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Julian Apatu 
Hide'n'Seek // 
Finding opportunities for innovation @ Lifehack Labs
Today’s Lesson 
"Everything you hear is bullshit until you 
validate it in your own context" 
- Someone not quite famous
Opportunity ecosystem 
● Awareness: being alert to what opportunities are available or creating 
them; networks and co-locating yourself in an advantageous position 
increases your awareness; uncertainty, ambiguity and confusion are all full 
of opportunities 
● Readiness: ready to consider, support or act on opportunities; 
entrepreneurs demonstrate awareness and readiness of opportunities 
● Engagement: taking action on opportunities you want, sharing 
opportunities with others or disengaging; you don't have to take every 
opportunity that arises 
● Reflection: review your situation and explore ways to raise your awareness 
of opportunities
The magic square 
● goal: complete a 3x3 matrix using 
numbers 1-9 inclusive where all rows, 
columns and the 2 main diagonals all add 
up to the same number within 3 minutes 
● someone asked what the purpose of the 
activity was = service design success 
● introduces kinetic actions, teamwork, 
collaboration, problem solving and 
process mapping 
● questions were asked to clarify the 
guidelines for interaction, information 
sources, key number placement and key 
number alignment 
● methods: questions, conversations, rapid 
prototyping, instant visual feedback 
1 2 3 
4 5 6 
7 8 9
The Paper Dart Game 
● goal: estimate success; hand propel an 
identifiable piece of folded A6 paper ~10m as 
many times as possible in a 3 minute timebox 
where each team member must fold the 
paper at least once 
● questions were asked to clarify the guidelines 
for construction, measures of success, 
● exposing all groups to the collective design 
wisdom inspired adaptation where success 
was demonstrated 
● methods: questions, conversations, rapid 
prototyping, process mapping, continuous 
validation, continuous delivery, continuous 
improvement, estimation, fast feedback, 
setting expectations
Externalise to invite people into your process 
● Goal: visually map an experience (how the crew got to Tapu Te Ranga Marae for 
day 1 of Lifehack Labs) using 3 stickies for tier 1 (which tells a complete story), then 
up to 3 more stickies for tier 2 (filling in the "gaps" and adding richness to the story) 
and then up to 3 more stickies for tier 3 
● Share the journey as a narrative at each tier 
● Having "gaps" at tier 1 is important as it "visualises" space where something can 
happen 
● Add emotion to the journey map to identify key opportunities at points of pain and 
delight 
● Also look at the other parts of the process and the holistic experience 
● Methods: 3-tiered journey maps, intentional space, conversations, narratives, 
((storyboarding, user stories, mental models -- we ran out of time))
Double Helix 
Anchors (used to give context in uncertainty) 
:: constant connection 
:: constant contrast 
:: constant contention 
Activities (cyclic and iterative) 
:: continuous validation 
:: continuous delivery 
:: continuous improvement 
Aspects (measures of success) 
:: to drive human insight 
:: to embrace human failure 
:: to extend human learning 
:: to celebrate our humanity 
Thinking 
Fast Slow
Reading 
"Innovation happens at the intersection of disciplines" 
http://storyofdesign.com/2011/04/27/innovation-happens-at-the-intersections/
Finding Opportunities 
#non-linear #analogous-learning #lean #continuous-validation 
#continuous-delivery #continuous-improvement 
#disruptive-innovation #social-innovation #iterative-design 
#sustainable-solutions #resilience #sandbox-thinking 
#human-centered-design 
#LifehackLabs
Julian Apatu 
Connect with Julian on Twitter: @japatu

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Lifehack Labs - Finding Opportunities For Innovation - Julian Apatu

  • 1. Julian Apatu Hide'n'Seek // Finding opportunities for innovation @ Lifehack Labs
  • 2. Today’s Lesson "Everything you hear is bullshit until you validate it in your own context" - Someone not quite famous
  • 3. Opportunity ecosystem ● Awareness: being alert to what opportunities are available or creating them; networks and co-locating yourself in an advantageous position increases your awareness; uncertainty, ambiguity and confusion are all full of opportunities ● Readiness: ready to consider, support or act on opportunities; entrepreneurs demonstrate awareness and readiness of opportunities ● Engagement: taking action on opportunities you want, sharing opportunities with others or disengaging; you don't have to take every opportunity that arises ● Reflection: review your situation and explore ways to raise your awareness of opportunities
  • 4. The magic square ● goal: complete a 3x3 matrix using numbers 1-9 inclusive where all rows, columns and the 2 main diagonals all add up to the same number within 3 minutes ● someone asked what the purpose of the activity was = service design success ● introduces kinetic actions, teamwork, collaboration, problem solving and process mapping ● questions were asked to clarify the guidelines for interaction, information sources, key number placement and key number alignment ● methods: questions, conversations, rapid prototyping, instant visual feedback 1 2 3 4 5 6 7 8 9
  • 5. The Paper Dart Game ● goal: estimate success; hand propel an identifiable piece of folded A6 paper ~10m as many times as possible in a 3 minute timebox where each team member must fold the paper at least once ● questions were asked to clarify the guidelines for construction, measures of success, ● exposing all groups to the collective design wisdom inspired adaptation where success was demonstrated ● methods: questions, conversations, rapid prototyping, process mapping, continuous validation, continuous delivery, continuous improvement, estimation, fast feedback, setting expectations
  • 6. Externalise to invite people into your process ● Goal: visually map an experience (how the crew got to Tapu Te Ranga Marae for day 1 of Lifehack Labs) using 3 stickies for tier 1 (which tells a complete story), then up to 3 more stickies for tier 2 (filling in the "gaps" and adding richness to the story) and then up to 3 more stickies for tier 3 ● Share the journey as a narrative at each tier ● Having "gaps" at tier 1 is important as it "visualises" space where something can happen ● Add emotion to the journey map to identify key opportunities at points of pain and delight ● Also look at the other parts of the process and the holistic experience ● Methods: 3-tiered journey maps, intentional space, conversations, narratives, ((storyboarding, user stories, mental models -- we ran out of time))
  • 7. Double Helix Anchors (used to give context in uncertainty) :: constant connection :: constant contrast :: constant contention Activities (cyclic and iterative) :: continuous validation :: continuous delivery :: continuous improvement Aspects (measures of success) :: to drive human insight :: to embrace human failure :: to extend human learning :: to celebrate our humanity Thinking Fast Slow
  • 8. Reading "Innovation happens at the intersection of disciplines" http://storyofdesign.com/2011/04/27/innovation-happens-at-the-intersections/
  • 9. Finding Opportunities #non-linear #analogous-learning #lean #continuous-validation #continuous-delivery #continuous-improvement #disruptive-innovation #social-innovation #iterative-design #sustainable-solutions #resilience #sandbox-thinking #human-centered-design #LifehackLabs
  • 10. Julian Apatu Connect with Julian on Twitter: @japatu