Personal Information
Organização/Local de trabalho
San Francisco Bay Area United States
Cargo
VP, Head of Design and Co-Innovation Center America
Setor
Technology / Software / Internet
Sobre
Janaki is a thought-leader in design-led innovation in the enterprise. She is committed to delivering award-winning products and services that help businesses transform the way they work. She is a proven leader in building, coaching and inspiring high performance design teams, leveraging design-thinking, customer empathy, and co-innovation.
Janaki was named a Women of Influence by the Silicon Valley Business Journal in 2016.
She is an active writer and speaker on Innovation and design. She is the co-author of Gamification at Work – Designing Engaging Business Software. She was a speaker at a TEDx conference in 2014. She is a co-instructor at Stanford’s Graduate School Business LEAD cou...
Marcadores
design
gamification
gamification@work
business software
gamificationatwork
user experience
organization change
innovation
leadership
design thinking
women
mentoring
technology
middle school girls
engagement
marketing
motivation
employee engagement
chi2013
Ver mais
Apresentações
(8)Gostaram
(4)Design in Tech Report 2018
John Maeda
•
Há 6 anos
UxStrat USA 2016 collected sketchnotes
Chris Spalton
•
Há 7 anos
Design In Tech Report 2016
John Maeda
•
Há 8 anos
Using Neuroscience to Influence Behavior
Stanford Graduate School of Business
•
Há 11 anos
Personal Information
Organização/Local de trabalho
San Francisco Bay Area United States
Cargo
VP, Head of Design and Co-Innovation Center America
Setor
Technology / Software / Internet
Sobre
Janaki is a thought-leader in design-led innovation in the enterprise. She is committed to delivering award-winning products and services that help businesses transform the way they work. She is a proven leader in building, coaching and inspiring high performance design teams, leveraging design-thinking, customer empathy, and co-innovation.
Janaki was named a Women of Influence by the Silicon Valley Business Journal in 2016.
She is an active writer and speaker on Innovation and design. She is the co-author of Gamification at Work – Designing Engaging Business Software. She was a speaker at a TEDx conference in 2014. She is a co-instructor at Stanford’s Graduate School Business LEAD cou...
Marcadores
design
gamification
gamification@work
business software
gamificationatwork
user experience
organization change
innovation
leadership
design thinking
women
mentoring
technology
middle school girls
engagement
marketing
motivation
employee engagement
chi2013
Ver mais