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TOWARDS SOCIO-CHRONOBIOLOGICAL
COMPUTATIONAL HUMAN MODELS
University of Murcia
Francisco Campuzano, Emilio Serrano and Juan A. Botía
Contact: {fjcampuzano,emilioserra,juanbot}@um.es
1
CONTENT
 Motivation
 CHROMUBE
 HAB
 HAI
 HAI, protocols
 HAI, channels
 HAI, conversations and interactions handler
 Case study
 Conclusion, where is the contribution?
 Future works 2
MOTIVATION
 Ambient Intelligence (AmI) main goal is to augment
live quality of people
 These services need to be tested and validated
 The use of living labs is the hegemonic approach
 Real users involved → very realistic
 But
 Faults cannot be detected before deploying system
 Tests may be expensive / infeasible
3
MOTIVATION II
 Simulation approaches solve these limitations
 By modelling an environment, AmI devices, and a users society
 Social Simulation
 (Although real tests are also desirable)
 There are plenty of methodologies and frameworks to develop
agent based social simulations
 Repast, MASON, NetLogo, etc
 ...even simulators designed specifically for AmI
 Ubiwise, TATUS, UbiREAL, etc
 …but there is a huge gap
 when these are employ to model a realistic society of users (in
an AmI system)
4
CHROMUBE
 This paper extends CHROMUBE
 CHROnobiology for Modelling hUman BEhaviour
 The essentials of CHROMUBE philosophy:
 (1) It is possible to create realistic human behaviours
and simulate them for the validation of AmI
environment's services or applications.
 (2) Chronobiology, an area of science which studies
how time affects living organisms, can help in the
characterization of human behaviours
 (3) Sensor data gathered from the AmI environment
allow CMHBs (Computational Models of Human
Behaviour) to be created.
5
CHROMUBE II
6
CHROMUBE III
 CHROMUBE has been successfully employed to
validate AmI environments with isolated users1
 Step 5, design of artificial behaviours, is
significantly extended here with:
 more details in the modelling of users
 mechanisms to model and validate social interactions in
the CMHBs
 an implementation to facilitate this task
 Under UbikSim framework
http://ants.dif.um.es/staff/emilioserra/ubiksim/
7
1. “Chronobiology Applied to the Development of Human Behavior Computational Models”, to appear in Journal of
Ambient Intelligence and Smart Environments
HAB
 Hierarchical automaton of behaviors, HAB
 Formalism recommended in CHROMUBE to design behaviours
 Hierarchical automaton means that each state is itself another
automaton
 a HAB is composed of:
 a list of pending transitions ordered by priority
 a method for creating new transitions
 (adding them to the list),
 a current state
 (state with the control)
 and a default state
 (state that takes control of the automaton when the list of pending
transitions is empty).
 An interpreter makes the automaton advance every step of
the simulation transparently for the developer
 Source code of interpreter available online:
http://ants.dif.um.es/staff/emilioserra/ubiksim/IBERAMIA/
8
HAB II
 What decisions must be made to implement a HAB?
 (1) creating new transitions,
 (2) getting the default state,
 and (3) including an ending condition for the automaton if
needed.
 There are states at the bottom of the hierarchy
 These are the simple behaviours (with no subordinate
automata)
 (1), (2), and (3), are not needed
 Only an atomic action must be implemented
 Before the model, CHROMUBE should have gathered
information to make these decisions in a realistic
manner
 E.g., after studying elderly people at home, we stated that
the moments to create new transitions (decision (1)) for
some behaviours such as having meal fit a particular
probability distribution function
9
HAI
 Hierarchical automaton of interactions, HAI
 Formalism recommended in CHROMUBE to design
interacting behaviours
 Interactions among agents whose behaviours are
implemented using a HAB
 Hierarchical automaton in three levels
 InteractionsHandler, Conversations and Protocols.
10
HAI, PROTOCOLS
 Protocols have three different levels of abstraction.
 Level 1 is responsible for performing tasks that are implemented for a
protocol regardless of the semantics exchanged. Its objectives are:
 (1) providing the set of performatives
 i.e. communicative acts, that can follow a given performative in the protocol;
 (2) determining if the protocol is finished for a given message and if this end has
been successful or not;
 (3) verifying, given a conversation that has followed this protocol, if the protocol
has been followed correctly.
 Level 2 is in charge of deciding the semantics or content for the
following message.
 (4) the semantics of a received message must be studied in addition to its
performative to select the next message to be sent.
 (5) selecting a set of participants for the conversation,
 and (6) reacting once the protocol has been completed
 i.e. changing the behaviour of the participants based on the results of a
conversation.
 Level 3 allows different preferences to be fulfilled in a protocol,
 so there are as many instances of this as preferences needed.
11
HAI, CHANNELS
 Messages must not always reach their destination.
 The requisites to decide whether a message is received or not are
implemented in the Channel module of the HAI which is
responsible for five different tasks:
 (1) Initialize participants reserves the use of the channel when
necessary
 (e.g for a phone call)
 (2) Channel free to send decides if the person modelled is available to
send a message through the channel in a conversation
 (e.g. having a cell phone and not being already calling)
 (3) Channel free to receive is also necessary because in some channels
the proper sending does not imply that the recipient receives the
message
 (e.g modelling a interaction by e-mail)
 (4) Discard message when a message does not reach its destination
at once
 (e.g. voice is ruled out, but a e-mail is not)
 (5) Finish participants undertakes tasks after the end of a
conversation on the channel
 (e.g. releasing a channel reservation if it was made in (1)).
12
HAI, CONVERSATIONS AND INTERACTIONS
HANDLER
 Conversation uses a channel, a protocol of level 1
and 2, and, if necessary, specific protocols of the
participants (level 3) to generate messages.
 The conversations are registered by the HAB in the
InteractionsHandler which manages the different
conversations.
 These interpreters acts in a transparent manner
without requiring additional code
 Source code of interpreters available online
 http://ants.dif.um.es/staff/emilioserra/ubiksim/IBERAMIA/
13
CASE STUDY
 It models an emergency evacuation in our department to illustrate
the construction of a HAB and a HAI in a particular case.
 Several cases modelled:
 (1) one of the professors start fleeing to the stairs and loudly warning of an
emergence on her way
 (2) she is forced to pass through several corridors to warn the remaining
people
 (3) several organizers are assigned with the offices which must be visited to
scale the escape
 This is the real strategy provided by the occupational risk prevention department at
our institution
 Watch online:
 http://www.youtube.com/watch?v=-y1F-j5i_AE 14
CONCLUSION, WHERE IS THE
CONTRIBUTION?
 Any agent platform implementing FIPA protocols can
be used to replace the HAB and the HAI
 But, there is the aforementioned gap between modelling
general agents and modelling agents representing AmI
users
 Concepts such as channel or protocols of level 2 are not
present in FIPA implementations
 Our framework attempts to cover this gap:
 Offering a methodological framework, CHROMUBE, which
includes the main decisions in modelling behaviours and
social interactions
 And an implementation with several cases: UbikSim
 HAB cases: SimpleMove, Move, DoNothing, MoveAndStay...
 Protocol cases: FipaRequest, FipaContractNet,
SimpleMessage...
 Channel cases: channelVoice, channelPhone, channelEmail...
 The case study is implemented in few minutes by
extending these basic cases
15
FUTURE WORKS
 The case study presented is based
on fire safety and security policies
of a department without
considering sensors data
 The use of sociometers will allow us to
register physical movements, capture
vocal inflections and face to face
interactions
 Therefore, modelling realistic
interactions in more complex
scenarios such as hospitals or
geriatrics will be feasible
 We are also studying the use of
graphical notations to design HABs
and HAIs
 Ideally, these notations will allow
developers to generate automatically
the user simulated in UbikSim
16
THANK YOU VERY MUCH FOR YOUR
ATTENTION
{fjcampuzano,emilioserra,juanbot}@um.es
17

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TOWARDS SOCIO-CHRONOBIOLOGICAL COMPUTATIONAL HUMAN MODELS

  • 1. TOWARDS SOCIO-CHRONOBIOLOGICAL COMPUTATIONAL HUMAN MODELS University of Murcia Francisco Campuzano, Emilio Serrano and Juan A. Botía Contact: {fjcampuzano,emilioserra,juanbot}@um.es 1
  • 2. CONTENT  Motivation  CHROMUBE  HAB  HAI  HAI, protocols  HAI, channels  HAI, conversations and interactions handler  Case study  Conclusion, where is the contribution?  Future works 2
  • 3. MOTIVATION  Ambient Intelligence (AmI) main goal is to augment live quality of people  These services need to be tested and validated  The use of living labs is the hegemonic approach  Real users involved → very realistic  But  Faults cannot be detected before deploying system  Tests may be expensive / infeasible 3
  • 4. MOTIVATION II  Simulation approaches solve these limitations  By modelling an environment, AmI devices, and a users society  Social Simulation  (Although real tests are also desirable)  There are plenty of methodologies and frameworks to develop agent based social simulations  Repast, MASON, NetLogo, etc  ...even simulators designed specifically for AmI  Ubiwise, TATUS, UbiREAL, etc  …but there is a huge gap  when these are employ to model a realistic society of users (in an AmI system) 4
  • 5. CHROMUBE  This paper extends CHROMUBE  CHROnobiology for Modelling hUman BEhaviour  The essentials of CHROMUBE philosophy:  (1) It is possible to create realistic human behaviours and simulate them for the validation of AmI environment's services or applications.  (2) Chronobiology, an area of science which studies how time affects living organisms, can help in the characterization of human behaviours  (3) Sensor data gathered from the AmI environment allow CMHBs (Computational Models of Human Behaviour) to be created. 5
  • 7. CHROMUBE III  CHROMUBE has been successfully employed to validate AmI environments with isolated users1  Step 5, design of artificial behaviours, is significantly extended here with:  more details in the modelling of users  mechanisms to model and validate social interactions in the CMHBs  an implementation to facilitate this task  Under UbikSim framework http://ants.dif.um.es/staff/emilioserra/ubiksim/ 7 1. “Chronobiology Applied to the Development of Human Behavior Computational Models”, to appear in Journal of Ambient Intelligence and Smart Environments
  • 8. HAB  Hierarchical automaton of behaviors, HAB  Formalism recommended in CHROMUBE to design behaviours  Hierarchical automaton means that each state is itself another automaton  a HAB is composed of:  a list of pending transitions ordered by priority  a method for creating new transitions  (adding them to the list),  a current state  (state with the control)  and a default state  (state that takes control of the automaton when the list of pending transitions is empty).  An interpreter makes the automaton advance every step of the simulation transparently for the developer  Source code of interpreter available online: http://ants.dif.um.es/staff/emilioserra/ubiksim/IBERAMIA/ 8
  • 9. HAB II  What decisions must be made to implement a HAB?  (1) creating new transitions,  (2) getting the default state,  and (3) including an ending condition for the automaton if needed.  There are states at the bottom of the hierarchy  These are the simple behaviours (with no subordinate automata)  (1), (2), and (3), are not needed  Only an atomic action must be implemented  Before the model, CHROMUBE should have gathered information to make these decisions in a realistic manner  E.g., after studying elderly people at home, we stated that the moments to create new transitions (decision (1)) for some behaviours such as having meal fit a particular probability distribution function 9
  • 10. HAI  Hierarchical automaton of interactions, HAI  Formalism recommended in CHROMUBE to design interacting behaviours  Interactions among agents whose behaviours are implemented using a HAB  Hierarchical automaton in three levels  InteractionsHandler, Conversations and Protocols. 10
  • 11. HAI, PROTOCOLS  Protocols have three different levels of abstraction.  Level 1 is responsible for performing tasks that are implemented for a protocol regardless of the semantics exchanged. Its objectives are:  (1) providing the set of performatives  i.e. communicative acts, that can follow a given performative in the protocol;  (2) determining if the protocol is finished for a given message and if this end has been successful or not;  (3) verifying, given a conversation that has followed this protocol, if the protocol has been followed correctly.  Level 2 is in charge of deciding the semantics or content for the following message.  (4) the semantics of a received message must be studied in addition to its performative to select the next message to be sent.  (5) selecting a set of participants for the conversation,  and (6) reacting once the protocol has been completed  i.e. changing the behaviour of the participants based on the results of a conversation.  Level 3 allows different preferences to be fulfilled in a protocol,  so there are as many instances of this as preferences needed. 11
  • 12. HAI, CHANNELS  Messages must not always reach their destination.  The requisites to decide whether a message is received or not are implemented in the Channel module of the HAI which is responsible for five different tasks:  (1) Initialize participants reserves the use of the channel when necessary  (e.g for a phone call)  (2) Channel free to send decides if the person modelled is available to send a message through the channel in a conversation  (e.g. having a cell phone and not being already calling)  (3) Channel free to receive is also necessary because in some channels the proper sending does not imply that the recipient receives the message  (e.g modelling a interaction by e-mail)  (4) Discard message when a message does not reach its destination at once  (e.g. voice is ruled out, but a e-mail is not)  (5) Finish participants undertakes tasks after the end of a conversation on the channel  (e.g. releasing a channel reservation if it was made in (1)). 12
  • 13. HAI, CONVERSATIONS AND INTERACTIONS HANDLER  Conversation uses a channel, a protocol of level 1 and 2, and, if necessary, specific protocols of the participants (level 3) to generate messages.  The conversations are registered by the HAB in the InteractionsHandler which manages the different conversations.  These interpreters acts in a transparent manner without requiring additional code  Source code of interpreters available online  http://ants.dif.um.es/staff/emilioserra/ubiksim/IBERAMIA/ 13
  • 14. CASE STUDY  It models an emergency evacuation in our department to illustrate the construction of a HAB and a HAI in a particular case.  Several cases modelled:  (1) one of the professors start fleeing to the stairs and loudly warning of an emergence on her way  (2) she is forced to pass through several corridors to warn the remaining people  (3) several organizers are assigned with the offices which must be visited to scale the escape  This is the real strategy provided by the occupational risk prevention department at our institution  Watch online:  http://www.youtube.com/watch?v=-y1F-j5i_AE 14
  • 15. CONCLUSION, WHERE IS THE CONTRIBUTION?  Any agent platform implementing FIPA protocols can be used to replace the HAB and the HAI  But, there is the aforementioned gap between modelling general agents and modelling agents representing AmI users  Concepts such as channel or protocols of level 2 are not present in FIPA implementations  Our framework attempts to cover this gap:  Offering a methodological framework, CHROMUBE, which includes the main decisions in modelling behaviours and social interactions  And an implementation with several cases: UbikSim  HAB cases: SimpleMove, Move, DoNothing, MoveAndStay...  Protocol cases: FipaRequest, FipaContractNet, SimpleMessage...  Channel cases: channelVoice, channelPhone, channelEmail...  The case study is implemented in few minutes by extending these basic cases 15
  • 16. FUTURE WORKS  The case study presented is based on fire safety and security policies of a department without considering sensors data  The use of sociometers will allow us to register physical movements, capture vocal inflections and face to face interactions  Therefore, modelling realistic interactions in more complex scenarios such as hospitals or geriatrics will be feasible  We are also studying the use of graphical notations to design HABs and HAIs  Ideally, these notations will allow developers to generate automatically the user simulated in UbikSim 16
  • 17. THANK YOU VERY MUCH FOR YOUR ATTENTION {fjcampuzano,emilioserra,juanbot}@um.es 17