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Google TV For Fun
1.
DC Droids
Google TV: For Fun! (and profit?) Copyright © 2012 CommonsWare, LLC
2.
Why TV?
● Lots of Tube Time ● Sets ● Hours in front of a set ● Lots of Smart Tubes ● 2010: 20% had integrated Internet functionality – (no report on number with VCRs blinking “12:00”) ● 2014: estimated 123 million “smart TVs” Copyright © 2012 CommonsWare, LLC
3.
What is Google
TV? ● Android on the Tube ● Integrated into some televisions ● Integrated into some Blu-Ray players ● Dedicated set-top boxes ● Future: cable boxes? ● Taking a Tour Copyright © 2012 CommonsWare, LLC
4.
What Is Different
for Developers? ● Usage Model ● Phones: used by an individual, mostly ● Tablets: might be used by a group, but mostly one at a time ● TVs: used by individuals or collectively as a group ● Net: may need “profiles” or other ways for different settings/content Copyright © 2012 CommonsWare, LLC
5.
What Is Different
for Developers? ● Information Density ● Phones = low – Small screen, but held close ● Tablets = medium – Larger screen, held close ● TVs = low – Large screen, but distant ● Net: think font size, contrast, etc. to make it easy to read and view from the sofa Copyright © 2012 CommonsWare, LLC
6.
What Is Different
for Developers? ● Input ● Televisions are not touchscreens... usually ● Interact with your app via a controller – Arrow keys/D-pad and dedicated buttons – Mouse-style pointer emulation mode – Full QWERTY common (with Tab!) – Media keys common (play, pause, etc.) – Option: control via your phone Copyright © 2012 CommonsWare, LLC
7.
What Is Different
for Developers? ● Input Tips ● Cut out the cruft = essentials only ● Group stuff by priority and provide easy arrow- key/tab navigation ● Use hardware keys where practical Copyright © 2012 CommonsWare, LLC
8.
What Is Different
for Developers? ● An Inch Is No Longer an Inch ● 720p is -large, -tvdpi (~213dpi) ● 1080p is -xlarge, -xhdpi ● Note: regardless of physical screen size! – Set-top boxes do not know physical size ● Net: use fluid layouts, stretchable graphics Copyright © 2012 CommonsWare, LLC
9.
What Is Different
for Developers ● Overscan: Your TV Is Smaller Than You Think ● Holdover from days with CRT-style “tubes” ● Visible screen area can be up to ~20% fewer pixels than actual rating ● Net: do NOT try to truly fill the screen! – Flexible widget sizing – Flexible whitespace between zones – Flexible whitespace on edges Copyright © 2012 CommonsWare, LLC
10.
What Is Different
for Developers ● Miscellany ● 1080p backgrounds = ~8MB heap space ● Sound over haptics (no vibration motor) ● No GPS, use “static” location provider ● Internet, but not necessarily WiFi ● Content provider and Uri values for channels ● No NDK Copyright © 2012 CommonsWare, LLC
11.
Design Tips
● Think Zones Copyright © 2012 CommonsWare, LLC
12.
Design Tips
● Think Zones Copyright © 2012 CommonsWare, LLC
13.
Design Tips
● Think Zones Copyright © 2012 CommonsWare, LLC
14.
Design Tips
● Think Navigation with Zones Copyright © 2012 CommonsWare, LLC
15.
Design Tips
● Think Navigation with Zones Copyright © 2012 CommonsWare, LLC
16.
Deployment Tips
● Avoiding Google TV ● <uses-feature android:name=“android.hardware.touchscreen” android:required=“true” /> ● Google TV-Specific ● <uses-feature android:name=“com.google.android.tv” android:required=“true” /> Copyright © 2012 CommonsWare, LLC
17.
Deployment Tips
● Multiple Targets ● <uses-feature android:name=“android.hardware.touchscreen” android:required=“false” /> ● getPackageManager() .hasSystemFeature(“com.google.android.tv”) Copyright © 2012 CommonsWare, LLC
18.
Google TV Rollout
● Rolling Out Your App ● Initially: Nothing – Do not enable Google TV support until you have at least tested it in the emulator – One chance to make a first impression ● Next Tier: Not Completely Stupid – App is usable if not ideally suited for the form factor ● Ultimate: Optimized Copyright © 2012 CommonsWare, LLC
19.
Google TV Rollout
● Example: Video Player ● Nothing: Relies on swiping ● Not Completely Stupid – Focus works, can navigate with D-pad ● Optimized – Eliminate on-screen controls for play, pause, etc.; use remote instead – Tip: get rid of extraneous focusable widgets Copyright © 2012 CommonsWare, LLC
20.
Google TV Business
Models ● App-Centric ● TV app as premium offering ● Cable provider partnerships – Licensing – Sponsorships – Provider-supplied ads/sponsors ● Show-related apps – Video for those not able to get niche channel – Socializing around the show, real-time Copyright © 2012 CommonsWare, LLC
21.
Google TV Business
Models ● Other Services ● TV UX Expert – Lots of phone UX experts, fewer tablet UX experts, negligible experts for TV ● TV Firmware Expert – Many smaller manufacturers may want to use the Google TV concepts in their set-top boxes and TVs – Learn the ropes via firmware mods and kin Copyright © 2012 CommonsWare, LLC
22.
Emulator
● Step #1: Get a Nice CPU ● Intel with VT extensions (e.g., Core i7) ● AMD with SVM extensions ● Step #2: Get Linux ● No current support for Windows, OS X ● Step #3: Get KVM ● Virtualization engine, akin to VirtualBox, Xen Copyright © 2012 CommonsWare, LLC
23.
Emulator
● Step #4: Get Android SDK and Tools ● Google TV add-on available from SDK Manager ● Use R15 Android Developer Tools! ● Step #5: Create an AVD ● 720p or 1080p ● With or without simulated overscan Copyright © 2012 CommonsWare, LLC
24.
Debugging on Real
Hardware ● Configure Google TV Box ● Only accepts debugger connections from 1 IP ● adb connect <ipaddr> ● Adds IP-based connection ● Google TV box will show up in DDMS ● Can use as if locally attached ● Helpful if the TV is somewhere nearby... Copyright © 2012 CommonsWare, LLC
25.
Help!
● https://developers.google.com/tv/ ● Design guidance ● Sample code ● StackOverflow #google-tv ● Official support point! Copyright © 2012 CommonsWare, LLC
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