GMIC 2012 - 3D Social&Mobile, CMUNE, Presentation by Mr Ludovic Bodin
1. The
Rise
of
Hardcore
Social
Gaming.
UberStrike:
Cross-‐pla>orm,
3D,
Social,
Mobile.
#1
FPS
game
on
Facebook,
coming
to
iOS
&
Android.
Ludovic BODIN, CEO, CMUNE
8. Who
am
I?
• Co-‐Founder
&
CEO
of
CMUNE.
• 7+
years
in
Asia.
• 13+
years
internaJonal
entrepreneur
/
gaming
&
internet.
• North
&
LaJn
America
-‐
French
/
Europe.
9. About
CMUNE
•
Leading
game
developer
&
publisher
•
Hardcore
3D
Social
Games.
•
CMUNE
publishing
plaPorm
&
Unity3d.
•
UberStrike
•
#1
first
person
shooter
&
3D
game
on
Facebook.
12. “UberStrike,
you
feel
like
you’re
playing
a
console
game.”
Gareth
Davis,
Pla/orm
Manager,
Facebook
13. UberStrike
#
1
browser-‐based
FPS
game
worldwide.
•
5M
registered
players.
•
3M
emails.
#1
FPS
on
Facebook.
•
1M
MAU.
#
1
FPS
on
Apple
Mac
Apps
Store.
•
1%
of
all
the
App
Store
download
worldwide.
14. Investment
Thesis
(c.
2012)
FPS
is
Top
Grossing
Game
on
ANY
pla>orm.
AcJvision
/
Call
of
Duty
=
USD
1B
sales
in
2011.
Nexon
/
Sudden
A^ack,
Combat
Arms,
CS
online.
Tencent
/
Cross
Fire
=
USD
1B
sales
in
2011.
21. CMUNE
3D,
Web-‐Games,
Social
&
Mobile
Games.
The
1B
who
like
FPS.
The
1M
developers
who
like
The
850M
who
like
The
100B
reasons
to
like
The
250M
plugin,
and
we
like
22. Why
CMUNE
&
UberStrike
5M+
users,
1M
players
per
month
&
800K
fans.
Apple
players,
the
1%
of
all
download
worldwide
&
$22
DARPPU.
23. Why
CMUNE
&
UberStrike
Social
&
believe
in
the
Power
of
cross
plaPorm,
bringing
your
brand
to
new
plaPorm
and
new
devices.
24. Why
CMUNE
&
UberStrike
Free
Games
and
believe
in
…
•
…
the
Power
of
Free.
Source:
35. PredicJon
#5
Core-‐Games
including
FPS
are
going
to
be
among
the
Top
Grossing
Games
on
the
Web
&
Social,
as
they
are
on
ANY
other
pla>orms.
36. PredicJon
#4
Immersive
console-‐like
games
are
going
to
rapidly
grow
on
mobile,
specifically
tablets,
and
represent
a
bigger
market
than
the
tradiUonal
console-‐games
market.
37. PredicJon
#3
Games
will
be
cross-‐pla>orm
and
allow
a
conUnuous
&
complementary
experience
between
pla>orms
and
devices.
38. PredicJon
#2
New
leaders
in
the
gaming
industry
will
emerge
from
within
Asia,
parUcularly
China,
to
operate
and
dominate
on
a
worldwide
scale.
39. PredicJon
#1
Games
as
a
service
will
become
the
industry
standard,
delivering
happiness
in
China
&
the
rest
of
world.
40. Top
5
PredicJons
-‐
Summary
#5:
Core-‐Gaming
will
be
Top
Grossing
on
Web/Social.
#4:
Immersive
Console-‐like
games
will
have
the
fastest
growth
on
mobile/tablets.
#3:
Cross-‐pla>orm
and
cross-‐devices
games
will
dominate.
#2:
New
leaders
from
Asia/China
will
emerge
&
dominate
worldwide.
#1:
Game
as
a
Service
will
become
the
industry
standard,
delivering
happiness
in
China
and
all
around
the
world.