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KLI Webinar: Eye Tracking The Mobile User Experience

  1. Eye Tracking The Mobile User Experience Andrew Schall and Jennifer Romano Bergstrom
  2. 1  Get To Know Our Speakers 2  Introduction to Eye Tracking in UX Research 3  Eye Tracking and Mobile UX Research 4  Tips for Conducting a Mobile Eye Tracking Study 5  Questions & Answers Agenda
  3. v Andrew Schall Andrew has worked with numerous public and private organizations to use eye tracking as part of their user- centered design process including Aflac, Bloomberg, Fossil, GlaxoSmithKline, NASA, PBS, and Rovio. He has over a decade of experience conducting UX research and is currently a Principal Researcher at Key Lime Interactive. Andrew is also a frequent presenter on eye tracking, speaking at conferences such as Human Computer Interaction International (HCII) and the User Experience Professionals Association (UXPA).
  4. v Jennifer Romano Bergstrom, Ph.D. Jennifer has been conducting quantitative and qualitative user-centered research for over 12 years for clients such as the Consumer Financial Protection Bureau, US Census Bureau, FEMA, Nielsen, and Anthem, and she is currently a User Experience Researcher at Facebook. Jennifer and Andrew co-authored Eye Tracking in User Experience Design (2014), and she is working on a new book with Emily McFarlane Geisen: Usability Testing for Survey Research (forthcoming, 2016).
  5. Introduction to Eye Tracking in UX Research
  6. UX Measures #KLIevents OBSERVATIONAL First click accuracy Task accuracy Time on page/task Selection/click behavior Conversion rate PHYSIOLOGICAL Eye movements Electrodermal activity (EDA) Pupil dilation SELF-REPORT Satisfaction ratings Difficulty ratings Think-aloud protocol Debriefing interview
  7. UX Testing + Eye Tracking #KLIevents UX Testing UX Testing with Eye Tracking Data while completing tasks Mouse movements, clicks, comments Scan paths, dwell time, first fixation, re-fixations. Eye- tracking helps determine what led to these behaviors and comments Findings Usability problems 
 are detected A more thorough understanding of usability issues and the sources of these issues Recommendations Quality recommendations based on available data More insightful and precise recommendations
  8. UX Measures #KLIevents •  Self-report metrics tell us why participants focus on certain aspects. •  Observational metrics tell us how participants navigate and interact. •  Eye tracking tells us what, how long, and how often participants focus on design elements. The combination of self-report, observational, and physiological data allows us to better understand perceptions and behavior.
  9. UX Measures #KLIevents •  Self-report metrics tell us why participants focus on certain aspects. •  Observational metrics tell us how participants navigate and interact. •  Eye tracking tells us what, how long, and how often participants focus on design elements. The combination of self-report, observational, and physiological data allows us to better understand perceptions and behavior. We do not use eye tracking in isolation.
  10. Header Name #KLIevents Slide from: Romano Bergstrom, J. & Strohl, J. (2015). Eye tracking the UX of mobile: What you need to know. Presentation at MoDevUX, Arlington VA, March, 2015.
  11. 1 1 WHY TRACK MOBILE? What can we learn from eye tracking mobile user experiences?
  12. Example Findings
  13. People do not read instructions. #KLIevents The text within the orange circle indicates the information to enter on the page. The red circled area is where the user enters the ID number. The participant skips theHe, J., Siu, C., Chaparro, B. & Strohl, J. (2014). Mobile. In J. Romano Bergstrom & A. Schall (Eds.), Eye Tracking in User Experience Design. San Francisco, CA: Morgan Kaufmann.
  14. People need to know what to do next. He, J., Siu, C., Chaparro, B. & Strohl, J. (2014). Mobile. In J. Romano Bergstrom & A. Schall (Eds.), Eye Tracking in User Experience Design. San Francisco, CA: Morgan Kaufmann. If the mandatory fields were not completed, participants received an error message that was not helpful. This gaze plot begins after the participant clicks “Ok.” The participant looks all over the screen, searching for the missing mandatory fields. The error message did not indicate which fields were missing.
  15. People attend to elements of displays differently across devices Bristol, K., Romano Bergstrom, J. & Link, M. (2014). Eye Tracking the User Experience of a Smartphone and Web Data Collection Tool. Paper presentation at the AAPOR Conference, Anaheim, CA, May 2014. Android App HomepageTablet Web HomepageTablet App Homepage Eye-tracking data shows that fixations are centered primarily around a single icon when using a mobile app, but more dispersed when using a website version on the same device. Differences in visual processing between devices can make the transition from one device to the next feel disjointed.
  16. Questions Mobile Tracking May Answer Sustained Attention •  How often do they look away from the screen? •  How long does it take them to reacquire what they were focusing on? •  Are elements the appropriate size for mobile? Guided Direction •  What do they look at while completing tasks? •  Do their eyes follow the intended sequence? •  Are they distracted by elements not critical to the tasks? Engagement •  What features do they notice? •  How much content do they consume?
 Do they notice ads?
  17. ConveyUX: Eye Tracking the Mobile User Experience | January 24 2015 171 7 HOW DOES IT WORK? How do you conduct eye tracking on a mobile device?
  18. Eye Tracking in the Past #KLIevents
  19. Eye Tracking Today #KLIevents
  20. Mobile Eye Tracking Stand 2 0
  21. Quantitative Focus 2 1 The mobile stand allows us to easily compare across participants and to define Areas of Interest (AOIs). AOI metrics can include: •  Time to first fixation •  Fixation count •  Fixation duration The software also lets you visualize the data as heatmaps or cluster diagrams.
  22. Which ad was looked at longer? The dynamic ads were looked at over 3X LONGER than the static ads. 0 0.2 0.4 0.6 0.8 Dynamic Ad Static Ad Seconds Sustained Attention / Visit Duration Quantitative Findings 0   1   2   3   4   5   Dynamic  Ad   Sta-c  Ad   Seconds   Time  to  First  Fixa-on   Which ad was noticed fastest? The dynamic ads were noticed over 6X FASTER than the static ads.
  23. Pros & Cons of Mobile Eye Tracking Stand 2 3 •  Variety of settings/configurations •  Consistency •  Easy to compare data •  Better for quantitative PROS •  Less natural experience •  Limits participant movement •  Not easily portable CONS
  24. ConveyUX: Eye Tracking the Mobile User Experience | January 24 2015 242 4 REAL WORLD TRACKING How do we evaluate mobile experiences outside the lab?
  25. Eye Tracking Glasses 2 5
  26. Qualitative Focus 2 6 Using the eye tracking glasses we primarily focus on observing user eye movement behaviors. These behaviors can include: •  Eye movement scan paths •  Regressive saccades •  Periods of attention/inattention The primary method for analysis is to watch the real-time eye movements and manually code the behaviors.
  27. Ads  were  no-ced  when  they  interfered  with  gameplay   Ads inadvertently affected the participant’s line of sight and became unavoidable to look at. Qualitative Findings
  28. Those  “in  the  zone”  completely  ignored  the  ads   Participants that were fully engaged in gameplay while the ads were shown often completely ignored the ads, regardless of whether they were dynamic or static. Qualitative Findings
  29. Pros & Cons of Eye Tracking Glasses 2 9 •  More natural user behavior •  Total freedom of movement •  Highly portable •  Better for qualitative PROS •  Difficult to compare data •  Manual data analysis •  No glasses CONS
  30. Take Aways 3 0 Eye tracking can help you to better understand what your users are looking at and what they are (or are not) paying attention to. Mobile eye tracking can help identify subtle changes in attention that are important in a mobile experience. Be aware of the current opportunities and challenges of using this technology. 01 / 02 / 03 /
  31. The Book 3 1 Eye Tracking in User Experience Design
   Real-world examples from over twenty leading UX professionals   Tips on everything from getting the most value out of your eye tracking research to incorporating eye tracking methodology into your organization’s user-centered design process.   Actionable findings and recommendations based on eye tracking research   Insights into cutting-edge applications of eye tracking, including use in mobile, gaming, and emotional design
  32. The Workshop 3 2 HCII 2015: Research Methods for 
 Eye Tracking in User Experience Design Attendees will learn: •  The fundamentals of eye-tracking methodology in the field of user experience •  How to design a user experience test to best utilize eye-tracking technology •  How to effectively conduct and moderate an eye- tracking session •  How to analyze eye-tracking data to reveal usability and design issues •  How to apply eye-tracking results to improve usability & user experience design.
  33. ConveyUX: Eye Tracking the Mobile User Experience | January 24 2015 333 3 Q & A What questions do you have about mobile eye tracking?
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