This document discusses the educational potential of technology and video games. It notes that today's students learn differently than in the past. While filters and concerns about tech for its own sake exist, the document advocates being proactive rather than restrictive. Video games engage complex patterns and collaboration in ways that match how the brain operates and learns best. Games can provide emotionally engaging content that encourages survival-focused problem solving in a way that traditional school often fails to do. Overall, the document sees games and technology as providing opportunities to better align learning with how the brain naturally functions.
13. • A Short Introduction to Holocaust
Revisionism
• Holocaust Hoax
• United States Holocaust Memorial
Museum
• A Teacher’s Guide to the
Holocaust: Survivors
45. “The brain developed to solve
problems relating to surviving in
an unstable, outdoor environment
and to do so in near constant
motion.”
John Medina
Brain Rules
62. “Better theories of learning are
embedded in the video games many
children play than in the schools
they attend.”
James Gee
What Video Games Have to Teach Us
About Literacy & Learning
63. Grand Theft Childhood
Lawrence Kutner
How Computer Games Help
Children Learn
David Williamson Shaffer
Don’t Bother Me, Mom --
I’m Learning!
Marc Prensky