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Feb 28th Creative Technologies and Immersive Experiences
10:00 – 16:00 (Registration from 09:30)
Venue :- Phoenix Arts Centre, Leicester

FREE Registration at :- http://dmugamesfeb28.eventbrite.com/#

Speakers :-
Time    Speaker              Topic

10:00   David Wortley        Welcome Introductions and Hosting

                             David Wortley is a Research Fellow at De Montfort University
                             co-ordination the Games Alliance Middle England (GAME)
                             project. He was the founding Director of the Serious Games
                             Institute and is also a freelance consultant on the strategic
                             use of immersive and emerging technologies such as serious
                             games, virtual worlds and social networks.

                             His mission is to help organisations and individuals, leverage
                             the power of these technologies for competitive advantage
                             and business/personal development

10:15   Helen Routledge      Using 3D immersive Worlds for Health and Safety
                             Training

                             With a background and passion in behavioural sciences and
                             psychology Helen Routledge has over a decade of experience
                             of applying behavioural and cognitive theories to highly-
                             interactive serious games. Helen’s knowledge of psychology
                             and game design mechanics has been applied to an incredibly
                             varied range of solutions including team building, leadership,
                             sales training, IT security, disease control and health and
                             safety for some of the world’s largest and most successful
                             organisations.
10:45   Martin Rieser         Creative Technologies: Immersive and Locative
                              Experiences

                              Professor Rieser has worked in the field of interactive arts for
                              many years. He is research Professor in the Institute of
                              Creative Technologies in The Faculty of Art Design and
                              Humanities at De Montfort. His art practice in internet art
                              and interactive narrative installations has been seen around
                              the world including Cannes; Holland, Paris; Vienna,
                              Thessaloniki, London, Germany, Milan and Melbourne,
                              Australia. He has published numerous essays and books on
                              digital art including New Screen Media: Cinema/
                              Art/Narrative (BFI/ZKM, 2002), and has recently edited The
                              Mobile Audience, a book on mobile and locative technology
                              and art from Rodopi

11:15   James Roadley-Batti   Developing commercial games at Codemasters

                              James Roadley-Battin is a Lead Artist for Codemasters video
                              games developer. Most recently he has worked on F1 Online
                              the game. A message from James:

                              “You’re all invited to a talk that will give insight to the
                              challenges that we face in this rapidly changing
                              industry. Feel free to ask questions and hear my personal
                              thoughts. If you don’t ask any questions worry not, I’ll talk
                              about the questions I constantly ask myself:
                                  • How do we play?
                                  • Who plays?
                                  • Why will they play?
                                  • How do we stay creative?
                                  • What is Ux?
                              Find out why I sometimes feel like a rabbit in your
                              headlights. How I tackle this and ultimately encourage us to
                              develop ourselves and become creative thinkers.”
                              James is a graduate of De Montfort University and often
                              contributes to the Game Art Design course led by Michael
                              Powell. He is a regular contributor at the Game Alliance
                              Middle England (GAME) project meetings with insightful
                              updates on trends and challenges in the games industry.
11:45   David Wortley          The Future of Immersive 3D Experiences

                               David Wortley is a Research Fellow at De Montfort University
                               co-ordination the Games Alliance Middle England (GAME)
                               project. He was the founding Director of the Serious Games
                               Institute and is also a freelance consultant on the strategic
                               use of immersive and emerging technologies such as serious
                               games, virtual worlds and social networks.

                               His mission is to help organisations and individuals, leverage
                               the power of these technologies for competitive advantage
                               and business/personal development

12:15   Lorenzo Picinali       3D Audio Applications for the Blind
                               Dr. Picinali is currently employed as a Senior Lecturer in
                               Music/Audio Technology in the Department of Media
                               Technology at DMU and an active researcher in the Virtual
                               Reality and Assisted Living (ViR.AL) and Interactive and Media
                               Technologies (IMT) research groups. His teaching duties are
                               in the area of audio technology, musical acoustics and digital
                               signal processing.

                               His research activities are mainly focused on the
                               development of audio and haptics interactive technologies
                               and applications for people with perceptual disabilities, in
                               particular visually and hearing impaired individuals. He is also
                               involved in projects linked with data sonification (in
                               particular related with computer fluid dynamics and bio-
                               informatics tasks), with dance and music production using
                               immersive 3D audio technologies, and with the creation of
                               haptic devices for training purposes.

12:45   Lunch and Networking
14:00   Ernest Edmonds   Immersive Systems: Experience and Engagement

                         Ernest Edmonds is a pioneering digital artist and
                         international expert on creative human-
                         computer interaction. He has exhibited computer-based and
                         systems art around the world since 1970. He has created
                         internationally recognised research groups at Leicester
                         Polytechnic, Loughborough University and at the University
                         of Technology, Sydney. He currently has two part-
                         time positions, Professor of Computation and Creative Media
                         in the University of Technology, Sydney and Professor
                         of Computational Art at De Montfort University. He is Editor-
                         in-Chief of the Transactions, fast track, section of the leading
                         MIT Press journal Leonardo. His most recent exhibition was
                         at Site Gallery in Sheffield from last November until February.

14:30   Sean Clark       Bridging Art and Science

                         Sean Clark is a digital artist, a PhD researcher, the director of
                         web/mobile developer Cuttlefish and the curator of Interact
                         in Leicester.
                         In his commercial work he is interested in social networking,
                         mobile multimedia, collaborative computing and location-
                         aware information systems. In his arts work he is inspired by
                         systems theory, the nature of interactivity and creative
                         explorations of flow and connectedness.
                         As a researcher he has published over 20 research papers
                         and have spoken at numerous conferences and seminars. He
                         has an Honours Degree in Computer Studies from
                         Loughborough University, a Masters in Digital Arts from
                         Camberwell College of Arts, University of the Arts London
                         and is currently working towards a practice-based PhD in
                         Systems Theory and Digital Arts at De Montfort University

15:00   Tre Azam         Myndplay and brain controlled interactive
                         entertainment

                         Tre Azam is founder and CEO of MyndPlay; a London based
                         brainwave technology and immersive media solutions
                         company and creator of the World's first mind controlled
                         interactive video and movie platform.

                         Tre has always had a passion for the mind and qualified as a
                         therapist in 2010; which is how he came to combine his 2
                         passions of media and the mind to create MyndPlay.

                         Tre however is most famous for his part in the BBC
                         Apprentice in 2007 and his subsequent radio show on LBC.
15:30   Dylan Menzies          Next Generation Environmental Sound Synthesis for
                               Virtual Worlds

                               Dr Dylan Menzies is a Senior Lecturer in the Faculty of
                               Technology at De Montfort University. He research includes
                               work in spatial sound theory, loudspeaker arrays, binuaral
                               sound, modelled sound synthesis for virtual environments,
                               musical synthesis and interface design. He holds a PhD from
                               the University of York and has also worked as a design
                               engineer for Sony Professional Audio. Dylan is a keen
                               saxophonist.




16:00   Close and Networking

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Feb 28th creative technologies and immersive experiences dmu games festival

  • 1. Feb 28th Creative Technologies and Immersive Experiences 10:00 – 16:00 (Registration from 09:30) Venue :- Phoenix Arts Centre, Leicester FREE Registration at :- http://dmugamesfeb28.eventbrite.com/# Speakers :- Time Speaker Topic 10:00 David Wortley Welcome Introductions and Hosting David Wortley is a Research Fellow at De Montfort University co-ordination the Games Alliance Middle England (GAME) project. He was the founding Director of the Serious Games Institute and is also a freelance consultant on the strategic use of immersive and emerging technologies such as serious games, virtual worlds and social networks. His mission is to help organisations and individuals, leverage the power of these technologies for competitive advantage and business/personal development 10:15 Helen Routledge Using 3D immersive Worlds for Health and Safety Training With a background and passion in behavioural sciences and psychology Helen Routledge has over a decade of experience of applying behavioural and cognitive theories to highly- interactive serious games. Helen’s knowledge of psychology and game design mechanics has been applied to an incredibly varied range of solutions including team building, leadership, sales training, IT security, disease control and health and safety for some of the world’s largest and most successful organisations.
  • 2. 10:45 Martin Rieser Creative Technologies: Immersive and Locative Experiences Professor Rieser has worked in the field of interactive arts for many years. He is research Professor in the Institute of Creative Technologies in The Faculty of Art Design and Humanities at De Montfort. His art practice in internet art and interactive narrative installations has been seen around the world including Cannes; Holland, Paris; Vienna, Thessaloniki, London, Germany, Milan and Melbourne, Australia. He has published numerous essays and books on digital art including New Screen Media: Cinema/ Art/Narrative (BFI/ZKM, 2002), and has recently edited The Mobile Audience, a book on mobile and locative technology and art from Rodopi 11:15 James Roadley-Batti Developing commercial games at Codemasters James Roadley-Battin is a Lead Artist for Codemasters video games developer. Most recently he has worked on F1 Online the game. A message from James: “You’re all invited to a talk that will give insight to the challenges that we face in this rapidly changing industry. Feel free to ask questions and hear my personal thoughts. If you don’t ask any questions worry not, I’ll talk about the questions I constantly ask myself: • How do we play? • Who plays? • Why will they play? • How do we stay creative? • What is Ux? Find out why I sometimes feel like a rabbit in your headlights. How I tackle this and ultimately encourage us to develop ourselves and become creative thinkers.” James is a graduate of De Montfort University and often contributes to the Game Art Design course led by Michael Powell. He is a regular contributor at the Game Alliance Middle England (GAME) project meetings with insightful updates on trends and challenges in the games industry.
  • 3. 11:45 David Wortley The Future of Immersive 3D Experiences David Wortley is a Research Fellow at De Montfort University co-ordination the Games Alliance Middle England (GAME) project. He was the founding Director of the Serious Games Institute and is also a freelance consultant on the strategic use of immersive and emerging technologies such as serious games, virtual worlds and social networks. His mission is to help organisations and individuals, leverage the power of these technologies for competitive advantage and business/personal development 12:15 Lorenzo Picinali 3D Audio Applications for the Blind Dr. Picinali is currently employed as a Senior Lecturer in Music/Audio Technology in the Department of Media Technology at DMU and an active researcher in the Virtual Reality and Assisted Living (ViR.AL) and Interactive and Media Technologies (IMT) research groups. His teaching duties are in the area of audio technology, musical acoustics and digital signal processing. His research activities are mainly focused on the development of audio and haptics interactive technologies and applications for people with perceptual disabilities, in particular visually and hearing impaired individuals. He is also involved in projects linked with data sonification (in particular related with computer fluid dynamics and bio- informatics tasks), with dance and music production using immersive 3D audio technologies, and with the creation of haptic devices for training purposes. 12:45 Lunch and Networking
  • 4. 14:00 Ernest Edmonds Immersive Systems: Experience and Engagement Ernest Edmonds is a pioneering digital artist and international expert on creative human- computer interaction. He has exhibited computer-based and systems art around the world since 1970. He has created internationally recognised research groups at Leicester Polytechnic, Loughborough University and at the University of Technology, Sydney. He currently has two part- time positions, Professor of Computation and Creative Media in the University of Technology, Sydney and Professor of Computational Art at De Montfort University. He is Editor- in-Chief of the Transactions, fast track, section of the leading MIT Press journal Leonardo. His most recent exhibition was at Site Gallery in Sheffield from last November until February. 14:30 Sean Clark Bridging Art and Science Sean Clark is a digital artist, a PhD researcher, the director of web/mobile developer Cuttlefish and the curator of Interact in Leicester. In his commercial work he is interested in social networking, mobile multimedia, collaborative computing and location- aware information systems. In his arts work he is inspired by systems theory, the nature of interactivity and creative explorations of flow and connectedness. As a researcher he has published over 20 research papers and have spoken at numerous conferences and seminars. He has an Honours Degree in Computer Studies from Loughborough University, a Masters in Digital Arts from Camberwell College of Arts, University of the Arts London and is currently working towards a practice-based PhD in Systems Theory and Digital Arts at De Montfort University 15:00 Tre Azam Myndplay and brain controlled interactive entertainment Tre Azam is founder and CEO of MyndPlay; a London based brainwave technology and immersive media solutions company and creator of the World's first mind controlled interactive video and movie platform. Tre has always had a passion for the mind and qualified as a therapist in 2010; which is how he came to combine his 2 passions of media and the mind to create MyndPlay. Tre however is most famous for his part in the BBC Apprentice in 2007 and his subsequent radio show on LBC.
  • 5. 15:30 Dylan Menzies Next Generation Environmental Sound Synthesis for Virtual Worlds Dr Dylan Menzies is a Senior Lecturer in the Faculty of Technology at De Montfort University. He research includes work in spatial sound theory, loudspeaker arrays, binuaral sound, modelled sound synthesis for virtual environments, musical synthesis and interface design. He holds a PhD from the University of York and has also worked as a design engineer for Sony Professional Audio. Dylan is a keen saxophonist. 16:00 Close and Networking