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AN EVENING OF

D!"#$%#%$ for multiple devices
Anna Dahlström

www.annadahlstrom.com
annadahlstrom
I’& A%%'
IA & UX designer | freelance since 2011
Swedish | in London since 2006

www.flickr.com/photos/dahlstroms/4411448782
(#" !v!%#%$
6.00 pm P'r) 1: Understanding the multiple device landscape
Practice
7.00 pm Break
7.15 pm P'r) 2: Practicalities of multiple device projects
Practice
8.15 pm Break
8.30 pm P'r) 3: Adapting to input, orientation & the future
Practice
Q&A
P'r) 1: Understanding the
multiple devices landscape
Introduction & defining your mobile strategy
(! w*r+, we design for
has become more complex

www.flickr.com/photos/pagedooley/2121472112
W! -"!, )* only have to deal with
different browsers, and the fold
www.flickr.com/photos/jorgeq82/4732700819
T*,'. #)’" br*w"!r" AND endless numbers
of devices & screen sizes

www.flickr.com/photos/adactio/6153481666
I% 2009 1% of global internet traffic came from
mobiles. By the end of 2012 it had risen to 13% and by
2015 #)’" /p!0)!, )* b! 'b*v! 50%.*
* Source: www.forbes.com/sites/parmyolson/2012/12/04/5-eye-opening-stats-that-show-the-world-is-going-mobile

www.flickr.com/photos/nasamarshall/6289116940
A" *f Q3 2012 we passed
1 billion smartphones in use
www.flickr.com/photos/raincitystudios/95234968
I 1'v! ' 2*b )1') #" -%3%*w% )* &'%.
F*r !v!r. 1-&'% that enters the world, five mobile
I’devices are created.*UX designer
m a freelance IA &
* Source: http://blogs.windows.com/ie/b/ie/archive/2013/07/17/the-companion-web-the-internet-and-how-we-use-it-is-evolving.aspx

www.flickr.com/photos/hlkljgk/5764422581
www.flickr.com/photos/helga/3952984450/
41% *f !&'#+" are now opened on mobile devices *
* Source: http://econsultancy.com/uk/blog/62268-41-of-email-is-now-opened-on-mobile-devices

www.flickr.com/photos/jayfresh/3388253576
B. )1! !%, *f 2013, mobile phones will overtake PCs
as the most common web access device worldwide*
Source: www.gartner.com/newsroom/id/2429815
Image courtesy of Shutterstock
The average person looks at their phone
150 )#&!" ' ,'..*
* Source: www.textually.org/textually/archives/2012/02/030229.htm

www.flickr.com/photos/jorgeq82/4732700819
40% *f p!*p+! use their phone in the bathroom. *
* Source: http://www.lukew.com/ff/entry.asp?1500

www.flickr.com/photos/exlibris/2552107635
W! $* *%+#%!
everywhere and anywhere

Image courtesy of Shutterstock
(! *+, &.)1 that mobile users
are rushed & on the go doesn’t hold true

Image courtesy of Shutterstock
A +'r$! pr*p*r)#*% of our usage
happens when we have time to kill

www.flickr.com/photos/edduddiee/4307943164
(#" 1'" #&p+#0')#*%"
for UX & design thinking.

www.flickr.com/photos/eyesore9/3206408088
B!f*r! )1! 4r") #P1*%!
the mobile use case was limited

www.flickr.com/photos/frantaylor/4296536332
W! b-#+) separate sites
for mobile & desktop
DESKTOP
FULL WEBSITE
BESPOKE
CUT
DOWN
WEBSITE

BESPOKE
CUT
DOWN
WEBSITE

http://desktopwallpaper-s.com/19-Computers/-/Future
I% f'0), we still do
but we’re noticing something

www.flickr.com/photos/demandaj/7287174776
U"!r" /p!0) an equal & continuous
experience across devices

www.flickr.com/photos/joachim_s_mueller/7110473339
“ 7 *-) *f 10 smartphone and tablet users expect the
same quality of experience on all devices. ” *
* Source: www.vibrantmedia.co.uk/press/press.asp?section=press_releases&id=256

www.flickr.com/photos/pandiyan/4550066009
(!r! 'r! a number
of reasons for this

www.flickr.com/photos/martinteschner/4569495912
P!*p+! 0'rr. *-) the same tasks on
mobiles as they do on desktops

www.flickr.com/photos/philippe/2462550872
D!v#0!" & "!rv#0!" are getting more
advanced & optimised for complex tasks

www.flickr.com/photos/joeybones/6791201819
W! %* +*%$!r *w% just one device but
multiple & use them interchangeably

www.flickr.com/photos/soyproject/6066959891
W! w'%) )* find what we’re looking for
irrespectively of the device we use

www.flickr.com/photos/visualpunch/7351572896
M*b#+! 0*%)/) ≠ &*b#+! -"! 0'"!
The latter is about the task, the former about
the total sum of the user’s mobile experience

www.flickr.com/photos/icedsoul/2486885051
H'v#%$ "!p'r')! sites
does, for the most part, not make sense
DESKTOP
FULL WEBSITE
BESPOKE
CUT
DOWN
WEBSITE

BESPOKE
CUT
DOWN
WEBSITE

http://desktopwallpaper-s.com/19-Computers/-/Future
S*, w1')
should we do?

www.flickr.com/photos/tomitapio/4053123799/in/photostream
O-r &'#% *p)#*%" are bespoke
mobile sites, responsive sites and apps

www.flickr.com/photos/martinteschner/4569495912
B!"p*3! &*b#+! "#)!" have a separate url
& means maintaining different sites
DESKTOP
FULL WEBSITE
BESPOKE
CUT
DOWN
WEBSITE

BESPOKE
CUT
DOWN
WEBSITE

http://desktopwallpaper-s.com/19-Computers/-/Future
R!"p*%"#v! "#)!" have the same url
& is basically “one site”
FULL WEBSITE
FULL
WEBSITE

FULL
WEBSITE

http://desktopwallpaper-s.com/19-Computers/-/Future
App", well we all know
they come from app stores

www.flickr.com/photos/paul-r/217948368
H*w do we know
when to do what?

www.flickr.com/photos/tomitapio/4053123799/in/photostream
B!"p*3! &*b#+! "#)!"
should be avoided, if we can

www.flickr.com/photos/edenandjosh/2892956576
“T*,'.’" p*p-+'r ,!v#0!" 'r! %*) )*&*rr*w'" so
building something which works on any device is better
than building something which works on
today's devices“
- C*&b#%!, w#"! w*r," fr*& @*%!/)r'p5!+ & @)r!%)w'+)*%

www.flickr.com/photos/lastquest/1472794031
Tw* &'#% /0!p)#*%":
technical limitations to the CMS, or
if required for the audience

www.flickr.com/photos/st3f4n/3476036180
(! '+)!r%')#v! #" messy & costly:
means maintaining multiple technical
solutions & content

www.flickr.com/photos/ericconstantineau/5618576278
I) &!'%" maintaining
multiple technical solutions...

www.flickr.com/photos/nikio/3899114449
...'%, '+"* maintaining
multiple versions of your content

www.flickr.com/photos/sharynmorrow/127184319
R!'+#")#0'++. that means
making cuts & frustrating users

www.flickr.com/photos/bulldogsrule/187693681
F*r )1! 4r") )#&! smartphones and tablets made up
more than one-third of total clicks on Google in Q3*
* Source: http://econsultancy.com/uk/blog/63605-us-mobile-paid-search-spend-up-66-year-on-year-stats

www.flickr.com/photos/antoniolas/4367543346
P**r &*b#+!
experiences result in
the same thing - drop offs

www.flickr.com/photos/sixmilliondollardan/2493495506
K!!p )1! 0*r! content the same
& optimise the experience, display &
interactions to the device

Image courtesy of Shutterstock
M!!)
responsive design

www.flickr.com/photos/taytom/5277657429
B-)...
what about apps?

www.flickr.com/photos/tomitapio/4053123799/in/photostream
W1!)1!r )* do an app
or not comes down to...

www.flickr.com/photos/martinteschner/4569495912
U"!r & b-"#%!""
objectives...

Image courtesy of Shutterstock
If .*- %!!, to utilise
device specific capabilities...

www.flickr.com/photos/cindyli/3784225848
If *ffl#%! r!',#%$
is required...

www.flickr.com/photos/arjencito/6531640463
A%, *f 0*-r"!
budget

Image courtesy of Shutterstock
A%'+.)#0" of entry points
can also provide some guidance

www.flickr.com/photos/andwhynot/2946734025
M'#%+. ,#r!0) )r'ffi0:
could be an argument for an app

www.flickr.com/photos/haagsuitburo/5349040355
M'#%+. "1'r!, +#%3":
ensure your site is optimised for mobile

www.flickr.com/photos/soundslogical/4255801733
“ D*%’) b-#+, '% 'pp f*r )1! "'3! *f #). Focus on
the goal of your mobile initiatives, prioritize your
company’s needs, and choose a solution that can best
address these needs now and into the future.* ”
* Source: http://success.adobe.com/en/na/programs/products/digitalmarketing/offers/apr/1304-32060-2013-optimization-survey-results.html

www.flickr.com/photos/dougbelshaw/4360008898
App design
App" are
focused & personal

www.flickr.com/photos/jdhancock/4354438814
N*) '" !'". '" just
doing an app for e.g. iOS or Android

www.flickr.com/photos/nrkbeta/3906687294/in/photostream
N!!, )* 0*%"#,!r fragmentation
across different versions &
backwards compatibility

www.flickr.com/photos/aforgrave/6168689222
R!+')#v! %-&b!r of active
Android devices across different versions

Source: http://developer.android.com/about/dashboards/index.html

www.flickr.com/photos/blakespot/4773693893
C*&p'r#"*% *f adoption rate
of iOS7, iOS6 and iOS5

Source: www.fiksu.com/iOS-7-iPhone-5s-5c-Usage-Tracker

www.flickr.com/photos/blakespot/4773693893
Ev!r. p+')f*r& has their own
ui guidelines that their users are used to

www.flickr.com/photos/gadl/3570118243
#P1*%! r!"*-r0!"
help & inspiration well documented
A%,r*#, r!"*-r0!"
help & inspiration a little less well
documented for earlier versions
B'"#0 iOS
app structure
CONSISTENT ACROSS VERSIONS
NAVIGATION BAR
Enables navigation through the app
hierarchy. Holds the back button,
controls for managing screen content &
the title of the screen.

BACK BUTTON
Should always take the user one step back from where
they came from & be descriptive.

TAB BAR
Can often be customised. Holds the main sections of the
app.

‘MORE’ TAB BAR ITEM
Used to hold & provide access to all other sections of the
app that don’t fit in the tab bar.
B'"#0 Android
app structure
DIFFERENT BETWEEN VERSIONS:
NAVIGATION BAR
For devices that don't have the
hardware keys. Holds 'Back', 'Home'
and 'Recents'

ACTION BAR
Holds the most important action buttons for your app (3 +
overflow menu)

UP VS. BACK BUTTON
The Up button is used to navigate up one level based on
the hierarchical structure of the site.
Back is used to navigate back one step from where you
came from & as such works in reverse chronological order.
S)'r) b. sketching
screenflows, navigation & content

www.flickr.com/photos/saucef/7184615025
Av*#, using the home screen as a stepping
point. Instead deliver value from first view

www.flickr.com/photos/lindzgraham/5605911999
” M*%!. "p!%) developing a pretty but limited iPhone
app only benefits [...] the few, but money spent on the
website UI would have benefitted everyone. ”
- G'r. M'r"1'++ *% ‘(! 'pp )r'p’ #% .%!) M'$8#%!

www.flickr.com/photos/dougbelshaw/4360008898
(!r! 'r!
different types of apps
NATIVE APPS (e.g. Instagram)

• MOST OPTIMISED USER EXPERIENCE
• ACCESS TO DEVICE CAPABILITIES & APIs
• BUT REQUIRES PLATFORM SPECIFIC CODE BASE
HYBRID (e.g. First Facebook, Basecamp)

• USE OF HTML5 & JAVASRIPT
• WRAPPER TO PROVIDE NATIVE CAPABILITIES
• FEWER “VERSIONS” TO MAINTAIN
• BUT CAN BE TIME CONSUMING TO CREATE APP LIKE INTERACTIONS
• CAN'T JUST BE WRAPPED. MUST HAVE APP LIKE FUNCTIONALITIES
R!"p*%"#v! design
R!"p*%"#v! "#)!" have the same url
& is basically “one site”
FULL WEBSITE
FULL
WEBSITE

FULL
WEBSITE

http://desktopwallpaper-s.com/19-Computers/-/Future
“ D!"#$% & ,!v!+*p&!%) "1*-+, r!"p*%, to the
user’s behaviour & environment based on screen size,
platform & orientation. [It’s]...a mix of flexible grids &
layouts, images & an intelligent use of media queries. “
- S&'"1#%$ M'$8#%!

www.flickr.com/photos/adactio/5818096043
(! b'03b*%! #"
your grid & breakpoints

http://foundation.zurb.com/docs/layout.php
C*+-&%" & $-))!r" can be
fluid or fixed, or a combination.

http://foundation.zurb.com/docs/layout.php
(! $r#, 1!+p" w#)1 defining modules
for pages & views

www.flickr.com/photos/donsolo/2136923757
“ C*%)!%) %!!," )* b! 01*r!*$r'p1!, to
ensure the intended message is preserved on any
device and at any width “
www.flickr.com/photos/theaftershock/2811382400

- Tr!%) W'+)*%
D!4%! .*-r content stacking strategy
across devices & orientation.

www.thismanslife.co.uk/projects/lab/responsivewireframes/#desktop/
I,!%)#f. '%, pr#*r#)#"! the content
across devices & orientations
Mobile

Desktop/ tablet
1
Logo

1
Logo

2
Header

4
Bath section intro

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
D*%’) 2-") work with columns
but think of the narrative of the views

www.flickr.com/photos/garrettc/6260768486/
S* )1') #)’" 0'r!9++.
considered, like this
http://thenextweb.com/
M*b#+! *r ,!"3)*p 4r"),
the key is considering the content &
how it will work across devices
:&! )* practice
(! BRIEF
A major dating site has asked you to create a campaign for Valentines day 2014
focused on "unexpected moments". The purpose is to facilitate encounters &
dates between people in the London looking to find that special someone.
The site/app should support finding people nearby and location should be a key
way for both discovering people & suggestions for date activities.
The following should also be included:
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
01

BESPOKE MOBILE SITE
VS. RESPONSIVE VS. AN APP

The client has come to you with the ‘unexpected moments’ idea and are asking
for your advice on what they should be doing.
W1') w*-+, .*- r!0*&&!%, #% )!r&" *f &*b#+! pr!"!%0! & w1.?
A bespoke mobile site, responsive site, an app or a combination?
Consider:
HOW WOULD MOST PEOPLE ACCESS IT?
• Direct traffic vs. shared links?
WHAT DO YOU NEED IT TO DO?
• Device specific capabilities needed?
• Is offline reading/ usage required?
www.flickr.com/photos/pinkpurse/5355919491

WHAT ARE THE OBJECTIVES & PRACTICALITIES?
• The budget
• The current technical platform
• Could an app be re-used later
• The marketing value of an app
02

CONTENT STACKING STRATEGY

Together the client and you have decided to go with a responsive site, which can
also form the basis for their app presence. Now it’s time to get to work.
F*r )1! 1*&! p'$! *%+., w*r3 )1r*-$1 1*w )1! 0*%)!%) "1*-+, b! +'#,
*-) '%, pr#*r#)#"!, (0*%)!%) ")'03#%$) f*r ,!"3)*p '%, "&'r)p1*%!".
The site should support finding people nearby and location should be a key way
for both discovering people & suggestions for date activities.
The client’s requirements were:
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
D!4%! your content stacking strategy
across devices & orientations
Mobile

Desktop/ tablet
1
Logo

1
Logo

2
Header

4
Bath section intro

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
D*%’) 2-") work with columns
but think of the narrative of the views

www.flickr.com/photos/garrettc/6260768486/
02

CONTENT STACKING STRATEGY

Together the client and you have decided to go with a responsive site, which can
also form the basis for their app presence. Now it’s time to get to work.
F*r )1! 1*&! p'$! *%+., w*r3 )1r*-$1 1*w )1! 0*%)!%) "1*-+, b! +'#,
*-) '%, pr#*r#)#"!, (0*%)!%) ")'03#%$) f*r ,!"3)*p '%, "&'r)p1*%!".
The site should support finding people nearby and location should be a key way
for both discovering people & suggestions for date activities.
The client’s requirements were:
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
P'r) 2: Practicalities of
multiple device projects
Common challenges, content strategy, structures,
navigation patterns, testing
S*&! *f )1! most common
challenges with responsive design are...

www.flickr.com/photos/helga/3952984450
1. K%*w#%$ where to start...
• Define your mobile strategy
• Start sketching
• And work across disciplines

www.flickr.com/photos/pinkpurse/5355919491
2. H*w &'%. versions to wireframe...
• Depends on your project, budget & team as well as who’s

building it
• Focus on identifying key templates & then the modules tat
make up the views
www.flickr.com/photos/jorgeq82/4732700819
3. H*w )* 'ppr*'01 visual design
• Less static designs
• Focus on modules & modularity
• Continuously prototype to test how the content behaves

www.flickr.com/photos/donsolo/2136923757
4. W1') "0r!!% ";!" & which resolutions?
• Use analytics as a guidance
• Design for the most common ones

www.flickr.com/photos/dpstyles/3448453466
5. H*w )* define breakpoints
• As much possible let the content be the guide
• Use breakpoints & tweakpoints & EMS instead of px
• Consult analytics for devices to identify most important

screen sizes & ensure content displays properly for those
• If all things fail, use screensizes for mayor layout changes
www.slideshare.net/yiibu/pragmatic-responsive-design
6. H*w &'%. devices to test on
• As many as possible
• Prioritise based on your audience
• Use research & analytics for guidance

www.flickr.com/photos/nomadic_lass/5598218199
“ 80% *f .*-r )r'ffi0 in your analytics will often
come from 20% of devices…seems a shame not to
ensure that the site looks and works especially well on
these devices.*
Source: * Source: www.slideshare.net/yiibu/pragmatic-responsive-design

www.flickr.com/photos/adactio/6153481666
7. H*w )* handle images
• Images & icons should be as flexible as possible
• Consult the internet (see resources in the back)

xxx
R!"p*%"#v! navigation
patterns
“ M*b#+! %'v#$')#*% should be like a good friend:
there when you need them but cool enough to give you
your space. “
* Source: http://bradfrostweb.com/blog/web/responsive-nav-patterns

www.flickr.com/photos/melodramababs/2766765248
Br', Fr<) has written 2 excellent posts
on Responsive navigation patterns

xxx

http://bradfrostweb.com/blog/web/responsive-nav-patterns
http://bradfrostweb.com/blog/web/complex-navigation-patterns-for-responsive-design
L!)’" take a closer look...

www.flickr.com/photos/suttonhoo22/2070700035
S#&p+! navigation patterns
1) Top nav or “do nothing”
2) The toggle
3) The left nav flyout

http://bradfrostweb.com/blog/web/responsive-nav-patterns
Via B
ra

d Fro
st (th

T*p %'v *r “D* %*)1#%$”
keeps the navigation at the top

ank y
ou!)

PROS
Simple to implement
Less design & development
implications
CONS
Not scalable
Potential height issues

http://skinnyties.com
Via B
ra

d Fro
st (th

(! )*$$+!
hides navigation items in a menu
PROS

Optimises screen use
Recognised from apps
Scalable
CONS
Possible animation
performance problems
Javascript dependent
www.smashingmagazine.com

ank y
ou!)
Via B
ra

d Fro
st (th

(! +!= %'v >.*-)
menu items are accessed from a tray sliding in

ank y
ou!)

PROS
Space generous
Recognised nav pattern from
apps
CONS
More advanced and doesn’t
work on all devices
Images from Barack Obama via Brad Frost
C*&p+/ navigation patterns
1) The multi toggle
2) Right to left
3) Skip the sub-nav
4) Priority+
5) The carousel+
http://bradfrostweb.com/blog/web/complex-navigation-patterns-for-responsive-design
(! &-+)# )*$$+!
nested navigation grouped under a menu

Via B
ra

d Fro
st (th

PROS
Scannable
Scalable
CONS
Animation performance
Javascript dependent

http://thenextweb.com

Barack Obama - image via Stephanie Rieger

ank y
ou!)
Via B
ra

d Fro
st (th

R#$1) )* +!=
the next level navigation slides in right to left

ank y
ou!)

PROS
Nice looking
Follows mobile conventions
Scalable
CONS
More complex to implement
Animation performance

www.sony.com
Via B
ra

d Fro
st (th

S3#p )1! "-b-%'v
next level navigation is displayed on that level
PROS
Simple
Removes complexities
around sub-navigation
CONS

Re-quires page refresh &
visit for access

http://worldwildlife.org

ank y
ou!)
Via B
ra

d Fro
st (th

Pr#*r#).+
shows most important & hides the rest in a menu
ank y
ou!)

PROS
Simple
Supports (supposedly) most
used)
Scalable
CONS
Hides potentially important
items

www.bbc.co.uk/sport
Via B
ra

d Fro
st (th

(! 0'r*-"!++
carousel for main sections, sub-nav when in focus
ank y
ou!)

PROS
Easy to navigate
Suitable for touch
CONS
Doesn’t display all parent
categories at once
Less good for non-touch
devices
Not suitable for multi-level
sub-navs
Image from Intel via Brad Frost
(!r!"' N!#+’"
Mobile Design Pattern Gallery

www.mobiledesignpatterngallery.com
U"! &*b#+! as a reason
to re-consider your navigation
& prioritise search

www.flickr.com/photos/martinteschner/4569495912
C*%"#,!r .*-r pr*2!0): assess the depth
needed as well as pros & cons of approaches

www.flickr.com/photos/inpivic/5205918163/
D!4%! & w*r3 w#)1 )?!" of navigation:
primary, secondary, tertiary, footer & contextual

http://palantir.net/blog/scalable-navigation-patterns-responsive-web-design
L'") b-) %*) +!'"), consider navigation
across products & keep it similar
to aid familiarity
BBC Sport - mobile site

BBC Sport - desktop

BBC Sport - app
App structures
Ev!r. p+')f*r& has their own
ui guidelines that their users are used to

www.flickr.com/photos/gadl/3570118243
B'"#0 iOS
app structure
CONSISTENT ACROSS VERSIONS
NAVIGATION BAR
Enables navigation through the app
hierarchy. Holds the back button,
controls for managing screen content &
the title of the screen.

BACK BUTTON
Should always take the user one step back from where
they came from & be descriptive.

TAB BAR
Can often be customised. Holds the main sections of the
app.

‘MORE’ TAB BAR ITEM
Used to hold & provide access to all other sections of the
app that don’t fit in the tab bar.
B'"#0 Android
app structure
DIFFERENT BETWEEN VERSIONS:
NAVIGATION BAR
For devices that don't have the
hardware keys. Holds 'Back', 'Home'
and 'Recents'

ACTION BAR
Holds the most important action buttons for your app (3 +
overflow menu)

UP VS. BACK BUTTON
The Up button is used to navigate up one level based on
the hierarchical structure of the site.
Back is used to navigate back one step from where you
came from & as such works in reverse chronological order.
R!"!'r01 common approaches

www.uxarchive.com
T!")#%$ apps
& responsive designs
T!")

as early as possible
& then continuously
I% )1! br*w"!r by resizing the browser
window & checking the display of content

http://thenextweb.com
I% )1! br*w"!r by designing in the browser
& creating a working HTML prototype

www.flickr.com/photos/jorgeq82/4732700819
U"#%$ )**+" that help you style & test
your typography before implementing it

http://responsive.is/typecast.com
http://screenqueri.es/
http://quirktools.com/screenfly/

U"#%$ !&-+')*r" that allow you to
view your site across devices & orientations

www.responsinator.com/
http://mattkersley.com/responsive/
O% '0)-'+ ,!v#0!", though expensive
there are ways around it

www.flickr.com/photos/arne/5835855777/in/photostream
B-.#%$ b-%,+!" and sharing,
hereby helping each other

www.flickr.com/photos/adactio/6800969243/in/photostream
W#)1 -"!r" define your
objectives, audience, test cases,
consider expectations & limitations

www.flickr.com/photos/jorgeq82/4732700819
T!")#%$ 'pp"

flow, navigation, interactions, transitions
Fr*& testing sketches as
paper prototypes or as clickable prototypes...

www.flickr.com/photos/grinblo/8659685975

www.flickr.com/photos/waagsociety/8888907062
...)* iterations of
wireframes & designs

www.flickr.com/photos/fluent_methods/6961802861
:&! )* practice
03

APP STRUCTURE

With a better idea of the content for the ‘unexpected moments’ campaign, work
also begins on the app. Based on the content & functionality requirements as
well as what you know, consider what would be suitable to include in the app.
F*0-"#%$ *%+. *% )1! 'pp %'v#$')#*% 1*w w*-+, .*- ")r-0)-r! )1#" #f
.*- w!r! )* ,* '% #OS 'pp & '% A%,r*#, 'pp?
Look at the Tab bar items respectively Action bar items & what would go in them
as well as the ‘More’ respectively ‘Overflow menu’.
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
B'"#0 iOS
app structure
CONSISTENT ACROSS VERSIONS
NAVIGATION BAR
Enables navigation through the app
hierarchy. Holds the back button,
controls for managing screen content &
the title of the screen.

BACK BUTTON
Should always take the user one step back from where
they came from & be descriptive.

TAB BAR
Can often be customised. Holds the main sections of the
app.

‘MORE’ TAB BAR ITEM
Used to hold & provide access to all other sections of the
app that don’t fit in the tab bar.
B'"#0 Android
app structure
DIFFERENT BETWEEN VERSIONS:
NAVIGATION BAR
For devices that don't have the
hardware keys. Holds 'Back', 'Home'
and 'Recents'

ACTION BAR
Holds the most important action buttons for your app (3 +
overflow menu)

UP VS. BACK BUTTON
The Up button is used to navigate up one level based on
the hierarchical structure of the site.
Back is used to navigate back one step from where you
came from & as such works in reverse chronological order.
03

APP STRUCTURE

As you start to have a better idea of the content, work also begins on the app.
Based on the content & functionality requirements as well as what you know
about apps, consider what would be suitable to include in the app.
F*0-"#%$ *%+. *% )1! 'pp %'v#$')#*% 1*w w*-+, .*- ")r-0)-r! )1#" #f
.*- w!r! )* ,* '% #OS 'pp & '% A%,r*#, 'pp?
Look at the Tab bar items respectively Action bar items & what would go in them
as well as the ‘More’ respectively ‘Overflow menu’.
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
04

SIMPLE RESPONSIVE NAVIGATION

Now that you have a good understanding of the content and the main sections,
it’s time to tackle the navigation for the responsive site for the ‘unexpected
moments’ campaign.
B'"!, *% w1') .*-’v! #,!%)#4!, "* f'r, ,!4%! 1*w )1! %'v#$')#*% w#++
w*r3 f*r ,!"3)*p '%, "&'r)p1*%! '%, /p+'#% 1*w .*- 0'&! )* #)
Consider what you need, future aspects, cross device patterns and the client’s
requirements:
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
Via B
ra

d Fro
st (th

T*p %'v *r “D* %*)1#%$”
keeps the navigation at the top

ank y
ou!)

PROS
Simple to implement
Less design & development
implications
CONS
Not scalable
Potential height issues

http://skinnyties.com
Via B
ra

d Fro
st (th

(! )*$$+!
hides navigation items in a menu
PROS

Optimises screen use
Recognised from apps
Scalable
CONS
Possible animation
performance problems
Javascript dependent
www.smashingmagazine.com

ank y
ou!)
Via B
ra

d Fro
st (th

(! +!= %'v >.*-)
menu items are accessed from a tray sliding in

ank y
ou!)

PROS
Space generous
Recognised nav pattern from
apps
CONS
More advanced and doesn’t
work on all devices
Images from Barack Obama via Brad Frost
04

SIMPLE RESPONSIVE NAVIGATION

Now that you have a good understanding of the content and the main sections,
it’s time to tackle the navigation for the responsive site for the ‘unexpected
moments’ campaign.
B'"!, *% w1') .*-’v! #,!%)#4!, "* f'r, ,!4%! 1*w )1! %'v#$')#*% w#++
w*r3 f*r ,!"3)*p '%, "&'r)p1*%! '%, /p+'#% 1*w .*- 0'&! )* #)
Consider what you need, future aspects, cross device patterns and the client’s
requirements:
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
05

COMPLEX RESPONSIVE NAVIGATION

The client loves the work that you’ve done so far and other stakeholders within
the business wants the campaign in their city too, so it’s going UK wide.
A decision has also been made to support viewing people and activity
suggestions by borough as well as activity type (e.g. night out, dinner for two)
H*w w*-+, )1#" 01'%$! .*-r %'v#$')#*% r!0*&&!%,')#*% '%, w1.?
Define the navigation for desktop and smartphone.
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
(! &-+)# )*$$+!
nested navigation grouped under a menu

Via B
ra

d Fro
st (th

PROS
Scannable
Scalable
CONS
Animation performance
Javascript dependent

http://thenextweb.com

Barack Obama - image via Stephanie Rieger

ank y
ou!)
Via B
ra

d Fro
st (th

R#$1) )* +!=
the next level navigation slides in right to left

ank y
ou!)

PROS
Nice looking
Follows mobile conventions
Scalable
CONS
More complex to implement
Animation performance

www.sony.com
Via B
ra

d Fro
st (th

S3#p )1! "-b-%'v
next level navigation is displayed on that level
PROS
Simple
Removes complexities
around sub-navigation
CONS

Re-quires page refresh &
visit for access

http://worldwildlife.org

ank y
ou!)
Via B
ra

d Fro
st (th

Pr#*r#).+
shows most important & hides the rest in a menu
ank y
ou!)

PROS
Simple
Supports (supposedly) most
used)
Scalable
CONS
Hides potentially important
items

www.bbc.co.uk/sport
Via B
ra

d Fro
st (th

(! 0'r*-"!++
carousel for main sections, sub-nav when in focus
ank y
ou!)

PROS
Easy to navigate
Suitable for touch
CONS
Doesn’t display all parent
categories at once
Less good for non-touch
devices
Not suitable for multi-level
sub-navs
Image from Intel via Brad Frost
05

COMPLEX RESPONSIVE NAVIGATION

The client loves the work that you’ve done so far and other stakeholders within
the business wants the campaign in their city too, so it’s going UK wide.
A decision has also been made to support viewing people and activity
suggestions by borough as well as activity type (e.g. night out, dinner for two)
H*w w*-+, )1#" 01'%$! .*-r %'v#$')#*% r!0*&&!%,')#*% '%, w1.?
Define the navigation for desktop and smartphone.
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
P'r) 3: Adapting to input,
orientations & the future
Touch across devices, device orientation, mobile context,
device agnostic design
“T*,'.’" p*p-+'r ,!v#0!" 'r! %*) )*&*rr*w'" so
building something which works on any device is better
than building something which works on
today's devices“
- C*&b#%!, w#"! w*r," fr*& @*%!/)r'p5!+ & @)r!%)w'+)*%

www.flickr.com/photos/lastquest/1472794031
W!’r! already facing
two particular challenges...

www.flickr.com/photos/david_a_lea/3247217194
1. Br!'3p*#%)" based on
popular devices puts us into a corner

www.flickr.com/photos/michale/210536054
2. T*-01 is no longer
limited to smartphones & tablets

www.flickr.com/photos/lokan/8843464852
I%p-) & touch across devices
“ T*-01 has landed on the desktop. “
- J<1 C+'r3

www.flickr.com/photos/patdavid/9391602153
‘N!w r-+!: every desktop design has to go
finger-friendly’*
* Source: http://globalmoxie.com/blog/desktop-touch-design.shtml
www.flickr.com/photos/66327170@N07/7296381856
A" '+w'."...
...it depends
“ T*-01 "0r!!% +'p)*p "'+!" have jumped 52%
in the last quarter. 5 years from now you will you not
be able to buy a Windows computer without a
touch screen. ”*
* Source: http://www.lukew.com/ff/entry.asp?1750

Screenshot from www.currys.co.uk
W! "1*-+, consider touch across all devices
& screen sizes. Not just smartphones & tablets

www.flickr.com/photos/adactio/6153481666
www.flickr.com/photos/intelfreepress/6837427202

www.flickr.com/photos/janitors/9968676044

(! w'. we use touch screens differ based
on device, but also across the same device

www.flickr.com/photos/johnkarakatsanis/6902407334

www.flickr.com/photos/jorgeq82/4732700819
49% *f -"!r" hold their phone in one hand,
but how they hold it differs

www.flickr.com/photos/jorgeq82/4732700819
ONE HAND (R: 66% L: 33%)

O)1!r v'r#')#*%"
based on 1,333 observations
during 2 months

72%

28%

CRADLING (L: 79% R: 21%)

90%

10%

TWO HANDS
Source & images from UX Matters - www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
H*+,#%$ our devices
is not a static stage. It changes

Source & images from UX Matters - www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
“ D!"#$%#%$ f*r )*-01 means designing for
fingers, yes, but to be more specific, you’re really
designing for thumbs. ”
- J<1 C+'r3

Image courtesy of Shutterstock
I&p'0)"

controls, placement & interactions
W! %!!, )* consider
precise (e.g. mouse) v.s imprecise (e.g. fingers)
input means

www.flickr.com/photos/ljrmike/7675757042

www.flickr.com/photos/jmtimages/2883279193
O-r 0-rr!%) 'ppr*'01 to navigation
is based on the mouse as input

Source: Luke W - www.lukew.com/ff/entry.asp?1649
F*r 1.br#," we tend to
rest arms & grab bottom corners

www.flickr.com/photos/intelfreepress/6837427202
C*%"#,!r reach & obscuring content
& adjust navigation accordingly

From...

...towards
Source: Luke W - www.lukew.com/ff/entry.asp?1649
“ L**3#%$ ') the Polar interface on a laptop can be a
bit disconcerting because we’ve essentially left the
middle of the page “blank”. ”
- L-3! W
Screenshot from http://polarb.com/polls/tags/mobiledesign
B'"!, *% the context & use case,
posture, grip & orientation varies

www.flickr.com/photos/chicitoloco/8468592748/in/photostream

www.flickr.com/photos/edduddiee/4307943164
C!r)'#% *r#!%)')#*%" are better
for certain tasks

Reading

Watching

Typing
(!r! 'r! three main approaches
for adapting to orientation

SCALE

RE-POSITION

REVEAL/ HIDE
S#)-')#*%'+ 0*%)/)
impacts firm vs. loose grip

www.flickr.com/photos/kalexanderson/6716348037
M*b#+! context
M*b#+! 0*%)/) ≠ &*b#+! -"! 0'"!
The latter is about the task, the former about
the total sum of the user’s mobile experience

www.flickr.com/photos/icedsoul/2486885051
(! 0*%)/) differs based on
situation, attitudes & preferences

www.flickr.com/photos/hoyvinmayvin/5873697252
(! "'&! 0*%)/) doesn’t
equal the same situation

www.flickr.com/photos/hoyvinmayvin/5873139941
O)1!r '"p!0)" to consider
for the mobile context are...

www.flickr.com/photos/icedsoul/2486885051
A))!%)#*% "p'%
data snacking vs. focused usage

www.flickr.com/photos/nadiya95/7217734288/
S#$%'+ 0*v!r'$!
speed & reliability of the connection

www.flickr.com/photos/arjencito/6531640463/
L*0')#*%
moving about vs. in one location

www.flickr.com/photos/garry61/3191250682
(! "0r!!%
small, medium, large & of course touch or not

www.flickr.com/photos/adactio/6153481666
P<)-r! & $r#p
how we sit/ stand as well as
interact with the device

www.flickr.com/photos/helga/3545310740
A,'p)#%$ )* orientation AND different devices
can become a bit of a mindfield

www.flickr.com/photos/cayusa/534070358
M*v! 'w'. from devices

www.flickr.com/photos/martinteschner/4569495912
D!v#0! agnostic design
R!&!&b!r 1*w we can’t
successfully tell what devices users are using

www.flickr.com/photos/adactio/6153481666
(! w!b is after all about content.
Not what device we are using
Image courtesy of Shutterstock
“ G!) .*-r 0*%)!%) to go anywhere,
because it’s going to go everywhere. ”
- Br', Fr<)
www.flickr.com/photos/mirafoto/494444094
A#& )* make it more future proof
by moving away from specific devices

www.flickr.com/photos/byte/8282578241
U"! %')-r'+ breakpoints based on
content layout rather than focusing on devices

www.flickr.com/photos/sharynmorrow/127184319
L**3 ') what’s suitable for your content
& best practice for layout principles

www.flickr.com/photos/visualpunch/7351572896
I)’" %*) without challenges,
but challenges are meant to be overcome

Image courtesy of Shutterstock
“ B. ,!f'-+) the web has no optimal width, optimal
height, optimal font-size or optimal anything really. ”
- E,w'r, O’R#*r,'%

www.flickr.com/photos/nikio/3899114449
“ (! w!b has always been fluid; we’ve just wasted a
good number of years forcing fixed pixels onto an
inherently responsive framework. ”
- E++#*) J S)*03"

www.flickr.com/photos/soundslogical/4255801733
B'"#%$ br!'3p*#%)" on
screen sizes is a temporary
work around

www.flickr.com/photos/gozalewis/3249104929
W*r3 w#)1 breakpoints & tweakpoints,
focus on content layout & EMS instead of px

www.slideshare.net/yiibu/pragmatic-responsive-design
(! "'&! with columns,
opt for fluid as much possible

http://foundation.zurb.com/docs/layout.php
(#" brings us back to
the importance of modularity

www.flickr.com/photos/donsolo/2136923757/
L!"" 'b*-) p'$!" & more focus on
the building blocks that makes up those views

www.flickr.com/photos/boltofblue/4418442567
N* &*r! is it
about beautiful page designs...

www.flickr.com/photos/miuenski/3127285991
...b-) 'b*-) v#!w" that will look different
across browsers, screen sizes & devices

www.flickr.com/photos/jorgeq82/4732700819

www.flickr.com/photos/adactio/6153481666
(! &*r! you reuse, the less modules
there will be to design, define and develop

www.flickr.com/photos/boltofblue/4418442567
E""!%)#'+ f*r pr!v!%)#%$,
ending up with too many pieces

www.flickr.com/photos/akrabat/9085299639
(#" 1!+p" meeting requirements
across screen sizes and page views

www.flickr.com/photos/webatelier/5929299679
A%,, minimise design
& development efforts

www.flickr.com/photos/webatelier/5929855686
G**, f*r the
future & the budget

Image courtesy of Shutterstock
R!"p*%"#v! ,!"#$% is based on
modular views rather than static pages

www.flickr.com/photos/techsavvyed/5926978939
N!!, )* 3%*w what you design for
in order to identify & define
what modules to use where

www.flickr.com/photos/songzhen/4893025042
A" w!++ '" w1') content variations &
sizes you need for different pages & devices

www.flickr.com/photos/songzhen/4893025042
S)'r) b.

identifying the main module types & common
elements between pages
D!4%! your content stacking strategy
across devices & orientations
Mobile

Desktop/ tablet
1
Logo

1
Logo

2
Header

4
Bath section intro

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
D!4%! display variations as well as
the elements they are made up of
Desktop/ Tablet
Desktop/ tablet
1
Logo

Mobile
Mobile

2
Header

4
Bath section intro

1
Logo

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
I"*+')! !+!&!%)" that need to be able to break
out to meet your content stacking strategy
Desktop/ Tablet
Desktop/ tablet
1
Logo

Mobile
Mobile

2
Header

4
Bath section intro

1
Logo

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
A,'p) )* the device & screen in question;
both order & priority as well as interactions,
how much to show & how

www.flickr.com/photos/katherinekenny
Desktop/ Tablet
Desktop/ tablet
1
Logo

Mobile
Mobile

2
Header

1
Logo

2 Header

L#))+! b. +#))+! you build up a module library
of defined components for your views,
across devices & orientations
4
Bath section intro

5
Ad

3
Nav

8 Store
locator

6
Types of baths

3
Nav

4
Bath
section
intro

5
Ad

7
Related
products

6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
“ W#)1 )1*-"'%," and thousands of pages on the
Crayola site, it wasn’t efficient to wireframe every
single page and state. We created a system of
components that could be assembled in different
configurations to accommodate the unique content
needed for each type of page. ”
- D'%#!+ M'++

Screenshot: www.crayola.co.uk/
H*w w! 'ppr*'01 #) depends
on your project, budget and time frame
& if it’s being built externally

www.flickr.com/photos/75905404@N00/7126146307
W1') w! 0'%%*) ,* is take
a waterfall approach with responsive design
where we hand over from to the other
www.flickr.com/photos/bingisser/154452815
W! 1'v! )*
work together across disciplines
(#" #%0+-,!" 0+#!%)" both in terms of
what they can expect &
what will be expected of them

www.flickr.com/photos/martinteschner/4569495912
R!"p*%"#v! ,!"#$% means
giving up some control to ensure it works
for as many devices as possible

www.flickr.com/photos/byte/8282578241
E%"-r#%$ that we do what’s best for
our clients, our users & us as a company

www.flickr.com/photos/stickkim/7491816206
:&! )* practice
06

DEVICE AGNOSTIC DESIGN

The ‘unexpected moments’ client have asked you to look at doing their new
responsive site with breakpoints based on content rather than devices. For that
we need to really understand the content and how it’s going to flow
F*r )1! "#)!, #,!%)#f. )1! &'#% 0*%)!%) )?!" '%, 1*w )1!. 'r! $*#%$ )*
b! ,#"p+'.!, '%, ','p)!, '0r<" "0r!!% ";!".
Think about natural breakpoints and good practice for display of content as well
as how to reuse as much as possible.
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
S)'r) b.

identifying the main module types & common
elements between pages
D!4%! your content stacking strategy
across devices & orientations
Mobile

Desktop/ tablet
1
Logo

1
Logo

2
Header

4
Bath section intro

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
D!4%! display variations as well as
the elements they are made up of
Desktop/ Tablet
Desktop/ tablet
1
Logo

Mobile
Mobile

2
Header

4
Bath section intro

1
Logo

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
I"*+')! !+!&!%)" that need to be able to break
out to meet your content stacking strategy
Desktop/ Tablet
Desktop/ tablet
1
Logo

Mobile
Mobile

2
Header

4
Bath section intro

1
Logo

5
Ad

3
Nav

8 Store
locator

6
Types of baths

2 Header
3
Nav

4
Bath
section
intro

5
Ad

7
Related
products
6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
A,'p) )* the device & screen in question;
both order & priority as well as interactions,
how much to show & how

www.flickr.com/photos/katherinekenny
Desktop/ Tablet
Desktop/ tablet
1
Logo

Mobile
Mobile

2
Header

1
Logo

2 Header

L#))+! b. +#))+! you build up a module library
of defined components for your views,
across devices & orientations
4
Bath section intro

5
Ad

3
Nav

8 Store
locator

6
Types of baths

3
Nav

4
Bath
section
intro

5
Ad

7
Related
products

6
Types of baths

9 Tools

10
Footer
7
Related products

8 Store
locator

9 Tools

10
Footer
06

DEVICE AGNOSTIC DESIGN

The ‘unexpected moments’ client have asked you to look at doing their new
responsive site with breakpoints based on content rather than devices. For that
we need to really understand the content and how it’s going to flow
F*r )1! "#)!, #,!%)#f. )1! &'#% 0*%)!%) )?!" '%, 1*w )1!. 'r! $*#%$ )*
b! ,#"p+'.!, '%, ','p)!, '0r<" "0r!!% ";!".
Think about natural breakpoints and good practice for display of content as well
as how to reuse as much as possible.
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
07

ADAPTING TO DEVICE ORIENTATION

The client has asked you to consider how the content is going to adapt based on
device orientation.
P#03 *%! *f .*-r p'$!" '%, ,!4%! 1*w )1! 0*%)!%) 0*-+, ','p) b'"!,
*% ,!v#0! *r#!%)')#*%.
Consider desktop, tablet and smartphone
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
www.flickr.com/photos/intelfreepress/6837427202

www.flickr.com/photos/janitors/9968676044

(! w'. we use touch screens differ based
on device, but also across the same device

www.flickr.com/photos/johnkarakatsanis/6902407334

www.flickr.com/photos/jorgeq82/4732700819
C!r)'#% *r#!%)')#*%" are better
for certain tasks

Reading

Watching

Typing
(!r! 'r! three main approaches
for adapting to orientation

SCALE

RE-POSITION

REVEAL/ HIDE
07

ADAPTING TO DEVICE ORIENTATION

The client has asked you to consider how the content is going to adapt based on
device orientation.
P#03 *%! *f .*-r p'$!" '%, ,!4%! 1*w )1! 0*%)!%) 0*-+, ','p) b'"!,
*% ,!v#0! *r#!%)')#*%.
Consider desktop, tablet and smartphone
•
•
•
•

About page
Search (people, activities)
Activity suggestions
Notifications

www.flickr.com/photos/pinkpurse/5355919491

•
•

Login & registration
Data visualisations (active users, dates
organised etc)
A f!w final words...
A%. "0r!!% should be
your starting point

www.flickr.com/photos/byte/8282578241
“ Ev!r. r!"p*%"#v! ,!"#$% pr*2!0) is also
a content strategy project. ”
- K'r!% M0Gr'%!
Image courtesy of Shutterstock
(!r! #" %* right way
& the following is just
one way of approaching it

www.flickr.com/photos/jtravism/2417205289
S)!p" f*r responsive & modular design
1. Define target audiences, goals & needs (user & business)
2. Identify key user journeys
3. Identify key pages
4. Identify the content & functional requirements for each key page
5. Across all pages identify common content module types, e.g. featured product
6. Re-visit, list & prioritise the content for each page
7. From this Identify the variations that are needed for each content module type
8. Lay out the content modules across key pages (mobile or desktop first)
9. Work through layout and content stacking strategy across devices
10. Define templates for the content module types (variations & across devices)
11. Iteratively work through your pages, test & adjust modules & variations as needed
www.flickr.com/photos/poetatum/3335900523
I)’" %*) 2-") about the
smaller screens but also the big ones

www.flickr.com/photos/jolives/2889944573/
I)"’" 'b*-) #" %*
thinking & planning ahead

www.flickr.com/photos/jolives/2889944573
I) ,*!"%’) have to break the bank.
Maintaining different versions will

www.flickr.com/photos/gi/5537770007
B! 0r!')#v! & challenge
what exists today

www.flickr.com/photos/oter/5090592214
R!&!&b!r )* test & iterate,
sketch as much as possible
& work collaboratively

www.flickr.com/photos/jdhancock/4354438814
“ Every time you redesign God kills a kitten “
- L*-#" R<!%f!+,

www.flickr.com/photos/matterphotography/2739799786
U"!9+ resources
R!"p*%"#v! design 1
http://mediaqueri.es/popular/
http://www.alistapart.com/articles/responsive-webdesign/
http://designmodo.com/responsive-design-examples/
http://jamus.co.uk/demos/rwd-demonstrations/
http://bradfrostweb.com/blog/web/responsive-navpatterns/
http://www.gridsetapp.com/
http://grid.mindplay.dk
http://goldengridsystem.com/
http://foundation.zurb.com/docs/layout.php
www.flickr.com/photos/st3f4n/4387291247
R!"p*%"#v! design 2
http://www.netmagazine.com/opinions/designingbrowser
http://www.businessinsider.com/html5-vs-apps-whythe-debate-matters-and-who-will-win-2012-11
http://ia.net/blog/responsivetypography-the-basics/
http://daverupert.com/2013/04/
responsive-deliverables
http://alistapart.com/article/
future-ready-content

www.flickr.com/photos/st3f4n/4387291247
R!"p*%"#v! design 3
www.slideshare.net/yiibu/pragmatic-responsivedesign
http://stephanierieger.com/on-designing-content-outa-response-to-zeldman-and-others/
http://bradfrostweb.com/blog/mobile/support-vsoptimization/
http://stuffandnonsense.co.uk/blog/about/
we_need_a_standard_show_navigation_icon_for_resp
onsive_web_design
http://bradfrostweb.com/blog/mobile/anatomy-of-amobile-first-responsive-web-design/

www.flickr.com/photos/st3f4n/4387291247
N'v#$')#*% for responsive design
http://bradfrostweb.com/blog/web/responsive-navpatterns/
http://bradfrostweb.com/blog/web/complexnavigation-patterns-for-responsive-design/
http://palantir.net/blog/scalable-navigation-patternsresponsive-web-design

www.flickr.com/photos/st3f4n/4387291247
D!v#0!" & sizes
http://www.google.com/analytics/features/mobilesite-traffic.html
http://en.wikipedia.org/wiki/
List_of_displays_by_pixel_density
http://opensignal.com/reports/fragmentation-2013/
https://deviceatlas.com/device-data/devices
Slide 37:
http://www.slideshare.net/yiibu/pragmaticresponsive-design

www.flickr.com/photos/st3f4n/4387291247
D!v#0! interaction
www.uxmatters.com/mt/archives/2013/02/how-dousers-really-hold-mobile-devices.php
http://globalmoxie.com/blog/desktop-touchdesign.shtml
www.uxbooth.com/articles/designing-for-mobilepart-2-interaction-design/?goback=
%2Egde_79272_member_226720034

www.flickr.com/photos/st3f4n/4387291247
M-+)#p+! devices & touch input
www.lukew.com/ff/entry.asp?1649
http://www.lukew.com/ff/entry.asp?1721
http://www.uxmatters.com/mt/archives/2013/03/
common-misconceptions-about-touch.php
Examples:
http://polarb.com/polls/tags/mobiledesign

www.flickr.com/photos/st3f4n/4387291247
Br!'3p*#%)" 1
http://www.lukew.com/ff/entry.asp?1714
http://elliotjaystocks.com/blog/
responsive-web-design-the-war-has-not-yet-beenwon
http://stephanierieger.com/ondesigning-content-out-a-response-to-zeldman-andothers
http://www.markboulton.co.uk/
journal/theinbetween
http://adactio.com/journal/6044/
http://seesparkbox.com/foundry/
there_is_no_breakpoint

www.flickr.com/photos/st3f4n/4387291247
Br!'3p*#%)" 2
http://www.smashingmagazine.com/
2013/03/01/logical-breakpointsresponsive-design/
www.slideshare.net/yiibu/pragmaticresponsive-design
http://alistapart.com/article/designing-forbreakpoints
http://dmolsen.com/2013/03/05/media-query-lessdesign-content-based-breakpoints-tweakpoints/

www.flickr.com/photos/st3f4n/4387291247
D!&*, sketching & workflow
www.thismanslife.co.uk/projects/lab/
responsivewireframes/
www.thismanslife.co.uk/projects/lab/
responsiveillustration/
http://nocturnalmonkey.com/archive/responsivesketching
http://jeremypalford.com/arch-journal/responsiveweb-design-sketch-sheets
http://danielmall.com/work/crayola/

www.flickr.com/photos/st3f4n/4387291247
P+')f*r& guidelines
https://developer.apple.com/library/ios/
documentation/UserExperience/Conceptual/
MobileHIG/index.html#//apple_ref/doc/uid/
TP40006556
http://mrgan.tumblr.com/post/10492926111/
labeling-the-back-button
http://developer.android.com/design/index.html

www.flickr.com/photos/st3f4n/4387291247
P'))!r% libraries
http://pttrns.com/
http://mobile-patterns.com/
http://www.patternsofdesign.co.uk/
http://www.mobiledesignpatterngallery.com/mobilepatterns.php
http://www.androidpatterns.com/
http://androidpttrns.com/
http://android.inspired-ui.com/

www.flickr.com/photos/st3f4n/4387291247
T!")#%$
http://bradfrostweb.com/blog/mobile/test-on-realmobile-devices-without-breaking-the-bank/
http://www.welcomebrand.co.uk/thoughts/websitetesting-phone-bundles/
https://bagcheck.com/blog/22-mobile-device-testingthe-gear

www.flickr.com/photos/st3f4n/4387291247
T!")#%$ your responsive design
http://responsive.is/typecast.com
http://screenqueri.es/
http://www.responsinator.com/
http://quirktools.com/screenfly/
http://mattkersley.com/responsive/
http://responsivepx.com/
http://protofluid.com/
http://responsiveviewport.com/
http://www.browserstack.com/

www.flickr.com/photos/st3f4n/4387291247
T!")#%$ apps & mockups
http://popapp.in/
http://fieldtestapp.com/
https://www.fluidui.com/
http://www.plunkapp.com/
http://bjango.com/mac/skalapreview/
http://proto.io/

www.flickr.com/photos/st3f4n/4387291247
('%3 .*-. Questions?
@annadahlstrom | anna.dahlstrom@gmail.com
www.annadahlstrom.com

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Three part series: Designing for multiple devices - GA, London, 26 Nov 2013

  • 1. 3 classes in 1 AN EVENING OF D!"#$%#%$ for multiple devices Anna Dahlström www.annadahlstrom.com annadahlstrom
  • 2. I’& A%%' IA & UX designer | freelance since 2011 Swedish | in London since 2006 www.flickr.com/photos/dahlstroms/4411448782
  • 3. (#" !v!%#%$ 6.00 pm P'r) 1: Understanding the multiple device landscape Practice 7.00 pm Break 7.15 pm P'r) 2: Practicalities of multiple device projects Practice 8.15 pm Break 8.30 pm P'r) 3: Adapting to input, orientation & the future Practice Q&A
  • 4. P'r) 1: Understanding the multiple devices landscape Introduction & defining your mobile strategy
  • 5. (! w*r+, we design for has become more complex www.flickr.com/photos/pagedooley/2121472112
  • 6. W! -"!, )* only have to deal with different browsers, and the fold www.flickr.com/photos/jorgeq82/4732700819
  • 7. T*,'. #)’" br*w"!r" AND endless numbers of devices & screen sizes www.flickr.com/photos/adactio/6153481666
  • 8. I% 2009 1% of global internet traffic came from mobiles. By the end of 2012 it had risen to 13% and by 2015 #)’" /p!0)!, )* b! 'b*v! 50%.* * Source: www.forbes.com/sites/parmyolson/2012/12/04/5-eye-opening-stats-that-show-the-world-is-going-mobile www.flickr.com/photos/nasamarshall/6289116940
  • 9. A" *f Q3 2012 we passed 1 billion smartphones in use www.flickr.com/photos/raincitystudios/95234968
  • 10. I 1'v! ' 2*b )1') #" -%3%*w% )* &'%. F*r !v!r. 1-&'% that enters the world, five mobile I’devices are created.*UX designer m a freelance IA & * Source: http://blogs.windows.com/ie/b/ie/archive/2013/07/17/the-companion-web-the-internet-and-how-we-use-it-is-evolving.aspx www.flickr.com/photos/hlkljgk/5764422581 www.flickr.com/photos/helga/3952984450/
  • 11. 41% *f !&'#+" are now opened on mobile devices * * Source: http://econsultancy.com/uk/blog/62268-41-of-email-is-now-opened-on-mobile-devices www.flickr.com/photos/jayfresh/3388253576
  • 12. B. )1! !%, *f 2013, mobile phones will overtake PCs as the most common web access device worldwide* Source: www.gartner.com/newsroom/id/2429815 Image courtesy of Shutterstock
  • 13. The average person looks at their phone 150 )#&!" ' ,'..* * Source: www.textually.org/textually/archives/2012/02/030229.htm www.flickr.com/photos/jorgeq82/4732700819
  • 14. 40% *f p!*p+! use their phone in the bathroom. * * Source: http://www.lukew.com/ff/entry.asp?1500 www.flickr.com/photos/exlibris/2552107635
  • 15. W! $* *%+#%! everywhere and anywhere Image courtesy of Shutterstock
  • 16. (! *+, &.)1 that mobile users are rushed & on the go doesn’t hold true Image courtesy of Shutterstock
  • 17. A +'r$! pr*p*r)#*% of our usage happens when we have time to kill www.flickr.com/photos/edduddiee/4307943164
  • 18. (#" 1'" #&p+#0')#*%" for UX & design thinking. www.flickr.com/photos/eyesore9/3206408088
  • 19. B!f*r! )1! 4r") #P1*%! the mobile use case was limited www.flickr.com/photos/frantaylor/4296536332
  • 20. W! b-#+) separate sites for mobile & desktop DESKTOP FULL WEBSITE BESPOKE CUT DOWN WEBSITE BESPOKE CUT DOWN WEBSITE http://desktopwallpaper-s.com/19-Computers/-/Future
  • 21. I% f'0), we still do but we’re noticing something www.flickr.com/photos/demandaj/7287174776
  • 22. U"!r" /p!0) an equal & continuous experience across devices www.flickr.com/photos/joachim_s_mueller/7110473339
  • 23. “ 7 *-) *f 10 smartphone and tablet users expect the same quality of experience on all devices. ” * * Source: www.vibrantmedia.co.uk/press/press.asp?section=press_releases&id=256 www.flickr.com/photos/pandiyan/4550066009
  • 24. (!r! 'r! a number of reasons for this www.flickr.com/photos/martinteschner/4569495912
  • 25. P!*p+! 0'rr. *-) the same tasks on mobiles as they do on desktops www.flickr.com/photos/philippe/2462550872
  • 26. D!v#0!" & "!rv#0!" are getting more advanced & optimised for complex tasks www.flickr.com/photos/joeybones/6791201819
  • 27. W! %* +*%$!r *w% just one device but multiple & use them interchangeably www.flickr.com/photos/soyproject/6066959891
  • 28. W! w'%) )* find what we’re looking for irrespectively of the device we use www.flickr.com/photos/visualpunch/7351572896
  • 29. M*b#+! 0*%)/) ≠ &*b#+! -"! 0'"! The latter is about the task, the former about the total sum of the user’s mobile experience www.flickr.com/photos/icedsoul/2486885051
  • 30. H'v#%$ "!p'r')! sites does, for the most part, not make sense DESKTOP FULL WEBSITE BESPOKE CUT DOWN WEBSITE BESPOKE CUT DOWN WEBSITE http://desktopwallpaper-s.com/19-Computers/-/Future
  • 31. S*, w1') should we do? www.flickr.com/photos/tomitapio/4053123799/in/photostream
  • 32. O-r &'#% *p)#*%" are bespoke mobile sites, responsive sites and apps www.flickr.com/photos/martinteschner/4569495912
  • 33. B!"p*3! &*b#+! "#)!" have a separate url & means maintaining different sites DESKTOP FULL WEBSITE BESPOKE CUT DOWN WEBSITE BESPOKE CUT DOWN WEBSITE http://desktopwallpaper-s.com/19-Computers/-/Future
  • 34. R!"p*%"#v! "#)!" have the same url & is basically “one site” FULL WEBSITE FULL WEBSITE FULL WEBSITE http://desktopwallpaper-s.com/19-Computers/-/Future
  • 35. App", well we all know they come from app stores www.flickr.com/photos/paul-r/217948368
  • 36. H*w do we know when to do what? www.flickr.com/photos/tomitapio/4053123799/in/photostream
  • 37. B!"p*3! &*b#+! "#)!" should be avoided, if we can www.flickr.com/photos/edenandjosh/2892956576
  • 38. “T*,'.’" p*p-+'r ,!v#0!" 'r! %*) )*&*rr*w'" so building something which works on any device is better than building something which works on today's devices“ - C*&b#%!, w#"! w*r," fr*& @*%!/)r'p5!+ & @)r!%)w'+)*% www.flickr.com/photos/lastquest/1472794031
  • 39. Tw* &'#% /0!p)#*%": technical limitations to the CMS, or if required for the audience www.flickr.com/photos/st3f4n/3476036180
  • 40. (! '+)!r%')#v! #" messy & costly: means maintaining multiple technical solutions & content www.flickr.com/photos/ericconstantineau/5618576278
  • 41. I) &!'%" maintaining multiple technical solutions... www.flickr.com/photos/nikio/3899114449
  • 42. ...'%, '+"* maintaining multiple versions of your content www.flickr.com/photos/sharynmorrow/127184319
  • 43. R!'+#")#0'++. that means making cuts & frustrating users www.flickr.com/photos/bulldogsrule/187693681
  • 44. F*r )1! 4r") )#&! smartphones and tablets made up more than one-third of total clicks on Google in Q3* * Source: http://econsultancy.com/uk/blog/63605-us-mobile-paid-search-spend-up-66-year-on-year-stats www.flickr.com/photos/antoniolas/4367543346
  • 45. P**r &*b#+! experiences result in the same thing - drop offs www.flickr.com/photos/sixmilliondollardan/2493495506
  • 46. K!!p )1! 0*r! content the same & optimise the experience, display & interactions to the device Image courtesy of Shutterstock
  • 49. W1!)1!r )* do an app or not comes down to... www.flickr.com/photos/martinteschner/4569495912
  • 50. U"!r & b-"#%!"" objectives... Image courtesy of Shutterstock
  • 51. If .*- %!!, to utilise device specific capabilities... www.flickr.com/photos/cindyli/3784225848
  • 52. If *ffl#%! r!',#%$ is required... www.flickr.com/photos/arjencito/6531640463
  • 53. A%, *f 0*-r"! budget Image courtesy of Shutterstock
  • 54. A%'+.)#0" of entry points can also provide some guidance www.flickr.com/photos/andwhynot/2946734025
  • 55. M'#%+. ,#r!0) )r'ffi0: could be an argument for an app www.flickr.com/photos/haagsuitburo/5349040355
  • 56. M'#%+. "1'r!, +#%3": ensure your site is optimised for mobile www.flickr.com/photos/soundslogical/4255801733
  • 57. “ D*%’) b-#+, '% 'pp f*r )1! "'3! *f #). Focus on the goal of your mobile initiatives, prioritize your company’s needs, and choose a solution that can best address these needs now and into the future.* ” * Source: http://success.adobe.com/en/na/programs/products/digitalmarketing/offers/apr/1304-32060-2013-optimization-survey-results.html www.flickr.com/photos/dougbelshaw/4360008898
  • 59. App" are focused & personal www.flickr.com/photos/jdhancock/4354438814
  • 60. N*) '" !'". '" just doing an app for e.g. iOS or Android www.flickr.com/photos/nrkbeta/3906687294/in/photostream
  • 61. N!!, )* 0*%"#,!r fragmentation across different versions & backwards compatibility www.flickr.com/photos/aforgrave/6168689222
  • 62. R!+')#v! %-&b!r of active Android devices across different versions Source: http://developer.android.com/about/dashboards/index.html www.flickr.com/photos/blakespot/4773693893
  • 63. C*&p'r#"*% *f adoption rate of iOS7, iOS6 and iOS5 Source: www.fiksu.com/iOS-7-iPhone-5s-5c-Usage-Tracker www.flickr.com/photos/blakespot/4773693893
  • 64. Ev!r. p+')f*r& has their own ui guidelines that their users are used to www.flickr.com/photos/gadl/3570118243
  • 65. #P1*%! r!"*-r0!" help & inspiration well documented
  • 66. A%,r*#, r!"*-r0!" help & inspiration a little less well documented for earlier versions
  • 67. B'"#0 iOS app structure CONSISTENT ACROSS VERSIONS NAVIGATION BAR Enables navigation through the app hierarchy. Holds the back button, controls for managing screen content & the title of the screen. BACK BUTTON Should always take the user one step back from where they came from & be descriptive. TAB BAR Can often be customised. Holds the main sections of the app. ‘MORE’ TAB BAR ITEM Used to hold & provide access to all other sections of the app that don’t fit in the tab bar.
  • 68. B'"#0 Android app structure DIFFERENT BETWEEN VERSIONS: NAVIGATION BAR For devices that don't have the hardware keys. Holds 'Back', 'Home' and 'Recents' ACTION BAR Holds the most important action buttons for your app (3 + overflow menu) UP VS. BACK BUTTON The Up button is used to navigate up one level based on the hierarchical structure of the site. Back is used to navigate back one step from where you came from & as such works in reverse chronological order.
  • 69. S)'r) b. sketching screenflows, navigation & content www.flickr.com/photos/saucef/7184615025
  • 70. Av*#, using the home screen as a stepping point. Instead deliver value from first view www.flickr.com/photos/lindzgraham/5605911999
  • 71. ” M*%!. "p!%) developing a pretty but limited iPhone app only benefits [...] the few, but money spent on the website UI would have benefitted everyone. ” - G'r. M'r"1'++ *% ‘(! 'pp )r'p’ #% .%!) M'$8#%! www.flickr.com/photos/dougbelshaw/4360008898
  • 72. (!r! 'r! different types of apps NATIVE APPS (e.g. Instagram) • MOST OPTIMISED USER EXPERIENCE • ACCESS TO DEVICE CAPABILITIES & APIs • BUT REQUIRES PLATFORM SPECIFIC CODE BASE HYBRID (e.g. First Facebook, Basecamp) • USE OF HTML5 & JAVASRIPT • WRAPPER TO PROVIDE NATIVE CAPABILITIES • FEWER “VERSIONS” TO MAINTAIN • BUT CAN BE TIME CONSUMING TO CREATE APP LIKE INTERACTIONS • CAN'T JUST BE WRAPPED. MUST HAVE APP LIKE FUNCTIONALITIES
  • 74. R!"p*%"#v! "#)!" have the same url & is basically “one site” FULL WEBSITE FULL WEBSITE FULL WEBSITE http://desktopwallpaper-s.com/19-Computers/-/Future
  • 75. “ D!"#$% & ,!v!+*p&!%) "1*-+, r!"p*%, to the user’s behaviour & environment based on screen size, platform & orientation. [It’s]...a mix of flexible grids & layouts, images & an intelligent use of media queries. “ - S&'"1#%$ M'$8#%! www.flickr.com/photos/adactio/5818096043
  • 76. (! b'03b*%! #" your grid & breakpoints http://foundation.zurb.com/docs/layout.php
  • 77. C*+-&%" & $-))!r" can be fluid or fixed, or a combination. http://foundation.zurb.com/docs/layout.php
  • 78. (! $r#, 1!+p" w#)1 defining modules for pages & views www.flickr.com/photos/donsolo/2136923757
  • 79. “ C*%)!%) %!!," )* b! 01*r!*$r'p1!, to ensure the intended message is preserved on any device and at any width “ www.flickr.com/photos/theaftershock/2811382400 - Tr!%) W'+)*%
  • 80. D!4%! .*-r content stacking strategy across devices & orientation. www.thismanslife.co.uk/projects/lab/responsivewireframes/#desktop/
  • 81. I,!%)#f. '%, pr#*r#)#"! the content across devices & orientations Mobile Desktop/ tablet 1 Logo 1 Logo 2 Header 4 Bath section intro 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 82. D*%’) 2-") work with columns but think of the narrative of the views www.flickr.com/photos/garrettc/6260768486/
  • 83. S* )1') #)’" 0'r!9++. considered, like this http://thenextweb.com/
  • 84. M*b#+! *r ,!"3)*p 4r"), the key is considering the content & how it will work across devices
  • 86. (! BRIEF A major dating site has asked you to create a campaign for Valentines day 2014 focused on "unexpected moments". The purpose is to facilitate encounters & dates between people in the London looking to find that special someone. The site/app should support finding people nearby and location should be a key way for both discovering people & suggestions for date activities. The following should also be included: • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 87. 01 BESPOKE MOBILE SITE VS. RESPONSIVE VS. AN APP The client has come to you with the ‘unexpected moments’ idea and are asking for your advice on what they should be doing. W1') w*-+, .*- r!0*&&!%, #% )!r&" *f &*b#+! pr!"!%0! & w1.? A bespoke mobile site, responsive site, an app or a combination? Consider: HOW WOULD MOST PEOPLE ACCESS IT? • Direct traffic vs. shared links? WHAT DO YOU NEED IT TO DO? • Device specific capabilities needed? • Is offline reading/ usage required? www.flickr.com/photos/pinkpurse/5355919491 WHAT ARE THE OBJECTIVES & PRACTICALITIES? • The budget • The current technical platform • Could an app be re-used later • The marketing value of an app
  • 88. 02 CONTENT STACKING STRATEGY Together the client and you have decided to go with a responsive site, which can also form the basis for their app presence. Now it’s time to get to work. F*r )1! 1*&! p'$! *%+., w*r3 )1r*-$1 1*w )1! 0*%)!%) "1*-+, b! +'#, *-) '%, pr#*r#)#"!, (0*%)!%) ")'03#%$) f*r ,!"3)*p '%, "&'r)p1*%!". The site should support finding people nearby and location should be a key way for both discovering people & suggestions for date activities. The client’s requirements were: • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 89. D!4%! your content stacking strategy across devices & orientations Mobile Desktop/ tablet 1 Logo 1 Logo 2 Header 4 Bath section intro 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 90. D*%’) 2-") work with columns but think of the narrative of the views www.flickr.com/photos/garrettc/6260768486/
  • 91. 02 CONTENT STACKING STRATEGY Together the client and you have decided to go with a responsive site, which can also form the basis for their app presence. Now it’s time to get to work. F*r )1! 1*&! p'$! *%+., w*r3 )1r*-$1 1*w )1! 0*%)!%) "1*-+, b! +'#, *-) '%, pr#*r#)#"!, (0*%)!%) ")'03#%$) f*r ,!"3)*p '%, "&'r)p1*%!". The site should support finding people nearby and location should be a key way for both discovering people & suggestions for date activities. The client’s requirements were: • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 92. P'r) 2: Practicalities of multiple device projects Common challenges, content strategy, structures, navigation patterns, testing
  • 93. S*&! *f )1! most common challenges with responsive design are... www.flickr.com/photos/helga/3952984450
  • 94. 1. K%*w#%$ where to start... • Define your mobile strategy • Start sketching • And work across disciplines www.flickr.com/photos/pinkpurse/5355919491
  • 95. 2. H*w &'%. versions to wireframe... • Depends on your project, budget & team as well as who’s building it • Focus on identifying key templates & then the modules tat make up the views www.flickr.com/photos/jorgeq82/4732700819
  • 96. 3. H*w )* 'ppr*'01 visual design • Less static designs • Focus on modules & modularity • Continuously prototype to test how the content behaves www.flickr.com/photos/donsolo/2136923757
  • 97. 4. W1') "0r!!% ";!" & which resolutions? • Use analytics as a guidance • Design for the most common ones www.flickr.com/photos/dpstyles/3448453466
  • 98. 5. H*w )* define breakpoints • As much possible let the content be the guide • Use breakpoints & tweakpoints & EMS instead of px • Consult analytics for devices to identify most important screen sizes & ensure content displays properly for those • If all things fail, use screensizes for mayor layout changes www.slideshare.net/yiibu/pragmatic-responsive-design
  • 99. 6. H*w &'%. devices to test on • As many as possible • Prioritise based on your audience • Use research & analytics for guidance www.flickr.com/photos/nomadic_lass/5598218199
  • 100. “ 80% *f .*-r )r'ffi0 in your analytics will often come from 20% of devices…seems a shame not to ensure that the site looks and works especially well on these devices.* Source: * Source: www.slideshare.net/yiibu/pragmatic-responsive-design www.flickr.com/photos/adactio/6153481666
  • 101. 7. H*w )* handle images • Images & icons should be as flexible as possible • Consult the internet (see resources in the back) xxx
  • 103. “ M*b#+! %'v#$')#*% should be like a good friend: there when you need them but cool enough to give you your space. “ * Source: http://bradfrostweb.com/blog/web/responsive-nav-patterns www.flickr.com/photos/melodramababs/2766765248
  • 104. Br', Fr<) has written 2 excellent posts on Responsive navigation patterns xxx http://bradfrostweb.com/blog/web/responsive-nav-patterns http://bradfrostweb.com/blog/web/complex-navigation-patterns-for-responsive-design
  • 105. L!)’" take a closer look... www.flickr.com/photos/suttonhoo22/2070700035
  • 106. S#&p+! navigation patterns 1) Top nav or “do nothing” 2) The toggle 3) The left nav flyout http://bradfrostweb.com/blog/web/responsive-nav-patterns
  • 107. Via B ra d Fro st (th T*p %'v *r “D* %*)1#%$” keeps the navigation at the top ank y ou!) PROS Simple to implement Less design & development implications CONS Not scalable Potential height issues http://skinnyties.com
  • 108. Via B ra d Fro st (th (! )*$$+! hides navigation items in a menu PROS Optimises screen use Recognised from apps Scalable CONS Possible animation performance problems Javascript dependent www.smashingmagazine.com ank y ou!)
  • 109. Via B ra d Fro st (th (! +!= %'v >.*-) menu items are accessed from a tray sliding in ank y ou!) PROS Space generous Recognised nav pattern from apps CONS More advanced and doesn’t work on all devices Images from Barack Obama via Brad Frost
  • 110. C*&p+/ navigation patterns 1) The multi toggle 2) Right to left 3) Skip the sub-nav 4) Priority+ 5) The carousel+ http://bradfrostweb.com/blog/web/complex-navigation-patterns-for-responsive-design
  • 111. (! &-+)# )*$$+! nested navigation grouped under a menu Via B ra d Fro st (th PROS Scannable Scalable CONS Animation performance Javascript dependent http://thenextweb.com Barack Obama - image via Stephanie Rieger ank y ou!)
  • 112. Via B ra d Fro st (th R#$1) )* +!= the next level navigation slides in right to left ank y ou!) PROS Nice looking Follows mobile conventions Scalable CONS More complex to implement Animation performance www.sony.com
  • 113. Via B ra d Fro st (th S3#p )1! "-b-%'v next level navigation is displayed on that level PROS Simple Removes complexities around sub-navigation CONS Re-quires page refresh & visit for access http://worldwildlife.org ank y ou!)
  • 114. Via B ra d Fro st (th Pr#*r#).+ shows most important & hides the rest in a menu ank y ou!) PROS Simple Supports (supposedly) most used) Scalable CONS Hides potentially important items www.bbc.co.uk/sport
  • 115. Via B ra d Fro st (th (! 0'r*-"!++ carousel for main sections, sub-nav when in focus ank y ou!) PROS Easy to navigate Suitable for touch CONS Doesn’t display all parent categories at once Less good for non-touch devices Not suitable for multi-level sub-navs Image from Intel via Brad Frost
  • 116. (!r!"' N!#+’" Mobile Design Pattern Gallery www.mobiledesignpatterngallery.com
  • 117. U"! &*b#+! as a reason to re-consider your navigation & prioritise search www.flickr.com/photos/martinteschner/4569495912
  • 118. C*%"#,!r .*-r pr*2!0): assess the depth needed as well as pros & cons of approaches www.flickr.com/photos/inpivic/5205918163/
  • 119. D!4%! & w*r3 w#)1 )?!" of navigation: primary, secondary, tertiary, footer & contextual http://palantir.net/blog/scalable-navigation-patterns-responsive-web-design
  • 120. L'") b-) %*) +!'"), consider navigation across products & keep it similar to aid familiarity BBC Sport - mobile site BBC Sport - desktop BBC Sport - app
  • 122. Ev!r. p+')f*r& has their own ui guidelines that their users are used to www.flickr.com/photos/gadl/3570118243
  • 123. B'"#0 iOS app structure CONSISTENT ACROSS VERSIONS NAVIGATION BAR Enables navigation through the app hierarchy. Holds the back button, controls for managing screen content & the title of the screen. BACK BUTTON Should always take the user one step back from where they came from & be descriptive. TAB BAR Can often be customised. Holds the main sections of the app. ‘MORE’ TAB BAR ITEM Used to hold & provide access to all other sections of the app that don’t fit in the tab bar.
  • 124. B'"#0 Android app structure DIFFERENT BETWEEN VERSIONS: NAVIGATION BAR For devices that don't have the hardware keys. Holds 'Back', 'Home' and 'Recents' ACTION BAR Holds the most important action buttons for your app (3 + overflow menu) UP VS. BACK BUTTON The Up button is used to navigate up one level based on the hierarchical structure of the site. Back is used to navigate back one step from where you came from & as such works in reverse chronological order.
  • 127. T!") as early as possible & then continuously
  • 128. I% )1! br*w"!r by resizing the browser window & checking the display of content http://thenextweb.com
  • 129. I% )1! br*w"!r by designing in the browser & creating a working HTML prototype www.flickr.com/photos/jorgeq82/4732700819
  • 130. U"#%$ )**+" that help you style & test your typography before implementing it http://responsive.is/typecast.com
  • 131. http://screenqueri.es/ http://quirktools.com/screenfly/ U"#%$ !&-+')*r" that allow you to view your site across devices & orientations www.responsinator.com/ http://mattkersley.com/responsive/
  • 132. O% '0)-'+ ,!v#0!", though expensive there are ways around it www.flickr.com/photos/arne/5835855777/in/photostream
  • 133. B-.#%$ b-%,+!" and sharing, hereby helping each other www.flickr.com/photos/adactio/6800969243/in/photostream
  • 134. W#)1 -"!r" define your objectives, audience, test cases, consider expectations & limitations www.flickr.com/photos/jorgeq82/4732700819
  • 135. T!")#%$ 'pp" flow, navigation, interactions, transitions
  • 136. Fr*& testing sketches as paper prototypes or as clickable prototypes... www.flickr.com/photos/grinblo/8659685975 www.flickr.com/photos/waagsociety/8888907062
  • 137. ...)* iterations of wireframes & designs www.flickr.com/photos/fluent_methods/6961802861
  • 139. 03 APP STRUCTURE With a better idea of the content for the ‘unexpected moments’ campaign, work also begins on the app. Based on the content & functionality requirements as well as what you know, consider what would be suitable to include in the app. F*0-"#%$ *%+. *% )1! 'pp %'v#$')#*% 1*w w*-+, .*- ")r-0)-r! )1#" #f .*- w!r! )* ,* '% #OS 'pp & '% A%,r*#, 'pp? Look at the Tab bar items respectively Action bar items & what would go in them as well as the ‘More’ respectively ‘Overflow menu’. • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 140. B'"#0 iOS app structure CONSISTENT ACROSS VERSIONS NAVIGATION BAR Enables navigation through the app hierarchy. Holds the back button, controls for managing screen content & the title of the screen. BACK BUTTON Should always take the user one step back from where they came from & be descriptive. TAB BAR Can often be customised. Holds the main sections of the app. ‘MORE’ TAB BAR ITEM Used to hold & provide access to all other sections of the app that don’t fit in the tab bar.
  • 141. B'"#0 Android app structure DIFFERENT BETWEEN VERSIONS: NAVIGATION BAR For devices that don't have the hardware keys. Holds 'Back', 'Home' and 'Recents' ACTION BAR Holds the most important action buttons for your app (3 + overflow menu) UP VS. BACK BUTTON The Up button is used to navigate up one level based on the hierarchical structure of the site. Back is used to navigate back one step from where you came from & as such works in reverse chronological order.
  • 142. 03 APP STRUCTURE As you start to have a better idea of the content, work also begins on the app. Based on the content & functionality requirements as well as what you know about apps, consider what would be suitable to include in the app. F*0-"#%$ *%+. *% )1! 'pp %'v#$')#*% 1*w w*-+, .*- ")r-0)-r! )1#" #f .*- w!r! )* ,* '% #OS 'pp & '% A%,r*#, 'pp? Look at the Tab bar items respectively Action bar items & what would go in them as well as the ‘More’ respectively ‘Overflow menu’. • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 143. 04 SIMPLE RESPONSIVE NAVIGATION Now that you have a good understanding of the content and the main sections, it’s time to tackle the navigation for the responsive site for the ‘unexpected moments’ campaign. B'"!, *% w1') .*-’v! #,!%)#4!, "* f'r, ,!4%! 1*w )1! %'v#$')#*% w#++ w*r3 f*r ,!"3)*p '%, "&'r)p1*%! '%, /p+'#% 1*w .*- 0'&! )* #) Consider what you need, future aspects, cross device patterns and the client’s requirements: • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 144. Via B ra d Fro st (th T*p %'v *r “D* %*)1#%$” keeps the navigation at the top ank y ou!) PROS Simple to implement Less design & development implications CONS Not scalable Potential height issues http://skinnyties.com
  • 145. Via B ra d Fro st (th (! )*$$+! hides navigation items in a menu PROS Optimises screen use Recognised from apps Scalable CONS Possible animation performance problems Javascript dependent www.smashingmagazine.com ank y ou!)
  • 146. Via B ra d Fro st (th (! +!= %'v >.*-) menu items are accessed from a tray sliding in ank y ou!) PROS Space generous Recognised nav pattern from apps CONS More advanced and doesn’t work on all devices Images from Barack Obama via Brad Frost
  • 147. 04 SIMPLE RESPONSIVE NAVIGATION Now that you have a good understanding of the content and the main sections, it’s time to tackle the navigation for the responsive site for the ‘unexpected moments’ campaign. B'"!, *% w1') .*-’v! #,!%)#4!, "* f'r, ,!4%! 1*w )1! %'v#$')#*% w#++ w*r3 f*r ,!"3)*p '%, "&'r)p1*%! '%, /p+'#% 1*w .*- 0'&! )* #) Consider what you need, future aspects, cross device patterns and the client’s requirements: • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 148. 05 COMPLEX RESPONSIVE NAVIGATION The client loves the work that you’ve done so far and other stakeholders within the business wants the campaign in their city too, so it’s going UK wide. A decision has also been made to support viewing people and activity suggestions by borough as well as activity type (e.g. night out, dinner for two) H*w w*-+, )1#" 01'%$! .*-r %'v#$')#*% r!0*&&!%,')#*% '%, w1.? Define the navigation for desktop and smartphone. • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 149. (! &-+)# )*$$+! nested navigation grouped under a menu Via B ra d Fro st (th PROS Scannable Scalable CONS Animation performance Javascript dependent http://thenextweb.com Barack Obama - image via Stephanie Rieger ank y ou!)
  • 150. Via B ra d Fro st (th R#$1) )* +!= the next level navigation slides in right to left ank y ou!) PROS Nice looking Follows mobile conventions Scalable CONS More complex to implement Animation performance www.sony.com
  • 151. Via B ra d Fro st (th S3#p )1! "-b-%'v next level navigation is displayed on that level PROS Simple Removes complexities around sub-navigation CONS Re-quires page refresh & visit for access http://worldwildlife.org ank y ou!)
  • 152. Via B ra d Fro st (th Pr#*r#).+ shows most important & hides the rest in a menu ank y ou!) PROS Simple Supports (supposedly) most used) Scalable CONS Hides potentially important items www.bbc.co.uk/sport
  • 153. Via B ra d Fro st (th (! 0'r*-"!++ carousel for main sections, sub-nav when in focus ank y ou!) PROS Easy to navigate Suitable for touch CONS Doesn’t display all parent categories at once Less good for non-touch devices Not suitable for multi-level sub-navs Image from Intel via Brad Frost
  • 154. 05 COMPLEX RESPONSIVE NAVIGATION The client loves the work that you’ve done so far and other stakeholders within the business wants the campaign in their city too, so it’s going UK wide. A decision has also been made to support viewing people and activity suggestions by borough as well as activity type (e.g. night out, dinner for two) H*w w*-+, )1#" 01'%$! .*-r %'v#$')#*% r!0*&&!%,')#*% '%, w1.? Define the navigation for desktop and smartphone. • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 155. P'r) 3: Adapting to input, orientations & the future Touch across devices, device orientation, mobile context, device agnostic design
  • 156. “T*,'.’" p*p-+'r ,!v#0!" 'r! %*) )*&*rr*w'" so building something which works on any device is better than building something which works on today's devices“ - C*&b#%!, w#"! w*r," fr*& @*%!/)r'p5!+ & @)r!%)w'+)*% www.flickr.com/photos/lastquest/1472794031
  • 157. W!’r! already facing two particular challenges... www.flickr.com/photos/david_a_lea/3247217194
  • 158. 1. Br!'3p*#%)" based on popular devices puts us into a corner www.flickr.com/photos/michale/210536054
  • 159. 2. T*-01 is no longer limited to smartphones & tablets www.flickr.com/photos/lokan/8843464852
  • 160. I%p-) & touch across devices
  • 161. “ T*-01 has landed on the desktop. “ - J<1 C+'r3 www.flickr.com/photos/patdavid/9391602153
  • 162. ‘N!w r-+!: every desktop design has to go finger-friendly’* * Source: http://globalmoxie.com/blog/desktop-touch-design.shtml www.flickr.com/photos/66327170@N07/7296381856
  • 164. “ T*-01 "0r!!% +'p)*p "'+!" have jumped 52% in the last quarter. 5 years from now you will you not be able to buy a Windows computer without a touch screen. ”* * Source: http://www.lukew.com/ff/entry.asp?1750 Screenshot from www.currys.co.uk
  • 165. W! "1*-+, consider touch across all devices & screen sizes. Not just smartphones & tablets www.flickr.com/photos/adactio/6153481666
  • 166. www.flickr.com/photos/intelfreepress/6837427202 www.flickr.com/photos/janitors/9968676044 (! w'. we use touch screens differ based on device, but also across the same device www.flickr.com/photos/johnkarakatsanis/6902407334 www.flickr.com/photos/jorgeq82/4732700819
  • 167. 49% *f -"!r" hold their phone in one hand, but how they hold it differs www.flickr.com/photos/jorgeq82/4732700819
  • 168. ONE HAND (R: 66% L: 33%) O)1!r v'r#')#*%" based on 1,333 observations during 2 months 72% 28% CRADLING (L: 79% R: 21%) 90% 10% TWO HANDS Source & images from UX Matters - www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
  • 169. H*+,#%$ our devices is not a static stage. It changes Source & images from UX Matters - www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
  • 170. “ D!"#$%#%$ f*r )*-01 means designing for fingers, yes, but to be more specific, you’re really designing for thumbs. ” - J<1 C+'r3 Image courtesy of Shutterstock
  • 172. W! %!!, )* consider precise (e.g. mouse) v.s imprecise (e.g. fingers) input means www.flickr.com/photos/ljrmike/7675757042 www.flickr.com/photos/jmtimages/2883279193
  • 173. O-r 0-rr!%) 'ppr*'01 to navigation is based on the mouse as input Source: Luke W - www.lukew.com/ff/entry.asp?1649
  • 174. F*r 1.br#," we tend to rest arms & grab bottom corners www.flickr.com/photos/intelfreepress/6837427202
  • 175. C*%"#,!r reach & obscuring content & adjust navigation accordingly From... ...towards Source: Luke W - www.lukew.com/ff/entry.asp?1649
  • 176. “ L**3#%$ ') the Polar interface on a laptop can be a bit disconcerting because we’ve essentially left the middle of the page “blank”. ” - L-3! W Screenshot from http://polarb.com/polls/tags/mobiledesign
  • 177. B'"!, *% the context & use case, posture, grip & orientation varies www.flickr.com/photos/chicitoloco/8468592748/in/photostream www.flickr.com/photos/edduddiee/4307943164
  • 178. C!r)'#% *r#!%)')#*%" are better for certain tasks Reading Watching Typing
  • 179. (!r! 'r! three main approaches for adapting to orientation SCALE RE-POSITION REVEAL/ HIDE
  • 180. S#)-')#*%'+ 0*%)/) impacts firm vs. loose grip www.flickr.com/photos/kalexanderson/6716348037
  • 182. M*b#+! 0*%)/) ≠ &*b#+! -"! 0'"! The latter is about the task, the former about the total sum of the user’s mobile experience www.flickr.com/photos/icedsoul/2486885051
  • 183. (! 0*%)/) differs based on situation, attitudes & preferences www.flickr.com/photos/hoyvinmayvin/5873697252
  • 184. (! "'&! 0*%)/) doesn’t equal the same situation www.flickr.com/photos/hoyvinmayvin/5873139941
  • 185. O)1!r '"p!0)" to consider for the mobile context are... www.flickr.com/photos/icedsoul/2486885051
  • 186. A))!%)#*% "p'% data snacking vs. focused usage www.flickr.com/photos/nadiya95/7217734288/
  • 187. S#$%'+ 0*v!r'$! speed & reliability of the connection www.flickr.com/photos/arjencito/6531640463/
  • 188. L*0')#*% moving about vs. in one location www.flickr.com/photos/garry61/3191250682
  • 189. (! "0r!!% small, medium, large & of course touch or not www.flickr.com/photos/adactio/6153481666
  • 190. P<)-r! & $r#p how we sit/ stand as well as interact with the device www.flickr.com/photos/helga/3545310740
  • 191. A,'p)#%$ )* orientation AND different devices can become a bit of a mindfield www.flickr.com/photos/cayusa/534070358
  • 192. M*v! 'w'. from devices www.flickr.com/photos/martinteschner/4569495912
  • 194. R!&!&b!r 1*w we can’t successfully tell what devices users are using www.flickr.com/photos/adactio/6153481666
  • 195. (! w!b is after all about content. Not what device we are using Image courtesy of Shutterstock
  • 196. “ G!) .*-r 0*%)!%) to go anywhere, because it’s going to go everywhere. ” - Br', Fr<) www.flickr.com/photos/mirafoto/494444094
  • 197. A#& )* make it more future proof by moving away from specific devices www.flickr.com/photos/byte/8282578241
  • 198. U"! %')-r'+ breakpoints based on content layout rather than focusing on devices www.flickr.com/photos/sharynmorrow/127184319
  • 199. L**3 ') what’s suitable for your content & best practice for layout principles www.flickr.com/photos/visualpunch/7351572896
  • 200. I)’" %*) without challenges, but challenges are meant to be overcome Image courtesy of Shutterstock
  • 201. “ B. ,!f'-+) the web has no optimal width, optimal height, optimal font-size or optimal anything really. ” - E,w'r, O’R#*r,'% www.flickr.com/photos/nikio/3899114449
  • 202. “ (! w!b has always been fluid; we’ve just wasted a good number of years forcing fixed pixels onto an inherently responsive framework. ” - E++#*) J S)*03" www.flickr.com/photos/soundslogical/4255801733
  • 203. B'"#%$ br!'3p*#%)" on screen sizes is a temporary work around www.flickr.com/photos/gozalewis/3249104929
  • 204. W*r3 w#)1 breakpoints & tweakpoints, focus on content layout & EMS instead of px www.slideshare.net/yiibu/pragmatic-responsive-design
  • 205. (! "'&! with columns, opt for fluid as much possible http://foundation.zurb.com/docs/layout.php
  • 206. (#" brings us back to the importance of modularity www.flickr.com/photos/donsolo/2136923757/
  • 207. L!"" 'b*-) p'$!" & more focus on the building blocks that makes up those views www.flickr.com/photos/boltofblue/4418442567
  • 208. N* &*r! is it about beautiful page designs... www.flickr.com/photos/miuenski/3127285991
  • 209. ...b-) 'b*-) v#!w" that will look different across browsers, screen sizes & devices www.flickr.com/photos/jorgeq82/4732700819 www.flickr.com/photos/adactio/6153481666
  • 210. (! &*r! you reuse, the less modules there will be to design, define and develop www.flickr.com/photos/boltofblue/4418442567
  • 211. E""!%)#'+ f*r pr!v!%)#%$, ending up with too many pieces www.flickr.com/photos/akrabat/9085299639
  • 212. (#" 1!+p" meeting requirements across screen sizes and page views www.flickr.com/photos/webatelier/5929299679
  • 213. A%,, minimise design & development efforts www.flickr.com/photos/webatelier/5929855686
  • 214. G**, f*r the future & the budget Image courtesy of Shutterstock
  • 215. R!"p*%"#v! ,!"#$% is based on modular views rather than static pages www.flickr.com/photos/techsavvyed/5926978939
  • 216. N!!, )* 3%*w what you design for in order to identify & define what modules to use where www.flickr.com/photos/songzhen/4893025042
  • 217. A" w!++ '" w1') content variations & sizes you need for different pages & devices www.flickr.com/photos/songzhen/4893025042
  • 218. S)'r) b. identifying the main module types & common elements between pages
  • 219. D!4%! your content stacking strategy across devices & orientations Mobile Desktop/ tablet 1 Logo 1 Logo 2 Header 4 Bath section intro 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 220. D!4%! display variations as well as the elements they are made up of Desktop/ Tablet Desktop/ tablet 1 Logo Mobile Mobile 2 Header 4 Bath section intro 1 Logo 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 221. I"*+')! !+!&!%)" that need to be able to break out to meet your content stacking strategy Desktop/ Tablet Desktop/ tablet 1 Logo Mobile Mobile 2 Header 4 Bath section intro 1 Logo 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 222. A,'p) )* the device & screen in question; both order & priority as well as interactions, how much to show & how www.flickr.com/photos/katherinekenny
  • 223. Desktop/ Tablet Desktop/ tablet 1 Logo Mobile Mobile 2 Header 1 Logo 2 Header L#))+! b. +#))+! you build up a module library of defined components for your views, across devices & orientations 4 Bath section intro 5 Ad 3 Nav 8 Store locator 6 Types of baths 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 224. “ W#)1 )1*-"'%," and thousands of pages on the Crayola site, it wasn’t efficient to wireframe every single page and state. We created a system of components that could be assembled in different configurations to accommodate the unique content needed for each type of page. ” - D'%#!+ M'++ Screenshot: www.crayola.co.uk/
  • 225. H*w w! 'ppr*'01 #) depends on your project, budget and time frame & if it’s being built externally www.flickr.com/photos/75905404@N00/7126146307
  • 226. W1') w! 0'%%*) ,* is take a waterfall approach with responsive design where we hand over from to the other www.flickr.com/photos/bingisser/154452815
  • 227. W! 1'v! )* work together across disciplines
  • 228. (#" #%0+-,!" 0+#!%)" both in terms of what they can expect & what will be expected of them www.flickr.com/photos/martinteschner/4569495912
  • 229. R!"p*%"#v! ,!"#$% means giving up some control to ensure it works for as many devices as possible www.flickr.com/photos/byte/8282578241
  • 230. E%"-r#%$ that we do what’s best for our clients, our users & us as a company www.flickr.com/photos/stickkim/7491816206
  • 232. 06 DEVICE AGNOSTIC DESIGN The ‘unexpected moments’ client have asked you to look at doing their new responsive site with breakpoints based on content rather than devices. For that we need to really understand the content and how it’s going to flow F*r )1! "#)!, #,!%)#f. )1! &'#% 0*%)!%) )?!" '%, 1*w )1!. 'r! $*#%$ )* b! ,#"p+'.!, '%, ','p)!, '0r<" "0r!!% ";!". Think about natural breakpoints and good practice for display of content as well as how to reuse as much as possible. • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 233. S)'r) b. identifying the main module types & common elements between pages
  • 234. D!4%! your content stacking strategy across devices & orientations Mobile Desktop/ tablet 1 Logo 1 Logo 2 Header 4 Bath section intro 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 235. D!4%! display variations as well as the elements they are made up of Desktop/ Tablet Desktop/ tablet 1 Logo Mobile Mobile 2 Header 4 Bath section intro 1 Logo 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 236. I"*+')! !+!&!%)" that need to be able to break out to meet your content stacking strategy Desktop/ Tablet Desktop/ tablet 1 Logo Mobile Mobile 2 Header 4 Bath section intro 1 Logo 5 Ad 3 Nav 8 Store locator 6 Types of baths 2 Header 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 237. A,'p) )* the device & screen in question; both order & priority as well as interactions, how much to show & how www.flickr.com/photos/katherinekenny
  • 238. Desktop/ Tablet Desktop/ tablet 1 Logo Mobile Mobile 2 Header 1 Logo 2 Header L#))+! b. +#))+! you build up a module library of defined components for your views, across devices & orientations 4 Bath section intro 5 Ad 3 Nav 8 Store locator 6 Types of baths 3 Nav 4 Bath section intro 5 Ad 7 Related products 6 Types of baths 9 Tools 10 Footer 7 Related products 8 Store locator 9 Tools 10 Footer
  • 239. 06 DEVICE AGNOSTIC DESIGN The ‘unexpected moments’ client have asked you to look at doing their new responsive site with breakpoints based on content rather than devices. For that we need to really understand the content and how it’s going to flow F*r )1! "#)!, #,!%)#f. )1! &'#% 0*%)!%) )?!" '%, 1*w )1!. 'r! $*#%$ )* b! ,#"p+'.!, '%, ','p)!, '0r<" "0r!!% ";!". Think about natural breakpoints and good practice for display of content as well as how to reuse as much as possible. • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 240. 07 ADAPTING TO DEVICE ORIENTATION The client has asked you to consider how the content is going to adapt based on device orientation. P#03 *%! *f .*-r p'$!" '%, ,!4%! 1*w )1! 0*%)!%) 0*-+, ','p) b'"!, *% ,!v#0! *r#!%)')#*%. Consider desktop, tablet and smartphone • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 241. www.flickr.com/photos/intelfreepress/6837427202 www.flickr.com/photos/janitors/9968676044 (! w'. we use touch screens differ based on device, but also across the same device www.flickr.com/photos/johnkarakatsanis/6902407334 www.flickr.com/photos/jorgeq82/4732700819
  • 242. C!r)'#% *r#!%)')#*%" are better for certain tasks Reading Watching Typing
  • 243. (!r! 'r! three main approaches for adapting to orientation SCALE RE-POSITION REVEAL/ HIDE
  • 244. 07 ADAPTING TO DEVICE ORIENTATION The client has asked you to consider how the content is going to adapt based on device orientation. P#03 *%! *f .*-r p'$!" '%, ,!4%! 1*w )1! 0*%)!%) 0*-+, ','p) b'"!, *% ,!v#0! *r#!%)')#*%. Consider desktop, tablet and smartphone • • • • About page Search (people, activities) Activity suggestions Notifications www.flickr.com/photos/pinkpurse/5355919491 • • Login & registration Data visualisations (active users, dates organised etc)
  • 245. A f!w final words...
  • 246. A%. "0r!!% should be your starting point www.flickr.com/photos/byte/8282578241
  • 247. “ Ev!r. r!"p*%"#v! ,!"#$% pr*2!0) is also a content strategy project. ” - K'r!% M0Gr'%! Image courtesy of Shutterstock
  • 248. (!r! #" %* right way & the following is just one way of approaching it www.flickr.com/photos/jtravism/2417205289
  • 249. S)!p" f*r responsive & modular design 1. Define target audiences, goals & needs (user & business) 2. Identify key user journeys 3. Identify key pages 4. Identify the content & functional requirements for each key page 5. Across all pages identify common content module types, e.g. featured product 6. Re-visit, list & prioritise the content for each page 7. From this Identify the variations that are needed for each content module type 8. Lay out the content modules across key pages (mobile or desktop first) 9. Work through layout and content stacking strategy across devices 10. Define templates for the content module types (variations & across devices) 11. Iteratively work through your pages, test & adjust modules & variations as needed www.flickr.com/photos/poetatum/3335900523
  • 250. I)’" %*) 2-") about the smaller screens but also the big ones www.flickr.com/photos/jolives/2889944573/
  • 251. I)"’" 'b*-) #" %* thinking & planning ahead www.flickr.com/photos/jolives/2889944573
  • 252. I) ,*!"%’) have to break the bank. Maintaining different versions will www.flickr.com/photos/gi/5537770007
  • 253. B! 0r!')#v! & challenge what exists today www.flickr.com/photos/oter/5090592214
  • 254. R!&!&b!r )* test & iterate, sketch as much as possible & work collaboratively www.flickr.com/photos/jdhancock/4354438814
  • 255. “ Every time you redesign God kills a kitten “ - L*-#" R<!%f!+, www.flickr.com/photos/matterphotography/2739799786
  • 260. N'v#$')#*% for responsive design http://bradfrostweb.com/blog/web/responsive-navpatterns/ http://bradfrostweb.com/blog/web/complexnavigation-patterns-for-responsive-design/ http://palantir.net/blog/scalable-navigation-patternsresponsive-web-design www.flickr.com/photos/st3f4n/4387291247
  • 263. M-+)#p+! devices & touch input www.lukew.com/ff/entry.asp?1649 http://www.lukew.com/ff/entry.asp?1721 http://www.uxmatters.com/mt/archives/2013/03/ common-misconceptions-about-touch.php Examples: http://polarb.com/polls/tags/mobiledesign www.flickr.com/photos/st3f4n/4387291247
  • 266. D!&*, sketching & workflow www.thismanslife.co.uk/projects/lab/ responsivewireframes/ www.thismanslife.co.uk/projects/lab/ responsiveillustration/ http://nocturnalmonkey.com/archive/responsivesketching http://jeremypalford.com/arch-journal/responsiveweb-design-sketch-sheets http://danielmall.com/work/crayola/ www.flickr.com/photos/st3f4n/4387291247
  • 270. T!")#%$ your responsive design http://responsive.is/typecast.com http://screenqueri.es/ http://www.responsinator.com/ http://quirktools.com/screenfly/ http://mattkersley.com/responsive/ http://responsivepx.com/ http://protofluid.com/ http://responsiveviewport.com/ http://www.browserstack.com/ www.flickr.com/photos/st3f4n/4387291247
  • 271. T!")#%$ apps & mockups http://popapp.in/ http://fieldtestapp.com/ https://www.fluidui.com/ http://www.plunkapp.com/ http://bjango.com/mac/skalapreview/ http://proto.io/ www.flickr.com/photos/st3f4n/4387291247
  • 272. ('%3 .*-. Questions? @annadahlstrom | anna.dahlstrom@gmail.com www.annadahlstrom.com