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Crowdsourcing, Co-Creation & Social Media
              New avenues for companies to reach their clients
                                                           Carina Thürridl

                                                                29.10.2011




31.10.2011                     1             © 2011 HYVE Innovation Community GmbH
Who or what is HYVE?




31.10.2011            2       © 2011 HYVE Innovation Community GmbH
HYVE – the innovation company

                                                                       Wisdom of the
                               Shared Value                               Crowd          User Innovation
      Social Networks
                                                                                                Swarm Intelligence
                           Open Source
                                                      Innovation Community
             User Innovation                                                                       Outside-In
                                                      Web-based Software Design,
                                                                                                                 Open
               Crowdsourcing                           Community Solutions &
                                                                                       Web 2.0
                                                            Social Media                                       Innovation
   Idea Contests                                                                                    eParticipation
  User-generated Content

                                                                                                           Distributed
     Co-Creation                                                                                           Innovation
                                         Innovation Design             Innovation Research
                 Netnography
                                           Industrial Design                 Co-Creation
                                                   &                              &                           Lead Users
 Creative Economy                        Creative Consultancy             Marketing Research
                                                                               Studies
         Collaborative Innovation                                                                       Social Media
                 Mass Customization



31.10.2011                                                        3                            © 2011 HYVE Innovation Community GmbH
HYVE Key Facts & Figures
 Facts & Figures
 Established:                 2000
 Head Office:                 Schellingstraße 45, 80799 München, Deutschland
 # of Employees:              63 (Backgrounds: Market Research, Social Media, Innovation Management,
                              Consultancy, Business Administration, IT & Design)
 Customers:                   More than 80 references, 40%+ DAX-listed


 Core Competences:
 Open Innovation / Customized Innovation
 Online Communities
 Online Market Research
 Design Theory & Strategy
 Industrial, Graphic & Interaction Design
 Online IT Solutions & Software Design




 Board
 Dr. Michael Bartl (CEO Innovation Research)
 Dr. Johann Füller (CEO Innovation Community)
 Michael Schmidt (CEO Innovation Design)

31.10.2011                                                   4                          © 2011 HYVE Innovation Community GmbH
Innovation and Co-Creation Methods by HYVE
Tools along the innovation process




      Netnography
        Insights


                            Crowdsourcing
                              Platforms



             InsightBoard                                                                    Online Testing &
                                                                     Concept Model
                                                                                               Promotion

                                            Lead User                                                            Social Media
                                             Method


      Co-Creation
        Study




    Consumer Insights         Ideas & Designs           Concepts & Prototypes    Product Solutions      Commercialization

                        Constant integration of consumers into the innovation process

31.10.2011                                                    5                         © 2011 HYVE Innovation Community GmbH
The relevance of Crowdsourcing &
                       Social Media



31.10.2011                  6       © 2011 HYVE Innovation Community GmbH
If you are not online, you don‘t exist!




    ©2011 HYVE Innovation Community GmbH
 31.10.2011                                7   © 2011 HYVE Innovation Community GmbH
A new type of active consumers have evolved from Social Media…



                                   network           discuss

                     protest
                                                                 articulate
                                                                 their needs
                get involved
                                                                          generate
                & support
                                                                          knowledge
                each other
                                                                          rate
                                        Discussion Boards
                                                                          products
                collect                      Wikis
                donations             Consumer platforms
                                                                     design
                                                                     products
                create
                celebrities
                                                               analyze
                        market                                 products
                        products         recommend
31.10.2011                               products
                                             8                            © 2011 HYVE Innovation Community GmbH
Wikipedia comprises >18 million articles in 250 languages




Studies have shown that Wikipedia is even more precise than„Encyclopedia Britannica“
  31.10.2011                                9                 © 2011 HYVE Innovation Community GmbH
Consumers are active, you just have tap this potenital…




             200 billion
             100 million
    # of hours American adults spend in front of the TV every
       hours have been required, to write Wikipedia so far
                             year




                                                                          100   Mio.




31.10.2011                                 10                   © 2011 HYVE Innovation Community GmbH
Social Media in #s

  750             million
                                        70%
                                                          200                 million                                           3          billion
    # of Facebook users                                 # of Twitter users                        37%              # of watched videos per day




   52%
                130             of all Facebook users
                                use external
                                                            77%
                                                                                 66%
                                                                                              of all Twitter
                                                                                              users check their
                                                                                              tweets more
                                                                                                                    100        million
                                                                                                                   # of users who share,
                                                                                                                   like and comment
                                                                                                                                                     8
                average # of    applications of                                                                    videos per week
                                                                                              than once daily
                                                                                                                                                   years
                  friends       facebook every
                                month
of Facebook
users log in                                                                   of all                                                         of video content are




                                                                                              456 150
                                                                               Twitter                                                        uploaded daily

                                80
at least once                                           of the top 100         users are
a day                                                   companies do           following
                                                        have a Twitter         brands to
                # of pages, groups and events the       account                receive
                average user is connected to                                   discounts
                                                                                              # of tweets per      of YouTube videos are             70%
                                                                                              second the day       watched daily on
                                                                                              Michael Jackson      Facebook




        4 billion
                                                                                              died
                                                                                                                                              of all video views
                                                                                                                                              are generated




                                                          >200
                                                                                                                                              outside the USA



                                                                                                                                       of all videos have been
                                                                                                million                                   commented, rated or
        ©2011 HYVE AG                                                    11                                         50%                           shared by the
      # of shared user-generated content a day                                                                                                      community
                                                        # of tweets per day
                                                                                 Source: mashable.com, facebook.com, twitter.com, youtube.com
Companies can reach not only one but a whole network of consumers due to the
transparent „sharing“-behavior in social networks!
   ©2011 HYVE AG                      12
How does HYVE use these technologies and
      their potential for its clients?



 ©2011 HYVE AG     13
Crowdsourcing
                Social Design


©2011 HYVE AG         14
ScrapLab by HYVE
Recycling 2.0

                Objectives

    Generating innovative & creative
     designs made from scrap

    Nurturing consumers recycling &
     sustainability consciousness




                Approach

   Design contest over a period of 10
    weeks

   9 different categories

   Strategy: To establish a long-term
    platform


©2011 HYVE AG                            15
                                              www.scraplab-community.com
ScrapLab by HYVE
Platform




©2011 HYVE AG      16
Wisdom of the Crowd & Creativity


                                  Social Responsibility

         Social Interaction & Co-operation

                     Community-based Innovation

          Sustainable Products


©2011 HYVE AG                17
605 Designs
1.233 Members
3.594 Evaluations
1.778 Comments
853 Messages
                                    25.116 Visitors
                         192.968 Page Impressions
                           7 min Ø duration of visit




   ©2011 HYVE AG    18
Crowdsourcing Design



©2011 HYVE AG      19
Henkel Adhesive Packaging Design Contest

           Objectives

       Generation of ideas &
        designs for adhesive
        packaging

       Identifikation of trends &
        innovative ideas by
        integrating external
        knowledge



            Approach
       Idea & Design contest

       Target group: Designer
        worlwide

       Evaluated by expert jury

       Submission period: 8
        weeks
                                           www.packaging-designcontest.com
©2011 HYVE AG                        20
„Adhesive Packaging Design Contest“: The Platform




©2011 HYVE AG                       21
User-Generated-Content: a cross selection




                                                  385 Designs
                                                  1.042 Members
                                                  7.151 Evaluations
                                                  3.446 Comments
                                                  2.938 Messages




                                            www.packaging-designcontest.com
©2011 HYVE AG                       22
Crowdsourcing Technology



©2011 HYVE AG   23
Volkswagen - App my ride
Infotainment Contest Platform

            Objectives

        Generation of
         applications & ideas for
         car infotainment

        Identification of
         technology trends




             Approach
        Idea & App
         development contest

        Target group:
         developers as well as
         tech-savvy and
         interested parties
         worlwide

        Submission period: 8
         weeks
                                         www.app-my-ride.com
 ©2011 HYVE AG                      24
Apps




                     431 Ideas
                     96 developed Apps
                     1038 Members
                     5.776 Evaluations




                       www.app-my-ride.com
©2011 HYVE AG   25
Crowdsourcing
Product Testing & Promotion


 ©2011 HYVE AG   26
Social Media Campaign
Example: Swarovski Optik


             Task:
   To reach a new segment,
     which is travellers and
    adventurer, a Facebook
  Campaign was launched to
    gain brand- and product
          awareness.




   Within 11 weeks, more than 6.000 people of the new target
   group actively participated in the “World Traveller’s Challenge”
   on Facebook.
   Due to the viral spread 28.000.000 contact points have been
   established on the social web.



                                                                           www.facebook.com/swarovskioptik.leisure
31.10.2011                                                            27              © 2011 HYVE Innovation Community GmbH
Social Media Campaign
Example: Swarovski Optik




                  To attract the new target group a lively and playful online environment was constructed
                                                                       www.facebook.com/swarovskioptik.leisure
31.10.2011                                         28                               © 2011 HYVE Innovation Community GmbH
Product Testing
Example: Swarovski Optik (Binoculars)


              Task:
 To allow the new target group
 to gain product experience, a
     testing campaign was
  conceptualized and installed
          on facebook.




The interactive facebook application was designed to allow anyone
interested to apply as one of 20 official Swarovski Optik product
testers. Within the application phase users had to upload their
letter of application including their hobbies, leisure activities, and
the preferred area of application. Within a time period of 6 months,
the testers upload their product experience in terms of reports,
pictures and videos.

                                                                              www.facebook.com/swarovskioptik.leisure
31.10.2011                                                               29              © 2011 HYVE Innovation Community GmbH
Crowdsourcing
              Merchandise


31.10.2011         30    © 2011 HYVE Innovation Community GmbH
4711 – Design Contest for merchandise & freaky product ideas




                                                                  www.your.4711.com




31.10.2011                          31                © 2011 HYVE Innovation Community GmbH
Crowdsourcing
              Architecture


31.10.2011         32    © 2011 HYVE Innovation Community GmbH
Despar Design Contest – Social Media meets Architecture




31.10.2011             www.designcontest.despar.it
                                   33                © 2011 HYVE Innovation Community GmbH
Why Crowdsourcing? Because of DIVERSITY!




      Awareness

      Fresh input

 New perspectives

  Untapped ideas

      Idea variety
  ©2011 HYVE AG         34
Why do users care about
   crowdsourcing anyway?


©2011 HYVE AG   35
Participants‘ motives for taking part in crowdsourcing projects



                             Benefit motivation                       Hedonistic motivation
                             • Access to relevant and                 • Fun
                               authentic information                  • Fascination
                             • Monetary rewards                       • Curiousness
                             • Expecting future benfits               • Challenge
                               (improved products & services.)        • Self-realization

         extrinsic                                                                                      intrinsic


       Symbolic motivation                                                                 Social motivation
       • Recognition and
                                                                                           • Altruism
         acknowledgement
                                                                                           • Identification
       • Self-projection
       • Community status                                 Participants                     • Friendship
       • Openly enjoying creativity                        ‘ motives                       • Peer-to-peer discussion




 ©2011 HYVE AG                                                   36
HYVE‘s pre-requisites for
       happy clients &
      happy participants

©2011 HYVE AG   37
Focus on the community and its individual participants.

Make sure the community feels taken care of.

Make sure to offer the right incentives.




Only a happy community that feels included, adequately reimbursed
and taken seriously is capable of meeting companies‘ goals while
having fun being part of it.



   ©2011 HYVE AG                       38
INNOVATION
COMMUNITY

©2011 HYVE AG   39
carina.thuerridl@hyve.de




                                              www.hyve.de




                                        for your attention!
31.10.2011                                           40     © 2011 HYVE Innovation Community GmbH

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HYVE @ Barcamp Salzburg 2011 - the next web

  • 1. Crowdsourcing, Co-Creation & Social Media New avenues for companies to reach their clients Carina Thürridl 29.10.2011 31.10.2011 1 © 2011 HYVE Innovation Community GmbH
  • 2. Who or what is HYVE? 31.10.2011 2 © 2011 HYVE Innovation Community GmbH
  • 3. HYVE – the innovation company Wisdom of the Shared Value Crowd User Innovation Social Networks Swarm Intelligence Open Source Innovation Community User Innovation Outside-In Web-based Software Design, Open Crowdsourcing Community Solutions & Web 2.0 Social Media Innovation Idea Contests eParticipation User-generated Content Distributed Co-Creation Innovation Innovation Design Innovation Research Netnography Industrial Design Co-Creation & & Lead Users Creative Economy Creative Consultancy Marketing Research Studies Collaborative Innovation Social Media Mass Customization 31.10.2011 3 © 2011 HYVE Innovation Community GmbH
  • 4. HYVE Key Facts & Figures Facts & Figures Established: 2000 Head Office: Schellingstraße 45, 80799 München, Deutschland # of Employees: 63 (Backgrounds: Market Research, Social Media, Innovation Management, Consultancy, Business Administration, IT & Design) Customers: More than 80 references, 40%+ DAX-listed Core Competences: Open Innovation / Customized Innovation Online Communities Online Market Research Design Theory & Strategy Industrial, Graphic & Interaction Design Online IT Solutions & Software Design Board Dr. Michael Bartl (CEO Innovation Research) Dr. Johann Füller (CEO Innovation Community) Michael Schmidt (CEO Innovation Design) 31.10.2011 4 © 2011 HYVE Innovation Community GmbH
  • 5. Innovation and Co-Creation Methods by HYVE Tools along the innovation process Netnography Insights Crowdsourcing Platforms InsightBoard Online Testing & Concept Model Promotion Lead User Social Media Method Co-Creation Study Consumer Insights Ideas & Designs Concepts & Prototypes Product Solutions Commercialization Constant integration of consumers into the innovation process 31.10.2011 5 © 2011 HYVE Innovation Community GmbH
  • 6. The relevance of Crowdsourcing & Social Media 31.10.2011 6 © 2011 HYVE Innovation Community GmbH
  • 7. If you are not online, you don‘t exist! ©2011 HYVE Innovation Community GmbH 31.10.2011 7 © 2011 HYVE Innovation Community GmbH
  • 8. A new type of active consumers have evolved from Social Media… network discuss protest articulate their needs get involved generate & support knowledge each other rate Discussion Boards products collect Wikis donations Consumer platforms design products create celebrities analyze market products products recommend 31.10.2011 products 8 © 2011 HYVE Innovation Community GmbH
  • 9. Wikipedia comprises >18 million articles in 250 languages Studies have shown that Wikipedia is even more precise than„Encyclopedia Britannica“ 31.10.2011 9 © 2011 HYVE Innovation Community GmbH
  • 10. Consumers are active, you just have tap this potenital… 200 billion 100 million # of hours American adults spend in front of the TV every hours have been required, to write Wikipedia so far year 100 Mio. 31.10.2011 10 © 2011 HYVE Innovation Community GmbH
  • 11. Social Media in #s 750 million 70% 200 million 3 billion # of Facebook users # of Twitter users 37% # of watched videos per day 52% 130 of all Facebook users use external 77% 66% of all Twitter users check their tweets more 100 million # of users who share, like and comment 8 average # of applications of videos per week than once daily years friends facebook every month of Facebook users log in of all of video content are 456 150 Twitter uploaded daily 80 at least once of the top 100 users are a day companies do following have a Twitter brands to # of pages, groups and events the account receive average user is connected to discounts # of tweets per of YouTube videos are 70% second the day watched daily on Michael Jackson Facebook 4 billion died of all video views are generated >200 outside the USA of all videos have been million commented, rated or ©2011 HYVE AG 11 50% shared by the # of shared user-generated content a day community # of tweets per day Source: mashable.com, facebook.com, twitter.com, youtube.com
  • 12. Companies can reach not only one but a whole network of consumers due to the transparent „sharing“-behavior in social networks! ©2011 HYVE AG 12
  • 13. How does HYVE use these technologies and their potential for its clients? ©2011 HYVE AG 13
  • 14. Crowdsourcing Social Design ©2011 HYVE AG 14
  • 15. ScrapLab by HYVE Recycling 2.0 Objectives  Generating innovative & creative designs made from scrap  Nurturing consumers recycling & sustainability consciousness Approach  Design contest over a period of 10 weeks  9 different categories  Strategy: To establish a long-term platform ©2011 HYVE AG 15 www.scraplab-community.com
  • 17. Wisdom of the Crowd & Creativity Social Responsibility Social Interaction & Co-operation Community-based Innovation Sustainable Products ©2011 HYVE AG 17
  • 18. 605 Designs 1.233 Members 3.594 Evaluations 1.778 Comments 853 Messages 25.116 Visitors 192.968 Page Impressions 7 min Ø duration of visit ©2011 HYVE AG 18
  • 20. Henkel Adhesive Packaging Design Contest Objectives  Generation of ideas & designs for adhesive packaging  Identifikation of trends & innovative ideas by integrating external knowledge Approach  Idea & Design contest  Target group: Designer worlwide  Evaluated by expert jury  Submission period: 8 weeks www.packaging-designcontest.com ©2011 HYVE AG 20
  • 21. „Adhesive Packaging Design Contest“: The Platform ©2011 HYVE AG 21
  • 22. User-Generated-Content: a cross selection 385 Designs 1.042 Members 7.151 Evaluations 3.446 Comments 2.938 Messages www.packaging-designcontest.com ©2011 HYVE AG 22
  • 24. Volkswagen - App my ride Infotainment Contest Platform Objectives  Generation of applications & ideas for car infotainment  Identification of technology trends Approach  Idea & App development contest  Target group: developers as well as tech-savvy and interested parties worlwide  Submission period: 8 weeks www.app-my-ride.com ©2011 HYVE AG 24
  • 25. Apps 431 Ideas 96 developed Apps 1038 Members 5.776 Evaluations www.app-my-ride.com ©2011 HYVE AG 25
  • 26. Crowdsourcing Product Testing & Promotion ©2011 HYVE AG 26
  • 27. Social Media Campaign Example: Swarovski Optik Task: To reach a new segment, which is travellers and adventurer, a Facebook Campaign was launched to gain brand- and product awareness. Within 11 weeks, more than 6.000 people of the new target group actively participated in the “World Traveller’s Challenge” on Facebook. Due to the viral spread 28.000.000 contact points have been established on the social web. www.facebook.com/swarovskioptik.leisure 31.10.2011 27 © 2011 HYVE Innovation Community GmbH
  • 28. Social Media Campaign Example: Swarovski Optik To attract the new target group a lively and playful online environment was constructed www.facebook.com/swarovskioptik.leisure 31.10.2011 28 © 2011 HYVE Innovation Community GmbH
  • 29. Product Testing Example: Swarovski Optik (Binoculars) Task: To allow the new target group to gain product experience, a testing campaign was conceptualized and installed on facebook. The interactive facebook application was designed to allow anyone interested to apply as one of 20 official Swarovski Optik product testers. Within the application phase users had to upload their letter of application including their hobbies, leisure activities, and the preferred area of application. Within a time period of 6 months, the testers upload their product experience in terms of reports, pictures and videos. www.facebook.com/swarovskioptik.leisure 31.10.2011 29 © 2011 HYVE Innovation Community GmbH
  • 30. Crowdsourcing Merchandise 31.10.2011 30 © 2011 HYVE Innovation Community GmbH
  • 31. 4711 – Design Contest for merchandise & freaky product ideas www.your.4711.com 31.10.2011 31 © 2011 HYVE Innovation Community GmbH
  • 32. Crowdsourcing Architecture 31.10.2011 32 © 2011 HYVE Innovation Community GmbH
  • 33. Despar Design Contest – Social Media meets Architecture 31.10.2011 www.designcontest.despar.it 33 © 2011 HYVE Innovation Community GmbH
  • 34. Why Crowdsourcing? Because of DIVERSITY! Awareness Fresh input New perspectives Untapped ideas Idea variety ©2011 HYVE AG 34
  • 35. Why do users care about crowdsourcing anyway? ©2011 HYVE AG 35
  • 36. Participants‘ motives for taking part in crowdsourcing projects Benefit motivation Hedonistic motivation • Access to relevant and • Fun authentic information • Fascination • Monetary rewards • Curiousness • Expecting future benfits • Challenge (improved products & services.) • Self-realization extrinsic intrinsic Symbolic motivation Social motivation • Recognition and • Altruism acknowledgement • Identification • Self-projection • Community status Participants • Friendship • Openly enjoying creativity ‘ motives • Peer-to-peer discussion ©2011 HYVE AG 36
  • 37. HYVE‘s pre-requisites for happy clients & happy participants ©2011 HYVE AG 37
  • 38. Focus on the community and its individual participants. Make sure the community feels taken care of. Make sure to offer the right incentives. Only a happy community that feels included, adequately reimbursed and taken seriously is capable of meeting companies‘ goals while having fun being part of it. ©2011 HYVE AG 38
  • 40. carina.thuerridl@hyve.de www.hyve.de for your attention! 31.10.2011 40 © 2011 HYVE Innovation Community GmbH