Mdc2010 Casual Game Dev

Casual Games  on Mobile Mukul Joshi, Director & CEO SpotOn Software Pvt. Ltd [email_address] www.spotonsoft.com
Roadmap ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Why the topic? What are casual games really? Why the topic in devcon? What do analysts say?
What makes a game casual? Who is a casual gamer and who is a hard-core gamer? Lets have a pop up quiz
What makes a game casual? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Why have them on mobile? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Lets talk about India ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Mobile games is a hot market ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Lets look at a few of them  Categories/Types Differentiators Challenges
Single player games Snake – Nokia 1997 Bubble breaker  Win mobile Puzzle Bobble Taito Corp Bejewelled Accelerometer game Card game
Important categories ,[object Object],[object Object],[object Object],[object Object],[object Object]
Multiplayer gaming challenges ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Before you begin Game design Choice of platform Testing plans
Good design is the key ,[object Object],[object Object],[object Object],[object Object],[object Object]
Game design
Understand the roles  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Your own game (product) ,[object Object],[object Object],[object Object],[object Object],[object Object]
For services customer ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Issues!
Issues contd ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Issues contd ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Issues contd ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Issues contd ,[object Object],[object Object],[object Object],[object Object],[object Object]
Lets get scared
Hats off to glu.com 25000 Different builds for “Transformers” mobile game On average mobile developers are creating 400 builds Google maps targeted 10 platforms, created 100 different builds &  my boss wanted it yesterday
 
Being a master Understand the gravity Learn the basics well
Handling different screen sizes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Handling keyboard differences ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Externalizing parameters ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Double buffering ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Handling animations & sprites ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sound  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Know the frameworks ,[object Object],[object Object],[object Object],[object Object]
Commercialization
iPhone story ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/
Nokia’s Ovi Store •  BlackBerry App World •  Windows Marketplace •  App Store for Symbian, PocketGear •  Android Market •  Palm Software Store •  O2 Litmus (Mob4Hire) •  3rd party off-deck (GetJar, Handmark
Conclusion
Thank You Mukul Joshi Director & CEO SpotOn Software Pvt. Ltd. [email_address] Mobile Developer Conference  by MoMoB http://momob.in
Questions?
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Mdc2010 Casual Game Dev

  • 1. Casual Games on Mobile Mukul Joshi, Director & CEO SpotOn Software Pvt. Ltd [email_address] www.spotonsoft.com
  • 2.
  • 3. Why the topic? What are casual games really? Why the topic in devcon? What do analysts say?
  • 4. What makes a game casual? Who is a casual gamer and who is a hard-core gamer? Lets have a pop up quiz
  • 5.
  • 6.
  • 7.
  • 8.
  • 9. Lets look at a few of them Categories/Types Differentiators Challenges
  • 10. Single player games Snake – Nokia 1997 Bubble breaker Win mobile Puzzle Bobble Taito Corp Bejewelled Accelerometer game Card game
  • 11.
  • 12.
  • 13. Before you begin Game design Choice of platform Testing plans
  • 14.
  • 16.
  • 17.
  • 18.
  • 20.
  • 21.
  • 22.
  • 23.
  • 25. Hats off to glu.com 25000 Different builds for “Transformers” mobile game On average mobile developers are creating 400 builds Google maps targeted 10 platforms, created 100 different builds & my boss wanted it yesterday
  • 26.  
  • 27. Being a master Understand the gravity Learn the basics well
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 36.
  • 37. Nokia’s Ovi Store • BlackBerry App World • Windows Marketplace • App Store for Symbian, PocketGear • Android Market • Palm Software Store • O2 Litmus (Mob4Hire) • 3rd party off-deck (GetJar, Handmark
  • 39. Thank You Mukul Joshi Director & CEO SpotOn Software Pvt. Ltd. [email_address] Mobile Developer Conference by MoMoB http://momob.in