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MORE BUSINESS VALUE NOW
 “Transforming the World of Work”




                          © Joseph Little 2013

                                           1
Joe Little, CST & MBA

• Agile Coach & Trainer (CST)
• 20+ years in senior level consulting to well-known firms in New York, London and
  Charlotte, and elsewhere.
• Focus on delivery of Business Value; interest in Lean
• CST (CSP, CSM); MBA
• Was Senior Manager in Big 6 consulting
• Head of Kitty Hawk Consulting, Inc. since 1991
• Head of LeanAgileTraining.com
• Started trying to do [Agile] before reading The Mythical Man-Month

    –   http://agileconsortium.blogspot.com
    –   jhlittle@kittyhawkconsulting.com




                                                           © Joe Little 2013
                                                                               2
Basics




         © Joseph Little 2013

                          3
Key Issue

 Having better lives (the good life)



 Smaller version: Getting more from Scrum.




                                       © Joe Little 2013
                                                           4
Would it be good to have more
Business Value?




                          © Joe Little 2013
                                              5
What’s in it for you? (Scrum)

 More business value for the firm
 More for the customers
    More, cheaper, faster, better
 Faster delivery (TTM)
 Better way to work (for the workers)
 More fun
 It just makes sense




                                    © Joe Little 2013
                                                        6
If you are a Team member...

 If you deliver more real business value, your
 life has a higher purpose....

 You have done something for another
 person(s). This is a wonderful thing.




                                     © Joe Little 2013
                                                         7
What is the problem?

 We are not delivering enough Business Value.

 Large success does happen often...why not
 much more often??

 And a larger success more often...




                                      © Joe Little 2013
                                                          8
Put another way

 We need more...
   Innovation
   Inventiveness
   Creativity
   Beauty
   WOW factor
   Sex appeal
   Neat, cool, wonderful solutions to hard technical
   and business problems
                                         © Joe Little 2013
                                                             9
Per Tom DeMarco

 Project A will eventually cost about $1 million
 and will produce value of about $1.1 million

 Project B will eventually cost about $1 million
 and will produce value of about $50 million.



 What do we learn from this?

 See: “Software Engineering: An idea whose
 time has come and gone”, by Tom DeMarco
                                      © Joe Little 2013
                                                          10
What we do now in Scrum




                   © Joseph Little 2013

                                   11
What does Scrum do ‘out of the box’
to get more business value?

1. Business and Technology collaborate
2. We have a Product Owner for each Team
3. We have a ‘prioritized’ Product Backlog
4. Ordered mainly by Business Value
5. Each sprint we have working product (per the
   DOD)
6. Each demo, we show the working product to
   ‘business stakeholders’ and get their feedback
  As in: ‘Did we build the best possible stuff for you this
  Sprint?’
7. We release earlier                        © Joe Little 2013
                                                        12
But we can do more...




                        © Joe Little 2013
                                            13
What else can we do?

 In small teams, with stickies. And large pens.
 One items per sticky...

 What are some concrete things we could start
 doing tomorrow that could raise BV?

 You have 2 minutes. The Team with the most
 stickies wins....



                                     © Joe Little 2013
                                                         14
3 More Ideas




               © Joseph Little 2013

                               15
The 3 ideas

 Business Value Engineering

 Priority Poker

 The Pareto Idea




                              © Joe Little 2013
                                                  16
Business Value Engineering

 A framework for continuously improving how
 you deliver more and more business value.

 Steals from Value Stream Mapping (Lean)

 Steals from Deming (Plan-Do-Check-Act)

 Uses ideas similar to the scientific method



                                     © Joe Little 2013
                                                         17
Priority Poker

 Similar to Planning Poker, which you know and
 love

 Puts BV Points on each fricken user story

 Done as a Team

 ‘It’s the conversations, stupid.’



                                     © Joe Little 2013
                                                         18
The Pareto Idea

 We know this as the 80-20 rule...although not
 well enough.

 Wilfredo Pareto: The ‘vital few’

 Sifting to separate...
   The gold, platinum, diamonds
   The silver and copper
   The dirt (even the dirt gives a decent return)

                                         © Joe Little 2013
                                                             19
Ummm...

 These 3 ideas could be done separately....

 OR...

 They could be done together...




                                     © Joe Little 2013
                                                         20
Business Value Engineering




                     © Joseph Little 2013

                                     21
Business Value Engineering

 A framework for continuously improving how
 you deliver more and more business value.

 Steals from Value Stream Mapping (Lean)

 Steals from Deming (Plan-Do-Check-Act)

 Uses ideas similar to the scientific method



                                     © Joe Little 2013
                                                         22
The two essential questions

 How do we get the BV ideas and the
 requirements into the Team?

 How do we deliver the ‘product’ to the
 customer?




                                    © Joe Little 2013
                                                        23
The BV process is visible and we
articulate the underlying

 Do you understand yours, end-to-end?
  Customers        The Business
   External        Customer facing
                       people


     &
                                              The Team


   Internal
                   Internal groups
                   (Firm oriented)
                                     © Joe Little 2013
                                                         24
Hallmarks of good BV Engineering

1. The process is visible and articulated & always
   improving
2. Failures in BV communication are identified and
   corrected frequently, quickly
3. There are many theories, and a concerted attempt
   to prove out each theory
4. There is appropriate dynamism and change
5. Business & Technology are partners
6. Success is forecast (modeled) and also measured
   after the fact
7. Human judgment is involved (the numbers are not
   a dictator)

                                         © Joe Little 2013
                                                             25
Some good Theories (examples) - 1

 The customer will change her mind 20% in 6
 months.
 The customer does not really know what he
 wants.
 The customer cannot explain clearly what she
 wants.
 The customer only knows it when he sees it.
 The customer does not want software, just a
 solution to her problem.
 The Sales guys can explain some customer
 wants.
                                   © Joseph Little 2013
                                                     26
Good Theories (examples) - 2
 We can learn something about BV using better
 metrics (maybe even money).
 While we need some documentation, it is also
 very important to give the Team the Tacit
 knowledge.
 The telephone game effect should be
 minimized.
 Let’s have real customers come to some
 demos.




                                  © Joseph Little 2013
                                                    27
Good Theories (examples) - 3

 Customers disagree. And customers and our
 shareholders disagree on what is highest BV.
 We are always separating the diamonds from
 the dirt.
 It helps for the Team to understand BV, even
 the monetary return from the new product.
 We expect to revise the NPV estimates over
 time, for many reasons.




                                   © Joseph Little 2013
                                                     28
Good Theories (examples) - 4
 It is helpful to identify different ‘roles’ for the
 product.
 We should optimize delivery ‘end-to-end’.
 “End-to-end” starts when the customer has an
 idea, and ends when the customer is
 successfully using the product (achieving their
 business value).




                                       © Joseph Little 2013
                                                         29
Good Theories (examples) - 5

 There are important benefit-cost trade-offs in
 our work. Only by having Business-
 Technology as partners, can we make the
 better trade-offs.
 Knowledge about these trade-offs evolves over
 time.
 Understanding knowledge creation and
 knowledge decay are key to achieving ever
 higher business value.




                                   © Joseph Little 2013
                                                     30
Good Theories (examples) - 6
 Every customer has a high demand for
 simplicity and speed of delivery. And high
 quality.
 ...even if unstated.
 Some projects will be cancelled if the benefit-
 cost ratio declines enough.
 Every representative of ‘the customers’ is
 problematic to some degree. We are always
 looking to reduce the bias.
 Let’s let the coder talk to some of the end
 users.
 Testers must understand business value more.
                                    © Joseph Little 2013
                                                      31
Good Theories (examples) - 7

 The business value of the (next) release can
 often change significantly in a month or two.
 (While we are building it.)
 Often customers need our help in prioritizing
 the “requirements” that the diverse people
 from that firm have given us
 The best possible feedback comes after it goes
 into production. (release sooner)
 By using working software, we will learn faster
 how much we are misunderstanding what they
 really want.

                                    © Joseph Little 2013
                                                      32
Good Theories (examples) - 8

 Watching a person working if often the best
 way to identify the real needs.
 Use cases can be helpful in articulating the
 requirements
 Showing some real users working software
 frequently can be very useful for learning
 about requirements
 The customer often does not understand his
 problem, and is more often far from
 articulating well the ‘better’ solution for it. (eg,
 does not understand what is possible)

                                        © Joseph Little 2013
                                                          33
Good Theories (examples) - 9

 Exogenous variables (war, weather, economic)
 add more reasons to deliver something smaller
 faster.
 No one person at the customer firm ‘knows’
 what the customer (firm) wants.
 We need to re-train some customers to trust
 us enough to want more frequent releases.
 And give them the necessary support (eg, for
 testing).
 We must have higher quality so that customer
 testing costs and ‘pain’ reaches an acceptably
 lower level.
                                   © Joseph Little 2013
                                                     34
Some Outputs
 A BV ‘process’ map (~30 objects/stickies)
 A list of underlying theories (~20)
 An ‘operational’ definition of BV for the next
 release
 A BV Model
 A specific improvement to make (later:
 approved & work done)
 Something changes
 A way(s) of measuring (higher) BV (eg, after
 the release is in production)
 A way of evaluating success (later: success
 evaluated)
                                     © Joseph Little 2013
                                                       35
Priority Poker




                 © Joseph Little 2013

                                 36
What is it?

 Priority Poker is very similar to Planning Poker,
 except it is about Business Value.

 Other differences:
   The reference story is the highest BV one. (Not
   the lowest effort one.)
   We use the “5” best “experts” on Business Value.




                                        © Joseph Little 2013
                                                          37
3 roles
                                                                     • Product owner
                                                                     • Scrum master
                                                                     • Team


Planning poker cards                                                 3 artifacts
                                                                     • Product backlog
                                                                     • Sprint backlog
                                                                     • Sprint burndown

                                                                     4 activities
                                                                     • Sprint planning
                                                                     • Daily scrum
                                                                     • Sprint review
                                                                     • Retrospective




http://planningpoker.crisp.se



Source: Henrik Kniberg          CSM v9.3 © Jeff Sutherland 1993-2008; © Joe Little 2013
                                                                38
What happens?

 They select the reference story. BVP=100
 They choose a story (random) to evaluate
 They discuss
 They vote. Imagine: 2, 20, 20, 20, 40
 The two extremes talk
 The vote again: 13, 20, 20, 20, 40. The
 average is 23. (Meaning: On average, they feel
 it is about 23% of the BV of the reference
 story)
 They go to the next story

                                    © Joseph Little 2013
                                                      39
What is the pupose?

 The number of each story card?



 OR....



 That the 5 ‘experts’ discussed some important
 issues, and ‘everyone’ now understands BV
 much better?


                                   © Joseph Little 2013
                                                     40
The purpose is...

 ...that now everyone has shared their (key)
 tacit knowledge about business value.

 ...that now everyone has learned.

 ...that now mostly they see the same elephant
 (of BV).




                                     © Joseph Little 2013
                                                       41
Now...

 R = BVP / SP



 We can do more work on the Pareto Idea... (up
 soon)




                                   © Joseph Little 2013
                                                     42
Very simple...

 ...very powerful.




                     © Joseph Little 2013
                                       43
A word of advice...

 If the ‘wrong’ person explains it, they won’t do
 it

 If the ‘right’ person explains it, they do it
 easily and see the value



 Hard to explain why...but that seems to be the
 truth


                                       © Joseph Little 2013
                                                         44
The Pareto Idea




                  © Joseph Little 2013

                                  45
The Pareto idea

 80-20

 The vital few

 Less is more...

 Example: The iPod, not the Zune




                                   © Joseph Little 2013
                                                     46
Pareto’s Rule (you must prioritize!)
                           Pareto Curve
100




 80




 60




 40




 20




  0
 1st Quint.   2nd Quint.     3rd Quint.   4th Qunit.                 5th Quint.


                                                       © Joe Little 2013
                                                                           47
Pareto said...

 You can re-apply the Pareto idea at every level
 of the population




 THUS:

 Every time you break down an Epic, part of it is
 high value, part medium, part low


                                     © Joe Little 2013
                                                         48
Advice


 Smaller stories!!!!!!

 OK?...

 Smaller stories!!!




                         © Joe Little 2013
                                             49
More importantly...

 You have been brainwashed, for years, into the
 100%-100% rule

 And everyone around you has been
 brainwashed

 AND... we are still learning how to sift & see:
   gold, platinum, diamonds
   silver, copper
   dirt
                                      © Joe Little 2013
                                                          50
Advice: Learn to say ‘NO’

 ...in a nice way



 See: The Power of a Positive No, by William
 Ury




                                    © Joe Little 2013
                                                        51
Advice: First do the 85%-50% rule

 85% of $3 million is $2,550,000

 50% of 12 months is 6 months....



 THUS: a 70% improvement with just the 85-50
 rule




                                    © Joe Little 2013
                                                        52
Advice: Work on it every day

 Work on it HARD every day

 Every day there is some additional work
 (feature) you can identify NOT to do in the
 Release.

 Identifying that is hard.

 Saying NO is hard.


                                     © Joe Little 2013
                                                         53
Killing Babies or Sizzling Steak




                        © Joseph Little 2013

                                        54
You have finished Release Planning...
               P.B.




                       By Apr 30th!


                                 © Joe Little 2013
                                                     55
You have finished Release Planning...
               P.B.




 NO !!!
                       By Apr 30th!


                                 © Joe Little 2013
                                                     56
“Killing Babies”


 I don’t recommend it




                        © Joe Little 2013
                                            57
Show a Pareto Chart


                                                                                 80



                                                                             60
R Factor

                                                                            40


                                                                        20
           1
                  2
                            3                                           0
                                        4
               Bar Chart - Stories - Width is SPs           5

                                                    © Joe Little 2013
                                                                        58
You have finished Release Planning...
               P.B.




                       By Apr 30th!


                                 © Joe Little 2013
                                                     59
Sizzling Steak!


 Yes! We have to show the sizzling steak!




                                       © Joe Little 2013
                                                           60
Other basic ideas




                © Joseph Little 2013

                                61
Some simple things - 1

 Benefit-cost analysis
 Let the coder talk to the real user
 Agile Specs
 Ask the Doers to think about business value
 frequently
 Create a BV Model
 Modify the BV Model once per month
 Learn to cancel projects when better projects
 come along


                                    © Joe Little 2013
                                                        62
Some simple things - 2

 Identify & fix more technical debt
 Make the PO better
 Get more PO time for the team
 Teach the PO about the product
 Give the PO time to talk to end users and
 customers
 Let the PO watch a master PO
 Improve the quality of the Agile Specs



                                    © Joe Little 2013
                                                        63
Some more simple things - 3

 Get more creative
 Make the product more elegant or beautiful
 Get better business stakeholders
 More feedback from the business stakeholders
 More time from the business stakeholders
 A better relationship between the business
 stakeholders and the PO
 Bring real end users to the Demo



                                  © Joe Little 2013
                                                      64
More simple things - 4

 Map the stories (in several possible ways)
 The Doers should watch what the end users do
 each day
 Re-calculate the BV Model more frequently
 Integrate more between Team planning and
 firm planning
 Study competitive products
 Remove small features from the release
 (Pareto)
 Faster feedback within the Sprint (Doers - PO)

                                    © Joe Little 2013
                                                        65
More simple things - 5

 Have more fun!?!***
 Ask: “What will delight the customer?”
 Measure BV delivered (measure after a
 release)
 Focus on TTM (time to market). Measure it.
 Identify the BV drivers specific to your effort
 Clarify the acceptance criteria (functional
 tests) more
 Automate the functional tests (more)


                                      © Joe Little 2013
                                                          66
Summary




          © Joseph Little 2013

                          67
Do these!!!


 Business value engineering

 Priority Poker

 Execute on the Pareto Idea




                              © Joe Little 2013
                                                  68
If you do, you’ll have more fun!



      Yes, even hard work can be fun, if
      you do it the right way....




                                © Joe Little 2013
                                                    69
Thank you.

 Please contact me here:

 Joseph Little
 jhlittle@kittyhawkconsulting.com
 LeanAgileTraining.com
 LeanAgileTraining.com/blog
 Twitter: jhlittle
 Office: 704-376-8881
 Cell: 917-887-1669

                                    © Joe Little 2013
                                                        70

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More Business Value Now - Triad

  • 1. MORE BUSINESS VALUE NOW “Transforming the World of Work” © Joseph Little 2013 1
  • 2. Joe Little, CST & MBA • Agile Coach & Trainer (CST) • 20+ years in senior level consulting to well-known firms in New York, London and Charlotte, and elsewhere. • Focus on delivery of Business Value; interest in Lean • CST (CSP, CSM); MBA • Was Senior Manager in Big 6 consulting • Head of Kitty Hawk Consulting, Inc. since 1991 • Head of LeanAgileTraining.com • Started trying to do [Agile] before reading The Mythical Man-Month – http://agileconsortium.blogspot.com – jhlittle@kittyhawkconsulting.com © Joe Little 2013 2
  • 3. Basics © Joseph Little 2013 3
  • 4. Key Issue Having better lives (the good life) Smaller version: Getting more from Scrum. © Joe Little 2013 4
  • 5. Would it be good to have more Business Value? © Joe Little 2013 5
  • 6. What’s in it for you? (Scrum) More business value for the firm More for the customers More, cheaper, faster, better Faster delivery (TTM) Better way to work (for the workers) More fun It just makes sense © Joe Little 2013 6
  • 7. If you are a Team member... If you deliver more real business value, your life has a higher purpose.... You have done something for another person(s). This is a wonderful thing. © Joe Little 2013 7
  • 8. What is the problem? We are not delivering enough Business Value. Large success does happen often...why not much more often?? And a larger success more often... © Joe Little 2013 8
  • 9. Put another way We need more... Innovation Inventiveness Creativity Beauty WOW factor Sex appeal Neat, cool, wonderful solutions to hard technical and business problems © Joe Little 2013 9
  • 10. Per Tom DeMarco Project A will eventually cost about $1 million and will produce value of about $1.1 million Project B will eventually cost about $1 million and will produce value of about $50 million. What do we learn from this? See: “Software Engineering: An idea whose time has come and gone”, by Tom DeMarco © Joe Little 2013 10
  • 11. What we do now in Scrum © Joseph Little 2013 11
  • 12. What does Scrum do ‘out of the box’ to get more business value? 1. Business and Technology collaborate 2. We have a Product Owner for each Team 3. We have a ‘prioritized’ Product Backlog 4. Ordered mainly by Business Value 5. Each sprint we have working product (per the DOD) 6. Each demo, we show the working product to ‘business stakeholders’ and get their feedback As in: ‘Did we build the best possible stuff for you this Sprint?’ 7. We release earlier © Joe Little 2013 12
  • 13. But we can do more... © Joe Little 2013 13
  • 14. What else can we do? In small teams, with stickies. And large pens. One items per sticky... What are some concrete things we could start doing tomorrow that could raise BV? You have 2 minutes. The Team with the most stickies wins.... © Joe Little 2013 14
  • 15. 3 More Ideas © Joseph Little 2013 15
  • 16. The 3 ideas Business Value Engineering Priority Poker The Pareto Idea © Joe Little 2013 16
  • 17. Business Value Engineering A framework for continuously improving how you deliver more and more business value. Steals from Value Stream Mapping (Lean) Steals from Deming (Plan-Do-Check-Act) Uses ideas similar to the scientific method © Joe Little 2013 17
  • 18. Priority Poker Similar to Planning Poker, which you know and love Puts BV Points on each fricken user story Done as a Team ‘It’s the conversations, stupid.’ © Joe Little 2013 18
  • 19. The Pareto Idea We know this as the 80-20 rule...although not well enough. Wilfredo Pareto: The ‘vital few’ Sifting to separate... The gold, platinum, diamonds The silver and copper The dirt (even the dirt gives a decent return) © Joe Little 2013 19
  • 20. Ummm... These 3 ideas could be done separately.... OR... They could be done together... © Joe Little 2013 20
  • 21. Business Value Engineering © Joseph Little 2013 21
  • 22. Business Value Engineering A framework for continuously improving how you deliver more and more business value. Steals from Value Stream Mapping (Lean) Steals from Deming (Plan-Do-Check-Act) Uses ideas similar to the scientific method © Joe Little 2013 22
  • 23. The two essential questions How do we get the BV ideas and the requirements into the Team? How do we deliver the ‘product’ to the customer? © Joe Little 2013 23
  • 24. The BV process is visible and we articulate the underlying Do you understand yours, end-to-end? Customers The Business External Customer facing people & The Team Internal Internal groups (Firm oriented) © Joe Little 2013 24
  • 25. Hallmarks of good BV Engineering 1. The process is visible and articulated & always improving 2. Failures in BV communication are identified and corrected frequently, quickly 3. There are many theories, and a concerted attempt to prove out each theory 4. There is appropriate dynamism and change 5. Business & Technology are partners 6. Success is forecast (modeled) and also measured after the fact 7. Human judgment is involved (the numbers are not a dictator) © Joe Little 2013 25
  • 26. Some good Theories (examples) - 1 The customer will change her mind 20% in 6 months. The customer does not really know what he wants. The customer cannot explain clearly what she wants. The customer only knows it when he sees it. The customer does not want software, just a solution to her problem. The Sales guys can explain some customer wants. © Joseph Little 2013 26
  • 27. Good Theories (examples) - 2 We can learn something about BV using better metrics (maybe even money). While we need some documentation, it is also very important to give the Team the Tacit knowledge. The telephone game effect should be minimized. Let’s have real customers come to some demos. © Joseph Little 2013 27
  • 28. Good Theories (examples) - 3 Customers disagree. And customers and our shareholders disagree on what is highest BV. We are always separating the diamonds from the dirt. It helps for the Team to understand BV, even the monetary return from the new product. We expect to revise the NPV estimates over time, for many reasons. © Joseph Little 2013 28
  • 29. Good Theories (examples) - 4 It is helpful to identify different ‘roles’ for the product. We should optimize delivery ‘end-to-end’. “End-to-end” starts when the customer has an idea, and ends when the customer is successfully using the product (achieving their business value). © Joseph Little 2013 29
  • 30. Good Theories (examples) - 5 There are important benefit-cost trade-offs in our work. Only by having Business- Technology as partners, can we make the better trade-offs. Knowledge about these trade-offs evolves over time. Understanding knowledge creation and knowledge decay are key to achieving ever higher business value. © Joseph Little 2013 30
  • 31. Good Theories (examples) - 6 Every customer has a high demand for simplicity and speed of delivery. And high quality. ...even if unstated. Some projects will be cancelled if the benefit- cost ratio declines enough. Every representative of ‘the customers’ is problematic to some degree. We are always looking to reduce the bias. Let’s let the coder talk to some of the end users. Testers must understand business value more. © Joseph Little 2013 31
  • 32. Good Theories (examples) - 7 The business value of the (next) release can often change significantly in a month or two. (While we are building it.) Often customers need our help in prioritizing the “requirements” that the diverse people from that firm have given us The best possible feedback comes after it goes into production. (release sooner) By using working software, we will learn faster how much we are misunderstanding what they really want. © Joseph Little 2013 32
  • 33. Good Theories (examples) - 8 Watching a person working if often the best way to identify the real needs. Use cases can be helpful in articulating the requirements Showing some real users working software frequently can be very useful for learning about requirements The customer often does not understand his problem, and is more often far from articulating well the ‘better’ solution for it. (eg, does not understand what is possible) © Joseph Little 2013 33
  • 34. Good Theories (examples) - 9 Exogenous variables (war, weather, economic) add more reasons to deliver something smaller faster. No one person at the customer firm ‘knows’ what the customer (firm) wants. We need to re-train some customers to trust us enough to want more frequent releases. And give them the necessary support (eg, for testing). We must have higher quality so that customer testing costs and ‘pain’ reaches an acceptably lower level. © Joseph Little 2013 34
  • 35. Some Outputs A BV ‘process’ map (~30 objects/stickies) A list of underlying theories (~20) An ‘operational’ definition of BV for the next release A BV Model A specific improvement to make (later: approved & work done) Something changes A way(s) of measuring (higher) BV (eg, after the release is in production) A way of evaluating success (later: success evaluated) © Joseph Little 2013 35
  • 36. Priority Poker © Joseph Little 2013 36
  • 37. What is it? Priority Poker is very similar to Planning Poker, except it is about Business Value. Other differences: The reference story is the highest BV one. (Not the lowest effort one.) We use the “5” best “experts” on Business Value. © Joseph Little 2013 37
  • 38. 3 roles • Product owner • Scrum master • Team Planning poker cards 3 artifacts • Product backlog • Sprint backlog • Sprint burndown 4 activities • Sprint planning • Daily scrum • Sprint review • Retrospective http://planningpoker.crisp.se Source: Henrik Kniberg CSM v9.3 © Jeff Sutherland 1993-2008; © Joe Little 2013 38
  • 39. What happens? They select the reference story. BVP=100 They choose a story (random) to evaluate They discuss They vote. Imagine: 2, 20, 20, 20, 40 The two extremes talk The vote again: 13, 20, 20, 20, 40. The average is 23. (Meaning: On average, they feel it is about 23% of the BV of the reference story) They go to the next story © Joseph Little 2013 39
  • 40. What is the pupose? The number of each story card? OR.... That the 5 ‘experts’ discussed some important issues, and ‘everyone’ now understands BV much better? © Joseph Little 2013 40
  • 41. The purpose is... ...that now everyone has shared their (key) tacit knowledge about business value. ...that now everyone has learned. ...that now mostly they see the same elephant (of BV). © Joseph Little 2013 41
  • 42. Now... R = BVP / SP We can do more work on the Pareto Idea... (up soon) © Joseph Little 2013 42
  • 43. Very simple... ...very powerful. © Joseph Little 2013 43
  • 44. A word of advice... If the ‘wrong’ person explains it, they won’t do it If the ‘right’ person explains it, they do it easily and see the value Hard to explain why...but that seems to be the truth © Joseph Little 2013 44
  • 45. The Pareto Idea © Joseph Little 2013 45
  • 46. The Pareto idea 80-20 The vital few Less is more... Example: The iPod, not the Zune © Joseph Little 2013 46
  • 47. Pareto’s Rule (you must prioritize!) Pareto Curve 100 80 60 40 20 0 1st Quint. 2nd Quint. 3rd Quint. 4th Qunit. 5th Quint. © Joe Little 2013 47
  • 48. Pareto said... You can re-apply the Pareto idea at every level of the population THUS: Every time you break down an Epic, part of it is high value, part medium, part low © Joe Little 2013 48
  • 49. Advice Smaller stories!!!!!! OK?... Smaller stories!!! © Joe Little 2013 49
  • 50. More importantly... You have been brainwashed, for years, into the 100%-100% rule And everyone around you has been brainwashed AND... we are still learning how to sift & see: gold, platinum, diamonds silver, copper dirt © Joe Little 2013 50
  • 51. Advice: Learn to say ‘NO’ ...in a nice way See: The Power of a Positive No, by William Ury © Joe Little 2013 51
  • 52. Advice: First do the 85%-50% rule 85% of $3 million is $2,550,000 50% of 12 months is 6 months.... THUS: a 70% improvement with just the 85-50 rule © Joe Little 2013 52
  • 53. Advice: Work on it every day Work on it HARD every day Every day there is some additional work (feature) you can identify NOT to do in the Release. Identifying that is hard. Saying NO is hard. © Joe Little 2013 53
  • 54. Killing Babies or Sizzling Steak © Joseph Little 2013 54
  • 55. You have finished Release Planning... P.B. By Apr 30th! © Joe Little 2013 55
  • 56. You have finished Release Planning... P.B. NO !!! By Apr 30th! © Joe Little 2013 56
  • 57. “Killing Babies” I don’t recommend it © Joe Little 2013 57
  • 58. Show a Pareto Chart 80 60 R Factor 40 20 1 2 3 0 4 Bar Chart - Stories - Width is SPs 5 © Joe Little 2013 58
  • 59. You have finished Release Planning... P.B. By Apr 30th! © Joe Little 2013 59
  • 60. Sizzling Steak! Yes! We have to show the sizzling steak! © Joe Little 2013 60
  • 61. Other basic ideas © Joseph Little 2013 61
  • 62. Some simple things - 1 Benefit-cost analysis Let the coder talk to the real user Agile Specs Ask the Doers to think about business value frequently Create a BV Model Modify the BV Model once per month Learn to cancel projects when better projects come along © Joe Little 2013 62
  • 63. Some simple things - 2 Identify & fix more technical debt Make the PO better Get more PO time for the team Teach the PO about the product Give the PO time to talk to end users and customers Let the PO watch a master PO Improve the quality of the Agile Specs © Joe Little 2013 63
  • 64. Some more simple things - 3 Get more creative Make the product more elegant or beautiful Get better business stakeholders More feedback from the business stakeholders More time from the business stakeholders A better relationship between the business stakeholders and the PO Bring real end users to the Demo © Joe Little 2013 64
  • 65. More simple things - 4 Map the stories (in several possible ways) The Doers should watch what the end users do each day Re-calculate the BV Model more frequently Integrate more between Team planning and firm planning Study competitive products Remove small features from the release (Pareto) Faster feedback within the Sprint (Doers - PO) © Joe Little 2013 65
  • 66. More simple things - 5 Have more fun!?!*** Ask: “What will delight the customer?” Measure BV delivered (measure after a release) Focus on TTM (time to market). Measure it. Identify the BV drivers specific to your effort Clarify the acceptance criteria (functional tests) more Automate the functional tests (more) © Joe Little 2013 66
  • 67. Summary © Joseph Little 2013 67
  • 68. Do these!!! Business value engineering Priority Poker Execute on the Pareto Idea © Joe Little 2013 68
  • 69. If you do, you’ll have more fun! Yes, even hard work can be fun, if you do it the right way.... © Joe Little 2013 69
  • 70. Thank you. Please contact me here: Joseph Little jhlittle@kittyhawkconsulting.com LeanAgileTraining.com LeanAgileTraining.com/blog Twitter: jhlittle Office: 704-376-8881 Cell: 917-887-1669 © Joe Little 2013 70