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Apresentações
(7)Gostaram
(22)Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
Há 13 anos
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
Há 12 anos
15 Years to Overnight Success
Scott Rafer
•
Há 15 anos
Work Like The Network, Defrag 2008
Lane Becker
•
Há 15 anos
Sound & Clouds: Reboot 10 Talk
Eric Wahlforss
•
Há 15 anos
Nodal Points - The Emerging Real-Time Social Web (@Reboot 10)
Jyri Engeström
•
Há 15 anos
Grasping Social Patterns
Christian Crumlish
•
Há 16 anos
Web 2.0 Product Management by Dan Olsen
Dan Olsen
•
Há 16 anos
Inspiration from The Edge: New Patterns for Interface Design
Stephen Anderson
•
Há 16 anos
Van Web 2.0 naar Enterprise 2.0
Ross Mayfield
•
Há 15 anos
Copy As Interface | Erika Hall | Web 2.0 Expo
Erika Hall
•
Há 16 anos
Startup Metrics 101: a Product & Marketing Workshop
Dave McClure
•
Há 16 anos
Liberating Location - Fire Eagle - Ecomm 2008
Rabble .
•
Há 16 anos
SEO Evatt INMA Dallas
Steven Evatt
•
Há 16 anos
Designing for Spacetime, Ixda08
Matt Jones
•
Há 16 anos
Designing Communities101507
Christina Wodtke
•
Há 16 anos
Flow: A New Consciousness for a Web of Traffic
Stowe Boyd
•
Há 16 anos
Social Media Design Patterns (BarCampBlock)
Christian Crumlish
•
Há 16 anos
The Implications of OpenID
Simon Willison
•
Há 16 anos
Social Architecture: Modeling the Next Generation
smadden
•
Há 17 anos
Developing a Great User Interface
seankane
•
Há 17 anos
The Significance of Social Software
zephoria
•
Há 17 anos
Personal Information
Site
brianoberkirch.com
Marcadores
diwd
social
keynote
design
doitwithdrupal
socialmedia
threadless
iphoneapps
marketing
Ver mais