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Drawing Out Solutions to Your Problem Statement and Running Pilots

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Drawing Out Solutions to Your Problem Statement and Running Pilots

So you’ve got a problem to solve, and the seed of an idea on how to solve it. What’s the best way to articulate and test your solution? At GoKart Labs’ 2017 Client Summit, Director of Marketing Craig Pladson and Solution Lead Kate Nolan took participants through activities to define and position a solution, as well as an exercise to visualize how that solution could be validated with a test audience. (See the preceding presentation on Crafting a Problem Statement here: https://www.slideshare.net/gokartlabs/crafting-a-problem-statement/)

So you’ve got a problem to solve, and the seed of an idea on how to solve it. What’s the best way to articulate and test your solution? At GoKart Labs’ 2017 Client Summit, Director of Marketing Craig Pladson and Solution Lead Kate Nolan took participants through activities to define and position a solution, as well as an exercise to visualize how that solution could be validated with a test audience. (See the preceding presentation on Crafting a Problem Statement here: https://www.slideshare.net/gokartlabs/crafting-a-problem-statement/)

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Drawing Out Solutions to Your Problem Statement and Running Pilots

  1. 1. Drawing Out Solutions to Your Problem Statement and Running Pilots
  2. 2. 2 HI, WE’RE CRAIG AND KATE
  3. 3. 3 LETS PRACTICE
  4. 4. 4 CONTEXT PROBLEM LOVABLE FAST
  5. 5. 5 LOVABLE EXPERIENCES STEP THREE
  6. 6. 6 STEP THREE WHAT WOULD 
 MAKE YOU TELL 
 YOUR FRIENDS?
  7. 7. 7 STEP THREE I PUSHED A BUTTON AND A CAR SHOWED UP
  8. 8. 7 STEP THREE I PUSHED A BUTTON AND A CAR SHOWED UP I TOOK A PICTURE AND DEPOSITED A CHECK
  9. 9. 7 STEP THREE I PUSHED A BUTTON AND A CAR SHOWED UP I TOOK A PICTURE AND DEPOSITED A CHECK I ORDERED BEER TO MY HOUSE VIA TEXT
  10. 10. 7 STEP THREE I PUSHED A BUTTON AND A CAR SHOWED UP I TOOK A PICTURE AND DEPOSITED A CHECK I ORDERED BEER TO MY HOUSE VIA TEXT I PLAYED A GAME AND LEARNED A LANGUAGE
  11. 11. 8 FOCUS ON CYCLE TIME STEP FOUR
  12. 12. 9 STEP FOUR DESIGNING SOLUTIONS. WHAT DID WE LEARN? WHAT CAN WE IMPROVE? HOW FAST CAN WE CYCLE?
  13. 13. EXPERIENCE LIBS 10 FOR Customer WHO Needs / Wants / Believes / Fears WE ARE GOING TO CREATE A Experience description THEY LOVE IT BECAUSE What we did that they didn’t expect THEY’LL USE IT BECAUSE Problem we’re solving WE COULD TEST AND LEARN BY How we can validate our assumptions next week
  14. 14. EXPERIENCE LIBS 11 FOR Customer WHO Needs / Wants / Believes / Fears WE ARE GOING TO CREATE A Experience description THEY’LL USE IT BECAUSE Problem we’re solving WE COULD TEST AND LEARN BY How we can validate our assumptions next week Teenagers Want to share with friends but don’t want record of it online Mobile app that deletes content after it’s posted Parents won’t be able to see what they’re talking about, and they can share activity /pics without fear of them “living online forever” Sending pics with weird photo filters is SO much fun. Creating a marketing site and see if people request access/signup THEY LOVE IT BECAUSE What we did that they didn’t expect
  15. 15. EXPERIENCE LIBS 12 FOR Customer WHO Needs / Wants / Believes / Fears WE ARE GOING TO CREATE A Experience description THEY’LL USE IT BECAUSE Problem we’re solving WE COULD TEST AND LEARN BY How we can validate our assumptions next week Remote business people Need to feel connected to their coworkers Messaging app for 1-1 and group communication They can get a pulse of what’s happening at the office, talk to their co- workers, and communicate from anywhere (computer, tablet, phone) So many tools they already use seamlessly integrate into the conversation Concept validation testing with remote workers via UserTesting.com THEY LOVE IT BECAUSE What we did that they didn’t expect
  16. 16. EXPERIENCE LIBS 13 FOR Customer WHO Needs / Wants / Believes / Fears WE ARE GOING TO CREATE A Experience description THEY LOVE IT BECAUSE What we did that they didn’t expect THEY’LL USE IT BECAUSE Problem we’re solving WE COULD TEST AND LEARN BY How we can validate our assumptions next week
  17. 17. THINGS 14 DESIGNING SOLUTIONS 3 What are three most important things you believe people need to know about your invention?
  18. 18. Sketch a landing page for your invention … what would be on it and how would you gauge people’s interest? 15 DESIGNING SOLUTIONS MINIMALLY LOVABLE
  19. 19. THANK YOU
  20. 20. WE GROW BUSINESSES DREAM BIG. IMPLEMENT SMALL. INVENT NOW. BET THE GARDEN, NOT THE FARM. HELLO@GOKARTLABS.COM

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