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CONVERGENCE MARKETING

Created by

Erfi Ilyas
NPM 2004812002

PROGRAM DOKTOR ILMU EKONOMI
UNIVERSITAS KATOLIK PARAHYANGAN
1
CONVERGENCE MARKETING
Jerry Wind
He was an early champion of digital marketing,
highlighting the revolutionary changes of the internet on
consumer behavior, marketing and business strategy
He urged executives to consider the potential of this new
technology to transform their businesses

Vijay Mahajan

He point out that not everything had changed, and that
many aspects of consumer behavior and marketing
remained the same. He urged the executives to consider
enduring human characteristic that would continue to
shape marketing and business strategy
2
THE HYBRID CENTAUR
Vijay Mahajan

Jerry Wind

Traditional
Consumer

Centaur

Cyber
Consumer

Offline

Hybrid
Consumer

Online

Erfi Ilyas, NPM 2004812002

3

Program DIE, UNPAR
What is Converging
Convergence, means more than the
fusion of different technologies
(television, computers, wireless, PDAs)
or combination of channels.
More basic convergence within the consumerthe new possibilities created by technology and
the enduring behaviors of human being

Erfi Ilyas, NPM 2004812002

4

Program DIE, UNPAR
AREA OF CONVERGENCE

Company

Consumers

Erfi Ilyas, NPM 2004812002

Technology

5

Program DIE, UNPAR
FRAMEWORK FOR THE BOOK
Understanding
the Centaur

Navigating
The 5 Cs of
Convergence

Understanding
the changing
Centaurs and
their need

Identify the need
of the Centaur
that can be met
by new
technology in
unique or
different way

Part 1 (1-2)

Part 2 (3-7)

Erfi Ilyas, NPM 2004812002

Mastering
Convergence
Marketing

Generate
innovative
convergence
marketing and
business
strategy

Part 3 (8-9)
6

Transforming
the organization and
implementing
the strategy

Running
with the
Centaur

C-transform the
organization to
support the
convergence
strategies and
develop an
implementation
plan

Create value for
shareholders
and other stakeholders and
prepare for the
children of the
centaurs

Part 4 (10-11)

Conclusion (12)

Program DIE, UNPAR
PART 1
UNDERSTANDING
THE CENTAUR
1. THE CENTAUR AWAKENS

2. THE REALITY OF THE CENTAUR

Erfi Ilyas, NPM 2004812002

7

Program DIE, UNPAR
CHALLENGE OF THE EMERGING HYBRID CONSUMER
Illustrative Convergence
Challenges for Marketing

The Demand of the Centaur
Desire for uniqueness,
personalization, and
Customization

Customerization

How can company offer the right
mix of standard and customized
products? How do they need to
rethink their approaches to new
product development? How can
companies offer the right balance
of personalization and mass
marketing message?

Sally buys customized product
from Reflect.com and a
customized care package on
Reapod, yet also purchases offthe-shelf products in Nordstrom’s
and the grocery store

Erfi Ilyas, NPM 2004812002

8

Program DIE, UNPAR
CHALLENGE OF THE EMERGING HYBRID CONSUMER
Illustrative Convergence
Challenges for Marketing

The Demand of the Centaur
Desire for social
interaction

Virtual communities

Sally enjoys meeting friends in the
store – getting book
recommendations from her
physical community – but goes to
iVillage to discuss her medical
problems with experts and other
woman

How can companies combine real
world communities and virtual
communities in a way that leads
to profit? Should companies
create their own communities?
Given that consumers are
participating in a number of
communities already, how can
companies tap into them

Erfi Ilyas, NPM 2004812002

9

Program DIE, UNPAR
CHALLENGE OF THE EMERGING HYBRID CONSUMER
Illustrative Convergence
Challenges for Marketing

The Demand of the Centaur
Desire for convenience
and channel options

Channel options

Sally wants to walk in or log in,
interacting where and when she
desire, anytime and anyplace.
She wants the company to be
accessible and responsive – on
her schedule not the company’s.

How can companies combine
multiple channel into a seamless
interface? How can they
anticipate how consumers will
interact with them? How can they
add new channels to existing
systems and assure high levels of
service and quality across phone,
click and visit?

Erfi Ilyas, NPM 2004812002

10

Program DIE, UNPAR
CHALLENGE OF THE EMERGING HYBRID CONSUMER
Illustrative Convergence
Challenges for Marketing

The Demand of the Centaur
Desire for value

Competitive value
equation

Sally mix purchases in physical
store with online markets
throughout the day. She buys
shoes at Nordstrom online and
returns them in a physical store.
In purchasing her airline tickets,
she actively names her own price
but then buys at discount, and
she also purchase through
auction on eBay.

How do companies need to
reshape their pricing strategies in
an environment in which
customers have many more
pricing options (auction, name
your own price, etc)? How can
company address the higher
expectations of customers for
value and service? How do
information, education, and
entertainment contribute to value

Erfi Ilyas, NPM 2004812002

11

Program DIE, UNPAR
CHALLENGE OF THE EMERGING HYBRID CONSUMER
Illustrative Convergence
Challenges for Marketing

The Demand of the Centaur
Desire to make better
decisions

Choice tools

Sally goes to MySom to compare
prices for a digital photo frame,
yet Hotwire and Priceline keep
their sophisticated pricing tools
hidden from the customer.

Given that customer have access
to more search engines and
decision making tools, how do
companies need to transform their
strategies? How can companies
put more tools into the hand of
customers, to simplify their lives,
without giving away their business
or driving customers to rivals?
How can they best balance
company-initiated messages with
unbiased information?

Erfi Ilyas, NPM 2004812002

12

Program DIE, UNPAR
MYTHS OF THE TRADITIONAL CONSUMER

• Myth 1: Only the elite want customization
How can you expand the customization of your products,
services, marketing message, and experience? Do your
customer want to customization today? Will they in the
future?

• Myth 2: Price is the bait set by the seller
How can you use new pricing models to attract and retain
customers while increasing profits?

Erfi Ilyas, NPM 2004812002

13

Program DIE, UNPAR
MYTHS OF THE TRADITIONAL CONSUMER

• Myth 3: The consumer is on the couch
How can you increase your interaction with proactive
customer

• Myth 4: Location, location, location
How can you rethink your location so that you can meet
customers wherever they want to interact with company?

Erfi Ilyas, NPM 2004812002

14

Program DIE, UNPAR
MYTHS OF THE TRADITIONAL CONSUMER

• Myth 5: Consumers are islands
How can you use social interactions and communities
online and offline to benefit your business

• Myth 6: Consumers will accept what you tell
them

Can you provide decision making tools and information to
customer in a way that benefits your business?

Erfi Ilyas, NPM 2004812002

15

Program DIE, UNPAR
MYTHS OF THE CYBERCONSUMER

• Myth 1: People don’t want to be troubled
with shopping

How can you use the fact that people like to shop in
designing your business? When do they like to shop in
stores and when do they prefer to shop online.

• Myth 2: Efficiency is all that matters
Is your online business model built around transaction
efficiency? When do your potential customers care about
transaction efficiency? When are they willing to tradeoff
efficiency for other benefits?
Erfi Ilyas, NPM 2004812002

16

Program DIE, UNPAR
MYTHS OF THE CYBERCONSUMER

• Myth 3: Consumer want to get the best
price

What price are your customers willing to accept? How can
you offer a fair price without offering the lowest price? How
important is it to your customers to get the cheapest price?

• Myth 4: Consumer are either online or
offline

How can you best combine online and offline channels?
Erfi Ilyas, NPM 2004812002

17

Program DIE, UNPAR
MYTHS OF THE CYBERCONSUMER

• Myth 5: Ease of visiting stores will lead to
more purchasing

How can you make your online offering more sticky to turn
browsers into buyers.

• Myth 6: The internet is inherently
fascinating and attractive.

How can you keep your online offerings new and
interesting? How much of internet in your online business
is driven by novelty and how much will endure when the
hype has passed? With the rise of the internet, how do
your offline offerings need to change?
Erfi Ilyas, NPM 2004812002

18

Program DIE, UNPAR
The Human Motivations

• Self affirmation
• Symbolic meaning
• Scripts for shopping
• Experience
• Social influence
How do human motivation such as self-affirmation,
symbolism, buying scripts, experience, and social
influence affect the way consumers approach your
products and services?
Erfi Ilyas, NPM 2004812002

19

Program DIE, UNPAR
Putting the Consumer at the Center
What organizational architecture and
process are needed to support these strategies?
What business and marketing strategies
are needed to develop these solutions
What product & service solutions can
meet these needs?

Offline

Consumer
Who are the
Centaurs and
What do they
need

Erfi Ilyas, NPM 2004812002

20

Online

Program DIE, UNPAR
PART 2
NAVIGATING THE FIVE Cs
OF CONVERGENCE
1. CONVERGING ON CUSTOMERIZATION
2. CONVERGING ON COMMUNITIES
3. CONVERGING ON CHANNELS
4. CONVERGING ON COMPETITIVE VALUE
5. CONVERGING ON CHOICE
Erfi Ilyas, NPM 2004812002

21

Program DIE, UNPAR
NAVIGATING THE FIVE Cs OF CONVERGENCE
Company

Consumers

Technology

• Customerization
• Community
• Channels
• Competitive value
• Choice tools
Erfi Ilyas, NPM 2004812002

22

Program DIE, UNPAR
1. Converging on Customerization
Companies can offer customized product, marketing
message, and experiences, and this combination,
referred to as “customerization,” is transforming
interaction with customer. Yet, with all the options in
the world, hybrid consumers in some situations still
buy standardized products off the shelf and respond to
mass market message

Erfi Ilyas, NPM 2004812002

23

Program DIE, UNPAR
Converging on Customerization
Customized
Operations

Customized
Marketing

The concept of “customerization” goes beyond simply
customizing the operations to customize both
manufacturing and marketing interaction

Erfi Ilyas, NPM 2004812002

24

Program DIE, UNPAR
High

Customization options

Low

Customerization

Standardization

Mass
Customization

Low

Marketing
Customization

Segment of one
Personalization

High

Operational Customization
Erfi Ilyas, NPM 2004812002

25

Program DIE, UNPAR
The Shift of Customerization
Old Model-Mass and New Model-Marketing
Segmented Marketing Customerization
Relationship with Customer is passive
customers
participation in the
exchange

Customer is an active coproducer

Customer Needs

Articulated

Articulated and
unarticulated

Segmentation

Mass market & target
segments

Customization segments
and “segments of one”

Product and
service offerings

Line extensions and
modification

Customized products,
services, and marketing

Erfi Ilyas, NPM 2004812002

26

Program DIE, UNPAR
The Shift of
Customerization

(extended)

Old Model-Mass and New Model-Marketing
Segmented Marketing Customerization
New Product
Development

Marketing and R&D drive Customer interactions
new product
drive new product
development
development, and R&D
focuses on developing the
platforms that allow
customerization

Communication

Advertising and PR

Erfi Ilyas, NPM 2004812002

27

Integrated, interactive,
and customized marketing
communication,
education, and
entertainment

Program DIE, UNPAR
The Shift of
Customerization

(extended)
Old Model-Mass and New Model-Marketing
Segmented Marketing Customerization

Distribution

Traditional retailing and
direct marketing

Direct (online) distribution
and rise of third party
logistics services

Branding

Traditional branding &
co-branding

The customer’s name as
the brand: My Brand or
Brand 4 ME

Basis of
competitive
advantage

Marketing power

Marketing finesse and
“capturing” the customer
as “partner” while
integrating marketing,
operations, R&D, and
Program DIE, UNPAR
information

Erfi Ilyas, NPM 2004812002

28
Why the centaur sometimes
Prefers standardization

•
•
•
•
•
•
•
•
•

Fitting in with the crowd
Experience
The need for fit
Uncertainty
The complexity of choice
Unarticulated needs
The right to change one’s mind
Integration
Repair and reselling

Erfi Ilyas, NPM 2004812002

29

Program DIE, UNPAR
Convergence Strategies for Customerization
and Standardization

•
•
•
•
•
•
•
•

Integrate online and offline customization
Ask the next question
Invite the customer into the lab
Use the customized choices to inform mass
production
Understand the value chain of your brand
Understand your segments
Increase digital content
Grab the low-hanging fruit of superficial
customization

Erfi Ilyas, NPM 2004812002

30

Program DIE, UNPAR
Convergence Strategies for Customerization
and Standardization
(extended)

•
•
•
•

Keep standardized offerings a click or step away
Design for future customization
Limit complexity by offering the right selection
Personalize messages and products based on
careful observation
• Simplify customerization
• Understand the level of attention customers
want
• Create and integrated view of the customer
Erfi Ilyas, NPM 2004812002

31

Program DIE, UNPAR
2. Converging on Communities
The emergence of virtual community, knitting together
people with common interests from around the globe,
is one of the most significant innovations of the
interconnected world. But these virtual communities
have to be considered in broader context.
How these virtual communities converge with physical
communities and how the economic and social
purpose of communities can be drawn together.

Erfi Ilyas, NPM 2004812002

32

Program DIE, UNPAR
Illustrative Characteristics of Online
and Offline Communities
Offline

Online

Geographical
scope

Geographically bound

Boundless and global

Temporal scope

Specific meeting times

Anytime

Reach ability

Expensive and complex

Cheap and simple

Speed of
communication

Slow

Instantaneous

Ability to change

Difficult

Easy

Potential for
engagement

Somewhat limited

Greater

Identity &
Anonymity

More fixed

More fluid and anonymous

Experience

Face to face

virtual

Erfi Ilyas, NPM 2004812002

33

Program DIE, UNPAR
Converging on Communities

Channel

Virtual

Physical

Purpose

Social

Economic

Erfi Ilyas, NPM 2004812002

34

Program DIE, UNPAR
Converging of Physical and
Virtual Communities

Physical
Communities

Parallel
Universe

Virtual
Communities

Gathering Lost Tribes
Erfi Ilyas, NPM 2004812002

35

Program DIE, UNPAR
Strategies for Convergence Physical and
Virtual Communities

• Gather lost tribes
• Create parallel universes
• Engaged in cross-pollination
• Take advantage of strengths and

weaknesses of virtual and physical

Erfi Ilyas, NPM 2004812002

36

Program DIE, UNPAR
Strategies for Social and Economic Convergence

• Embed the economic in the social
• Tap into the energy of the community through

•
•
•
•
•

community generated content
Create customer communities to enhance
customer service and product development
Build bridges to existing communities
Sustain trust
Balance control with organic growth
Use communities for customer feedback

Erfi Ilyas, NPM 2004812002

37

Program DIE, UNPAR
Designing Communities

• Should the company create a new community or
•
•

•
•

tap into existing communities?
If the company taps into an existing community,
it needs to consider how receptive the
community will be
If the company creates its own community,
should it do so as a joint venture with another
organization?
What type of community should be created
Finally, how does this design community relate
to the company’s business and marketing
strategies?

Erfi Ilyas, NPM 2004812002

38

Program DIE, UNPAR
3. Converging on Channels
The power of the internet is not in transaction that
begin and end online, but in customer interactions that
run across multiple channels, from online to offline and
back
How companies can use convergence strategies to
present a unified face to customers and develop
coherent branding and internal structures

Erfi Ilyas, NPM 2004812002

39

Program DIE, UNPAR
Converging on Channels

Customer
experience

Niche/
Segmented

Consistent

Internal Structure
and Branding

Integrated/
Owned

Separated/
Outsourced

Erfi Ilyas, NPM 2004812002

40

Program DIE, UNPAR
Illustrative Comparison of Strengths and
Weaknesses of Online and Offline Worlds
Offline

Online

Access

Limited geography and
often time

Anytime, anywhere

Search

Browsing is more holistic Simple to find specific
and experiential, but
information, information
individual search is
rich browsing
difficult

Selection

Limited to store size and Virtually unlimited
design

Experience

Tactile, directed to all
senses

Erfi Ilyas, NPM 2004812002

41

Intellectual, but becoming
more tactile

Program DIE, UNPAR
Illustrative Comparison of Strengths and
Weaknesses of Online and Offline Worlds
Online

Offline
Company cost of
interaction

High for routine
Low for routine
interactions, but some
interactions, but high for
time lower for exceptions exception

Customization

Difficult and time
consuming

Delivery/Returns
for non digital
product

Simple and quick after
Complex, involving
the decision to purchase delivery channels
is made, but still require
trip to a store

Delivery/Return
of digital
products

More complex, requiring
a trip to store

Erfi Ilyas, NPM 2004812002

Simple

42

Easy

Program DIE, UNPAR
Illustrative Comparison of Strengths and
Weaknesses of Online and Offline Worlds
Offline

Online

Time for first
purchase

Very slow

Slow

Time for repeat
purchasing

Slow

Very fast

Erfi Ilyas, NPM 2004812002

43

Program DIE, UNPAR
Strategies for Integrating Customer Experience

• Give customers the best of both world
• Let customer decide how they want to interact
• Understand the context and timing for
interaction
• Create seamless interface between online and
offline experience
• Treat consumers the same across channels
• Incorporate digital interfaces into the offline
experience

Erfi Ilyas, NPM 2004812002

44

Program DIE, UNPAR
Strategies for Integrating Structure and Branding
Across Channel

•
•
•
•
•
•
•
•

Develop the right brand or set of brands
Leverage the assets of existing business
Manage offline/online channel conflict
Use partnership and alliance to complement the
weaknesses
Create the right degree of separation
Create integrated information systems
Create integrated supply chains and logistics
Manage the path of evolution

Erfi Ilyas, NPM 2004812002

45

Program DIE, UNPAR
4. Converging on Competitive Value
The value equation has become much more complex
in a convergent world. In addition to traditional sellerinitiated pricing, companies also have developed a
wide range of buyer-initiated pricing mechanism.
New source of value are being combined with
traditional sources, and experience is becoming
increasingly important in the overall value equation

Erfi Ilyas, NPM 2004812002

46

Program DIE, UNPAR
The New Value Equation
•
•
•
•
•
•
•
•
•
•
•
•
•

Product/Service Offering
Pricing
Service
Brand
Speed
Convenience
Novelty
Peace of mind
Experience and Entertainment
Information in Context
Education and Personal Growth
Control
Social/Psychological Rewards

Erfi Ilyas, NPM 2004812002

47

Program DIE, UNPAR
Illustrative Shift in Sources of Value
Source of
Value

Offline

Online

Product/Service
Offering

Physical products and
face-to-face services

Digital products and
online services can be
delivered more efficiently

Price

Fixed pricing models
with discounting

Dynamic pricing models

Service

Traditional before-sale,
Automated service allows
during-sale and aftercustomers 24/7 access
sale service that required while reducing cost
real people

Brand

Brand adds value by
signaling status or
product quality

Erfi Ilyas, NPM 2004812002

48

Branding helps to increase
trust in a virtual world and
speed the ability to make
decisions
Program DIE, UNPAR
Illustrative Shift in Sources of Value
Source of
Value

Offline

Speed

Limited by physical value Can deliver digital
chain
products in real time but
physical products face the
same challenges

Convenience

Fixed locations, business Anytime, anywhere
hour

Novelty

Difficult to make new

Easy to make new

Peace of mind

Physical relationship can
contribute to peace of
mind (eye contact,
handshakes)

Virtual relationship may
make trust more
important and harder to
achieve

Erfi Ilyas, NPM 2004812002

Online

49

Program DIE, UNPAR
Illustrative Shift in Sources of Value
Source of
Value

Offline

Online

Experience and
Entertainment

Companies offer real
experience, but have
limited opportunities for
entertainment

Virtual experience offer
tremendous opportunities
for interactive
entertainment and they
are becoming increasingly
realistic

Information in
context

Off-side information is
searched for and
obtained, but often out
of context

Information can be
provided within the
context of purchase
decision

Education and
personal growth

Costly to provide

Inexpensive, accessible
and more effective elearning

Erfi Ilyas, NPM 2004812002

50

Program DIE, UNPAR
Illustrative Shift in Sources of Value
Source of
Value

Offline

Online

Control

Customer has limited
control or control is
expensive (personal
tailoring)

Through customization
and personalization,
customer has control over
product and service
offering

Social/Psychologi Personal interaction and Enhance by whole new
cal
other traditional rewards range of rewards through
of offline activities
online interactions and
empowerment through
technology

Erfi Ilyas, NPM 2004812002

51

Program DIE, UNPAR
Convergence of Product/Service
Offering and Experience

• Increase novelty and entertainment value
• Create experiences that reinforce the brand
• Create pathways to entertainment that run from
•
•
•
•

offline to online and back
Integrate pre- and post-purchase experience
Invite spectators to play
Move more of the experience online
Provide education

Erfi Ilyas, NPM 2004812002

52

Program DIE, UNPAR
Convergence of Seller-Initiated and
Buyer-Initiated Pricing

• Flexible seller-initiated pricing
How can you increase the flexibility of your pricing
online and offline

• Buyer-Initiated Pricing
Name-your-own price
Auctions
Aggregating Buying Power
Fire sales
Barter
Risk/Reward Sharing
Erfi Ilyas, NPM 2004812002

53

Program DIE, UNPAR
Convergent Pricing Strategies

• Offer multiple pricing options to the same
•
•

•
•
•

customer
Create consistent value propositions online and
offline
Recognize that people look for more than price
and product
Be aware of how dynamic pricing strategies
affect other drivers of value
Offer a limited version for free
Offer bundling of online and offline products

Erfi Ilyas, NPM 2004812002

54

Program DIE, UNPAR
5. Converging on Choice
Information asymmetries have traditionally been a
source of value for companies, and decision making
tools were jealously guarded. But now, better tools for
search, decision making, and life management are in
the hands of customers.
How companies need to combine human expert and
decision models, third party and company information,
and company push with customer pull in giving
consumer tools to make better decision

Erfi Ilyas, NPM 2004812002

55

Program DIE, UNPAR
Illustrative Search Engine, Decision Making,
Life Management Tools
Search Engines

www.altavista.com
www.infoseek.com
www.hotbot.com
www.google.com
www.ask.com

Decision Tools

www.mysimon.com
www.dealtime.com
www.endmund.com
www.expedia.com
www.priceSCAN.com
www.bizrate.com
www.consumerreports.com

Comparison engines

Customer evaluations
Expert evaluation
Life Management Tools

Erfi Ilyas, NPM 2004812002

Microsoft Office
My.Yahoo.com
Ediets.com
56

Program DIE, UNPAR
Convergence Strategies for Combining DecisionMaking Tools and Human Expertise

• Use virtual advisors and agent to increase
trust online
• Take the tools to the point of decision
• Charge for advice and decision support
• Look for ways to put value-added tools
into the hands of consumers
• Increase the expertise of human experts
Erfi Ilyas, NPM 2004812002

57

Program DIE, UNPAR
Convergence Strategies for Combining ThirdParty and Company Information

• Be completely unbiased when you can
• Provide both company and competitor

information
• Offer third-party evaluation
• Differentiate
• Make unbiased information a selling point
• If not, make your biases clear
Erfi Ilyas, NPM 2004812002

58

Program DIE, UNPAR
Convergence Strategies for Combining
Company Push and Consumer Pull

• Recognize the limits of marketing

messages
• Build credibility by creating a brand that
consumers will recognize and value
• Focus marketing message on the
intangibles and affect

Erfi Ilyas, NPM 2004812002

59

Program DIE, UNPAR
Terimakasih

Erfi Ilyas
NPM 2004812002

Erfi Ilyas, NPM 2004812002

60

Program DIE, UNPAR

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Convergence Marketing Strategies

  • 1. CONVERGENCE MARKETING Created by Erfi Ilyas NPM 2004812002 PROGRAM DOKTOR ILMU EKONOMI UNIVERSITAS KATOLIK PARAHYANGAN 1
  • 2. CONVERGENCE MARKETING Jerry Wind He was an early champion of digital marketing, highlighting the revolutionary changes of the internet on consumer behavior, marketing and business strategy He urged executives to consider the potential of this new technology to transform their businesses Vijay Mahajan He point out that not everything had changed, and that many aspects of consumer behavior and marketing remained the same. He urged the executives to consider enduring human characteristic that would continue to shape marketing and business strategy 2
  • 3. THE HYBRID CENTAUR Vijay Mahajan Jerry Wind Traditional Consumer Centaur Cyber Consumer Offline Hybrid Consumer Online Erfi Ilyas, NPM 2004812002 3 Program DIE, UNPAR
  • 4. What is Converging Convergence, means more than the fusion of different technologies (television, computers, wireless, PDAs) or combination of channels. More basic convergence within the consumerthe new possibilities created by technology and the enduring behaviors of human being Erfi Ilyas, NPM 2004812002 4 Program DIE, UNPAR
  • 5. AREA OF CONVERGENCE Company Consumers Erfi Ilyas, NPM 2004812002 Technology 5 Program DIE, UNPAR
  • 6. FRAMEWORK FOR THE BOOK Understanding the Centaur Navigating The 5 Cs of Convergence Understanding the changing Centaurs and their need Identify the need of the Centaur that can be met by new technology in unique or different way Part 1 (1-2) Part 2 (3-7) Erfi Ilyas, NPM 2004812002 Mastering Convergence Marketing Generate innovative convergence marketing and business strategy Part 3 (8-9) 6 Transforming the organization and implementing the strategy Running with the Centaur C-transform the organization to support the convergence strategies and develop an implementation plan Create value for shareholders and other stakeholders and prepare for the children of the centaurs Part 4 (10-11) Conclusion (12) Program DIE, UNPAR
  • 7. PART 1 UNDERSTANDING THE CENTAUR 1. THE CENTAUR AWAKENS 2. THE REALITY OF THE CENTAUR Erfi Ilyas, NPM 2004812002 7 Program DIE, UNPAR
  • 8. CHALLENGE OF THE EMERGING HYBRID CONSUMER Illustrative Convergence Challenges for Marketing The Demand of the Centaur Desire for uniqueness, personalization, and Customization Customerization How can company offer the right mix of standard and customized products? How do they need to rethink their approaches to new product development? How can companies offer the right balance of personalization and mass marketing message? Sally buys customized product from Reflect.com and a customized care package on Reapod, yet also purchases offthe-shelf products in Nordstrom’s and the grocery store Erfi Ilyas, NPM 2004812002 8 Program DIE, UNPAR
  • 9. CHALLENGE OF THE EMERGING HYBRID CONSUMER Illustrative Convergence Challenges for Marketing The Demand of the Centaur Desire for social interaction Virtual communities Sally enjoys meeting friends in the store – getting book recommendations from her physical community – but goes to iVillage to discuss her medical problems with experts and other woman How can companies combine real world communities and virtual communities in a way that leads to profit? Should companies create their own communities? Given that consumers are participating in a number of communities already, how can companies tap into them Erfi Ilyas, NPM 2004812002 9 Program DIE, UNPAR
  • 10. CHALLENGE OF THE EMERGING HYBRID CONSUMER Illustrative Convergence Challenges for Marketing The Demand of the Centaur Desire for convenience and channel options Channel options Sally wants to walk in or log in, interacting where and when she desire, anytime and anyplace. She wants the company to be accessible and responsive – on her schedule not the company’s. How can companies combine multiple channel into a seamless interface? How can they anticipate how consumers will interact with them? How can they add new channels to existing systems and assure high levels of service and quality across phone, click and visit? Erfi Ilyas, NPM 2004812002 10 Program DIE, UNPAR
  • 11. CHALLENGE OF THE EMERGING HYBRID CONSUMER Illustrative Convergence Challenges for Marketing The Demand of the Centaur Desire for value Competitive value equation Sally mix purchases in physical store with online markets throughout the day. She buys shoes at Nordstrom online and returns them in a physical store. In purchasing her airline tickets, she actively names her own price but then buys at discount, and she also purchase through auction on eBay. How do companies need to reshape their pricing strategies in an environment in which customers have many more pricing options (auction, name your own price, etc)? How can company address the higher expectations of customers for value and service? How do information, education, and entertainment contribute to value Erfi Ilyas, NPM 2004812002 11 Program DIE, UNPAR
  • 12. CHALLENGE OF THE EMERGING HYBRID CONSUMER Illustrative Convergence Challenges for Marketing The Demand of the Centaur Desire to make better decisions Choice tools Sally goes to MySom to compare prices for a digital photo frame, yet Hotwire and Priceline keep their sophisticated pricing tools hidden from the customer. Given that customer have access to more search engines and decision making tools, how do companies need to transform their strategies? How can companies put more tools into the hand of customers, to simplify their lives, without giving away their business or driving customers to rivals? How can they best balance company-initiated messages with unbiased information? Erfi Ilyas, NPM 2004812002 12 Program DIE, UNPAR
  • 13. MYTHS OF THE TRADITIONAL CONSUMER • Myth 1: Only the elite want customization How can you expand the customization of your products, services, marketing message, and experience? Do your customer want to customization today? Will they in the future? • Myth 2: Price is the bait set by the seller How can you use new pricing models to attract and retain customers while increasing profits? Erfi Ilyas, NPM 2004812002 13 Program DIE, UNPAR
  • 14. MYTHS OF THE TRADITIONAL CONSUMER • Myth 3: The consumer is on the couch How can you increase your interaction with proactive customer • Myth 4: Location, location, location How can you rethink your location so that you can meet customers wherever they want to interact with company? Erfi Ilyas, NPM 2004812002 14 Program DIE, UNPAR
  • 15. MYTHS OF THE TRADITIONAL CONSUMER • Myth 5: Consumers are islands How can you use social interactions and communities online and offline to benefit your business • Myth 6: Consumers will accept what you tell them Can you provide decision making tools and information to customer in a way that benefits your business? Erfi Ilyas, NPM 2004812002 15 Program DIE, UNPAR
  • 16. MYTHS OF THE CYBERCONSUMER • Myth 1: People don’t want to be troubled with shopping How can you use the fact that people like to shop in designing your business? When do they like to shop in stores and when do they prefer to shop online. • Myth 2: Efficiency is all that matters Is your online business model built around transaction efficiency? When do your potential customers care about transaction efficiency? When are they willing to tradeoff efficiency for other benefits? Erfi Ilyas, NPM 2004812002 16 Program DIE, UNPAR
  • 17. MYTHS OF THE CYBERCONSUMER • Myth 3: Consumer want to get the best price What price are your customers willing to accept? How can you offer a fair price without offering the lowest price? How important is it to your customers to get the cheapest price? • Myth 4: Consumer are either online or offline How can you best combine online and offline channels? Erfi Ilyas, NPM 2004812002 17 Program DIE, UNPAR
  • 18. MYTHS OF THE CYBERCONSUMER • Myth 5: Ease of visiting stores will lead to more purchasing How can you make your online offering more sticky to turn browsers into buyers. • Myth 6: The internet is inherently fascinating and attractive. How can you keep your online offerings new and interesting? How much of internet in your online business is driven by novelty and how much will endure when the hype has passed? With the rise of the internet, how do your offline offerings need to change? Erfi Ilyas, NPM 2004812002 18 Program DIE, UNPAR
  • 19. The Human Motivations • Self affirmation • Symbolic meaning • Scripts for shopping • Experience • Social influence How do human motivation such as self-affirmation, symbolism, buying scripts, experience, and social influence affect the way consumers approach your products and services? Erfi Ilyas, NPM 2004812002 19 Program DIE, UNPAR
  • 20. Putting the Consumer at the Center What organizational architecture and process are needed to support these strategies? What business and marketing strategies are needed to develop these solutions What product & service solutions can meet these needs? Offline Consumer Who are the Centaurs and What do they need Erfi Ilyas, NPM 2004812002 20 Online Program DIE, UNPAR
  • 21. PART 2 NAVIGATING THE FIVE Cs OF CONVERGENCE 1. CONVERGING ON CUSTOMERIZATION 2. CONVERGING ON COMMUNITIES 3. CONVERGING ON CHANNELS 4. CONVERGING ON COMPETITIVE VALUE 5. CONVERGING ON CHOICE Erfi Ilyas, NPM 2004812002 21 Program DIE, UNPAR
  • 22. NAVIGATING THE FIVE Cs OF CONVERGENCE Company Consumers Technology • Customerization • Community • Channels • Competitive value • Choice tools Erfi Ilyas, NPM 2004812002 22 Program DIE, UNPAR
  • 23. 1. Converging on Customerization Companies can offer customized product, marketing message, and experiences, and this combination, referred to as “customerization,” is transforming interaction with customer. Yet, with all the options in the world, hybrid consumers in some situations still buy standardized products off the shelf and respond to mass market message Erfi Ilyas, NPM 2004812002 23 Program DIE, UNPAR
  • 24. Converging on Customerization Customized Operations Customized Marketing The concept of “customerization” goes beyond simply customizing the operations to customize both manufacturing and marketing interaction Erfi Ilyas, NPM 2004812002 24 Program DIE, UNPAR
  • 25. High Customization options Low Customerization Standardization Mass Customization Low Marketing Customization Segment of one Personalization High Operational Customization Erfi Ilyas, NPM 2004812002 25 Program DIE, UNPAR
  • 26. The Shift of Customerization Old Model-Mass and New Model-Marketing Segmented Marketing Customerization Relationship with Customer is passive customers participation in the exchange Customer is an active coproducer Customer Needs Articulated Articulated and unarticulated Segmentation Mass market & target segments Customization segments and “segments of one” Product and service offerings Line extensions and modification Customized products, services, and marketing Erfi Ilyas, NPM 2004812002 26 Program DIE, UNPAR
  • 27. The Shift of Customerization (extended) Old Model-Mass and New Model-Marketing Segmented Marketing Customerization New Product Development Marketing and R&D drive Customer interactions new product drive new product development development, and R&D focuses on developing the platforms that allow customerization Communication Advertising and PR Erfi Ilyas, NPM 2004812002 27 Integrated, interactive, and customized marketing communication, education, and entertainment Program DIE, UNPAR
  • 28. The Shift of Customerization (extended) Old Model-Mass and New Model-Marketing Segmented Marketing Customerization Distribution Traditional retailing and direct marketing Direct (online) distribution and rise of third party logistics services Branding Traditional branding & co-branding The customer’s name as the brand: My Brand or Brand 4 ME Basis of competitive advantage Marketing power Marketing finesse and “capturing” the customer as “partner” while integrating marketing, operations, R&D, and Program DIE, UNPAR information Erfi Ilyas, NPM 2004812002 28
  • 29. Why the centaur sometimes Prefers standardization • • • • • • • • • Fitting in with the crowd Experience The need for fit Uncertainty The complexity of choice Unarticulated needs The right to change one’s mind Integration Repair and reselling Erfi Ilyas, NPM 2004812002 29 Program DIE, UNPAR
  • 30. Convergence Strategies for Customerization and Standardization • • • • • • • • Integrate online and offline customization Ask the next question Invite the customer into the lab Use the customized choices to inform mass production Understand the value chain of your brand Understand your segments Increase digital content Grab the low-hanging fruit of superficial customization Erfi Ilyas, NPM 2004812002 30 Program DIE, UNPAR
  • 31. Convergence Strategies for Customerization and Standardization (extended) • • • • Keep standardized offerings a click or step away Design for future customization Limit complexity by offering the right selection Personalize messages and products based on careful observation • Simplify customerization • Understand the level of attention customers want • Create and integrated view of the customer Erfi Ilyas, NPM 2004812002 31 Program DIE, UNPAR
  • 32. 2. Converging on Communities The emergence of virtual community, knitting together people with common interests from around the globe, is one of the most significant innovations of the interconnected world. But these virtual communities have to be considered in broader context. How these virtual communities converge with physical communities and how the economic and social purpose of communities can be drawn together. Erfi Ilyas, NPM 2004812002 32 Program DIE, UNPAR
  • 33. Illustrative Characteristics of Online and Offline Communities Offline Online Geographical scope Geographically bound Boundless and global Temporal scope Specific meeting times Anytime Reach ability Expensive and complex Cheap and simple Speed of communication Slow Instantaneous Ability to change Difficult Easy Potential for engagement Somewhat limited Greater Identity & Anonymity More fixed More fluid and anonymous Experience Face to face virtual Erfi Ilyas, NPM 2004812002 33 Program DIE, UNPAR
  • 35. Converging of Physical and Virtual Communities Physical Communities Parallel Universe Virtual Communities Gathering Lost Tribes Erfi Ilyas, NPM 2004812002 35 Program DIE, UNPAR
  • 36. Strategies for Convergence Physical and Virtual Communities • Gather lost tribes • Create parallel universes • Engaged in cross-pollination • Take advantage of strengths and weaknesses of virtual and physical Erfi Ilyas, NPM 2004812002 36 Program DIE, UNPAR
  • 37. Strategies for Social and Economic Convergence • Embed the economic in the social • Tap into the energy of the community through • • • • • community generated content Create customer communities to enhance customer service and product development Build bridges to existing communities Sustain trust Balance control with organic growth Use communities for customer feedback Erfi Ilyas, NPM 2004812002 37 Program DIE, UNPAR
  • 38. Designing Communities • Should the company create a new community or • • • • tap into existing communities? If the company taps into an existing community, it needs to consider how receptive the community will be If the company creates its own community, should it do so as a joint venture with another organization? What type of community should be created Finally, how does this design community relate to the company’s business and marketing strategies? Erfi Ilyas, NPM 2004812002 38 Program DIE, UNPAR
  • 39. 3. Converging on Channels The power of the internet is not in transaction that begin and end online, but in customer interactions that run across multiple channels, from online to offline and back How companies can use convergence strategies to present a unified face to customers and develop coherent branding and internal structures Erfi Ilyas, NPM 2004812002 39 Program DIE, UNPAR
  • 40. Converging on Channels Customer experience Niche/ Segmented Consistent Internal Structure and Branding Integrated/ Owned Separated/ Outsourced Erfi Ilyas, NPM 2004812002 40 Program DIE, UNPAR
  • 41. Illustrative Comparison of Strengths and Weaknesses of Online and Offline Worlds Offline Online Access Limited geography and often time Anytime, anywhere Search Browsing is more holistic Simple to find specific and experiential, but information, information individual search is rich browsing difficult Selection Limited to store size and Virtually unlimited design Experience Tactile, directed to all senses Erfi Ilyas, NPM 2004812002 41 Intellectual, but becoming more tactile Program DIE, UNPAR
  • 42. Illustrative Comparison of Strengths and Weaknesses of Online and Offline Worlds Online Offline Company cost of interaction High for routine Low for routine interactions, but some interactions, but high for time lower for exceptions exception Customization Difficult and time consuming Delivery/Returns for non digital product Simple and quick after Complex, involving the decision to purchase delivery channels is made, but still require trip to a store Delivery/Return of digital products More complex, requiring a trip to store Erfi Ilyas, NPM 2004812002 Simple 42 Easy Program DIE, UNPAR
  • 43. Illustrative Comparison of Strengths and Weaknesses of Online and Offline Worlds Offline Online Time for first purchase Very slow Slow Time for repeat purchasing Slow Very fast Erfi Ilyas, NPM 2004812002 43 Program DIE, UNPAR
  • 44. Strategies for Integrating Customer Experience • Give customers the best of both world • Let customer decide how they want to interact • Understand the context and timing for interaction • Create seamless interface between online and offline experience • Treat consumers the same across channels • Incorporate digital interfaces into the offline experience Erfi Ilyas, NPM 2004812002 44 Program DIE, UNPAR
  • 45. Strategies for Integrating Structure and Branding Across Channel • • • • • • • • Develop the right brand or set of brands Leverage the assets of existing business Manage offline/online channel conflict Use partnership and alliance to complement the weaknesses Create the right degree of separation Create integrated information systems Create integrated supply chains and logistics Manage the path of evolution Erfi Ilyas, NPM 2004812002 45 Program DIE, UNPAR
  • 46. 4. Converging on Competitive Value The value equation has become much more complex in a convergent world. In addition to traditional sellerinitiated pricing, companies also have developed a wide range of buyer-initiated pricing mechanism. New source of value are being combined with traditional sources, and experience is becoming increasingly important in the overall value equation Erfi Ilyas, NPM 2004812002 46 Program DIE, UNPAR
  • 47. The New Value Equation • • • • • • • • • • • • • Product/Service Offering Pricing Service Brand Speed Convenience Novelty Peace of mind Experience and Entertainment Information in Context Education and Personal Growth Control Social/Psychological Rewards Erfi Ilyas, NPM 2004812002 47 Program DIE, UNPAR
  • 48. Illustrative Shift in Sources of Value Source of Value Offline Online Product/Service Offering Physical products and face-to-face services Digital products and online services can be delivered more efficiently Price Fixed pricing models with discounting Dynamic pricing models Service Traditional before-sale, Automated service allows during-sale and aftercustomers 24/7 access sale service that required while reducing cost real people Brand Brand adds value by signaling status or product quality Erfi Ilyas, NPM 2004812002 48 Branding helps to increase trust in a virtual world and speed the ability to make decisions Program DIE, UNPAR
  • 49. Illustrative Shift in Sources of Value Source of Value Offline Speed Limited by physical value Can deliver digital chain products in real time but physical products face the same challenges Convenience Fixed locations, business Anytime, anywhere hour Novelty Difficult to make new Easy to make new Peace of mind Physical relationship can contribute to peace of mind (eye contact, handshakes) Virtual relationship may make trust more important and harder to achieve Erfi Ilyas, NPM 2004812002 Online 49 Program DIE, UNPAR
  • 50. Illustrative Shift in Sources of Value Source of Value Offline Online Experience and Entertainment Companies offer real experience, but have limited opportunities for entertainment Virtual experience offer tremendous opportunities for interactive entertainment and they are becoming increasingly realistic Information in context Off-side information is searched for and obtained, but often out of context Information can be provided within the context of purchase decision Education and personal growth Costly to provide Inexpensive, accessible and more effective elearning Erfi Ilyas, NPM 2004812002 50 Program DIE, UNPAR
  • 51. Illustrative Shift in Sources of Value Source of Value Offline Online Control Customer has limited control or control is expensive (personal tailoring) Through customization and personalization, customer has control over product and service offering Social/Psychologi Personal interaction and Enhance by whole new cal other traditional rewards range of rewards through of offline activities online interactions and empowerment through technology Erfi Ilyas, NPM 2004812002 51 Program DIE, UNPAR
  • 52. Convergence of Product/Service Offering and Experience • Increase novelty and entertainment value • Create experiences that reinforce the brand • Create pathways to entertainment that run from • • • • offline to online and back Integrate pre- and post-purchase experience Invite spectators to play Move more of the experience online Provide education Erfi Ilyas, NPM 2004812002 52 Program DIE, UNPAR
  • 53. Convergence of Seller-Initiated and Buyer-Initiated Pricing • Flexible seller-initiated pricing How can you increase the flexibility of your pricing online and offline • Buyer-Initiated Pricing Name-your-own price Auctions Aggregating Buying Power Fire sales Barter Risk/Reward Sharing Erfi Ilyas, NPM 2004812002 53 Program DIE, UNPAR
  • 54. Convergent Pricing Strategies • Offer multiple pricing options to the same • • • • • customer Create consistent value propositions online and offline Recognize that people look for more than price and product Be aware of how dynamic pricing strategies affect other drivers of value Offer a limited version for free Offer bundling of online and offline products Erfi Ilyas, NPM 2004812002 54 Program DIE, UNPAR
  • 55. 5. Converging on Choice Information asymmetries have traditionally been a source of value for companies, and decision making tools were jealously guarded. But now, better tools for search, decision making, and life management are in the hands of customers. How companies need to combine human expert and decision models, third party and company information, and company push with customer pull in giving consumer tools to make better decision Erfi Ilyas, NPM 2004812002 55 Program DIE, UNPAR
  • 56. Illustrative Search Engine, Decision Making, Life Management Tools Search Engines www.altavista.com www.infoseek.com www.hotbot.com www.google.com www.ask.com Decision Tools www.mysimon.com www.dealtime.com www.endmund.com www.expedia.com www.priceSCAN.com www.bizrate.com www.consumerreports.com Comparison engines Customer evaluations Expert evaluation Life Management Tools Erfi Ilyas, NPM 2004812002 Microsoft Office My.Yahoo.com Ediets.com 56 Program DIE, UNPAR
  • 57. Convergence Strategies for Combining DecisionMaking Tools and Human Expertise • Use virtual advisors and agent to increase trust online • Take the tools to the point of decision • Charge for advice and decision support • Look for ways to put value-added tools into the hands of consumers • Increase the expertise of human experts Erfi Ilyas, NPM 2004812002 57 Program DIE, UNPAR
  • 58. Convergence Strategies for Combining ThirdParty and Company Information • Be completely unbiased when you can • Provide both company and competitor information • Offer third-party evaluation • Differentiate • Make unbiased information a selling point • If not, make your biases clear Erfi Ilyas, NPM 2004812002 58 Program DIE, UNPAR
  • 59. Convergence Strategies for Combining Company Push and Consumer Pull • Recognize the limits of marketing messages • Build credibility by creating a brand that consumers will recognize and value • Focus marketing message on the intangibles and affect Erfi Ilyas, NPM 2004812002 59 Program DIE, UNPAR
  • 60. Terimakasih Erfi Ilyas NPM 2004812002 Erfi Ilyas, NPM 2004812002 60 Program DIE, UNPAR