Presented at the 2013 TCC Worldwide Online Conference and at the Colorado Technical University Spring 2013 Doctoral Symposium by Kae Novak, Chris Luchs, Barbara Truman and Cynthia Calongne. The GAMESMOOC features a novel and engaging design for massive open online courses.
3. M is for Modest
• 187,264 visitors
• 277,525 page views
• 490 threaded discussions
• 593 registered participants
4. Connectivist MOOC
Social
Immersive
Environments Networking
Facilitated
Leadership
Engagement via a Massive
Open Online Community
Special thanks to Gridjumper: Tanya Martin
5.
6. Featuring a guild design
and rich media, the
GAMESMOOC series
of three Massive Online
Open Courses (MOOC)
employed an activity-
based learning approach
to provide learners with
a multisensory
experience.
7. Take a tour of the
GAMESMOOC and learn
how the conceptual course
design, roles, activities, and
energy grew throughout this
vibrant series of free online
courses that leveraged
popular games for
educational use.
http://bit.ly/gamesmooc Register
http://gamesmooc.shivtr.com/pages/gettingstarted2 Getting Started
http://youtu.be/eW3gMGqcZQc What is a MOOC?
8. GAMES MOOC
participants played a
variety of commercial
games, including the
World of Warcraft and
Minecraft, and reflected
on the use of games,
game-based learning
motifs, gamification and
immersive 3D
environments in which
players and lurkers are
welcome.
9. Badges
• Brave Beginner
• Games Based Learning Track
• Networked Educator
10. Social Network Knowledge Construction
Lisa Dawley
Identify
Lurk
Contribute
Create
Lead
Special thanks to Gridjumper: Tanya Martin
11. Current Games MOOC Part I
1) Intro to the Course and Topics
2) Apps and Mobile Possibilities
3) AR (Augmented Reality) and
IF (Interactive Fiction)
12. Current Games MOOC Part II
4) Mysteries, Puzzles and Scavenger Hunts
5) Narratives and Storyboarding
6) Creating the Clues & Playing the Games
13. Mashups
Portal – http://gamesmooc.shivtr.com
Blogs
3D Gamelab -
GameMOOC Youtube
GameMOOC Twitter #gamemooc
Google Hangout
Flicker Game MOOC
Livebinder
WoW, Tera, Guild Wars, Minecraft, Second
Life, Portal, Eve Online, Opensim
17. AR
Augmented Reality blends virtual content over a
real world environment via computer-generated
sensory input through a GPS-enabled application
that features sound, video or graphics.
It may use a lens or a magic mirror approach to
display the virtual content through a camera or
mobile device onto the physical environment.
Some apps may use GPS and geo-location data.
18. ARG
An alternate reality game (ARG) is an
interactive narrative that uses the real
world as a platform and uses transmedia
storytelling to deliver a story that may be
altered by participants' ideas or actions.
Participants interact with the game clues,
receive messages and have a personal
experience that blurs the lines between the
real world and the game environment.