Panel: Virtual Self-Governance
How do communities govern themselves in virtual worlds? What do members want from virtual communities, and how are those things provided? How much do national laws and policies actually affect virtual self-governance? What tools are needed that we don’t have yet? How do the platforms enable or hinder effective community governance?
moderating:
John Carter McKnight, Adjunct Professor of Law, Arizona State University Sandra Day O’Connor College of Law
Rose Springvale, Attorney, former Sultana, Al-Andalus Sims in Second Life
Kim Smith, COO, World2Worlds, Inc.
Chris Collins, Project Manager, University of Cincinnatti in Second Life
Jamie Palisades, Former Chancellor, Confederation of Democratic Simulators, Second Life
http://lst.law.asu.edu/VWGC/index.html
1. Virtual Self Governance:
The Chilbo Community
Chris Collins (SL: Fleep Tuque)
Founder & Executive Director Chilbo
Director,
http://chilbo.org
http://fleeptuque.com
fleep.tuque@gmail.com
2. What is Chilbo? Our Town!
•Established in 2006, started with 512 plot
E bli h d i 2006 d ih l
•Mainland, Southern Continent (Jeogeot)
•230+ Members, speak 11 languages
•Cover 11 sims over 130 locations
sims,
•Shops, school, library, art, music, coffee!
4. 2006
Initial Focus – Our
Neighborhood
N i hb h d
2007
2008
• Meeting neighbors
• Removing banlines
• Installing sidewalks
• Providing
P idi community resources
i
• Building facilities (Town Hall)
5. Mix of Group &
Privately Owned
Land
• Mixed model provides
flexibility
fl ibilit
• Group land used for
community facilities,
infrastructure, and newbie
homes
6. Governance
• Town Hall seat of government • Monthly meetings
• Community news, resources • Consensus based
• Services for residents • Community driven