3. FINANCIAL INFO
• $12 million in Revenue for July 2013
• Revenue raised 17% in the first half of 2013
• 13 million active users every day
• 62 million active users every month
4. COMPANY HISTORY
• Found in 2010
• Company predecessor: CocoaChina Community
• Got $1.2 million financing and published Finishing
Joy 2010
• Got $83 million financing in total by October 2013
5. WHAT’S HOT
Fishing Joy 2 Cocos2D-x
• 199 countries
• 70% domestic developer
• 400 thousands foreign
developer
• Most popular mobile
game in China now
6. SECRET SAUCE
• Great insight — Find the business opportunity in
Fishing Joy
• Organization — Develop a mobile game platform
based on the large user and developer base
• Foresight — Spend plenty of resources on
Cocos2D-x
9. PREDICTION
• Fishing Joy will be less popular
• Cocos2d-x will be further improved and become
the support product
• The revenue of ChukongTechnologies will raise