages, these designs are
gaining popularity for offering a simplified quicker option and that weighs less.
223
Trend 12. Only the essential
224. UXTrends2018-Zorraquino-January2018
References
Top Web Design Trends to Watch in 2018
https://www.forbes.com/sites/tomaslaurinavicius/2017/12/20/web-design-trends-2018/
#390b25bd2375
Functional Minimalsm for Web Design
https://theblog.adobe.com/functional-minimalism-for-web-design-2/
The State of UX in 2018
https://trends.uxdesign.cc/
Keep Your Eye on these 9 UX Design Trends in 2018
https://www.impactbnd.com/blog/ux-design-trends-2018
224
Trend 12. Only the essential
225. UXTrends2018-Zorraquino-January2018
References
Dieter Rams 10 Principles of “Good Design”
https://www.archdaily.com/198583/dieter-rams-10-principles-of-“good-design”
Air Max ’17
http://mvsm.com/project/air-max-2017
225
Trend 12. Only the essential
226. UXTrends2018-Zorraquino-January2018
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