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Basic Concepts Of Information Technology (It)

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Learning Computers the Smart Way For All

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Basic Concepts Of Information Technology (It)

  1. 1. Basic Concepts Of Information Technology (IT) Dheeraj Mehrotra www.computerscienceexpertise.com
  2. 2. The Basics – What is Information? <ul><li>Information is data processed for some purpose </li></ul><ul><li>Information can only be considered to be 'real' Info if it meets certain criteria i.e. </li></ul><ul><li>1. it must be communicated to the recipient </li></ul><ul><li>  2. it must be in a languag e that is understood </li></ul><ul><li>  3. it must be in a suitable form </li></ul><ul><li>  4. it must be relevant for achieving some purpose </li></ul>
  3. 3. Information - <ul><li>is any form of communication that provides understandable and useful knowledge for the person receiving it. </li></ul>
  4. 4. What Is A Computer? <ul><li>A computer is a general purpose , programmable device that is used for the production and processing of information </li></ul><ul><li>capable of calculating and storing results </li></ul>
  5. 5. What do we mean by general purpose? <ul><li>Most devices can be described by their function e.g Washing Machine, DVD Player </li></ul><ul><li>Computers, however, can be used for almost any purpose: </li></ul><ul><li>- typewriter </li></ul><ul><li>- video editor </li></ul><ul><li>- accounts tracker </li></ul><ul><li>- database / address book </li></ul><ul><li>- DVD / CD Player </li></ul><ul><li>- and many others… </li></ul>
  6. 6. Computers Are Programmable <ul><li>Computers repond to instructions in the form of programs </li></ul><ul><li>Programs are written in order to make computers behave in specific ways i.e. word processor, systems control </li></ul><ul><li>Programs are stored in the Computer memory </li></ul>
  7. 7. How computers process information <ul><li>Computers accept inputs ( i.e. data) </li></ul><ul><li>The input is translated into binary numbers and ‘processed’ </li></ul><ul><li>The process produces output (i.e information) </li></ul><ul><li>This sequence can repeat endlessly: outputs can be inputs! </li></ul><ul><li>Illustrating this - the ‘Black Box’ model </li></ul>
  8. 8. Processing - the ‘Black Box’ model <ul><li>We can think of a computer as a ‘black box’ : </li></ul>3+5 input process output 8
  9. 9. Components of a Computer System <ul><li>Computer Systems are made up of: </li></ul><ul><li>Hardware – the physical parts </li></ul><ul><li>Software - the instructions or programs that control the hardware </li></ul><ul><li>The Human Being – the brains behind the whole system! </li></ul>
  10. 10. Types Of Computer <ul><li>Mainframe Computer </li></ul><ul><li>Minicomputer </li></ul><ul><li>Personal Computer (Microcomputer / Desktop) </li></ul><ul><li>Laptop </li></ul><ul><li>Network Computer / Server </li></ul><ul><ul><li>Uses two types of terminal: “Dumb” and “Intelligent” </li></ul></ul>
  11. 11. Computer Organisation – the Von Neumann model <ul><li>Most Computers are based on a model proposed by John Von Neumann in 1946 </li></ul><ul><li>The ‘logical’ units of this model are: </li></ul><ul><ul><li>Stored program </li></ul></ul><ul><ul><li>Central Processing Unit: fetches and executes the program instructions sequentially </li></ul></ul><ul><ul><li>Memory </li></ul></ul><ul><ul><li>Input and Output devices </li></ul></ul>
  12. 12. Computer Hardware components <ul><li>A typical PC System is made up of: </li></ul><ul><ul><li>System Unit </li></ul></ul><ul><ul><li>Keyboard </li></ul></ul><ul><ul><li>Monitor (VDU) </li></ul></ul><ul><ul><li>Mouse </li></ul></ul><ul><ul><li>Printer </li></ul></ul><ul><ul><li>Modem </li></ul></ul><ul><ul><li>Multimedia Devices </li></ul></ul>
  13. 13. Hardware – The System Unit <ul><li>The central component of the system </li></ul><ul><li>Houses: </li></ul><ul><ul><li>The Processor: corresponds to the CPU </li></ul></ul><ul><ul><li>Memory: RAM and ROM </li></ul></ul><ul><ul><li>Storage: Hard Disk, Removable Storage devices </li></ul></ul>
  14. 14. The Processor (CPU) <ul><li>Types include Intel Pentium series, Celerion, AMD Athlon </li></ul><ul><li>Chip at the heart of the computer- does the calculations </li></ul><ul><li>Speed is very important – measured in megahertz (MHz): the faster the processor the more calculations performed per second. </li></ul>
  15. 15. Memory <ul><li>A computer must be able to store its calculations and programs </li></ul><ul><li>Two types of memory: “Volatile” and permanent. </li></ul><ul><li>Measured in bytes </li></ul><ul><li>One byte = eight bits </li></ul>
  16. 16. Random Access Memory (RAM) <ul><li>Used by the Computer as the working area </li></ul><ul><li>Holds the working program, the data being processed and the interim results </li></ul><ul><li>Volatile - contents are erased if power is cut </li></ul><ul><li>Can be accessed randomly: can get any piece of data directly. </li></ul><ul><li>Faster than perminant storage </li></ul><ul><li>Not to be confused with ROM (Read-Only Memory) </li></ul>
  17. 17. Storage - Hard Disk <ul><li>Permanent Memory - records and stores all programs and data / information magnetically </li></ul><ul><li>Larger than RAM - average 12 - 120GB </li></ul><ul><li>Slower - involves mechanical movement (read/write head, revolving disk) </li></ul>
  18. 18. Other types of Storage <ul><li>Floppy Disks </li></ul><ul><li>CD/DVD ROM </li></ul><ul><li>Zip Drive </li></ul><ul><li>Magnetic Tape </li></ul>
  19. 19. Input Devices <ul><li>Keyboard </li></ul><ul><li>Mouse: used in conjunction with the GUI (Graphical User Interface), point and click </li></ul><ul><li>Other types of Input Devices: </li></ul><ul><ul><li>Trackballs </li></ul></ul><ul><ul><li>Light Pens </li></ul></ul><ul><ul><li>Touch Screens </li></ul></ul><ul><ul><li>Tablets </li></ul></ul>
  20. 20. Output Devices <ul><li>Monitor: also known as the Visual Display Unit (VDU) </li></ul><ul><li>Printers </li></ul><ul><ul><li>Laser Printer </li></ul></ul><ul><ul><li>Inkjet Printer </li></ul></ul><ul><ul><li>Impact </li></ul></ul>
  21. 21. Software <ul><li>Generic name of all programs </li></ul><ul><li>Made up of code interpreted by the hardware </li></ul><ul><li>Written in programming languages - Java, C, C++, Perl </li></ul><ul><li>Two kinds of Software: </li></ul><ul><ul><li>System </li></ul></ul><ul><ul><li>Application </li></ul></ul>
  22. 22. System Software <ul><li>Concerned with the computer itself: devices, file and storage management, error correction </li></ul><ul><li>Main piece of SS: Operating System (OS) </li></ul><ul><li>OS: the driving program of the computer </li></ul><ul><ul><li>communicates between all programs and the hardware </li></ul></ul><ul><ul><li>controls timing and sequence of events </li></ul></ul><ul><ul><li>manages data to ensure security and integrity </li></ul></ul><ul><ul><li>Examples: Windows, Mac OS, Unix </li></ul></ul>
  23. 23. Applications Software <ul><li>Concerned with the world outside the computer </li></ul><ul><li>Gives the computer its general purpose nature </li></ul><ul><li>Used for the things you want the computer to do </li></ul><ul><li>Common Examples - Word, Excel, Internet Explorer </li></ul><ul><li>Applications can be more specialised: e.g. Architecture package </li></ul>
  24. 24. How Software is made <ul><li>Involves a cycle of research, analysis, development and testing </li></ul><ul><li>Systems Analysts - study the business processes and designs the software </li></ul><ul><li>Programmers - develops the software </li></ul>
  25. 25. Problems with Software <ul><li>Software is complex </li></ul><ul><li>Difficult to test comprehensivly </li></ul><ul><li>Can have bugs: these can be trivial or major </li></ul><ul><li>Symptoms of bugs </li></ul><ul><ul><li>hanging </li></ul></ul><ul><ul><li>crashes </li></ul></ul>
  26. 26. The Graphical User Interface (GUI) <ul><li>Represents all the program / computer resources as icons </li></ul><ul><li>Workspace represented graphically - creates ‘virtual’ documents </li></ul><ul><li>More usable: led to wider use of computers </li></ul><ul><li>Adds to the unique nature of the computer as both a tool and a medium </li></ul>
  27. 27. Do’s and Don’t’s <ul><li>DO </li></ul><ul><li>give the computer room to breathe </li></ul><ul><li>keep it in a dry place </li></ul><ul><li>dust free </li></ul><ul><li>shut down properly </li></ul><ul><li>keep removable storage away from the screen </li></ul><ul><li>DON’T </li></ul><ul><li>block air vents </li></ul><ul><li>eat or drink while using the computer </li></ul><ul><li>expose to extremes of temperature </li></ul><ul><li>just switch off </li></ul><ul><li>move while the computer is in operation </li></ul>