General Principles of Intellectual Property: Concepts of Intellectual Proper...
Seminar AK Technology Enhanced Learning - Einheit 5/6
1. Seminar
AK
Technology Enhanced Learning
Technologien im Sport
Multimediale und interaktive
Materialien
WS 2014/2015 - TU Graz
Einheit 5&6 - Martin Ebner
3. ADDIE Model
The five stages of
instructional design
A Analysis
D Design
D
I
E
Develop
Implement
Evaluate
4. Analysis
• Analysis on the students
• Analysis on the learning environment
• Analysis on the teaching content
Analysis on the students
-students’ particulars such as characters,
age, gender, and level in learning.
-previous knowledge that the students have.
-students’ learning style.
( There are some who find it easy to understand a new concept if
given visual aids, some who like working in groups and some who like
5. Designing
•Designing the learning objectives („What will
the learner be able to DO once they complete
this training”)
•Choosing teaching strategies (Some of them
are drilling, tutorial, games and simulation)
•Designing the user interface
•Designing the story board (Storyboard is a
graphic organize in the form of illustrations or
images displayed in sequence for the purpose
of pre- visualizing a motion picture,
animation, or interactive media sequence)
6. Development
•The development phase is the process
of authoring and producing the
course.
•It is the actual creation of the content
and learning materials based on the
design phase
7. Implementation
•Now, it's time to put the course in
front of the learners and measure
how they interact with the materials.
•During the implementation phase, a
procedure for training the facilitators
and the learners is developed.
8. Evaluation
•Formative evaluation: Information for this
type of evaluation is collected while going
through each of the stages to further
improve the teaching and learning process.
•Summative evaluation: This type of
evaluation is done towards the end of the
teaching and learning process to evaluate
and make any necessary changes for the
next session of teaching and learning.
10. Interaktives Lernobjekt
Erstellen Sie ein interaktives Lernobjekt indem Sie in
der Analysenphase die Zielgruppe, die
Lernumgebung und den eigentlichen Inhalt
festlegen.
Benennen Sie in der Designphase das Lernobjekt,
beschreiben Sie die Lernziele und die Lernstrategie.
Plakat 1
11. Interaktives Lernobjekt
Erstellen Sie für Ihr interaktives Lernobjekt ein
Storyboard. Beschreiben Sie die Hauptsequenzen, die
wesentlichen Merkmale der Useroberfläche und die
dazugehörige Audioinhalte.
Plakat 2
12. Interaktives Lernobjekt
Stellen Sie den Hauptbildschirm Ihres Lernobjektes
dar und beschreiben Sie die Interaktionen die hier
möglich sind.
Plakat 3
14. Graz University of Technology
SOCIAL LEARNING
Computer and Information Services
Graz University of Technology
Martin Ebner
http://elearning.tugraz.at
martin.ebner@tugraz.at
Slides available at: http://elearningblog.tugraz.at
mebner