Personal Information
Organização/Local de trabalho
Hamburg Area, Germany Germany
Cargo
Founder | Owner at BÜRO X Media Lab
Site
http://www.buerox.de
Sobre
Consulting and creating at the interface of content and technology. Initiator of virtual Campus Hamburg in 3D in Second Life, OpenSim, Facebook (2007–today); creative strategy and advertising for leading German publishers G+J, Jahreszeiten Verlag, Springer; ARD Das Erste (German national television) 1995-2000; corporate communications and design strategy for Munich Re Group 1998-2002; IHK Organization 1999-2003. Virtual Reality R&D project "TÜV NORD in 3D", including games-based learning, distance learning, and training simulations, in collaboration with TÜV NORD Group 2008-2013.
Specialties: Crossmedia campaigning for brands, corporations, media, service providers, institutions; Social ...
Marcadores
3d internet
immersive education
avatar-based teamwork and interaction
education
3d web
future of work
virtual reality
virtual world
avatars
training
machinima
e-learning
role-play
virtual worlds
Ver mais
Apresentações
(4)Gostaram
(41)Virtual Reality - nobody gets out of here unchanged
Andreas Hebbel-Seeger
•
Há 8 anos
Riding the Wave of Exponential Innovation
uxHH
•
Há 8 anos
eparo - Mach mal 'nen Vorschlag (Vortrag WUD Hamburg 2015 - Rolf Schulte Strathaus)
eparo GmbH
•
Há 8 anos
Augmented Reality im ux design
Ergosign GmbH
•
Há 8 anos
Exponential Design in Exponential Times
Peter Kabel
•
Há 8 anos
Gamification infosession für den #cl20
Thomas Jenewein
•
Há 8 anos
Introduction to Virtual Reality lecture 2015
Mikhail Fominykh
•
Há 8 anos
Holodeck, Matrix, Simulacron - The Ultimate Display in the Year 2030
Matthias Mueller-Prove
•
Há 9 anos
Always on: Digitale Netzwerke im Consulting
SCHICKLER Unternehmensberatung und Personalberatung (Corporate Consulting and Executive Search)
•
Há 8 anos
VR and AR: 2016, 2020, and 2025
Jesse Schell
•
Há 8 anos
The Pleasure Revolution 2015
Jesse Schell
•
Há 8 anos
Digitale Integration der Flüchtlinge - Konjunkturpaket und General-Maßnahmen für Deutschland
trendquest - HSP Principle Consultancy
•
Há 8 anos
Gafa Update 2015 H2
Matthias Schrader
•
Há 8 anos
Evaluation von E-Learning in Unternehmen – Erfolg erfolgreich messen.
Johannes Moskaliuk
•
Há 8 anos
Making Great VR: Lessons Learned from I Expect You To Die
Jesse Schell
•
Há 8 anos
Emergency Management Training with Virtual Reality at HiMolde
Mikhail Fominykh
•
Há 8 anos
Practical Techniques for Predicting the Future
Jesse Schell
•
Há 8 anos
Präsentation smm #bcruhr6 kurz
Susanne Ullrich
•
Há 11 anos
How to make a presentation like Steve Jobs
Heyday ApS
•
Há 9 anos
Web20 Tu Kaiserlautern
Bernd Schmitz
•
Há 16 anos
Lessons From My 20s on Life, Entrepreneurship, and The World - Ryan Allis
Ryan Allis
•
Há 9 anos
Crash Course in Scenario Planning
Robin Teigland
•
Há 9 anos
Leading and Strategizing through Social Media into the Third Industrial Revolution
Robin Teigland
•
Há 9 anos
Virtual identities, Real People
Cynthia Calongne
•
Há 9 anos
Why SL development is not Unity3d development
Ian Hughes / epredator
•
Há 9 anos
GOING DIGITAL, GOING SOCIAL, GOING VIRTUAL - GENESE UND PERSPEKTIVEN IM ONLINE MARKETING
Andreas Hebbel-Seeger
•
Há 9 anos
Games, Curiosity, and the Future of Education
Jesse Schell
•
Há 9 anos
EinBlick in die Medienzukunft - Virtual Reality mit der Oculus Rift
Andreas Hebbel-Seeger
•
Há 10 anos
Profile im Netz & Google Authorship
Kixka Nebraska
•
Há 10 anos
Virtual Worlds Education Roundtable - Perspectives on Immersive Learning
David Burden
•
Há 10 anos
Personal Information
Organização/Local de trabalho
Hamburg Area, Germany Germany
Cargo
Founder | Owner at BÜRO X Media Lab
Site
http://www.buerox.de
Sobre
Consulting and creating at the interface of content and technology. Initiator of virtual Campus Hamburg in 3D in Second Life, OpenSim, Facebook (2007–today); creative strategy and advertising for leading German publishers G+J, Jahreszeiten Verlag, Springer; ARD Das Erste (German national television) 1995-2000; corporate communications and design strategy for Munich Re Group 1998-2002; IHK Organization 1999-2003. Virtual Reality R&D project "TÜV NORD in 3D", including games-based learning, distance learning, and training simulations, in collaboration with TÜV NORD Group 2008-2013.
Specialties: Crossmedia campaigning for brands, corporations, media, service providers, institutions; Social ...
Marcadores
3d internet
immersive education
avatar-based teamwork and interaction
education
3d web
future of work
virtual reality
virtual world
avatars
training
machinima
e-learning
role-play
virtual worlds
Ver mais