SlideShare uma empresa Scribd logo
1 de 20
Baixar para ler offline
Gamestorming,
not Brainstorming
Brynn Evans            UX4Good
gplus.to/brynn        May 4, 2012
twitter.com/brynn   #gamestorming
Hi, I’m Brynn Evans
gogamestorm.com
@davegray
@macgeo
@sunnibrown




The Book
amzn.to/GamestormingBook


My “Cheat Sheet”
bit.ly/GamestormingGuide
6-8-5 sketching
  for IDEATION
                                        Poster Session
 1 2 3 4                                for ENVISIONING

                       Before / After        Process      System

5 6 7 8



 Start, Stop, Continue
   for TAKING ACTION
6-8-5 sketching

1      2 3                                    4

5       6                        7            8
    6-8-5 sketching: gogamestorm.com/?p=688
6-8-5 sketching
                Object of play:
1   2 3     4   A generative game to come up
                with as many ideas as possible


5   6   7   8   How to play:
                (1) Create a grid of 6–8 boxes
                (2) Set timer for 5 minutes
                (3) Sketch silently, goal is to create
                6–8 sketches
                (4) After 5 minutes, share ideas
                with rest of the group
6-8-5 sketching
            Goal:
1   2 3 4   To find a jazz show to attend tonight

            3 Considerations:
5 6 7 8     • Will be a mobile app
            • Shows need to be marked as open /
              private / full / etc.
            • Display events to the user
Games for ideation
Brainwriting (p. 82)
includes everyone in evolving an idea (silent brainstorming,
followed by collaborative building on ideas), all done in silence

3-12-3 (p. 78)
good for generating & developing lots of ideas in only 1 hour

Post-ups (p.19, 69)
to generate a lot of ideas; one idea per post-it.

Party Invitations
improve the onboarding process of a product or service
gogamestorm.com/?p=297




(Page numbers reference the Gamestorming Book. See bit.ly/GamestormingGuide for more)
Poster Session




   Poster Session: Gamestorming p.114
Poster Session
                                       Object of play:
                                       To create a compelling image that
                                       summarize a challenge or topic for
                                       further discussion**

                                       How to play:
                                       (A) Each person creates 1 poster
                                       (B) Or...people start with small
                                       individual posters. Then share with a
                                       group; discuss important ideas, build
** Poster has to be mostly visual      upon others ideas. Create 1 poster per
** Poster has to be self-explanatory
                                       group (20-MINS)
Photos by: flickr.com/photos/abovethefold
Before & After
Describe “why” someone should
care in terms of drawing the today
and tomorrow of an idea




Process
Describe the “how” of an idea in
terms of a sequence of events




System
Describe the “what” of an idea in
terms of its parts and their
relationships
Photos by: flickr.com/photos/abovethefold
Games for envisioning
Design the box (p. 161)
teams imagine the package for an idea in order to make decisions about
important features & other aspects of their vision that are difficult to articulate

Cover Story (p. 87)
to think expansively around an ideal future state

Storyboard (p. 71)
players use a storyboard format to tell a story about an experience, how to
solve a problem, etc.

Bodystorming (p. 59)
using improv or “play acting” to feel out what might work in the real world

Elevator pitch (p.166)
uses madlibs to come up with a short, compelling description of the problem
you’re trying to solve

(Page numbers reference the Gamestorming Book. See bit.ly/GamestormingGuide for more)
Start, Stop, Continue

START                  STOP                                 continue...
• daily standups • weekly status                            • prioritized
                   meetings                                  buglist
• Friday “Flash”
  Report         • tracking bugs                            • lessons learned
                     & builds with                           at milestones
                     email


                Start, Stop, Continue: Gamestorming p.249
Start, Stop, Continue
START              STOP            continue...         Object of play:
                                                       A closing game to come up with
• daily standups • weekly status   • prioritized
                   meetings         buglist            next steps
• Friday “Flash”
  Report         • tracking bugs   • lessons learned
                  & builds with     at milestones
                  email
                                                       How to play:
                                                       (Start) What are the things we
                                                       need to START doing?
                                                       (Stop) What are we currently
                                                       doing that we should STOP?
                                                       (Continue) What works today and
                                                       we should CONTINUE?
Games for decision making
Challenge Cards (p. 158)
used to identify and think through potential challenges and pitfalls
of a product

Plus/Delta (p. 246)
generate constructive feedback by focusing on what what positive
or repeatable about an activity, and what you would change about
the activity

Impact & Effort Matrix (p. 241)
possible actions are mapped out on a 2x2 grid based on: effort
required to implement & potential impact of an idea

$100 Test (p.232)
uses the concept of cash to help prioritize a list
(Page numbers reference the Gamestorming Book. See bit.ly/GamestormingGuide for more)

Mais conteúdo relacionado

Mais procurados

Creative thinking
Creative thinkingCreative thinking
Creative thinkingAmr Kamal
 
Design Thinking
Design ThinkingDesign Thinking
Design Thinkinglmittler
 
Design Thinking 101
Design Thinking 101Design Thinking 101
Design Thinking 101Merixstudio
 
The Best Start Up Pitch
The Best Start Up PitchThe Best Start Up Pitch
The Best Start Up PitchAlpesh Patel
 
Planning Poker estimating technique
Planning Poker estimating techniquePlanning Poker estimating technique
Planning Poker estimating techniqueSuhail Jamaldeen
 
The Design Sprint: A Fast Start to Creating Digital Products People Want
The Design Sprint: A Fast Start to Creating Digital Products People WantThe Design Sprint: A Fast Start to Creating Digital Products People Want
The Design Sprint: A Fast Start to Creating Digital Products People Wantdpdnyc
 
Design thinking - Empathy
Design thinking - EmpathyDesign thinking - Empathy
Design thinking - EmpathyTimothy Evans
 
Creative thinking
Creative thinkingCreative thinking
Creative thinkingSeena Zarie
 
Design Thinking : The 5 Stage Process
Design Thinking : The 5 Stage ProcessDesign Thinking : The 5 Stage Process
Design Thinking : The 5 Stage ProcessVarun Jhariya
 
Agile Leadership: A Different Mindset
Agile Leadership: A Different MindsetAgile Leadership: A Different Mindset
Agile Leadership: A Different MindsetAaron Kopel
 
Org Topologies at Scrum Day Europe 2022, Amsterdam
Org Topologies at Scrum Day Europe 2022, AmsterdamOrg Topologies at Scrum Day Europe 2022, Amsterdam
Org Topologies at Scrum Day Europe 2022, AmsterdamAlexey Krivitsky
 
Sprint, How to solve big problems and test new ideas in 5 days
Sprint, How to solve big problems and test new ideas in 5 daysSprint, How to solve big problems and test new ideas in 5 days
Sprint, How to solve big problems and test new ideas in 5 daysZouaghi HouSSeM
 
Creative thinking
Creative thinkingCreative thinking
Creative thinkingAmro Idris
 

Mais procurados (20)

IDEO - Design thinking workshop 2016
IDEO - Design thinking workshop 2016IDEO - Design thinking workshop 2016
IDEO - Design thinking workshop 2016
 
Creative thinking
Creative thinkingCreative thinking
Creative thinking
 
Design Thinking
Design ThinkingDesign Thinking
Design Thinking
 
Design Thinking Workshop
Design Thinking WorkshopDesign Thinking Workshop
Design Thinking Workshop
 
Brainwriting
BrainwritingBrainwriting
Brainwriting
 
Design Thinking 101
Design Thinking 101Design Thinking 101
Design Thinking 101
 
The Best Start Up Pitch
The Best Start Up PitchThe Best Start Up Pitch
The Best Start Up Pitch
 
Design thinking
Design thinkingDesign thinking
Design thinking
 
Planning Poker estimating technique
Planning Poker estimating techniquePlanning Poker estimating technique
Planning Poker estimating technique
 
The Design Sprint: A Fast Start to Creating Digital Products People Want
The Design Sprint: A Fast Start to Creating Digital Products People WantThe Design Sprint: A Fast Start to Creating Digital Products People Want
The Design Sprint: A Fast Start to Creating Digital Products People Want
 
Design thinking - Empathy
Design thinking - EmpathyDesign thinking - Empathy
Design thinking - Empathy
 
Creative thinking
Creative thinkingCreative thinking
Creative thinking
 
Design Thinking : The 5 Stage Process
Design Thinking : The 5 Stage ProcessDesign Thinking : The 5 Stage Process
Design Thinking : The 5 Stage Process
 
Brainstorming
BrainstormingBrainstorming
Brainstorming
 
Agile Leadership: A Different Mindset
Agile Leadership: A Different MindsetAgile Leadership: A Different Mindset
Agile Leadership: A Different Mindset
 
Org Topologies at Scrum Day Europe 2022, Amsterdam
Org Topologies at Scrum Day Europe 2022, AmsterdamOrg Topologies at Scrum Day Europe 2022, Amsterdam
Org Topologies at Scrum Day Europe 2022, Amsterdam
 
Creative thinking
Creative thinkingCreative thinking
Creative thinking
 
Sprint, How to solve big problems and test new ideas in 5 days
Sprint, How to solve big problems and test new ideas in 5 daysSprint, How to solve big problems and test new ideas in 5 days
Sprint, How to solve big problems and test new ideas in 5 days
 
Creative thinking
Creative thinkingCreative thinking
Creative thinking
 
Retrospectives
RetrospectivesRetrospectives
Retrospectives
 

Semelhante a Gamestorming, not Brainstorming

Global Game Jam Overview
Global Game Jam OverviewGlobal Game Jam Overview
Global Game Jam OverviewSusan Gold
 
A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsSharon Boller
 
Everyone can design games (girls' game clubs)
Everyone can design games (girls' game clubs)Everyone can design games (girls' game clubs)
Everyone can design games (girls' game clubs)Sonja Ängeslevä
 
How to make a profitable game under $3k
How to make a profitable game under $3kHow to make a profitable game under $3k
How to make a profitable game under $3kAlexey Uslavtsev
 
How to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl KappHow to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl KappSharon Boller
 
DevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slidesDevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slidesSharon Boller
 
Game Storming Overview- Big Design
Game Storming Overview- Big DesignGame Storming Overview- Big Design
Game Storming Overview- Big DesignTracey Kelly
 
Last Day of Work-Presentation
Last Day of Work-PresentationLast Day of Work-Presentation
Last Day of Work-PresentationNicolò Borghi
 
ATD 2017 Play Games to Learn Game Design
ATD 2017 Play Games to Learn Game DesignATD 2017 Play Games to Learn Game Design
ATD 2017 Play Games to Learn Game DesignSharon Boller
 
Boston games forum universal design lessons - dave bisceglia
Boston games forum   universal design lessons - dave biscegliaBoston games forum   universal design lessons - dave bisceglia
Boston games forum universal design lessons - dave biscegliaElizabeth Cormack
 
Play to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignPlay to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignSharon Boller
 
Gamestorming presentation ix da
Gamestorming presentation   ix daGamestorming presentation   ix da
Gamestorming presentation ix daLarry King
 
From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015
From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015
From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015Codemotion
 
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful DesignDon't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful DesignSebastian Deterding
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
 
Pawned. Gamification and Its Discontents
Pawned. Gamification and Its DiscontentsPawned. Gamification and Its Discontents
Pawned. Gamification and Its DiscontentsSebastian Deterding
 
Playful design workshop ferrara - uxlx 2014
Playful design workshop   ferrara - uxlx 2014Playful design workshop   ferrara - uxlx 2014
Playful design workshop ferrara - uxlx 2014ferrarajc
 
Universal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumUniversal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumDave Bisceglia
 

Semelhante a Gamestorming, not Brainstorming (20)

Global Game Jam Overview
Global Game Jam OverviewGlobal Game Jam Overview
Global Game Jam Overview
 
A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and Results
 
Everyone can design games (girls' game clubs)
Everyone can design games (girls' game clubs)Everyone can design games (girls' game clubs)
Everyone can design games (girls' game clubs)
 
All Work And No Play: What You can Learn from Game Design
All Work And No Play: What You can Learn from Game DesignAll Work And No Play: What You can Learn from Game Design
All Work And No Play: What You can Learn from Game Design
 
How to make a profitable game under $3k
How to make a profitable game under $3kHow to make a profitable game under $3k
How to make a profitable game under $3k
 
How to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl KappHow to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl Kapp
 
DevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slidesDevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slides
 
Game Storming Overview- Big Design
Game Storming Overview- Big DesignGame Storming Overview- Big Design
Game Storming Overview- Big Design
 
Last Day of Work-Presentation
Last Day of Work-PresentationLast Day of Work-Presentation
Last Day of Work-Presentation
 
ATD 2017 Play Games to Learn Game Design
ATD 2017 Play Games to Learn Game DesignATD 2017 Play Games to Learn Game Design
ATD 2017 Play Games to Learn Game Design
 
Boston games forum universal design lessons - dave bisceglia
Boston games forum   universal design lessons - dave biscegliaBoston games forum   universal design lessons - dave bisceglia
Boston games forum universal design lessons - dave bisceglia
 
Play to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignPlay to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game Design
 
Gamestorming presentation ix da
Gamestorming presentation   ix daGamestorming presentation   ix da
Gamestorming presentation ix da
 
From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015
From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015
From Web to Game Development - Pietro Polsinelli - Codemotion Roma 2015
 
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful DesignDon't Play Games With Me! Promises and Pitfalls of Gameful Design
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and Analysis
 
Pawned. Gamification and Its Discontents
Pawned. Gamification and Its DiscontentsPawned. Gamification and Its Discontents
Pawned. Gamification and Its Discontents
 
Playful design workshop ferrara - uxlx 2014
Playful design workshop   ferrara - uxlx 2014Playful design workshop   ferrara - uxlx 2014
Playful design workshop ferrara - uxlx 2014
 
Game Designer's Journey
Game Designer's JourneyGame Designer's Journey
Game Designer's Journey
 
Universal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumUniversal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games Forum
 

Mais de Brynn Evans

Beauty of Ordinary Design - Web Directions 2015
Beauty of Ordinary Design - Web Directions 2015Beauty of Ordinary Design - Web Directions 2015
Beauty of Ordinary Design - Web Directions 2015Brynn Evans
 
The Beauty of Ordinary Design
The Beauty of Ordinary DesignThe Beauty of Ordinary Design
The Beauty of Ordinary DesignBrynn Evans
 
1up! Games for Change
1up! Games for Change1up! Games for Change
1up! Games for ChangeBrynn Evans
 
Community Mental Health
Community Mental HealthCommunity Mental Health
Community Mental HealthBrynn Evans
 
Social Search: A Little Help From My Friends
Social Search: A Little Help From My FriendsSocial Search: A Little Help From My Friends
Social Search: A Little Help From My FriendsBrynn Evans
 
Digital Ethnography For Social Interaction Design [Remix]
Digital Ethnography For Social Interaction Design [Remix]Digital Ethnography For Social Interaction Design [Remix]
Digital Ethnography For Social Interaction Design [Remix]Brynn Evans
 
How Usability Studies are Like a French Meal
How Usability Studies are Like a French MealHow Usability Studies are Like a French Meal
How Usability Studies are Like a French MealBrynn Evans
 
Designing for Sociality in Enterprise Search
Designing for Sociality in Enterprise SearchDesigning for Sociality in Enterprise Search
Designing for Sociality in Enterprise SearchBrynn Evans
 
Do your friends make you smarter? Exploring social interactions in search
Do your friends make you smarter? Exploring social interactions in searchDo your friends make you smarter? Exploring social interactions in search
Do your friends make you smarter? Exploring social interactions in searchBrynn Evans
 
Exploring the Cognitive Consequences of Social Search
Exploring the Cognitive Consequences of Social SearchExploring the Cognitive Consequences of Social Search
Exploring the Cognitive Consequences of Social SearchBrynn Evans
 
A BarCamp talk on Social Search
A BarCamp talk on Social SearchA BarCamp talk on Social Search
A BarCamp talk on Social SearchBrynn Evans
 
Towards a Model of Understanding Social Search
Towards a Model of Understanding Social SearchTowards a Model of Understanding Social Search
Towards a Model of Understanding Social SearchBrynn Evans
 
Distributed Cognition and The Social Web
Distributed Cognition and The Social WebDistributed Cognition and The Social Web
Distributed Cognition and The Social WebBrynn Evans
 
Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...
Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...
Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...Brynn Evans
 

Mais de Brynn Evans (14)

Beauty of Ordinary Design - Web Directions 2015
Beauty of Ordinary Design - Web Directions 2015Beauty of Ordinary Design - Web Directions 2015
Beauty of Ordinary Design - Web Directions 2015
 
The Beauty of Ordinary Design
The Beauty of Ordinary DesignThe Beauty of Ordinary Design
The Beauty of Ordinary Design
 
1up! Games for Change
1up! Games for Change1up! Games for Change
1up! Games for Change
 
Community Mental Health
Community Mental HealthCommunity Mental Health
Community Mental Health
 
Social Search: A Little Help From My Friends
Social Search: A Little Help From My FriendsSocial Search: A Little Help From My Friends
Social Search: A Little Help From My Friends
 
Digital Ethnography For Social Interaction Design [Remix]
Digital Ethnography For Social Interaction Design [Remix]Digital Ethnography For Social Interaction Design [Remix]
Digital Ethnography For Social Interaction Design [Remix]
 
How Usability Studies are Like a French Meal
How Usability Studies are Like a French MealHow Usability Studies are Like a French Meal
How Usability Studies are Like a French Meal
 
Designing for Sociality in Enterprise Search
Designing for Sociality in Enterprise SearchDesigning for Sociality in Enterprise Search
Designing for Sociality in Enterprise Search
 
Do your friends make you smarter? Exploring social interactions in search
Do your friends make you smarter? Exploring social interactions in searchDo your friends make you smarter? Exploring social interactions in search
Do your friends make you smarter? Exploring social interactions in search
 
Exploring the Cognitive Consequences of Social Search
Exploring the Cognitive Consequences of Social SearchExploring the Cognitive Consequences of Social Search
Exploring the Cognitive Consequences of Social Search
 
A BarCamp talk on Social Search
A BarCamp talk on Social SearchA BarCamp talk on Social Search
A BarCamp talk on Social Search
 
Towards a Model of Understanding Social Search
Towards a Model of Understanding Social SearchTowards a Model of Understanding Social Search
Towards a Model of Understanding Social Search
 
Distributed Cognition and The Social Web
Distributed Cognition and The Social WebDistributed Cognition and The Social Web
Distributed Cognition and The Social Web
 
Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...
Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...
Augmented Information Assimilation: Social and Algorithmic Web Aids for the I...
 

Último

3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdf3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdfSwaraliBorhade
 
Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.Mookuthi
 
韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作7tz4rjpd
 
306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social Media306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social MediaD SSS
 
group_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfgroup_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfneelspinoy
 
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10uasjlagroup
 
原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degreeyuu sss
 
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services DubaiDubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubaikojalkojal131
 
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts ServiceCall Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Servicejennyeacort
 
Design Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William VickeryDesign Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William VickeryWilliamVickery6
 
FiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdfFiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdfShivakumar Viswanathan
 
PORTAFOLIO 2024_ ANASTASIYA KUDINOVA
PORTAFOLIO   2024_  ANASTASIYA  KUDINOVAPORTAFOLIO   2024_  ANASTASIYA  KUDINOVA
PORTAFOLIO 2024_ ANASTASIYA KUDINOVAAnastasiya Kudinova
 
Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)
Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)
Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)jennyeacort
 
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一A SSS
 
Untitled presedddddddddddddddddntation (1).pptx
Untitled presedddddddddddddddddntation (1).pptxUntitled presedddddddddddddddddntation (1).pptx
Untitled presedddddddddddddddddntation (1).pptxmapanig881
 
How to Be Famous in your Field just visit our Site
How to Be Famous in your Field just visit our SiteHow to Be Famous in your Field just visit our Site
How to Be Famous in your Field just visit our Sitegalleryaagency
 
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一F La
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degreeyuu sss
 
ARt app | UX Case Study
ARt app | UX Case StudyARt app | UX Case Study
ARt app | UX Case StudySophia Viganò
 

Último (20)

3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdf3D Printing And Designing Final Report.pdf
3D Printing And Designing Final Report.pdf
 
Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.Mookuthi is an artisanal nose ornament brand based in Madras.
Mookuthi is an artisanal nose ornament brand based in Madras.
 
韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作韩国SKKU学位证,成均馆大学毕业证书1:1制作
韩国SKKU学位证,成均馆大学毕业证书1:1制作
 
306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social Media306MTAMount UCLA University Bachelor's Diploma in Social Media
306MTAMount UCLA University Bachelor's Diploma in Social Media
 
group_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdfgroup_15_empirya_p1projectIndustrial.pdf
group_15_empirya_p1projectIndustrial.pdf
 
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
CREATING A POSITIVE SCHOOL CULTURE CHAPTER 10
 
原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
原版美国亚利桑那州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
 
Call Girls in Pratap Nagar, 9953056974 Escort Service
Call Girls in Pratap Nagar,  9953056974 Escort ServiceCall Girls in Pratap Nagar,  9953056974 Escort Service
Call Girls in Pratap Nagar, 9953056974 Escort Service
 
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services DubaiDubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
Dubai Calls Girl Tapes O525547819 Real Tapes Escort Services Dubai
 
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts ServiceCall Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
Call Girls in Ashok Nagar Delhi ✡️9711147426✡️ Escorts Service
 
Design Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William VickeryDesign Portfolio - 2024 - William Vickery
Design Portfolio - 2024 - William Vickery
 
FiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdfFiveHypotheses_UIDMasterclass_18April2024.pdf
FiveHypotheses_UIDMasterclass_18April2024.pdf
 
PORTAFOLIO 2024_ ANASTASIYA KUDINOVA
PORTAFOLIO   2024_  ANASTASIYA  KUDINOVAPORTAFOLIO   2024_  ANASTASIYA  KUDINOVA
PORTAFOLIO 2024_ ANASTASIYA KUDINOVA
 
Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)
Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)
Call Us ✡️97111⇛47426⇛Call In girls Vasant Vihar༒(Delhi)
 
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
办理学位证(NTU证书)新加坡南洋理工大学毕业证成绩单原版一比一
 
Untitled presedddddddddddddddddntation (1).pptx
Untitled presedddddddddddddddddntation (1).pptxUntitled presedddddddddddddddddntation (1).pptx
Untitled presedddddddddddddddddntation (1).pptx
 
How to Be Famous in your Field just visit our Site
How to Be Famous in your Field just visit our SiteHow to Be Famous in your Field just visit our Site
How to Be Famous in your Field just visit our Site
 
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
办理(宾州州立毕业证书)美国宾夕法尼亚州立大学毕业证成绩单原版一比一
 
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
2024新版美国旧金山州立大学毕业证成绩单pdf电子版制作修改#毕业文凭制作#回国入职#diploma#degree
 
ARt app | UX Case Study
ARt app | UX Case StudyARt app | UX Case Study
ARt app | UX Case Study
 

Gamestorming, not Brainstorming

  • 1. Gamestorming, not Brainstorming Brynn Evans UX4Good gplus.to/brynn May 4, 2012 twitter.com/brynn #gamestorming
  • 4.
  • 5.
  • 6. 6-8-5 sketching for IDEATION Poster Session 1 2 3 4 for ENVISIONING Before / After Process System 5 6 7 8 Start, Stop, Continue for TAKING ACTION
  • 7. 6-8-5 sketching 1 2 3 4 5 6 7 8 6-8-5 sketching: gogamestorm.com/?p=688
  • 8. 6-8-5 sketching Object of play: 1 2 3 4 A generative game to come up with as many ideas as possible 5 6 7 8 How to play: (1) Create a grid of 6–8 boxes (2) Set timer for 5 minutes (3) Sketch silently, goal is to create 6–8 sketches (4) After 5 minutes, share ideas with rest of the group
  • 9. 6-8-5 sketching Goal: 1 2 3 4 To find a jazz show to attend tonight 3 Considerations: 5 6 7 8 • Will be a mobile app • Shows need to be marked as open / private / full / etc. • Display events to the user
  • 10.
  • 11. Games for ideation Brainwriting (p. 82) includes everyone in evolving an idea (silent brainstorming, followed by collaborative building on ideas), all done in silence 3-12-3 (p. 78) good for generating & developing lots of ideas in only 1 hour Post-ups (p.19, 69) to generate a lot of ideas; one idea per post-it. Party Invitations improve the onboarding process of a product or service gogamestorm.com/?p=297 (Page numbers reference the Gamestorming Book. See bit.ly/GamestormingGuide for more)
  • 12. Poster Session Poster Session: Gamestorming p.114
  • 13. Poster Session Object of play: To create a compelling image that summarize a challenge or topic for further discussion** How to play: (A) Each person creates 1 poster (B) Or...people start with small individual posters. Then share with a group; discuss important ideas, build ** Poster has to be mostly visual upon others ideas. Create 1 poster per ** Poster has to be self-explanatory group (20-MINS)
  • 15. Before & After Describe “why” someone should care in terms of drawing the today and tomorrow of an idea Process Describe the “how” of an idea in terms of a sequence of events System Describe the “what” of an idea in terms of its parts and their relationships Photos by: flickr.com/photos/abovethefold
  • 16. Games for envisioning Design the box (p. 161) teams imagine the package for an idea in order to make decisions about important features & other aspects of their vision that are difficult to articulate Cover Story (p. 87) to think expansively around an ideal future state Storyboard (p. 71) players use a storyboard format to tell a story about an experience, how to solve a problem, etc. Bodystorming (p. 59) using improv or “play acting” to feel out what might work in the real world Elevator pitch (p.166) uses madlibs to come up with a short, compelling description of the problem you’re trying to solve (Page numbers reference the Gamestorming Book. See bit.ly/GamestormingGuide for more)
  • 17. Start, Stop, Continue START STOP continue... • daily standups • weekly status • prioritized meetings buglist • Friday “Flash” Report • tracking bugs • lessons learned & builds with at milestones email Start, Stop, Continue: Gamestorming p.249
  • 18. Start, Stop, Continue START STOP continue... Object of play: A closing game to come up with • daily standups • weekly status • prioritized meetings buglist next steps • Friday “Flash” Report • tracking bugs • lessons learned & builds with at milestones email How to play: (Start) What are the things we need to START doing? (Stop) What are we currently doing that we should STOP? (Continue) What works today and we should CONTINUE?
  • 19.
  • 20. Games for decision making Challenge Cards (p. 158) used to identify and think through potential challenges and pitfalls of a product Plus/Delta (p. 246) generate constructive feedback by focusing on what what positive or repeatable about an activity, and what you would change about the activity Impact & Effort Matrix (p. 241) possible actions are mapped out on a 2x2 grid based on: effort required to implement & potential impact of an idea $100 Test (p.232) uses the concept of cash to help prioritize a list (Page numbers reference the Gamestorming Book. See bit.ly/GamestormingGuide for more)