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Integrating Digital Citizenship into Digital Video Projects

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Integrating Digital Citizenship into Digital Video Projects

  1. 1. Integrating Digital Citizenship into Digital Video Projects Chris Taylor Robert Munsch Public School taylor_christopher@durham.edu.on.ca .com/wiredforsuccess
  2. 2. .com/wiredforsuccess
  3. 3. Giving Credit Where Credit Is Due My Twitter PLN (Personal Learning Network) is inspiring food for thought! This presentation is partly a curation of excellent ideas and resources I’ve acquired from educators all over the world.
  4. 4. How To Start Your Own #PLN Helpful links can be found in the box: “Develop a PLN” Includes a pair of slideshows “Educational Hashtags” #edchat, #edtech, #socialstudies, #moodle
  5. 5. “In the past, if I wanted to tell someone they sucked, I’d have to say it to their face which would result in them kicking me in the groin.”
  6. 6. Watch the video. Pick a quote. Post it to http://bit.ly/w4sCorkboard
  7. 7. The 90-9-1 Principle 90% of users are the “audience,” or lurkers. They read or observe, but don’t actively contribute. 9% of users are “editors.” They rarely create content from scratch. 1% of users are “creators.” These people are driving large Participation Inequality amount of activity and creating new content.
  8. 8. The 90-9-1 Principle To be fair, this study was conducted in 2006. But how does this look in our classrooms? What are we doing to promote and encourage our students to change this? Especially if we’re asking them to shut handheld devices down when they walk through the door?
  9. 9. Schools today must provide opportunities for young people to create knowledge out of the swirling clouds of information that surround them 24/7. You went to school because that’s where the knowledge was stored. That was yesterday. Think how different today’s world is. Today’s young people need guidance in sifting through the flood of information and turning it into knowledge. They need to be able to formulate good questions — because computers have all the answers. — John Merrow veteran education reporter for PBS & NPR, President of Learning Matters
  10. 10. Framework for 21st Century Learning Four C’s of Technology Education Critical Thinking & Problem Solving Collaboration Creativity & Innovation Communication — Partnership For 21st Century Skills www.p21.org
  11. 11. LEARNING GOAL Acquire new ideas for turning our students into creators of digital artifacts that in turn help them to build a genuine understanding of digital citizenship.
  12. 12. SUCCESS CRITERIA You leave this presentation with something you can implement and infuse into the things you’re already doing (e.g. media literacy).
  13. 13. What is Digital Citizenship?
  14. 14. The Commercial vs. Public Service Announcement The Process: Linking it to media literacy 1. Select two of the five commercials 2. Compare and contrast on the Venn Diagram (in Notebook) 3. Determine standard form and conventions of commercials 4. Select two of the four Public Service Announcements (PSAs) 5. Compare and contrast on the Venn Diagram (in Notebook) 6. Determine standard form and conventions of Public Service Announcements (PSAs)
  15. 15. Spots: Commercials and Public Service Announcements Commercials Public Service Announcements Adidas Originals House Party DrugsNot4Me Fast Forward Apple iPhone 4S - Assistant Kids Help Phone The Bully Apple iPhone 4S - Rock God PowerWise.ca Sun Dried Laundry Nike Human Chain Student-Created PSA Don’t Say Gay Pepsi Max I’m Good
  16. 16. The Commercial vs. Public Service Announcement The Process: Linking it to digital citizenship If students created a Public Service Announcement, how could it be use to communicate knowledge about ... Digital Access Digital Law Digital Commerce Digital Rights & Digital Communication Responsibilities Digital Literacy Digital Health & Wellness Digital Etiquette Digital Security
  17. 17. Common Craft’s “In Plain English” Series The Process: Linking it to media literacy 1. View a couple Common Craft (www.commoncraft.com) videos 2. Use the Frayer Model diagram in the SMART Notebook file to identify the standard form and conventions of the Common Craft videos
  18. 18. Common Crafts “In Plain English” Series The Process: Linking it to digital citizenship If students created a Common Craft video, how could it be use to communicate knowledge about ... Digital Access Digital Law Digital Commerce Digital Rights & Digital Communication Responsibilities Digital Literacy Digital Health & Wellness Digital Etiquette Digital Security
  19. 19. Tying It All Together How do projects of this nature encourage and promote students to engage with the 4 C’s of Technology Education and to become Creators?
  20. 20. Framework for 21st Century Learning Four C’s of Technology Education Critical Thinking & Problem Solving Collaboration Creativity & Innovation Communication — Partnership For 21st Century Skills www.p21.org

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