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패턴랭귀지 사례 #2
Material
 deisgn
 guideline
2016.
 2.
 4.
 Thur.
 
석사과정 최주은
2016-Winter Vacation Lab-meeting
Agenda
1
 
2
 
Material Design 소개
Material Design 원칙
+ Material Properites
Material
 Design
 소개
1
Material
 Design
 배경
원래 도구의 형태를 그대로 반영한 Skeuomorphism
 Design에서
심플하고 직관적인 Flat
 design으로 변화하였고,
공간적 움직임을 더한 Material
 design이 등장함
• 기능적으로 불필요할지라도 실제 물건을
모방하여 디자인
• 아날로그 요소를 디지털 환경에서 모방하
여 화면 구성
Skeuomorphism Flat Material
• 스큐어모피즘이 갖고 있는 사물의 입
체적인 요소를 배제한 디자인
• 단순한 아이콘, 색 등을 활용해 미니
멀리즘한 화면 구성
• 플랫디자인과 유사하지만 스큐어모
피즘적 특성을 일부 적용한 디자인
• 그림자와 모션을 활용하여 화면 내 층
위 형성하여 화면 구성
디바이스의 제약 없이 일관되고, 통합된 경험을 제공하기 위한 비주얼 랭귀지(Visual Language)
What
 is
 material
 Deisgn?
• Material은 가상의 “종이 뭉치”를 의미
• Material design의 원칙(principle)에 따라 Material의 배치, 높이, 변형, 움직임이 결정됨

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패턴랭귀지 사례 #2 material design