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Story & Character Development Guide by Norman Ray Fitts


                        Story and Character Development
Define Development: A process of growth, change, or elaboration.

In this presentation we will explore the method I’ve developed to bring a story to life, but first you have to
have some idea of what story you want to tell.

Stories can come from real life relating to an event that happened to you, to someone you know or to
someone you don’t know. They can relate to an historical event or they can come from your imagination.

Even fiction can use true events as a backdrop. James Mitchner, an American author, wrote historical
fiction. He took real events and populated them with fictional characters.


                                       Developing The Idea
For the purposes of this lesson I am going to use “The Submarine Effect” a novel that I wrote, and
then turned into a screenplay

                                  The idea that started it all
“As we know, the world has become a very dangerous place. There are factions, if given the chance,
would dictate to the rest of us what to think, what to say, and what to believe in. What if one day, in the
not too distant future, it came to pass?”

This is, in no way, an original idea. In fact there are only thirty-six different plots. Everything you write is
a version or a combination of those plots. How you tell the story is what makes it unique. I have included
those plots in the Glossary section of this guide.

                                     From Thought to paper
My next thought was how do I tell this story in a unique way and what will be the outcome?

Now let’s take a moment and think about this…



                                        Development Notes
These were some of the general notes I jotted down to start the creative process.

Our world will end, as we know it.

How does it end and what do we do about it?

What is the one thing that would remain untouched no matter how devastating the attack? Our submarine
fleet.




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Story & Character Development Guide by Norman Ray Fitts


The attack on us, and our retaliation, will leave most of humanity dead.
How does our way of life survive? The survivors have to be protected. They have to leave the surface.

How much time will pass?

What will they find when they resurface.

Where will we go from there?

                                           Now let’s expand it…


                                        “Our World ends”
Their attack has to be in a form that it would leave the ecosystem intact.

It will have to be decisive and quickly take out our entire population all at once. A biological attack.

I think I want it to affect only human DNA leaving the animal population alone to somehow later mutate
into something else.

There are two submarine broadcast stations that actually exist, one on each coast. Because of something
we put in place, they will survive and send a message to our submarine fleet. The message will begin
“The Submarine Effect is activated.”

This will send our fleet to specific locations where they will launch a retaliatory strike.


                                     “A place to escape to”
Where will humanity go? How will they get there? What will make it possible?

I decided to put it under water. A semi-secure body of water, but deep enough to make it inaccessible. The
Gulf of Mexico. The Sigsbee Abyssal Plain, the deepest part of the Gulf, fifteen thousand feet down.

A structure large enough to house the crews of the submarines. A structure three thousand feet in
diameter and four hundred feet tall. Fabricate it from a new material lighter than aluminum and strong
enough to handle the water pressure and capable of withstanding the destructiveness of seawater,
Tiridium. Name this place New Atlantis.

Power it with a new generation nuclear power plant.

Build a sub-story around the construction of New Atlantis and show to what length they will go to conceal
it.

Only a small fleet of specially designed submarine, crewed mostly by women is capable of reaching New
Atlantis to transfer the crews from the other submarines. The new subs will carry perishable goods and
the specialized talents needed to finish adapting New Atlantis.




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Story & Character Development Guide by Norman Ray Fitts


                                 “Hundreds of years later”
How will life evolve on the bottom of the Gulf and what
will bring them back to the surface?

About twenty-five hundred crewmembers will have transferred to New Atlantis.

You can’t expect all these people to survive for hundreds of years in a tin can. The population growth
alone would make that impossible. They will develop a way to manipulate seawater at the molecular level
and create a bubble or blister that will allow them to expand their world.

Rename their city to Quanterra. It will grow to a population of several million.

The center of the movement to revisit the surface will be a group called “The Dry Earth Society.”

The leaders of Quanterra do not want this to happen for fear of losing control.

Those leaders will allow the start of an expedition to the surface with a scheme to end it once, and for all.

They have to have a way up. One of the ancient submarines has survived the test of time. It is a relic
sitting aside, ignored for centuries.

The leaders of the expedition discover the plot to destroy the sub once it leaves Quanterra and they
escape by the narrowest of margins.

The world they find on the surface is very different from the world depicted in their ancient archives.
What has evolved is very lethal.

Two groups still survive on the surface in the area where they land. One is from a small group that had
survived in an underground site near Houston Texas.

The other is a genetically engineered group cloned by the first group using animal and altered human
DNA. This was done to create a species capable of surviving on the still contaminated surface. It was
born out of a need to know what had survived. This species, simply called Humanoids, will break away
and form their own society.

A hundred years later, these two groups will fight a brief war which neither side will win, sign a peace
treaty and will live apart for hundreds of years.

The injection of the Quanterrians will bring the three groups together. There will be growing pains.
Afterwards they will form a team made up of all three groups to venture forth in search of other survivors
at other sites around the world.

The story parameters shown above were the product of several days of thinking and rethinking the
story I wanted to tell. Through the use of the Internet I pulled together the technical information I
needed to add realism to the story and expand on the notes shown above.




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Story & Character Development Guide by Norman Ray Fitts


                                              Characters
As important as the story is, it’s the characters that populate the world you create that will give it life. If
you truly want to connect with your readers, or your audience, the story has to be delivered through
your characters. Below are notes I made to start this process

It will be important to develop the characters that will fight to preserve our way of life in the first half of
this story. I needed to create a bond between those characters and the reader. When we lose those
characters the reader needs to feel a since of loss.

We will have a completely new set of characters in the second half, but in the back of the reader’s mind
they know these people are descended from those in the first half. In the first half the bad guys were
faceless. In this half the bad guys will have faces.

I will use teams of characters. In the first half I need people with the special talents required to create
New Atlantis .I decided on six main characters. Their names are Jake Taylor, Janet Crowley, Christopher
Wincrest, Jonathan Chambers, Peter Arnest and Edward Willingham.

One will be a leader or facilitator (Jake). Four will be the scientist and engineers needed to design New
Atlantis (Janet, Christopher, Jonathan and Peter) and the last would be the Commander of the SeaBee
detachment that would perform the actual construction (Edward).

 “SeaBee” stands for Construction Battalion (C.B.). This whole project would be government
sponsored so it would make sense that they would use the construction arm of their military.

In the second half of the story I will build everything around one central character and let him attract the
team to him. His name is Colin Becker and he’s the Curator of “The Hall of the Ancients.” This will
allow him access to all of the information his expedition will need once they reach the surface.

Colin will need two groups, one to examine and document what they find, and another to create a time
line and an historical record of their journey. Bethany Lender will be the scientist and Aaron Colure will
be the historian. We will also need someone to command the submarine (Zackery Ulysses Kemp). He’s
the only character with three names, don’t ask me why. And last but not least someone to command the
security team that will accompany them (Fredrick Hathaway).

The final group of characters will populate the world our adventures will discover on the surface. There
will be two distinct groups on the surface. On the human side I need at least one central character.
(Terrance Liberman) and on the Humanoid side I need the leader (Etac), a love interest for one of the
humans (Kera) and a military leader (Jton).

These will not be the only characters I will have. There will be others needed to flesh out the story, but
they will come up as I get into telling it. These sidebar characters will not necessarily need histories.


                                       Character Histories

It is important to give your characters a distinct voice. Obviously I’m not talking about the sound of
their voice. I’m talking about what they say and how they say it. This stems from their physical
appearance and the historical background you give them. Below are a few examples of what I’m
talking about.


                                                      4
Story & Character Development Guide by Norman Ray Fitts




Janet Crowley

She’s twenty-eight years old, with a slender build, short-cropped auburn hair, and bright emerald green
eyes. She has a PhD in Psychology. She specializes in the effects of long-term confinement on the human
ability to function as a team. She has designed most of the protocols in use by both the Space program
and the US Submarine Service. She has authored half a dozen books on the subject.

Christopher Wincrest

He’s thirty-seven years old. His six-foot tanned physique says beach volleyball when in fact he graduated
in the top two percent of MIT’s school of engineering. For most of his career he has specialized in robotic
and containments designed to handle the log-term effects of deep-sea exposure and pressure. His designs
are already in wide spread use throughout the oil and gas industry and on occasion have found their way
into some shadowy U.S. military projects.

Colin Becker

He’s in his mid fifties, with graying hair. At over six feet, he has a solid build. His father was a college
professor and his mother was a librarian. He was raised in the Travarian Sector of Quanterra. Born into
the Public Class, of a three-class system comprised of the Working Class, Public Class and Ranking
Class, he managed to elevate himself into the Ranking Class with his appointment as Curator of “The
Hall of the Ancients.” His life totally revolves around his work and he has never married. Colin uncovers
a number of long lost ancient records indicating that there may be human life surviving on the surface
and uses his influence to convince the Ruling Council to allow him to try and confirm it.

Before I detailed Kera I found it necessary to define Humanoid, as it will apply in the story. This made
it unnecessary to repeat the description over and over with each character.

Humanoid

They are genetically engineered from altered human and animal DNA; these clones were designed to be
able to survive in an eradiated environment. They have the capacity to alter themselves to conform to
changing conditions. They have an outward animal appearance, but possess a very high level of
intelligent. They have a shorten lifespan of about twenty-five years. That is made up for by the fact that
from birth it only takes about two human years to grow to maturity. The males are over six feet and
heavily muscled. Their hands, feet, shoulders and head are covered with fur like hair. The females have
an underlying human female shape, and are less extreme in their appearance, but are no less lethal. In
order to protect their young the females have razor sharp, extendable claws at the ends of their fingers

Kera

She is a Humanoid. She is in her third year of life by human standards. Her father is the leader of their
governing body. She works in a medical facility and she will be the love interest for Fredrick Hathaway.

You can make these histories as detailed as you feel they need to be. Bear in mind that just because you
include certain facts and events you may not need to use them all.




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Story & Character Development Guide by Norman Ray Fitts


… And the basis of the “The Submarine Effect” is born.

One of the reasons for laying out a detailed character history is to understand who and what your
characters are. Knowing them keeps you from placing them into uncharacteristic situations. For the
purpose of your story these are living, breathing people.



                                          The Story line
Everything we’ve talked about up to now comes down to the story line. The story line is a one to five
page detailed telling of the story. This will come from the ideas and notes you’ve made. It will
introduce the main characters and lay out the three acts of the story. Take whatever time it requires
completing this. It will always keep you headed in the right direction. When, in the process of writing
the manuscript, or screenplay, you decide to alter a portion of the story that will change the ending or
change the story’s direction make sure you take the time to modify the story line to reflect the change.
You will never get lost when you always know where you’re headed.

Following is the completed Story Line (5 pages)

        The year is 2073. The world as we know it is about to end. The United States and Canada are the
only bastions of free thought left in the world. An electromagnetic pulse fired from two hundred miles
above the North American continent leaves us deaf and blind to what comes next.

        A biological missile attack kills ninety-five percent of the population. The architects of our
destruction are certain they have eliminated the last pocket of resistance to world domination. Like many
who came before them they underestimated our willingness to defend our way of life.

         Following the attack surviving members of our military buried deep under ground shielded from
the effects of the pulse, and protected from the virus, turned keys and pushed buttons. This did not launch
an immediate retaliation. What it did do was send a flash message to our Submarine Commanders at sea.
The message began “The Submarine Effect is activated.”

        Three days later our submarine fleet launched a nuclear attack that left most of the planet buried
under the fall-out generated by forty-three hundred warheads. In anticipation of this eventuality, twenty-
five years earlier steps were taken to insure the survival of our way of life.

       It began with the efforts of Jake Taylor, Janet Crowley, Christopher Wincrest, Clinton Potts,
Jonathan Chambers and more than two hundred others in the construction of New Atlantis seventeen
thousand feet below the surface of the Gulf of Mexico.

        Jake and his team with the help of a contingency of SeaBees (military construction battalion)
occupy a converted oil platform and in the course of three years secretly complete the most difficult
construction project every conceived on earth.

        In order to guarantee the secret, after Jake and his team are removed, that night a pair of
missiles erases all evidence of the platform, everyone on board and hopefully the memory of the existence
of New Atlantis.



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Story & Character Development Guide by Norman Ray Fitts


       Over the next twenty-five years the members of Jake’s team worked independent of one another
as preparations are made for the day when New Atlantis, and a number of underground sites on the
mainland, will be needed.

         On that day, after the submarine fleet delivers its payload, our submarine crews occupy New
Atlantis.

         Five hundred years after the events that destroyed ninety-five percent of human life on the surface
the city of Quanterra, founded by the original inhabitants of New Atlantis, a city of two million, that rest
two and a half miles below the surface of the Gulf of Mexico, has come into being. The members of “The
Dry Earth Society” join a member of the Ranking Class in an effort to reclaim their heritage. They have
managed to convince the Ruling Council, to restore an ancient submarine, the Georgana, and attempt to
revisit the surface the birthplace of their ancestors.

        The Ruling Council agreed to this after being assured by others that the attempt to adjust the
immune systems of the volunteers to survive on the surface would fail thus preventing any future attempts
to leave the city. Having controlled the lives of millions of people for hundreds of years they feared the
loss of that power and control. When it became apparent that the mission might actually work they
attempted to prevent the launch.

        News of that decision arrived in time for the Georgana to launch ahead of the forces sent to
prevent it. They leave the safety of Quanterra and the adventure of a lifetime begins.

         The Texas coast is very different from what it was five hundred years earlier. Two intelligent
groups have survived. One group occupies a city referred to as New Houston. This city sprang from an
underground site located beneath it. This site and several others were constructed at the same time as
New Atlantis in an effort to ensure that at least some would survive. The second group, referred to as
Humanoids due to the fact that this second group was created by the first, inhabits an established
territory close to the coast.

         A hundred years after most of the human life was destroyed on the surface the members of the
underground site genetically engineered a life form that could survive in the still contaminated world
above ground. Unfortunately they created both genders and gave them a high level of human intelligence.
This new life form quickly forgot about their creators trapped below ground and formed their own
society. To make them useful in a short time they were designed to mature in only two years. As a failsafe,
to prevent them from over populating, their life span was limited to about twenty-five years.

         A hundred years later when those trapped below ground found their way back to the surface they
tried to reclaim what they still considered to be their property. The Humanoids at first extended the hand
of friendship but then defended their right to exist. The two years of conflict that followed came to an end
when someone remembered what caused the near extinction of humanity in the first place and a truce was
signed, so to speak, and from that point on there was almost no contact between them for close to three
hundred years. In that time both societies flourished.

        With the introduction of the Quanterrians everything changed. At first the Humanoids thought
these new arrivals were in fact Sub-Humans, the name given to their creators shorten from Subterranean
Humans. The Quanterrian beach encampment was attacked. The entire landing party would have been
killed except for the heightened sense of smell of the Humanoids. When they were close enough they
noticed the difference between these humans and their old adversary.




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Story & Character Development Guide by Norman Ray Fitts


        A few of the landing party escaped first back into the gulf, and then after having to beach their
damaged inflatable boat, into the jungle. Among these were Aaron Colure, Betheny Lender, and Colin
Becker. The first two were researchers and the last was the Ranking Class member who organized the
mission. Another key member Fredrick Hathaway the man commanding the security detachment with the
landing party was among those captured on the beach.

        After the Ruling Humanoids debriefed their captives they notified New Houston that they were
holding living survivors from the past and that there were others that would need their help in the jungle.

         Terrance Lieberman a distant relative of the son-in-law of one of those who designed and built
New Atlantis received the word and immediately left to recover the lost members of the landing party. The
contaminated environment, over the long passage of time, had mutated almost every plant, animal and
human left on the surface into something a great deal more lethal. Terrance and his party arrived just in
time to save most of the remaining landing party from becoming a meal for some of the local wildlife.

        Aaron, Betheny and Colin were among the survivors. They were returned to New Houston and
after being treated for some local infestations were brought up to speed on the history of New Houston,
the underground site it sprang from, and the creation of the Humanoids that had attacked their camp.
Betheny and the others filled Terrance’s people in on Quanterra and its beginnings.

        It was almost immediately recognized by Terrance, and the Humanoid leaders, that this was the
event that could bring both sides back together. Not everybody on both sides saw it that way. In the mean
time Fred Hathaway had gotten to know Kera, a female Humanoid assigned to look after him. That
relationship turned into something no one could have expected.

         Fred, Kera, the Humanoid Leader, some of his ministers and the rest of the surviving captives, at
the invitation of Terrance, began the journey to New Houston. Members from both factions wanting to
destroy what was beginning to form attacked the procession. The attack would have worked except for the
intervention of a fourth group of beings.

        Fearing an attack by their first group of creations the members of the underground site cloned a
second Humanoid termed a Super Humanoid. They were bigger, stronger and as it turned out smarter
than the first. The one difference was they had no gender. The only way they could reproduce was
through cloning. That attack never came and when the conflict began on the surface years later they
refused to join in. In their words it was illogical. As it turned out they were right.

        A good part of the security force of New Houston was made up of Super Humanoids. They
uncovered the plot and stepped in almost arriving too late. Fred was gravely wounded. Having to pass
through a screening process in order to gain access to New Houston it was discovered that Kera was
carrying a child, Fred’s child.

         Through video records left behind Terrance had learned the location of a command center in the
Caribbean. He developed a plan to form a joint crew for the Georgana and seek out the site. It was
learned that the memories of many of the people at that site, when the world ended, had been transferred
into storage. If they could recover those memories and somehow reverse the process back into a clone the
historical information recovered would be invaluable.

        Afterward he wanted to travel to other underground sites he believed to still exist. Aaron, Betheny
(Beth) and Colin volunteered to be part of it. To show them what they might be up against Terrance put
together an expedition to the south of the city. Living in what was left of the underground in what used to



                                                    8
Story & Character Development Guide by Norman Ray Fitts


be the original site of Houston Texas were the mutated remnants of the human population caught above
ground those many years ago.

         It was a bad idea and Colin Becker was killed. Aaron has to take his place. This event did not
sway them from the attempt to reach the Caribbean site. Because of the child, and the extent of his
injuries, Fred elects to stay behind and promotes someone else to command the security force made up of
both humans and Humanoids.

         The leader of the Humanoids on the mission is named Jton. Before leaving for the Caribbean the
Georgana, with its integrated crew, pays a visit to Quanterra. Because of the possibility of the
introduction of organisms from the surface into the almost sterile environment they are not permitted into
the city. They are told that the plotters to kill the crew of the Georgana had been uncovered and dealt
with. Until now it was thought they had succeeded in destroying the sub. The new leadership in
Quanterra is more than anxious to become part of the new world forming above water.

         On the submarine’s trek to the Caribbean site they decide to send the crew ashore just to get them
off the boat for a while. That was a mistake. Survivors on shore attack the first landing party and the
second landing party has to try and help them. Most of the first landing party is killed. It is during this
event that Jton develops a great deal of respect for Beth. She takes control of the second landing craft,
and showing no fear for herself, takes it in to rescue survivors being pursued in the water by attackers
from the beach. It wasn’t the lack of an outward appearance of fear that impressed him. Humanoids are
a blend of human and animal DNA and like most animals they can sense fear in another animal. He could
sense none of this in Beth. In his eyes she was completely fearless. From this point on he would take every
opportunity to be near her. It was in no way a sexual attraction but one of pure respect.

        The fact that Fred and Kera had produced a child had proved to be a one in a billion event. A
medical team made up of both species failed at every attempt to reproduce it in a lab. It was concluded
that even Fred and Kera could not do it again making their son truly unique. Their son Robert Sata
Hathaway will have his on destiny to fulfill but not in this story.

         The Georgana reached the Caribbean site and found it intact. It takes a bit of digging to find the
airlock to get inside. Once inside they discover why the site, after such a long time, still works. They meet
Ally a maintenance robot that has been caring for the site all these years. They also meet a digital
recreation of Jake Taylor one of the original team members that put New Atlantis together.

        Jake informs them that the nuclear power source buried beneath the site is going critical. Aaron
and the others are informed that only five of the original fifty people that populated the site can be
recovered. Their original DNA was stored and formed the key to release the memory modules without
erasing them. They also learn that in order to resolve the problem of who would be sacrificed in order to
save the others Jake’s wife Ally had her memories, her essence, transferred to the robot along with the
process to restore those memories to a clone. At this point all Jake wants them to do is take Ally with
them. She absolutely refuses. For five hundred years the only thing that kept her sanity was the thought of
being with her husband again one day.

         With the complex set to explode at any time the landing party wants to vacate the site. Aaron
insists on saving those that are left. Beth and Aaron have been together almost the entire time and had
fallen in love. The ships captain had married them right before reaching the site. Beth argued against it,
but lost. Aaron sent her and the others back up and went with Ally to recover the memory modules. The
modules and the required DNA are recovered but Aaron is severely injured in the process.




                                                     9
Story & Character Development Guide by Norman Ray Fitts


        Jton could see how worried Beth was and went back in. He reemerges carrying Aaron with Ally
behind him pushing a cart with the modules. Aaron dies in Beth’s arms. Jton finally has to pry her away
from his body and takes her back to the sub.

        The submarine is on its way back when the massive wave caused by the underwater blast at the
site passes overhead. The Georgana returns to New Houston delaying the rest of the mission. They
needed time to heal.

        Aaron is buried next to Colin and both will be remembered through time as the ones mainly
responsible for the resurrection of mankind. Beth made a promise to Aaron before he died to complete the
mission. With Jton, and the cloned likeness of Jake Taylor by her side, she does just that.

       Beth will remain with Jton until the end of his life cycle about fifteen years. Together they will
have many adventures. Legend has it in that time she bore him a daughter. Historians say that was
impossible, but then again that’s what legends are made of. But that’s another story.

        In a storyline I’m completing “A Brave New World; the Betheny Colure Chronicles”, the
discovery of her diaries, a thousand years later, will continue this story.

This story line did not come together overnight. It is the culmination of a couple of weeks of writing
and rewriting, but when it was completed the foundation was laid on which the novel was built


                                     Marketing the novel
Marketing a novel or a screenplay can be a very frustrating experience. If you can’t take rejection then
write for your own pleasure and forget about trying to make a living with it. That being said I’m going
to introduce you to some of the tools you will need.


                                           The Synopsis

The synopsis is a very brief telling of the story, limited to one page. You will probably rewrite it several
times. It will briefly depict at least the first two acts that make up the story; the beginning, the
obstacles(s) to be overcome, but in order to peek someone’s interest it may, or may not, give the
complete resolution.

You will not include the names of the characters but you may use titles (i.e. The Doctor, The
Researcher, The Scientist). The reason for this is, this may be passed around in order to market the
story before the story is completed and in the meantime something may necessitate a name change.


           Following is the synopsis for “The Submarine Effect”

The year is 2073. The world as we know it is about to end. The United States and Canada are the only
bastions of free thought left in the world. An electromagnetic pulse fired from two hundred miles above
the North American continent leaves us deaf, and blind to what comes next.




                                                    10
Story & Character Development Guide by Norman Ray Fitts


A biological missile attack kills ninety-nine percent of the population. The architects of our destruction
are certain they have eliminated the last pocket of resistance to world domination. Like many who came
before them they underestimated our willingness to defend our way of life.

Following the attack surviving members of our military buried deep underground shielded from the
effects of the pulse, and protected from the virus, turned keys and pushed buttons. This did not launch an
immediate retaliation. What it did do was send a flash message to our Submarine Commanders at sea.
The message began “The Submarine Effect is activated.”

Three days later our submarine fleet launched a nuclear attack that left most of the planet buried under
the fall-out generated by forty-three hundred warheads. In anticipation of this eventuality, twenty-five
years earlier steps were taken to insure the survival of our way of life.

It began with the construction of New Atlantis seventeen thousand feet below the surface of the Gulf of
Mexico. It continued with the occupation of New Atlantis by our submarine crews.                       It
will culminate hundreds of years later when they resurface to a world unlike anything you can imagine.

Join the new crew of the Georgana a submarine that has survived its ancient past. They leave the safety
of Quanterra, a city founded by the original inhabitants of New Atlantis; a city of two million, three and a
half miles below the surface of the Gulf of Mexico.

These adventurers will now risk everything in an attempt to reconnect with the surface the birthplace of
their ancestors; a place that, with the passage of time, has mutated into something very lethal.


                                            The Logline

The logline is a one sentence telling of the story and perhaps the most difficult thing to write. The
following is the logline for “The Submarine Effect.”

A highly coordinated attack on the United States, and Canada, has rendered us unable to respond in the
conventional way leaving only our submarine fleet to retaliate, and afterwards to guarantee human
survival.

This will become your “Elevator Pitch” to a literary agent or producer. You only have as long as the
elevator ride last, so to speak, to get and keep their attention.

I have this apocalyptic tale about a highly coordinated attack on the United States, and Canada, that
renders us unable to respond in the conventional way leaving only our submarine fleet to retaliate, and
then afterwards to guarantee human survival.



On the next page is the “Novel/Short Story Structure”. It graphically depicts the layout of the story.




                                                    11
Story & Character Development Guide by Norman Ray Fitts




                  Copyright © 2008
                  All Rights Reserved




                          12

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Story Development Handout

  • 1. Story & Character Development Guide by Norman Ray Fitts Story and Character Development Define Development: A process of growth, change, or elaboration. In this presentation we will explore the method I’ve developed to bring a story to life, but first you have to have some idea of what story you want to tell. Stories can come from real life relating to an event that happened to you, to someone you know or to someone you don’t know. They can relate to an historical event or they can come from your imagination. Even fiction can use true events as a backdrop. James Mitchner, an American author, wrote historical fiction. He took real events and populated them with fictional characters. Developing The Idea For the purposes of this lesson I am going to use “The Submarine Effect” a novel that I wrote, and then turned into a screenplay The idea that started it all “As we know, the world has become a very dangerous place. There are factions, if given the chance, would dictate to the rest of us what to think, what to say, and what to believe in. What if one day, in the not too distant future, it came to pass?” This is, in no way, an original idea. In fact there are only thirty-six different plots. Everything you write is a version or a combination of those plots. How you tell the story is what makes it unique. I have included those plots in the Glossary section of this guide. From Thought to paper My next thought was how do I tell this story in a unique way and what will be the outcome? Now let’s take a moment and think about this… Development Notes These were some of the general notes I jotted down to start the creative process. Our world will end, as we know it. How does it end and what do we do about it? What is the one thing that would remain untouched no matter how devastating the attack? Our submarine fleet. 1
  • 2. Story & Character Development Guide by Norman Ray Fitts The attack on us, and our retaliation, will leave most of humanity dead. How does our way of life survive? The survivors have to be protected. They have to leave the surface. How much time will pass? What will they find when they resurface. Where will we go from there? Now let’s expand it… “Our World ends” Their attack has to be in a form that it would leave the ecosystem intact. It will have to be decisive and quickly take out our entire population all at once. A biological attack. I think I want it to affect only human DNA leaving the animal population alone to somehow later mutate into something else. There are two submarine broadcast stations that actually exist, one on each coast. Because of something we put in place, they will survive and send a message to our submarine fleet. The message will begin “The Submarine Effect is activated.” This will send our fleet to specific locations where they will launch a retaliatory strike. “A place to escape to” Where will humanity go? How will they get there? What will make it possible? I decided to put it under water. A semi-secure body of water, but deep enough to make it inaccessible. The Gulf of Mexico. The Sigsbee Abyssal Plain, the deepest part of the Gulf, fifteen thousand feet down. A structure large enough to house the crews of the submarines. A structure three thousand feet in diameter and four hundred feet tall. Fabricate it from a new material lighter than aluminum and strong enough to handle the water pressure and capable of withstanding the destructiveness of seawater, Tiridium. Name this place New Atlantis. Power it with a new generation nuclear power plant. Build a sub-story around the construction of New Atlantis and show to what length they will go to conceal it. Only a small fleet of specially designed submarine, crewed mostly by women is capable of reaching New Atlantis to transfer the crews from the other submarines. The new subs will carry perishable goods and the specialized talents needed to finish adapting New Atlantis. 2
  • 3. Story & Character Development Guide by Norman Ray Fitts “Hundreds of years later” How will life evolve on the bottom of the Gulf and what will bring them back to the surface? About twenty-five hundred crewmembers will have transferred to New Atlantis. You can’t expect all these people to survive for hundreds of years in a tin can. The population growth alone would make that impossible. They will develop a way to manipulate seawater at the molecular level and create a bubble or blister that will allow them to expand their world. Rename their city to Quanterra. It will grow to a population of several million. The center of the movement to revisit the surface will be a group called “The Dry Earth Society.” The leaders of Quanterra do not want this to happen for fear of losing control. Those leaders will allow the start of an expedition to the surface with a scheme to end it once, and for all. They have to have a way up. One of the ancient submarines has survived the test of time. It is a relic sitting aside, ignored for centuries. The leaders of the expedition discover the plot to destroy the sub once it leaves Quanterra and they escape by the narrowest of margins. The world they find on the surface is very different from the world depicted in their ancient archives. What has evolved is very lethal. Two groups still survive on the surface in the area where they land. One is from a small group that had survived in an underground site near Houston Texas. The other is a genetically engineered group cloned by the first group using animal and altered human DNA. This was done to create a species capable of surviving on the still contaminated surface. It was born out of a need to know what had survived. This species, simply called Humanoids, will break away and form their own society. A hundred years later, these two groups will fight a brief war which neither side will win, sign a peace treaty and will live apart for hundreds of years. The injection of the Quanterrians will bring the three groups together. There will be growing pains. Afterwards they will form a team made up of all three groups to venture forth in search of other survivors at other sites around the world. The story parameters shown above were the product of several days of thinking and rethinking the story I wanted to tell. Through the use of the Internet I pulled together the technical information I needed to add realism to the story and expand on the notes shown above. 3
  • 4. Story & Character Development Guide by Norman Ray Fitts Characters As important as the story is, it’s the characters that populate the world you create that will give it life. If you truly want to connect with your readers, or your audience, the story has to be delivered through your characters. Below are notes I made to start this process It will be important to develop the characters that will fight to preserve our way of life in the first half of this story. I needed to create a bond between those characters and the reader. When we lose those characters the reader needs to feel a since of loss. We will have a completely new set of characters in the second half, but in the back of the reader’s mind they know these people are descended from those in the first half. In the first half the bad guys were faceless. In this half the bad guys will have faces. I will use teams of characters. In the first half I need people with the special talents required to create New Atlantis .I decided on six main characters. Their names are Jake Taylor, Janet Crowley, Christopher Wincrest, Jonathan Chambers, Peter Arnest and Edward Willingham. One will be a leader or facilitator (Jake). Four will be the scientist and engineers needed to design New Atlantis (Janet, Christopher, Jonathan and Peter) and the last would be the Commander of the SeaBee detachment that would perform the actual construction (Edward). “SeaBee” stands for Construction Battalion (C.B.). This whole project would be government sponsored so it would make sense that they would use the construction arm of their military. In the second half of the story I will build everything around one central character and let him attract the team to him. His name is Colin Becker and he’s the Curator of “The Hall of the Ancients.” This will allow him access to all of the information his expedition will need once they reach the surface. Colin will need two groups, one to examine and document what they find, and another to create a time line and an historical record of their journey. Bethany Lender will be the scientist and Aaron Colure will be the historian. We will also need someone to command the submarine (Zackery Ulysses Kemp). He’s the only character with three names, don’t ask me why. And last but not least someone to command the security team that will accompany them (Fredrick Hathaway). The final group of characters will populate the world our adventures will discover on the surface. There will be two distinct groups on the surface. On the human side I need at least one central character. (Terrance Liberman) and on the Humanoid side I need the leader (Etac), a love interest for one of the humans (Kera) and a military leader (Jton). These will not be the only characters I will have. There will be others needed to flesh out the story, but they will come up as I get into telling it. These sidebar characters will not necessarily need histories. Character Histories It is important to give your characters a distinct voice. Obviously I’m not talking about the sound of their voice. I’m talking about what they say and how they say it. This stems from their physical appearance and the historical background you give them. Below are a few examples of what I’m talking about. 4
  • 5. Story & Character Development Guide by Norman Ray Fitts Janet Crowley She’s twenty-eight years old, with a slender build, short-cropped auburn hair, and bright emerald green eyes. She has a PhD in Psychology. She specializes in the effects of long-term confinement on the human ability to function as a team. She has designed most of the protocols in use by both the Space program and the US Submarine Service. She has authored half a dozen books on the subject. Christopher Wincrest He’s thirty-seven years old. His six-foot tanned physique says beach volleyball when in fact he graduated in the top two percent of MIT’s school of engineering. For most of his career he has specialized in robotic and containments designed to handle the log-term effects of deep-sea exposure and pressure. His designs are already in wide spread use throughout the oil and gas industry and on occasion have found their way into some shadowy U.S. military projects. Colin Becker He’s in his mid fifties, with graying hair. At over six feet, he has a solid build. His father was a college professor and his mother was a librarian. He was raised in the Travarian Sector of Quanterra. Born into the Public Class, of a three-class system comprised of the Working Class, Public Class and Ranking Class, he managed to elevate himself into the Ranking Class with his appointment as Curator of “The Hall of the Ancients.” His life totally revolves around his work and he has never married. Colin uncovers a number of long lost ancient records indicating that there may be human life surviving on the surface and uses his influence to convince the Ruling Council to allow him to try and confirm it. Before I detailed Kera I found it necessary to define Humanoid, as it will apply in the story. This made it unnecessary to repeat the description over and over with each character. Humanoid They are genetically engineered from altered human and animal DNA; these clones were designed to be able to survive in an eradiated environment. They have the capacity to alter themselves to conform to changing conditions. They have an outward animal appearance, but possess a very high level of intelligent. They have a shorten lifespan of about twenty-five years. That is made up for by the fact that from birth it only takes about two human years to grow to maturity. The males are over six feet and heavily muscled. Their hands, feet, shoulders and head are covered with fur like hair. The females have an underlying human female shape, and are less extreme in their appearance, but are no less lethal. In order to protect their young the females have razor sharp, extendable claws at the ends of their fingers Kera She is a Humanoid. She is in her third year of life by human standards. Her father is the leader of their governing body. She works in a medical facility and she will be the love interest for Fredrick Hathaway. You can make these histories as detailed as you feel they need to be. Bear in mind that just because you include certain facts and events you may not need to use them all. 5
  • 6. Story & Character Development Guide by Norman Ray Fitts … And the basis of the “The Submarine Effect” is born. One of the reasons for laying out a detailed character history is to understand who and what your characters are. Knowing them keeps you from placing them into uncharacteristic situations. For the purpose of your story these are living, breathing people. The Story line Everything we’ve talked about up to now comes down to the story line. The story line is a one to five page detailed telling of the story. This will come from the ideas and notes you’ve made. It will introduce the main characters and lay out the three acts of the story. Take whatever time it requires completing this. It will always keep you headed in the right direction. When, in the process of writing the manuscript, or screenplay, you decide to alter a portion of the story that will change the ending or change the story’s direction make sure you take the time to modify the story line to reflect the change. You will never get lost when you always know where you’re headed. Following is the completed Story Line (5 pages) The year is 2073. The world as we know it is about to end. The United States and Canada are the only bastions of free thought left in the world. An electromagnetic pulse fired from two hundred miles above the North American continent leaves us deaf and blind to what comes next. A biological missile attack kills ninety-five percent of the population. The architects of our destruction are certain they have eliminated the last pocket of resistance to world domination. Like many who came before them they underestimated our willingness to defend our way of life. Following the attack surviving members of our military buried deep under ground shielded from the effects of the pulse, and protected from the virus, turned keys and pushed buttons. This did not launch an immediate retaliation. What it did do was send a flash message to our Submarine Commanders at sea. The message began “The Submarine Effect is activated.” Three days later our submarine fleet launched a nuclear attack that left most of the planet buried under the fall-out generated by forty-three hundred warheads. In anticipation of this eventuality, twenty- five years earlier steps were taken to insure the survival of our way of life. It began with the efforts of Jake Taylor, Janet Crowley, Christopher Wincrest, Clinton Potts, Jonathan Chambers and more than two hundred others in the construction of New Atlantis seventeen thousand feet below the surface of the Gulf of Mexico. Jake and his team with the help of a contingency of SeaBees (military construction battalion) occupy a converted oil platform and in the course of three years secretly complete the most difficult construction project every conceived on earth. In order to guarantee the secret, after Jake and his team are removed, that night a pair of missiles erases all evidence of the platform, everyone on board and hopefully the memory of the existence of New Atlantis. 6
  • 7. Story & Character Development Guide by Norman Ray Fitts Over the next twenty-five years the members of Jake’s team worked independent of one another as preparations are made for the day when New Atlantis, and a number of underground sites on the mainland, will be needed. On that day, after the submarine fleet delivers its payload, our submarine crews occupy New Atlantis. Five hundred years after the events that destroyed ninety-five percent of human life on the surface the city of Quanterra, founded by the original inhabitants of New Atlantis, a city of two million, that rest two and a half miles below the surface of the Gulf of Mexico, has come into being. The members of “The Dry Earth Society” join a member of the Ranking Class in an effort to reclaim their heritage. They have managed to convince the Ruling Council, to restore an ancient submarine, the Georgana, and attempt to revisit the surface the birthplace of their ancestors. The Ruling Council agreed to this after being assured by others that the attempt to adjust the immune systems of the volunteers to survive on the surface would fail thus preventing any future attempts to leave the city. Having controlled the lives of millions of people for hundreds of years they feared the loss of that power and control. When it became apparent that the mission might actually work they attempted to prevent the launch. News of that decision arrived in time for the Georgana to launch ahead of the forces sent to prevent it. They leave the safety of Quanterra and the adventure of a lifetime begins. The Texas coast is very different from what it was five hundred years earlier. Two intelligent groups have survived. One group occupies a city referred to as New Houston. This city sprang from an underground site located beneath it. This site and several others were constructed at the same time as New Atlantis in an effort to ensure that at least some would survive. The second group, referred to as Humanoids due to the fact that this second group was created by the first, inhabits an established territory close to the coast. A hundred years after most of the human life was destroyed on the surface the members of the underground site genetically engineered a life form that could survive in the still contaminated world above ground. Unfortunately they created both genders and gave them a high level of human intelligence. This new life form quickly forgot about their creators trapped below ground and formed their own society. To make them useful in a short time they were designed to mature in only two years. As a failsafe, to prevent them from over populating, their life span was limited to about twenty-five years. A hundred years later when those trapped below ground found their way back to the surface they tried to reclaim what they still considered to be their property. The Humanoids at first extended the hand of friendship but then defended their right to exist. The two years of conflict that followed came to an end when someone remembered what caused the near extinction of humanity in the first place and a truce was signed, so to speak, and from that point on there was almost no contact between them for close to three hundred years. In that time both societies flourished. With the introduction of the Quanterrians everything changed. At first the Humanoids thought these new arrivals were in fact Sub-Humans, the name given to their creators shorten from Subterranean Humans. The Quanterrian beach encampment was attacked. The entire landing party would have been killed except for the heightened sense of smell of the Humanoids. When they were close enough they noticed the difference between these humans and their old adversary. 7
  • 8. Story & Character Development Guide by Norman Ray Fitts A few of the landing party escaped first back into the gulf, and then after having to beach their damaged inflatable boat, into the jungle. Among these were Aaron Colure, Betheny Lender, and Colin Becker. The first two were researchers and the last was the Ranking Class member who organized the mission. Another key member Fredrick Hathaway the man commanding the security detachment with the landing party was among those captured on the beach. After the Ruling Humanoids debriefed their captives they notified New Houston that they were holding living survivors from the past and that there were others that would need their help in the jungle. Terrance Lieberman a distant relative of the son-in-law of one of those who designed and built New Atlantis received the word and immediately left to recover the lost members of the landing party. The contaminated environment, over the long passage of time, had mutated almost every plant, animal and human left on the surface into something a great deal more lethal. Terrance and his party arrived just in time to save most of the remaining landing party from becoming a meal for some of the local wildlife. Aaron, Betheny and Colin were among the survivors. They were returned to New Houston and after being treated for some local infestations were brought up to speed on the history of New Houston, the underground site it sprang from, and the creation of the Humanoids that had attacked their camp. Betheny and the others filled Terrance’s people in on Quanterra and its beginnings. It was almost immediately recognized by Terrance, and the Humanoid leaders, that this was the event that could bring both sides back together. Not everybody on both sides saw it that way. In the mean time Fred Hathaway had gotten to know Kera, a female Humanoid assigned to look after him. That relationship turned into something no one could have expected. Fred, Kera, the Humanoid Leader, some of his ministers and the rest of the surviving captives, at the invitation of Terrance, began the journey to New Houston. Members from both factions wanting to destroy what was beginning to form attacked the procession. The attack would have worked except for the intervention of a fourth group of beings. Fearing an attack by their first group of creations the members of the underground site cloned a second Humanoid termed a Super Humanoid. They were bigger, stronger and as it turned out smarter than the first. The one difference was they had no gender. The only way they could reproduce was through cloning. That attack never came and when the conflict began on the surface years later they refused to join in. In their words it was illogical. As it turned out they were right. A good part of the security force of New Houston was made up of Super Humanoids. They uncovered the plot and stepped in almost arriving too late. Fred was gravely wounded. Having to pass through a screening process in order to gain access to New Houston it was discovered that Kera was carrying a child, Fred’s child. Through video records left behind Terrance had learned the location of a command center in the Caribbean. He developed a plan to form a joint crew for the Georgana and seek out the site. It was learned that the memories of many of the people at that site, when the world ended, had been transferred into storage. If they could recover those memories and somehow reverse the process back into a clone the historical information recovered would be invaluable. Afterward he wanted to travel to other underground sites he believed to still exist. Aaron, Betheny (Beth) and Colin volunteered to be part of it. To show them what they might be up against Terrance put together an expedition to the south of the city. Living in what was left of the underground in what used to 8
  • 9. Story & Character Development Guide by Norman Ray Fitts be the original site of Houston Texas were the mutated remnants of the human population caught above ground those many years ago. It was a bad idea and Colin Becker was killed. Aaron has to take his place. This event did not sway them from the attempt to reach the Caribbean site. Because of the child, and the extent of his injuries, Fred elects to stay behind and promotes someone else to command the security force made up of both humans and Humanoids. The leader of the Humanoids on the mission is named Jton. Before leaving for the Caribbean the Georgana, with its integrated crew, pays a visit to Quanterra. Because of the possibility of the introduction of organisms from the surface into the almost sterile environment they are not permitted into the city. They are told that the plotters to kill the crew of the Georgana had been uncovered and dealt with. Until now it was thought they had succeeded in destroying the sub. The new leadership in Quanterra is more than anxious to become part of the new world forming above water. On the submarine’s trek to the Caribbean site they decide to send the crew ashore just to get them off the boat for a while. That was a mistake. Survivors on shore attack the first landing party and the second landing party has to try and help them. Most of the first landing party is killed. It is during this event that Jton develops a great deal of respect for Beth. She takes control of the second landing craft, and showing no fear for herself, takes it in to rescue survivors being pursued in the water by attackers from the beach. It wasn’t the lack of an outward appearance of fear that impressed him. Humanoids are a blend of human and animal DNA and like most animals they can sense fear in another animal. He could sense none of this in Beth. In his eyes she was completely fearless. From this point on he would take every opportunity to be near her. It was in no way a sexual attraction but one of pure respect. The fact that Fred and Kera had produced a child had proved to be a one in a billion event. A medical team made up of both species failed at every attempt to reproduce it in a lab. It was concluded that even Fred and Kera could not do it again making their son truly unique. Their son Robert Sata Hathaway will have his on destiny to fulfill but not in this story. The Georgana reached the Caribbean site and found it intact. It takes a bit of digging to find the airlock to get inside. Once inside they discover why the site, after such a long time, still works. They meet Ally a maintenance robot that has been caring for the site all these years. They also meet a digital recreation of Jake Taylor one of the original team members that put New Atlantis together. Jake informs them that the nuclear power source buried beneath the site is going critical. Aaron and the others are informed that only five of the original fifty people that populated the site can be recovered. Their original DNA was stored and formed the key to release the memory modules without erasing them. They also learn that in order to resolve the problem of who would be sacrificed in order to save the others Jake’s wife Ally had her memories, her essence, transferred to the robot along with the process to restore those memories to a clone. At this point all Jake wants them to do is take Ally with them. She absolutely refuses. For five hundred years the only thing that kept her sanity was the thought of being with her husband again one day. With the complex set to explode at any time the landing party wants to vacate the site. Aaron insists on saving those that are left. Beth and Aaron have been together almost the entire time and had fallen in love. The ships captain had married them right before reaching the site. Beth argued against it, but lost. Aaron sent her and the others back up and went with Ally to recover the memory modules. The modules and the required DNA are recovered but Aaron is severely injured in the process. 9
  • 10. Story & Character Development Guide by Norman Ray Fitts Jton could see how worried Beth was and went back in. He reemerges carrying Aaron with Ally behind him pushing a cart with the modules. Aaron dies in Beth’s arms. Jton finally has to pry her away from his body and takes her back to the sub. The submarine is on its way back when the massive wave caused by the underwater blast at the site passes overhead. The Georgana returns to New Houston delaying the rest of the mission. They needed time to heal. Aaron is buried next to Colin and both will be remembered through time as the ones mainly responsible for the resurrection of mankind. Beth made a promise to Aaron before he died to complete the mission. With Jton, and the cloned likeness of Jake Taylor by her side, she does just that. Beth will remain with Jton until the end of his life cycle about fifteen years. Together they will have many adventures. Legend has it in that time she bore him a daughter. Historians say that was impossible, but then again that’s what legends are made of. But that’s another story. In a storyline I’m completing “A Brave New World; the Betheny Colure Chronicles”, the discovery of her diaries, a thousand years later, will continue this story. This story line did not come together overnight. It is the culmination of a couple of weeks of writing and rewriting, but when it was completed the foundation was laid on which the novel was built Marketing the novel Marketing a novel or a screenplay can be a very frustrating experience. If you can’t take rejection then write for your own pleasure and forget about trying to make a living with it. That being said I’m going to introduce you to some of the tools you will need. The Synopsis The synopsis is a very brief telling of the story, limited to one page. You will probably rewrite it several times. It will briefly depict at least the first two acts that make up the story; the beginning, the obstacles(s) to be overcome, but in order to peek someone’s interest it may, or may not, give the complete resolution. You will not include the names of the characters but you may use titles (i.e. The Doctor, The Researcher, The Scientist). The reason for this is, this may be passed around in order to market the story before the story is completed and in the meantime something may necessitate a name change. Following is the synopsis for “The Submarine Effect” The year is 2073. The world as we know it is about to end. The United States and Canada are the only bastions of free thought left in the world. An electromagnetic pulse fired from two hundred miles above the North American continent leaves us deaf, and blind to what comes next. 10
  • 11. Story & Character Development Guide by Norman Ray Fitts A biological missile attack kills ninety-nine percent of the population. The architects of our destruction are certain they have eliminated the last pocket of resistance to world domination. Like many who came before them they underestimated our willingness to defend our way of life. Following the attack surviving members of our military buried deep underground shielded from the effects of the pulse, and protected from the virus, turned keys and pushed buttons. This did not launch an immediate retaliation. What it did do was send a flash message to our Submarine Commanders at sea. The message began “The Submarine Effect is activated.” Three days later our submarine fleet launched a nuclear attack that left most of the planet buried under the fall-out generated by forty-three hundred warheads. In anticipation of this eventuality, twenty-five years earlier steps were taken to insure the survival of our way of life. It began with the construction of New Atlantis seventeen thousand feet below the surface of the Gulf of Mexico. It continued with the occupation of New Atlantis by our submarine crews. It will culminate hundreds of years later when they resurface to a world unlike anything you can imagine. Join the new crew of the Georgana a submarine that has survived its ancient past. They leave the safety of Quanterra, a city founded by the original inhabitants of New Atlantis; a city of two million, three and a half miles below the surface of the Gulf of Mexico. These adventurers will now risk everything in an attempt to reconnect with the surface the birthplace of their ancestors; a place that, with the passage of time, has mutated into something very lethal. The Logline The logline is a one sentence telling of the story and perhaps the most difficult thing to write. The following is the logline for “The Submarine Effect.” A highly coordinated attack on the United States, and Canada, has rendered us unable to respond in the conventional way leaving only our submarine fleet to retaliate, and afterwards to guarantee human survival. This will become your “Elevator Pitch” to a literary agent or producer. You only have as long as the elevator ride last, so to speak, to get and keep their attention. I have this apocalyptic tale about a highly coordinated attack on the United States, and Canada, that renders us unable to respond in the conventional way leaving only our submarine fleet to retaliate, and then afterwards to guarantee human survival. On the next page is the “Novel/Short Story Structure”. It graphically depicts the layout of the story. 11
  • 12. Story & Character Development Guide by Norman Ray Fitts Copyright © 2008 All Rights Reserved 12