3. AGENDA
What’s Agile?
Introduction to SCRUM
SCRUM History & Background
Overview
Methodology
Components
Process Comparison
Advantages vs. Disadvantages
Usage Guidelines
Conclusion
Recommendation
4. WHAT’S AGILE?
–Agility
• The ability to both create and respond to change in order to profit in a turbulent
business environment
–Chaordic
• Exhibiting properties of both chaos and order
• Things get done because people adapt, not
because they forced follow processes
– Agile view is a chaordic view
• “Balanced between chaos and order, depends on the falling at the edge of chaos.”
5. INTRODUCTION TO SCRUM
–Scrum is an Agile Software Development
Process.
–Scrum is not an acronym
–name taken from the sport of Rugby, where
everyone in the team pack acts together to move
the ball down the field
–analogy to development is the team works
together to successfully develop quality software
7. INTRODUCTION TO SCRUM (CONT.)
–Jeff Sutherland (a guru) states:
• “Scrum assumes that the systems development process
is an unpredictable, complicated process that can only be
roughly described as an overall progression.”
• “Scrum is an enhancement of the commonly used
iterative/incremental object-oriented development cycle”
8. HISTORICAL BACKGROUND
– Jeff Sutherland
• first person to apply concepts of Scrum to software development in 1993
– A variation of Sashimi
• Japanese designed an all at once approach after their bad experiences with Waterfall
–The initial use of the word "Scrum" was used in
1987 to describe time-boxed, self-organizing,
teams in product development
9. HISTORICAL BACKGROUND (CONT.)
– Jeff Sutherland and Ken Schwaber
• collaborated to define the process through 1995. In 1996 wrote the seminal article for
Scrum Software Development process
• jointly used and improved Scrum at a variety of software development organizations
from 1996 until now
• now promoting the idea of certifying ScrumMasters
10. OVERVIEW
–Scrum is named after the game of Rugby in which
a group is responsible for picking up the ball and
moving it forward.
–It is an iterative, incremental process for
developing any product or managing any work.
–Scrum focuses on the entire organization for its
implementation to be a success.
11. OVERVIEW (CONT.)
–Scrum principles:
• Quality
work: empowers everyone involved to be feel
good about their job.
• AssumeSimplicity: Scrum is a way to detect and cause
removal of anything that gets in the way of development.
• Embracing
Change: Team based approach to
development where requirements are rapidly changing.
• Incremental changes: Scrum makes this possible using
sprints where a team is able to deliver a product
(iteration) deliverable within 30 days.
12. AGENDA
What’s Agile?
Introduction to SCRUM
SCRUM History & Background
Overview
Methodology
Components
Process Comparison
Advantages vs. Disadvantages
Usage Guidelines
Conclusion
Recommendation
22. COMPONENTS (CONT.)
–What Happens During a Sprint?
•Frequent, short Scrum Meetings
•Each team produces a visible, usable
increment
•Each increment builds on prior increments
•Clearly defined deliverables and
responsibilities
•Each team member buys into the
assignment
23. COMPONENTS (CONT.)
–What’s a Scrum Meeting?
• Short (15 - 30 min) frequent meetings, facilitated by the ScrumMaster
• All team members attend
• One activity, ScrumMaster asks each attendee 3 questions:
i. What have you completed (relative to the Backlog) since the
last Scrum meeting?
ii. What got in your way of completing this work?
iii. What will you do between now and the next Scrum meeting?
24. COMPONENTS (CONT.)
– At the End of a Sprint?
• Status meeting with all stakeholders.
• Increments are delivered.
• Surprises are reported.
• ANYTHING can be changed, work can be added, eliminated, re-prioritized.
• New estimates and team assignments are made for the next Sprint.
26. AGENDA
What’s Agile?
Introduction to SCRUM
SCRUM History & Background
Overview
Methodology
Components
Process Comparison
Advantages vs. Disadvantages
Usage Guidelines
Conclusion
Recommendation
27. ADVANTAGES
– Extreme value
– Supports business value driven S/W Dev.
– Control of very complex process of product development
– Allows Developers to focus on delivering a usable functionality to the
client
– Generates productivity improvements
28. ADVANTAGES (CONT.)
– Insists that the Client prioritize required functionality.
– Ability to respond to the unpredictable in any project requirements.
– Flexibility
– Knowledge sharing between Developers
– Collective ownership
29. DISADVANTAGES
– Scrum is not effective for small projects
– Expensive to implement
– Training is required
30. USAGE GUIDELINES – WHEN TO USE
–requirements are not clearly defined.
–work is delivered in increments
–work is measured and controlled
–productivity is maximized by applying known
technologies
–organizations are willing to do anything and
everything for a project to succeed
–project is important and no one has confidence
that any existing approach will work.
31. USAGE GUIDELINES – WHEN TO
AVOID
– there isn’t a flexible environment
– corporate culture isn’t conducive to this of development environment
– teams of developers are more than 10. Six is ideal.
– Cost is a major issue
– No management support
– No formal training available
32. CONCLUSION
– Scrum offers:
• a high degree of flexibility
• promises a high probability of success
– Scrum benefits:
• an anticipating culture
• increases the sense of urgency
• promotes the sharing of knowledge
• encourages dense communications
• facilitates honesty among developers
33. RECOMMENDATIONS
– We recommend Scrum as an adaptive and flexible development
methodology that creates a culture of communication, knowledge
sharing and teamwork within an organization.
34. REFERENCES
– Schwaber, Ken and Mike Beedle. Agile software Development with
Scrum. Prentice Hall, 2002.
– Sutherland, Jeff. “Inventing and Reinventing Scrum in five
companies”, 21 September 2001
– www.controlchaos.com/scrumwp.htm
– www.agilescrum.com/
– www.mountaingoatsoftare.com/scrum/
– www.objectmentor.com
– agilealliance.com/articles/articles/InventingScrum.pdf
– jeffsutherland.com/