SlideShare uma empresa Scribd logo
1 de 34
Narrative Design Challenges
in F2P Games
Ieva Pikutytė
About Me
Ieva Pikutytė
Game Designer
Nordcurrent
• 16 years in the industry
• 200+ people in Vilnius,
Warsaw and Odessa
• Development and
publishing of F2P
games
What We’ll Discuss
issues
techniques
Case Study
A Competitive Edge
Source: SensorTower, Games iPhone USA (2018 08 01)
Is there a place for narrative
in the top grossing?
Narrative... Who?
Cutscene
hero?
Dialogue
writer?
Narrative
paramedic?
Four Horsemen of the
NARRATIVE APOCALYPSE
1. “We’ll just handle narrative in Beta.”
2. “You cannot tell stories in endless F2P games.”
3. “Only an epic storyline will do.”
4. “Mobile players don’t care for narrative.”
Challenges for Stories in F2P Mobile
Challenges for Stories in F2P Mobile
How Narrative Can Help
emotionally invested
positive attachments
Narrative Techniques to
MAKE YOUR PLAYERS CARE
Appealing to Player Ego
Kim Kardashian: Hollywood Sniper Arena City of Love: Paris
Giving Players Agency to Succeed
Only YOU can solve the crime!
Murder in the Alps (Nordcurrent)
Worldbuilding on Small Screens
• SHOW, DON‘T TELL.
• PLAY, DON’T SHOW!
Environmental Storytelling
Murder in the Alps (Nordcurrent)
Telling Stories in Core Loops
Exposition Character building
June’s Journey (Wooga)
Character Building
Murder in the Alps (Nordcurrent)
Creating Engaging Characters
human emotions and qualities
Believable and Engaging!
Paradise Bay (King); Homescapes (Playrix)
Characters on Social Media
Cooking Fever (Nordcurrent)
• Character Bio • Dynamics
Less Dialogue is More: Case Study
THE ORDER OF TIME
GUARDIANS
The Order of Time Guardians (Nordcurrent)
The Initial Results (1)
The Order of Time Guardians (Nordcurrent)
The Initial Results (2)
• Players were overwhelmed with exposition
• They wanted to play the game!
The Order of Time Guardians (Nordcurrent)
What We Did
SKIP
The Order of Time Guardians (Nordcurrent)
After Dialogues Were Tweaked
• Increased engagement and retention
• “Skip” rate relatively low and decreasing
The Order of Time Guardians (Nordcurrent)
General Dialogue Tips
• Embrace the SKIP button!
This lasagne is our
ticket to success!
Just bring me some
tomatoes.
Will do!
Make the Best of Flavour Text
• Sets the game’s tone and
gives short narrative
bursts
• Item descriptions
• Skills and abilities
• Achievement titles
• Etc.
Fallout Shelter (Bethesda); Dead Island: Survivors (Deep Silver)
F2P: Events as Characters
• Taps into human
nurturing instincts
• Not a progress bar, but a
character to care for
Farm Heroes Saga (King)
F2P: In-Apps as Characters
Not just a currency purchase, but an adoption
Kitty City: Kitty Cat Farm Simulator Game (Jam City, Inc.)
F2P: Narrative-based Gating
• Waiting for…
• Crops to grow
• Meals to be cooked
• Seats to be emptied
Happy Cafe (Nordcurrent)
F2P: Social Features as Stories
Happy Cafe (Nordcurrent)
F2P: Video Ads as Fiction
Empires & Puzzles (Small Giant Games)
CONCLUSION
engage players emotionally!
Thank you!
Contact me:

Mais conteúdo relacionado

Mais procurados

Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012Joel Burgess
 
Rovio: Angry Birds: Behind The Scenes
Rovio: Angry Birds: Behind The ScenesRovio: Angry Birds: Behind The Scenes
Rovio: Angry Birds: Behind The ScenesDevGAMM Conference
 
Killer Benefits of HTML5 in Games
Killer Benefits of HTML5 in GamesKiller Benefits of HTML5 in Games
Killer Benefits of HTML5 in GamesHenric Suuronen
 
Preparing for the future
Preparing for the futurePreparing for the future
Preparing for the futureNasima Shafiul
 
Making Games for Gamers in HTML5
Making Games for Gamers in HTML5Making Games for Gamers in HTML5
Making Games for Gamers in HTML5Henric Suuronen
 
Review on Ingress by Niantic Labs
Review on Ingress by Niantic LabsReview on Ingress by Niantic Labs
Review on Ingress by Niantic LabsAdebayo Adejare
 
Diversity in NPC AI
Diversity in NPC AIDiversity in NPC AI
Diversity in NPC AILuke Dicken
 
Introduction to Level Design
Introduction to Level DesignIntroduction to Level Design
Introduction to Level DesignRico Lemba
 
Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...
Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...
Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...Steve Crouse
 
R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...
R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...
R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...David Piao Chiu
 
Got Game? Programming with RPGs
Got Game? Programming with RPGsGot Game? Programming with RPGs
Got Game? Programming with RPGsNick Tanzi
 
6. production reflection(2)
6. production reflection(2)6. production reflection(2)
6. production reflection(2)Fraser Hardwick
 
QA, Localisation & Experience: The Perfect Combination for the Best Localisat...
QA, Localisation & Experience: The Perfect Combination for the Best Localisat...QA, Localisation & Experience: The Perfect Combination for the Best Localisat...
QA, Localisation & Experience: The Perfect Combination for the Best Localisat...Curri Barceló-Ávila
 
Science Writers Conference - Backpack Reporting
Science Writers Conference - Backpack ReportingScience Writers Conference - Backpack Reporting
Science Writers Conference - Backpack ReportingSteve Johnson
 
How to publish your indie game
How to publish your indie gameHow to publish your indie game
How to publish your indie gameLaura Bularca
 
Transmedia Storytelling for Filmmakers (2.0)
Transmedia Storytelling for Filmmakers (2.0)Transmedia Storytelling for Filmmakers (2.0)
Transmedia Storytelling for Filmmakers (2.0)Robert Pratten
 
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)David Piao Chiu
 
Overview for a General Audience of Things Entertainment, LLC
Overview for a General Audience of Things Entertainment, LLCOverview for a General Audience of Things Entertainment, LLC
Overview for a General Audience of Things Entertainment, LLCSuzanne Taylor
 
Where the Whales live: the pyramid model of F2P design
Where the Whales live: the pyramid model of F2P designWhere the Whales live: the pyramid model of F2P design
Where the Whales live: the pyramid model of F2P designNicholas Lovell
 

Mais procurados (20)

Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012Level Design Workshop - GDC China 2012
Level Design Workshop - GDC China 2012
 
Rovio: Angry Birds: Behind The Scenes
Rovio: Angry Birds: Behind The ScenesRovio: Angry Birds: Behind The Scenes
Rovio: Angry Birds: Behind The Scenes
 
Killer Benefits of HTML5 in Games
Killer Benefits of HTML5 in GamesKiller Benefits of HTML5 in Games
Killer Benefits of HTML5 in Games
 
Pursuing elegance
Pursuing elegancePursuing elegance
Pursuing elegance
 
Preparing for the future
Preparing for the futurePreparing for the future
Preparing for the future
 
Making Games for Gamers in HTML5
Making Games for Gamers in HTML5Making Games for Gamers in HTML5
Making Games for Gamers in HTML5
 
Review on Ingress by Niantic Labs
Review on Ingress by Niantic LabsReview on Ingress by Niantic Labs
Review on Ingress by Niantic Labs
 
Diversity in NPC AI
Diversity in NPC AIDiversity in NPC AI
Diversity in NPC AI
 
Introduction to Level Design
Introduction to Level DesignIntroduction to Level Design
Introduction to Level Design
 
Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...
Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...
Develop:Brighton 2017 – What The Bleep Am I Doing? Being a Gamedev Without a ...
 
R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...
R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...
R2Games: Maximizing F2P Monetization Presentation from the Montreal Internati...
 
Got Game? Programming with RPGs
Got Game? Programming with RPGsGot Game? Programming with RPGs
Got Game? Programming with RPGs
 
6. production reflection(2)
6. production reflection(2)6. production reflection(2)
6. production reflection(2)
 
QA, Localisation & Experience: The Perfect Combination for the Best Localisat...
QA, Localisation & Experience: The Perfect Combination for the Best Localisat...QA, Localisation & Experience: The Perfect Combination for the Best Localisat...
QA, Localisation & Experience: The Perfect Combination for the Best Localisat...
 
Science Writers Conference - Backpack Reporting
Science Writers Conference - Backpack ReportingScience Writers Conference - Backpack Reporting
Science Writers Conference - Backpack Reporting
 
How to publish your indie game
How to publish your indie gameHow to publish your indie game
How to publish your indie game
 
Transmedia Storytelling for Filmmakers (2.0)
Transmedia Storytelling for Filmmakers (2.0)Transmedia Storytelling for Filmmakers (2.0)
Transmedia Storytelling for Filmmakers (2.0)
 
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
 
Overview for a General Audience of Things Entertainment, LLC
Overview for a General Audience of Things Entertainment, LLCOverview for a General Audience of Things Entertainment, LLC
Overview for a General Audience of Things Entertainment, LLC
 
Where the Whales live: the pyramid model of F2P design
Where the Whales live: the pyramid model of F2P designWhere the Whales live: the pyramid model of F2P design
Where the Whales live: the pyramid model of F2P design
 

Semelhante a Narrative Design Challenges in F2P Games | Ieva Pikutyte

Localization summit report in Japan
Localization summit report in JapanLocalization summit report in Japan
Localization summit report in JapanSIG-Glocalization
 
Gdc10 Report in English
Gdc10 Report in EnglishGdc10 Report in English
Gdc10 Report in EnglishKenji Ono
 
Making your F2P puzzler a story-driven game, what could possibly go wrong? B...
Making your F2P puzzler  a story-driven game, what could possibly go wrong? B...Making your F2P puzzler  a story-driven game, what could possibly go wrong? B...
Making your F2P puzzler a story-driven game, what could possibly go wrong? B...Artur Ganszyniec
 
GDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaGDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaCharlie Moseley
 
Turning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyTurning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyJessica Tams
 
Writing for Games - Jackie Turnure
Writing for Games - Jackie TurnureWriting for Games - Jackie Turnure
Writing for Games - Jackie TurnureGary Hayes
 
Understanding casual games
Understanding casual gamesUnderstanding casual games
Understanding casual gamesDori Adar
 
[Product Design] WSOD March 2014
[Product Design] WSOD March 2014 [Product Design] WSOD March 2014
[Product Design] WSOD March 2014 Marlin Sugama
 
Breaking the Rules of Idle Game Design in Trailer Park Boys: Greasy Money
Breaking the Rules of Idle Game Design in Trailer Park Boys: Greasy MoneyBreaking the Rules of Idle Game Design in Trailer Park Boys: Greasy Money
Breaking the Rules of Idle Game Design in Trailer Park Boys: Greasy MoneyDave Rohrl
 
LocJam London 2014: Introduction to Game Localisation
LocJam London 2014: Introduction to Game LocalisationLocJam London 2014: Introduction to Game Localisation
LocJam London 2014: Introduction to Game LocalisationCurri Barceló-Ávila
 
Emergent Narrative: What We Can Learn From Dungeons & Dragons
Emergent Narrative: What We Can Learn From Dungeons & DragonsEmergent Narrative: What We Can Learn From Dungeons & Dragons
Emergent Narrative: What We Can Learn From Dungeons & DragonsFITC
 
Finalpowerpoint
FinalpowerpointFinalpowerpoint
Finalpowerpointcwang36
 
Powerpoint4
Powerpoint4Powerpoint4
Powerpoint4cwang36
 
FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)
FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)
FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)mochimedia
 

Semelhante a Narrative Design Challenges in F2P Games | Ieva Pikutyte (20)

Localization summit report in Japan
Localization summit report in JapanLocalization summit report in Japan
Localization summit report in Japan
 
Gdc10 Report in English
Gdc10 Report in EnglishGdc10 Report in English
Gdc10 Report in English
 
Video game Localisation and Testing
Video game Localisation and TestingVideo game Localisation and Testing
Video game Localisation and Testing
 
Making your F2P puzzler a story-driven game, what could possibly go wrong? B...
Making your F2P puzzler  a story-driven game, what could possibly go wrong? B...Making your F2P puzzler  a story-driven game, what could possibly go wrong? B...
Making your F2P puzzler a story-driven game, what could possibly go wrong? B...
 
GDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaGDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From China
 
Turning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyTurning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel Arey
 
15280407.ppt
15280407.ppt15280407.ppt
15280407.ppt
 
1337 quiz
1337 quiz1337 quiz
1337 quiz
 
Writing for Games - Jackie Turnure
Writing for Games - Jackie TurnureWriting for Games - Jackie Turnure
Writing for Games - Jackie Turnure
 
Understanding casual games
Understanding casual gamesUnderstanding casual games
Understanding casual games
 
[Product Design] WSOD March 2014
[Product Design] WSOD March 2014 [Product Design] WSOD March 2014
[Product Design] WSOD March 2014
 
Breaking the Rules of Idle Game Design in Trailer Park Boys: Greasy Money
Breaking the Rules of Idle Game Design in Trailer Park Boys: Greasy MoneyBreaking the Rules of Idle Game Design in Trailer Park Boys: Greasy Money
Breaking the Rules of Idle Game Design in Trailer Park Boys: Greasy Money
 
LocJam London 2014: Introduction to Game Localisation
LocJam London 2014: Introduction to Game LocalisationLocJam London 2014: Introduction to Game Localisation
LocJam London 2014: Introduction to Game Localisation
 
Emergent Narrative: What We Can Learn From Dungeons & Dragons
Emergent Narrative: What We Can Learn From Dungeons & DragonsEmergent Narrative: What We Can Learn From Dungeons & Dragons
Emergent Narrative: What We Can Learn From Dungeons & Dragons
 
Finalpowerpoint
FinalpowerpointFinalpowerpoint
Finalpowerpoint
 
Marketing Astroneer
Marketing AstroneerMarketing Astroneer
Marketing Astroneer
 
Powerpoint4
Powerpoint4Powerpoint4
Powerpoint4
 
FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)
FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)
FGS 2011: Keeping Yourself Honest in Game Design (SteamBirds)
 
Playcer
PlaycerPlaycer
Playcer
 
2 Ga Ppt
2 Ga Ppt2 Ga Ppt
2 Ga Ppt
 

Mais de Jessica Tams

You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan Dunn
You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan DunnYou Only Pitch Once – Getting Game Pitches Right The First Time | Gregan Dunn
You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan DunnJessica Tams
 
Insights You Need to Win in Mobile Gaming | Herman Lee
Insights You Need to Win in Mobile Gaming | Herman LeeInsights You Need to Win in Mobile Gaming | Herman Lee
Insights You Need to Win in Mobile Gaming | Herman LeeJessica Tams
 
Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...
Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...
Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...Jessica Tams
 
Succeeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’Donoghue
Succeeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’DonoghueSucceeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’Donoghue
Succeeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’DonoghueJessica Tams
 
Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...
Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...
Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...Jessica Tams
 
Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...
Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...
Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...Jessica Tams
 
The rise of the regulators | Paul Gardner
The rise of the regulators | Paul GardnerThe rise of the regulators | Paul Gardner
The rise of the regulators | Paul GardnerJessica Tams
 
Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...
Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...
Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...Jessica Tams
 
Epic Team Principles | Roman Zorin
Epic Team Principles | Roman ZorinEpic Team Principles | Roman Zorin
Epic Team Principles | Roman ZorinJessica Tams
 
10 Years of Angry Birds | Stephen Porter
10 Years of Angry Birds | Stephen Porter10 Years of Angry Birds | Stephen Porter
10 Years of Angry Birds | Stephen PorterJessica Tams
 
Game Changers: Three Business Disruptions Upon Us | Eric Goldberg
Game Changers: Three Business Disruptions Upon Us | Eric GoldbergGame Changers: Three Business Disruptions Upon Us | Eric Goldberg
Game Changers: Three Business Disruptions Upon Us | Eric GoldbergJessica Tams
 
Understanding Mobile Game Players | Saad Hameed
Understanding Mobile Game Players | Saad HameedUnderstanding Mobile Game Players | Saad Hameed
Understanding Mobile Game Players | Saad HameedJessica Tams
 
Soft Launch Planning and Management | Dylan Tredrea
Soft Launch Planning and Management | Dylan TredreaSoft Launch Planning and Management | Dylan Tredrea
Soft Launch Planning and Management | Dylan TredreaJessica Tams
 
1 Million Years of Audience Watch Time | James Beaven
1 Million Years of Audience Watch Time | James Beaven1 Million Years of Audience Watch Time | James Beaven
1 Million Years of Audience Watch Time | James BeavenJessica Tams
 
Accessible Reality | Trevor Blom
Accessible Reality | Trevor BlomAccessible Reality | Trevor Blom
Accessible Reality | Trevor BlomJessica Tams
 
Maximizing App Monetization: 5 Uncommon Tips | Rémy Cottin
Maximizing App Monetization: 5 Uncommon Tips | Rémy CottinMaximizing App Monetization: 5 Uncommon Tips | Rémy Cottin
Maximizing App Monetization: 5 Uncommon Tips | Rémy CottinJessica Tams
 
Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...
Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...
Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...Jessica Tams
 
Commercial and Contractual Stability in Esports | Adam Whyte
Commercial and Contractual Stability in Esports | Adam WhyteCommercial and Contractual Stability in Esports | Adam Whyte
Commercial and Contractual Stability in Esports | Adam WhyteJessica Tams
 
Playtika's growth by change | Boaz Levin
Playtika's growth by change | Boaz LevinPlaytika's growth by change | Boaz Levin
Playtika's growth by change | Boaz LevinJessica Tams
 
Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...
Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...
Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...Jessica Tams
 

Mais de Jessica Tams (20)

You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan Dunn
You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan DunnYou Only Pitch Once – Getting Game Pitches Right The First Time | Gregan Dunn
You Only Pitch Once – Getting Game Pitches Right The First Time | Gregan Dunn
 
Insights You Need to Win in Mobile Gaming | Herman Lee
Insights You Need to Win in Mobile Gaming | Herman LeeInsights You Need to Win in Mobile Gaming | Herman Lee
Insights You Need to Win in Mobile Gaming | Herman Lee
 
Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...
Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...
Zero to 60: Building A Successful Games Studio Within A Hollywood Media Compa...
 
Succeeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’Donoghue
Succeeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’DonoghueSucceeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’Donoghue
Succeeding in the Maturing Mobile Gaming Market | Tuyen Nguyen, Owen O’Donoghue
 
Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...
Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...
Staying on Top of Your Game: Engaging and Converting Players in an Evolving L...
 
Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...
Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...
Improving LTV with Personalized Live Ops Offers: Hill Climb Racing 2 Case Stu...
 
The rise of the regulators | Paul Gardner
The rise of the regulators | Paul GardnerThe rise of the regulators | Paul Gardner
The rise of the regulators | Paul Gardner
 
Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...
Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...
Why the Games Industry Needs Initiatives Like Putting The G Into Gaming | Liz...
 
Epic Team Principles | Roman Zorin
Epic Team Principles | Roman ZorinEpic Team Principles | Roman Zorin
Epic Team Principles | Roman Zorin
 
10 Years of Angry Birds | Stephen Porter
10 Years of Angry Birds | Stephen Porter10 Years of Angry Birds | Stephen Porter
10 Years of Angry Birds | Stephen Porter
 
Game Changers: Three Business Disruptions Upon Us | Eric Goldberg
Game Changers: Three Business Disruptions Upon Us | Eric GoldbergGame Changers: Three Business Disruptions Upon Us | Eric Goldberg
Game Changers: Three Business Disruptions Upon Us | Eric Goldberg
 
Understanding Mobile Game Players | Saad Hameed
Understanding Mobile Game Players | Saad HameedUnderstanding Mobile Game Players | Saad Hameed
Understanding Mobile Game Players | Saad Hameed
 
Soft Launch Planning and Management | Dylan Tredrea
Soft Launch Planning and Management | Dylan TredreaSoft Launch Planning and Management | Dylan Tredrea
Soft Launch Planning and Management | Dylan Tredrea
 
1 Million Years of Audience Watch Time | James Beaven
1 Million Years of Audience Watch Time | James Beaven1 Million Years of Audience Watch Time | James Beaven
1 Million Years of Audience Watch Time | James Beaven
 
Accessible Reality | Trevor Blom
Accessible Reality | Trevor BlomAccessible Reality | Trevor Blom
Accessible Reality | Trevor Blom
 
Maximizing App Monetization: 5 Uncommon Tips | Rémy Cottin
Maximizing App Monetization: 5 Uncommon Tips | Rémy CottinMaximizing App Monetization: 5 Uncommon Tips | Rémy Cottin
Maximizing App Monetization: 5 Uncommon Tips | Rémy Cottin
 
Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...
Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...
Do You Have What it Takes? What VCs are Looking For in Esports Investments | ...
 
Commercial and Contractual Stability in Esports | Adam Whyte
Commercial and Contractual Stability in Esports | Adam WhyteCommercial and Contractual Stability in Esports | Adam Whyte
Commercial and Contractual Stability in Esports | Adam Whyte
 
Playtika's growth by change | Boaz Levin
Playtika's growth by change | Boaz LevinPlaytika's growth by change | Boaz Levin
Playtika's growth by change | Boaz Levin
 
Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...
Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...
Only the Best is Good Enough: How LEGO is Transforming its Approach to Videog...
 

Último

Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyAlfredo García Lavilla
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebUiPathCommunity
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationSlibray Presentation
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024Lorenzo Miniero
 
unit 4 immunoblotting technique complete.pptx
unit 4 immunoblotting technique complete.pptxunit 4 immunoblotting technique complete.pptx
unit 4 immunoblotting technique complete.pptxBkGupta21
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfAlex Barbosa Coqueiro
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brandgvaughan
 
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxDigital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxLoriGlavin3
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 
The Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptx
The Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptxThe Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptx
The Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptxLoriGlavin3
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLScyllaDB
 
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii SoldatenkoFwdays
 
SALESFORCE EDUCATION CLOUD | FEXLE SERVICES
SALESFORCE EDUCATION CLOUD | FEXLE SERVICESSALESFORCE EDUCATION CLOUD | FEXLE SERVICES
SALESFORCE EDUCATION CLOUD | FEXLE SERVICESmohitsingh558521
 
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024BookNet Canada
 
Generative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information DevelopersGenerative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information DevelopersRaghuram Pandurangan
 

Último (20)

Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easy
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
 
Connect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck PresentationConnect Wave/ connectwave Pitch Deck Presentation
Connect Wave/ connectwave Pitch Deck Presentation
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
 
unit 4 immunoblotting technique complete.pptx
unit 4 immunoblotting technique complete.pptxunit 4 immunoblotting technique complete.pptx
unit 4 immunoblotting technique complete.pptx
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdf
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brand
 
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxDigital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 
The Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptx
The Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptxThe Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptx
The Fit for Passkeys for Employee and Consumer Sign-ins: FIDO Paris Seminar.pptx
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQL
 
"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko"Debugging python applications inside k8s environment", Andrii Soldatenko
"Debugging python applications inside k8s environment", Andrii Soldatenko
 
SALESFORCE EDUCATION CLOUD | FEXLE SERVICES
SALESFORCE EDUCATION CLOUD | FEXLE SERVICESSALESFORCE EDUCATION CLOUD | FEXLE SERVICES
SALESFORCE EDUCATION CLOUD | FEXLE SERVICES
 
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: Loan Stars - Tech Forum 2024
 
Generative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information DevelopersGenerative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information Developers
 
DMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special EditionDMCC Future of Trade Web3 - Special Edition
DMCC Future of Trade Web3 - Special Edition
 

Narrative Design Challenges in F2P Games | Ieva Pikutyte