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1. Find a problem to solve                                   ~2 min

              Find a partner and ask them to tell you three things
              they find annoying on a daily basis




              something annoying, or something that you want to improve




              something annoying, or something that you want to improve




              something annoying, or something that you want to improve




              Pick your favourite, then switch roles

Thursday, 4 August 2011
2. Dig a little deeper                                  ~4 min

              Ask your partner to describe their most recent
              encounter with the annoyance. Take notes:




              Stuck? Try asking “how?” or “why?”, then switch roles

Thursday, 4 August 2011
3. Define the problem                                                             ~1 min

              Now distill what you’ve learnt from your partner by
              completing the following sentence:

                                                                             wants
              your partner’s name

                                                                                      so that
              whatever it is to be fixed or made better



              the desired outcome (what improvement or change does it bring about?)


              interestingly / amusingly / ironically,


              an insight into your partner’s life


              validate this with your partner
Thursday, 4 August 2011
4. Sketch a solution                                    ~5 min

              Draw an ambitious solution to your partner’s problem,
              then give it a name




Thursday, 4 August 2011
5. Present back & choose                               ~10 min




              Present
              Take the problems and solutions you’ve defined,
              sketched and named and present these back to your
              group (1 minute each).

              Vote
              As a group, vote for the individual problem/solution
              you now want to take forward to solve as a group.

              We’re looking for one to develop further as a
              group within a sketch brainstorm




Thursday, 4 August 2011
6. Sketch brainstorm                                                                   ~25 min


              Sit in silence and sketch as many propositions that might
              solve the problem.
              When you have sketched something, hold it up and explain
              it to the group before placing it in the middle and sketching
              another one.
              Sketch the way these propositions might work as:
                 • A web application on a desktop, in a browser
                 • Mobile/portable products or services on a phone or
                       tablet
                 • Something else - don’t feel limited by ‘devices’ or
                       ‘platforms’. Perhaps your idea exists across the digital
                       and physical world (e.g. as a book as well as a digital
                       service; as an installation, wall or screen)

               DON’T      use a computer, or start writing stuff in Word or Excel, or write a list

                  DO      sketch with a marker; make it visual without designing; annotate as
                          much as you want.

Thursday, 4 August 2011
7. Review & create a                                           ~15 min


                 Minimum Viable Product
              Lay out all of the propositions you just sketched and decide
              which are the strongest.
              Identify TWO variants of the idea. We’re going to test
              them against each other. It’s TWO VERSIONS of the same
              proposition
              For each version, write:


              variant 1 product name                variant 2 product name




              core feature 1                        core feature 1



              core feature 2                        core feature 2



              core feature 3                        core feature 3


Thursday, 4 August 2011
8. Landing page split test
                          Now we’re going to create TWO versions of a page like this
                          for each idea, drive some traffic towards them and see which
                          one people like best




Thursday, 4 August 2011
8. Landing page split test
                          That means you have to write some copy.
                          We need two versions of the copy in red.




Thursday, 4 August 2011
8. Landing page split test                                                                                          ~15 min




                          <Name of service>

                          <Name of service> is the best way to revolutionize the way we
                          <insert problem it solves> by < doing something awesomely cool>:
                           Features                                                      Request an invite
                                                                                         If you would like to request an invite
                           •   <Benefits of core feature number 3 written as a           simple enter your email address in
                               sentence, this can go over two lines if you need it to>   the box below
                           •   <Benefits of core feature number 3 written as a
                                                                                         Your email address:
                               sentence, this can go over two lines if you need it to>
                           •   <Benefits of core feature number 3 written as a                                            GO
                               sentence, this can go over two lines if you need it to>




Thursday, 4 August 2011
9. Decide on your search terms                                     ~10 min


              For each variant of the proposition, choose six search keywords:


              Version 1                       Version 2



              Product name                    Product name
              Search keywords                 Search keywords




Thursday, 4 August 2011
10. Homework
              Before tomorrow’s session, think of what you would do next.
              What simple tests, prototypes, interviews would you create/
              carry out to iterate the product you’ve designed?
              How else can you prove people will use it before you start
              building?
              Come up with three more ways to test, validate,
              prioritise and elaborate your idea.


               1.

               2.

               3.

Thursday, 4 August 2011

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Tim Malbon Assignment | MDW August 2011

  • 1. 1. Find a problem to solve ~2 min Find a partner and ask them to tell you three things they find annoying on a daily basis something annoying, or something that you want to improve something annoying, or something that you want to improve something annoying, or something that you want to improve Pick your favourite, then switch roles Thursday, 4 August 2011
  • 2. 2. Dig a little deeper ~4 min Ask your partner to describe their most recent encounter with the annoyance. Take notes: Stuck? Try asking “how?” or “why?”, then switch roles Thursday, 4 August 2011
  • 3. 3. Define the problem ~1 min Now distill what you’ve learnt from your partner by completing the following sentence: wants your partner’s name so that whatever it is to be fixed or made better the desired outcome (what improvement or change does it bring about?) interestingly / amusingly / ironically, an insight into your partner’s life validate this with your partner Thursday, 4 August 2011
  • 4. 4. Sketch a solution ~5 min Draw an ambitious solution to your partner’s problem, then give it a name Thursday, 4 August 2011
  • 5. 5. Present back & choose ~10 min Present Take the problems and solutions you’ve defined, sketched and named and present these back to your group (1 minute each). Vote As a group, vote for the individual problem/solution you now want to take forward to solve as a group. We’re looking for one to develop further as a group within a sketch brainstorm Thursday, 4 August 2011
  • 6. 6. Sketch brainstorm ~25 min Sit in silence and sketch as many propositions that might solve the problem. When you have sketched something, hold it up and explain it to the group before placing it in the middle and sketching another one. Sketch the way these propositions might work as: • A web application on a desktop, in a browser • Mobile/portable products or services on a phone or tablet • Something else - don’t feel limited by ‘devices’ or ‘platforms’. Perhaps your idea exists across the digital and physical world (e.g. as a book as well as a digital service; as an installation, wall or screen) DON’T use a computer, or start writing stuff in Word or Excel, or write a list DO sketch with a marker; make it visual without designing; annotate as much as you want. Thursday, 4 August 2011
  • 7. 7. Review & create a ~15 min Minimum Viable Product Lay out all of the propositions you just sketched and decide which are the strongest. Identify TWO variants of the idea. We’re going to test them against each other. It’s TWO VERSIONS of the same proposition For each version, write: variant 1 product name variant 2 product name core feature 1 core feature 1 core feature 2 core feature 2 core feature 3 core feature 3 Thursday, 4 August 2011
  • 8. 8. Landing page split test Now we’re going to create TWO versions of a page like this for each idea, drive some traffic towards them and see which one people like best Thursday, 4 August 2011
  • 9. 8. Landing page split test That means you have to write some copy. We need two versions of the copy in red. Thursday, 4 August 2011
  • 10. 8. Landing page split test ~15 min <Name of service> <Name of service> is the best way to revolutionize the way we <insert problem it solves> by < doing something awesomely cool>: Features Request an invite If you would like to request an invite • <Benefits of core feature number 3 written as a simple enter your email address in sentence, this can go over two lines if you need it to> the box below • <Benefits of core feature number 3 written as a Your email address: sentence, this can go over two lines if you need it to> • <Benefits of core feature number 3 written as a GO sentence, this can go over two lines if you need it to> Thursday, 4 August 2011
  • 11. 9. Decide on your search terms ~10 min For each variant of the proposition, choose six search keywords: Version 1 Version 2 Product name Product name Search keywords Search keywords Thursday, 4 August 2011
  • 12. 10. Homework Before tomorrow’s session, think of what you would do next. What simple tests, prototypes, interviews would you create/ carry out to iterate the product you’ve designed? How else can you prove people will use it before you start building? Come up with three more ways to test, validate, prioritise and elaborate your idea. 1. 2. 3. Thursday, 4 August 2011