2. What you’ll learn in this class:
1. Why Familiarity and Learnability are important in design
2. Common uses for both in digital world
3. Radial Grids
VC01 | 2013 | Bradford M. Wason | brad@23rd5th.com
3. What you’ll do in this class:
1. Draw type from observation.
2. Critique your single column axial grids with images.
3. Create new Radial Grids with images.
16. In UX Design the principles of
familiarity and learnability are
necessitates for the craft. In the
physical world however they are
also extremely important. A
tenant of UX design, is our most
precious resource is…
a users time.
23. So... what is it:
Familiarity is the clue(s) we provide
a user to help digest information.
Just because something is familiar
doesn't mean that it needs to look
identical to something. (i.e. Flat vs.
Skeuomorphism) or copy an
existing design.