Why Digital Technology is so important in Education?

GILT (Games, Interaction and Learning Technologies) IS Engenharia do Porto
GILT (Games, Interaction and Learning Technologies) IS Engenharia do PortoPhD, m-Learning Professional Development Specialist em GILT (Games, Interaction and Learning Technologies) IS Engenharia do Porto
Why Digital Technology is so
important in Education?
Adelina Moura
adelina8@gmail.com
Workshop
EB2/3 Frei Caetano Brandão, Braga | 5 de dezembro de 2019
https://wearesocial.com/global-digital-report-2019
3
The screens
today
Mobile devices and wireless technologies will become an
everyday part of learning, both inside and outside the
classroom.
1
www.menti.com
Code 10 82 43
2019 Horizon Report
5
www.menti.com
Code 10 82 43
Mobile Learning
events
6
Paris
International Conference on M-Learning and
Educational Applications
January 20-21, 2020 in London, United
Kingdom
International Conference on M-Learning
Technology and Online Education
January 30-31, 2020 in Sydney, Australia
Mobile Technology is More Important
than Ever
7
5. Smartphones and
Tablets Remove Barriers
to Mobile Learning
1. People are Increasingly
Accessing the Internet
Through Mobile Devices
6. Mobile Technology is
Replacing the Television
and the Radio
2. Social Media Has
Gone Mobile
7. The Most Valuable
Demographics are Mobile
3. People Are Doing More
E-Commerce Transactions
through Mobile Devices
8. Other Parts of the
World are even More
Mobile
4. Mobile Technology
is Changing the User’s
Web Surfing Habits
www.menti.com
Code 10 82 43
Tools and mobile methodologies
Digital Tools in classroom are becoming more and
more crucial.
Enhance learning, and improve communications
between students and teachers
8
www.menti.com
Code 10 82 43
Pros
Flexibility, ubiquity, capability to access learning
materials everywhere, anytime. Communication,
interaction and collaboration
Cons
Management, design, technical, evaluation, cultural
and social challenges and barriers.
Collaborative learning
Project-Based learning
Games-Based Learning
Gamification
Flipped Learning
Using mobile technology in the classroom in
an effective way
Use Of Audio
Recording
Feature
Creating
Of Videos
Use Of QR
Codes
Chat And Online
Discussion ForumsLive Polling
Tools
01
02
03
04
05
https://elearningindustry.com/5-uses-mobile-technology-in-the-classroom
10https://www.flippity.net/
Tools to practice and learn www.menti.com
Code 10 82 43
11
ESCAPE ROOM - ADVENTURES AT SCHOOL
Hands on
12
https://www.tricider.com/admin/3UobP0JtrYV/ENOjEjw
4WFZ
https://bit.ly/33L8gca
13
References
Cavus, N. , Ibrahim, D. (2009), M-learning: an experiment in using SMS to support learning new English
language words. Br. J. Educ. Technol., 40 (1) pp. 78-91.
Cushing, A. (2011), A case study of mobile learning in teacher training-Mentor ME (Mobile enhanced
mentoring), 9 pp. 1-4.
Ebrahim, H.S., Ezzadeen, K. , Alhazmi, A.K. (2015). Acquiring knowledge through mobile applications. Int. J.
Interactive Mobile Technol., 9 (3)
Ismail, I, S.N. Azizan, N. Azman, (2013), Mobile phone as pedagogical tools: are teachers ready. Int. Educ.
Stud., 6 (3) pp. 36-47.
Moura, A. (2018). Escape Room Educativo: os alunos como produtores criativos. In Afonso, Maria Elisete
Conde P., Ramos, António Luís, Livro de Atas - 2018, III Encontro de Boas Práticas Educativas, CFAE Bragança
Norte, pp-117-123.
Moura, A. (2018). Tecnologias móveis para o ensino e a aprendizagem de português língua materna e
segunda. In Lopes, Amália de Melo, Faria, Mariana (Org.), Atas das Jornadas de Língua Portuguesa,
Investigação e Ensino. Cátedra Eugénio Tavares de Língua Portuguesa, Universidade de Cabo Verde e
Camões, I.P. Edições UNICV, pp. 2017-219.
Moura, A. (2018). Aprender conteúdos literários através do jogo “Os Maias: Becoming an Expert”. In
Carvalho, A. A., Pons, J. P., Marques, C. G., Cruz, S., Moura, A., Santos, I. L., & Guimarães, D. (2018). Atas do
4º Encontro sobre Jogos e Mobile Learning. Coimbra: CEIS20, pp. 581-588.
Sharples, M., 2005. Learning as Conversation: Transforming Education in the Mobile Age. United
Kingdom,NA
THANKS!
Adelina Moura
http://adelinamariamoura.wixsite.com/amouracv
adelina8@gmail.com
14
1 de 14

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Why Digital Technology is so important in Education?

  • 1. Why Digital Technology is so important in Education? Adelina Moura adelina8@gmail.com Workshop EB2/3 Frei Caetano Brandão, Braga | 5 de dezembro de 2019
  • 3. 3
  • 4. The screens today Mobile devices and wireless technologies will become an everyday part of learning, both inside and outside the classroom. 1 www.menti.com Code 10 82 43
  • 6. Mobile Learning events 6 Paris International Conference on M-Learning and Educational Applications January 20-21, 2020 in London, United Kingdom International Conference on M-Learning Technology and Online Education January 30-31, 2020 in Sydney, Australia
  • 7. Mobile Technology is More Important than Ever 7 5. Smartphones and Tablets Remove Barriers to Mobile Learning 1. People are Increasingly Accessing the Internet Through Mobile Devices 6. Mobile Technology is Replacing the Television and the Radio 2. Social Media Has Gone Mobile 7. The Most Valuable Demographics are Mobile 3. People Are Doing More E-Commerce Transactions through Mobile Devices 8. Other Parts of the World are even More Mobile 4. Mobile Technology is Changing the User’s Web Surfing Habits www.menti.com Code 10 82 43
  • 8. Tools and mobile methodologies Digital Tools in classroom are becoming more and more crucial. Enhance learning, and improve communications between students and teachers 8 www.menti.com Code 10 82 43 Pros Flexibility, ubiquity, capability to access learning materials everywhere, anytime. Communication, interaction and collaboration Cons Management, design, technical, evaluation, cultural and social challenges and barriers. Collaborative learning Project-Based learning Games-Based Learning Gamification Flipped Learning
  • 9. Using mobile technology in the classroom in an effective way Use Of Audio Recording Feature Creating Of Videos Use Of QR Codes Chat And Online Discussion ForumsLive Polling Tools 01 02 03 04 05 https://elearningindustry.com/5-uses-mobile-technology-in-the-classroom
  • 10. 10https://www.flippity.net/ Tools to practice and learn www.menti.com Code 10 82 43
  • 11. 11 ESCAPE ROOM - ADVENTURES AT SCHOOL
  • 13. 13 References Cavus, N. , Ibrahim, D. (2009), M-learning: an experiment in using SMS to support learning new English language words. Br. J. Educ. Technol., 40 (1) pp. 78-91. Cushing, A. (2011), A case study of mobile learning in teacher training-Mentor ME (Mobile enhanced mentoring), 9 pp. 1-4. Ebrahim, H.S., Ezzadeen, K. , Alhazmi, A.K. (2015). Acquiring knowledge through mobile applications. Int. J. Interactive Mobile Technol., 9 (3) Ismail, I, S.N. Azizan, N. Azman, (2013), Mobile phone as pedagogical tools: are teachers ready. Int. Educ. Stud., 6 (3) pp. 36-47. Moura, A. (2018). Escape Room Educativo: os alunos como produtores criativos. In Afonso, Maria Elisete Conde P., Ramos, António Luís, Livro de Atas - 2018, III Encontro de Boas Práticas Educativas, CFAE Bragança Norte, pp-117-123. Moura, A. (2018). Tecnologias móveis para o ensino e a aprendizagem de português língua materna e segunda. In Lopes, Amália de Melo, Faria, Mariana (Org.), Atas das Jornadas de Língua Portuguesa, Investigação e Ensino. Cátedra Eugénio Tavares de Língua Portuguesa, Universidade de Cabo Verde e Camões, I.P. Edições UNICV, pp. 2017-219. Moura, A. (2018). Aprender conteúdos literários através do jogo “Os Maias: Becoming an Expert”. In Carvalho, A. A., Pons, J. P., Marques, C. G., Cruz, S., Moura, A., Santos, I. L., & Guimarães, D. (2018). Atas do 4º Encontro sobre Jogos e Mobile Learning. Coimbra: CEIS20, pp. 581-588. Sharples, M., 2005. Learning as Conversation: Transforming Education in the Mobile Age. United Kingdom,NA